Patch "arm64: dma-mapping: always clear allocated buffers" has been added to the 3.14-stable tree
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This is a note to let you know that I've just added the patch titled
arm64: dma-mapping: always clear allocated buffers
to the 3.14-stable tree which can be found at:
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary
The filename of the patch is:
arm64-dma-mapping-always-clear-allocated-buffers.patch
and it can be found in the queue-3.14 subdirectory.
If you, or anyone else, feels it should not be added to the stable tree, please let <[email protected]> know about it.
Quoted 1 line
From
6829e274a623187c24f7cfc0e3d35f25d087fcc5Mon Sep 17 00:00:00 2001
From: Marek Szyprowski <[email protected]>
Date: Thu, 23 Apr 2015 12:46:16 +0100
Subject: arm64: dma-mapping: always clear allocated buffers
From: Marek Szyprowski <[email protected]>
commit 6829e274a623187c24f7cfc0e3d35f25d087fcc5 upstream.
Buffers allocated by dma_alloc_coherent() are always zeroed on Alpha, ARM (32bit), MIPS, PowerPC, x86/x86_64 and probably other architectures. It turned out that some drivers rely on this 'feature'. Allocated buffer might be also exposed to userspace with dma_mmap() call, so clearing it is desired from security point of view to avoid exposing random memory to userspace. This patch unifies dma_alloc_coherent() behavior on ARM64 architecture with other implementations by unconditionally zeroing allocated buffer.
--- arch/arm64/mm/dma-mapping.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)
arch/arm64/mm/dma-mapping.c +1 -2
@@ -54,8 +54,7 @@ static void *arm64_swiotlb_alloc_coheren *dma_handle =phys_to_dma (dev,page_to_phys (page)); addr =page_address (page); -if (flags & __GFP_ZERO) -memset (addr,0 , size); +memset (addr,0 , size);return addr; }else {return swiotlb_alloc_coherent (dev, size, dma_handle, flags);
Patches currently in stable-queue which might be from [email protected] are
queue-3.14/arm64-dma-mapping-always-clear-allocated-buffers.patch