multi-queue scheduler update
Mark Hahn <[email protected]>:
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microseconds/yield
# threads 2.2.16-22 2.4 2.4-multi-queue ------------ --------- -------- --------------- 16 18.740 4.603 1.455
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I remeber the O(1) scheduler from Davide Libenzi was beating the mainline O(N)
isn't the normal case (as in "The Right Case to optimize") where there are close to zero runnable tasks? what realistic/sane scenarios have very large numbers of spinning threads? all server situations I can think of do not. not volanomark -loopback, surely!
How about massively parallel compute jobs when synchronizing.
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Jesse I Pollard, II
Email: [email protected]
Any opinions expressed are solely my own.
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