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sound/oss/cs46xx.c: fix a check after use

PATCH In review Adrian Bunk 18 participants 26 messages Mar 27, 2005 – Apr 11, 2005 Sound

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#0 lore raw

PATCH 1/1 sound/oss/cs46xx.c: fix a check after use

This patch fixes a check after use found by the Coverity checker.

sound/oss/cs46xx.c renamed from sound/oss/cs46xx.c.old +2 -1
@@ -3086,13 +3086,14 @@
  
 static void amp_hercules(struct cs_card *card, int change)
 {
-	int old=card->amplifier;
+	int old;
 	if(!card)
 	{
 		CS_DBGOUT(CS_ERROR, 2, printk(KERN_INFO 
 			"cs46xx: amp_hercules() called before initialized.\n"));
 		return;
 	}
+	old = card->amplifier;
 	card->amplifier+=change;
 	if( (card->amplifier && !old) && !(hercules_egpio_disable))
 	{
#1 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Hi Adrian,

sound/oss/cs46xx.c line 3096

Quoted 13 lines

This patch fixes a check after use found by the Coverity checker. (...)
static void amp_hercules(struct cs_card *card, int change) {

sound/oss/cs46xx.c renamed from sound/oss/cs46xx.c.old +2 -1
-	int old=card->amplifier;
+	int old;
 	if(!card)
 	{
 		CS_DBGOUT(CS_ERROR, 2, printk(KERN_INFO 
 			"cs46xx: amp_hercules() called before initialized.\n"));
 		return;
 	}
+	old = card->amplifier;

I see that you are fixing many bugs like this one today, all reported by Coverity. In all cases (as far as I could see at least) you are moving the dereference after the check. Of course it prevents any NULL pointer dereference, and will make Coverity happy. However, I doubt that this is always the correct solution.

Think about it. If the pointer could be NULL, then it's unlikely that the bug would have gone unnoticed so far (unless the code is very recent). Coverity found 3 such bugs in one i2c driver [1], and the correct solution was to NOT check for NULL because it just couldn't happen. Could be the case for all the bugs you are fixing right now too.

[1] http://linux.bkbits.net:8080/linux-2.5/[email protected]

Coverity and similar tools are a true opportunity for us to find out and study suspect parts of our code. Please do not misuse these tools! The goal is NOT to make the tools happy next time you run them, but to actually fix the problems, once and for all. If you focus too much on fixing the problems quickly rather than fixing them cleanly, then we forever lose the opportunity to clean our code, because the problems will then be hidden. If you look at case [1] above, you'll see that we were able to fix more than just what Coverity had reported.

Considering the very important flow of patches you are sending these days, I have to admit I am quite suspicious that you don't really investigate all issues individually as you should, but merely want to fix as many bugs as possible in a short amount of time. This is not, IMVHO, what needs to be done. Of course, if you actually investigated all these bugs and are certain that none of these checks can be removed because pointers can actually be NULL in regular cases, then please accept my humble apologizes and keep up with the good work.

Thanks,

Signature · 1 line
Jean Delvare
#2 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Quoted 30 lines · Jean Delvare

Hi Adrian,

sound/oss/cs46xx.c line 3096

Quoted 13 lines

This patch fixes a check after use found by the Coverity checker. (...)
static void amp_hercules(struct cs_card *card, int change) {

sound/oss/cs46xx.c renamed from sound/oss/cs46xx.c.old +2 -1
-	int old=card->amplifier;
+	int old;
 	if(!card)
 	{
 		CS_DBGOUT(CS_ERROR, 2, printk(KERN_INFO 
 			"cs46xx: amp_hercules() called before initialized.\n"));
 		return;
 	}
+	old = card->amplifier;

I see that you are fixing many bugs like this one today, all reported by Coverity. In all cases (as far as I could see at least) you are moving the dereference after the check. Of course it prevents any NULL pointer dereference, and will make Coverity happy. However, I doubt that this is always the correct solution.

Think about it. If the pointer could be NULL, then it's unlikely that the bug would have gone unnoticed so far (unless the code is very recent). Coverity found 3 such bugs in one i2c driver [1], and the correct solution was to NOT check for NULL because it just couldn't happen. Could be the case for all the bugs you are fixing right now too.

[1] http://linux.bkbits.net:8080/linux-2.5/[email protected]

Quoted 9 lines

Coverity and similar tools are a true opportunity for us to find out and study suspect parts of our code. Please do not misuse these tools! The goal is NOT to make the tools happy next time you run them, but to actually fix the problems, once and for all. If you focus too much on fixing the problems quickly rather than fixing them cleanly, then we forever lose the opportunity to clean our code, because the problems will then be hidden. If you look at case [1] above, you'll see that we were able to fix more than just what Coverity had reported.
...

There are two cases:
1. NULL is impossible, the check is superfluous
2. this was an actual bug

In the first case, my patch doesn't do any harm (a superfluous isn't a real bug).

In the second case, it fixed a bug.
It might be a bug not many people hit because it might be in some error path of some esoteric driver.

If a maintainer of a well-maintained subsystem like i2c says "The check is superfluous." that's the perfect solution.

But in less maintained parts of the kernel, even a low possibility that it fixes a possible bug is IMHO worth making such a riskless patch.

Quoted 2 lines

Thanks,
Jean Delvare

cu
Adrian

Signature · 4 lines
       "Is there not promise of rain?" Ling Tan asked suddenly out
        of the darkness. There had been need of rain for many days.
       "Only a promise," Lao Er said.
                                       Pearl S. Buck - Dragon Seed
#3 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Hi Adrian,

Quoted 3 lines

There are two cases:
1. NULL is impossible, the check is superfluous
2. this was an actual bug

Agreed.

Quoted 2 lines

In the first case, my patch doesn't do any harm (a superfluous isn't a real bug).

The fact that it isn't a bug does not imply that the patch doesn't harm. Tricking the reader into thinking that something can happen when it in fact cannot does possibly harm in the long run.

Quoted 3 lines

In the second case, it fixed a bug.
It might be a bug not many people hit because it might be in some error path of some esoteric driver.

True, except that e.g. the sg_mmap() function of scsi/sg hardly falls into this category. Same for fbcon_init() in video/console/fbcon. You don't seem to treat core code any differently than esoteric drivers.

Quoted 6 lines

If a maintainer of a well-maintained subsystem like i2c says "The check is superfluous." that's the perfect solution.

But in less maintained parts of the kernel, even a low possibility that it fixes a possible bug is IMHO worth making such a riskless patch.

This is where my opinion strongly differs.

The very fact that these "check after use" cases were not fixed yet means that they are not hit frequently, if ever, regardless of how popular the driver is. This means that we have (relatively) plenty of time to fix them. At least Coverity or a similar tool will keep reminding us to take a look and decide what must be done after we carefully checked the code. Your approach will not let us do that. Mass-posting these patches here is likely to make them end in Andrew's tree soon and to Linus' right after that is nobody objects, right?

If you can make sure that none of these patches ever reaches Linus' tree without their respective driver maintainer having confirmed that they were the right thing to do, then fine with me, but it doesn't look like the way things will go. I think that you'd be better just telling the maintainers about the problem without providing an arbitrary patch, so that they will actually look into the problem with their advanced knowledge of the driver, rather than merely ack'ing that the patch looks OK, which I think is what will happen with your method. (I'd love to be proven wrong though.)

Thanks,

Signature · 1 line
Jean Delvare
#4 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Quoted 4 lines · Jean Delvare

I think that you'd be better just telling the
maintainers about the problem without providing an arbitrary patch, so that they will actually look into the problem with their advanced knowledge of the driver

FWIW, I agree with Jean.

Applying these patches without adequate review is like applying __iomem or __user fixes where they've been generated with the aim of shutting up sparse, rather than considering whether the warning is actually valid. Once the warning is gone, the real problem is lost and never gets looked at.

Signature · 3 lines
Russell King
 Linux kernel    2.6 ARM Linux   - http://www.arm.linux.org.uk/
 maintainer of:  2.6 Serial core
#5 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

In reply to Jean Delvare
Quoted 67 lines · Jean Delvare

Hi Adrian,

Quoted 5 lines

There are two cases:
1. NULL is impossible, the check is superfluous
2. this was an actual bug

Agreed.

Quoted 4 lines

In the first case, my patch doesn't do any harm (a superfluous isn't a real bug).

The fact that it isn't a bug does not imply that the patch doesn't harm. Tricking the reader into thinking that something can happen when it in fact cannot does possibly harm in the long run.

Quoted 5 lines

In the second case, it fixed a bug.
It might be a bug not many people hit because it might be in some error path of some esoteric driver.

True, except that e.g. the sg_mmap() function of scsi/sg hardly falls into this category. Same for fbcon_init() in video/console/fbcon. You don't seem to treat core code any differently than esoteric drivers.

Quoted 8 lines

If a maintainer of a well-maintained subsystem like i2c says "The check is superfluous." that's the perfect solution.

But in less maintained parts of the kernel, even a low possibility that it fixes a possible bug is IMHO worth making such a riskless patch.

This is where my opinion strongly differs.

The very fact that these "check after use" cases were not fixed yet means that they are not hit frequently, if ever, regardless of how popular the driver is. This means that we have (relatively) plenty of time to fix them. At least Coverity or a similar tool will keep reminding us to take a look and decide what must be done after we carefully checked the code. Your approach will not let us do that. Mass-posting these patches here is likely to make them end in Andrew's tree soon and to Linus' right after that is nobody objects, right?

If you can make sure that none of these patches ever reaches Linus' tree without their respective driver maintainer having confirmed that they were the right thing to do, then fine with me, but it doesn't look like the way things will go. I think that you'd be better just telling the maintainers about the problem without providing an arbitrary patch, so that they will actually look into the problem with their advanced knowledge of the driver, rather than merely ack'ing that the patch looks OK, which I think is what will happen with your method. (I'd love to be proven wrong though.)

Quoted 3 lines

Thanks,

Hi!
I fully disagree with you opinion.

1. Adrian sent this patches to the LKML _and_ to their maintainers. So the patches can be proved by 2 instances and not Adrian has to
do this (of course he has to filter non-sense patches (I think
he did so)).
2. I don't know in which case NULL pointers are usefull, but it seems they're.
3. Not only Maintainers have knowledge about the driver and can decide whether a patch is useful or not (this hierarchical structure is outdated (it's adapeted from the middle ages and a reason why many developers (like me) don't want to waste their time on fixing little Kernel bugs (in most cases you have to resend your patch several times to get it appllied))). This only elongates the development time and is not necessary because as mentioned above it's sent to the LKML and the maintainers have subscribed the LKML and can give their comment here and not in a private discussion.

Because of this I recommend everybody to use such tools and sent such patches, increasing the quality of the source and fixing problems like the problems Adrians patches fix, to the LKML.

Matthias-Christian Ott

#6 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

In reply to Adrian Bunk
Quoted 10 lines · Adrian Bunk

On Sun, Mar 27, 2005 at 11:21:58PM +0200, Jean Delvare wrote:

There are two cases:
1. NULL is impossible, the check is superfluous
2. this was an actual bug

In the first case, my patch doesn't do any harm (a superfluous isn't a real bug).

Quoted 9 lines

In the second case, it fixed a bug.
It might be a bug not many people hit because it might be in some error path of some esoteric driver.

If a maintainer of a well-maintained subsystem like i2c says "The check is superfluous." that's the perfect solution.

But in less maintained parts of the kernel, even a low possibility that it fixes a possible bug is IMHO worth making such a riskless patch.

---
I'd agree in [al]most any part of the kernel. Unless it
is extremely time critical code, subroutines should expect possible garbage from their callers.

Just because it may be perfect today doesn't mean someone down
the line won't call the routine with less than perfect parameters.

It used to be called "defensive" programming.

However, in this case, if the author is _certain_ the
pointer can never be NULL, than an "ASSERT(card!=NULL);" might be appropriate, where ASSERT is a macro that normally compiles in the check, but could compile to "nothing" for embedded or kernels that aren't being developed in.

-linda

Quoted 12 lines
Quoted 6 lines

Thanks,
Jean Delvare

cu
Adrian

#7 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Quoted 5 lines · L. A. Walsh

However, in this case, if the author is _certain_ the
pointer can never be NULL, than an "ASSERT(card!=NULL);" might be appropriate, where ASSERT is a macro that normally compiles in the check, but could compile to "nothing" for embedded or kernels that aren't being developed in.

If the kernel dereferences a NULL pointer, it produces an extensive bug report. The automatic oops is about the most useful thing to do if a pointer is unexpectedly NULL.

-Daniel
*This .sig left intentionally blank*

#8 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

In reply to Jean Delvare
Quoted 21 lines · Jean Delvare
Quoted 5 lines

This patch fixes a check after use found by the Coverity checker. (...)
static void amp_hercules(struct cs_card *card, int change) {

sound/oss/cs46xx.c line 3096

Quoted 9 lines
sound/oss/cs46xx.c renamed from sound/oss/cs46xx.c.old +2 -1
-	int old=card->amplifier;
+	int old;
 	if(!card)
 	{
 		CS_DBGOUT(CS_ERROR, 2, printk(KERN_INFO 
 			"cs46xx: amp_hercules() called before initialized.\n"));
 		return;
 	}
+	old = card->amplifier;

I see that you are fixing many bugs like this one today, all reported by Coverity. In all cases (as far as I could see at least) you are moving the dereference after the check. Of course it prevents any NULL pointer dereference, and will make Coverity happy. However, I doubt that this is always the correct solution.

Quoted 5 lines

Think about it. If the pointer could be NULL, then it's unlikely that the bug would have gone unnoticed so far (unless the code is very recent). Coverity found 3 such bugs in one i2c driver [1], and the correct solution was to NOT check for NULL because it just couldn't happen.

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

If the optimiser is later changed, or if someone tries to compile the code with -O0, it will oops.

#9 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Hi Andrew, all,

Quoted 8 lines
Quoted 5 lines

Think about it. If the pointer could be NULL, then it's unlikely that the bug would have gone unnoticed so far (unless the code is very recent). Coverity found 3 such bugs in one i2c driver [1], and the correct solution was to NOT check for NULL because it just couldn't happen.

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

Wow. Great point. I completely missed that possibility. In fact I didn't know that the compiler could possibly alter the order of the instructions. For one thing, I thought it was simply not allowed to. For another, I didn't know that it had been made so aware that it could actually figure out how to do this kind of things. What a mess. Let's just hope that the gcc folks know their business :)

I'll try to remember this next time I debug something. Do not assume that instructions are run in the order seen in the source. Irk.

Quoted 2 lines

If the optimiser is later changed, or if someone tries to compile the code with -O0, it will oops.

Interesting. Then wouldn't it be worth attempting such compilations at times, and see if we get additional oops? Doesn't gcc have a flag to specifically forbid this family of optimizations?

Thanks,
--
Jean Delvare

#10 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Quoted 9 lines · Jean Delvare

Wow. Great point. I completely missed that possibility. In fact I didn't know that the compiler could possibly alter the order of the instructions. For one thing, I thought it was simply not allowed to. For another, I didn't know that it had been made so aware that it could actually figure out how to do this kind of things. What a mess. Let's just hope that the gcc folks know their business :)

I'll try to remember this next time I debug something. Do not assume that instructions are run in the order seen in the source. Irk.

It gets better, in that the cpus themselves can reorder instructions. This becomes interesting when dealing with memory being shared between multiple cpus on SMP machines. Either you need to use existing locking primitives which enforce ordering or else you need to use explicit cpu-level ordering instructions to ensure that data gets written/read in the expected order. (See "mb" and friends in the kernel code.)

Then you get into potential caching issues with memory mapped at different addresses on cpus with VIVT caches, and that introduces more issues.

Computers are perfectly predictable, as long as you understand exactly what you've told them to do...

Chris

#24 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

In reply to Andrew Morton
Quoted 10 lines · Andrew Morton
Quoted 9 lines

sound/oss/cs46xx.c line 3096

Quoted 9 lines
sound/oss/cs46xx.c renamed from sound/oss/cs46xx.c.old +2 -1
-	int old=card->amplifier;
+	int old;
 	if(!card)
 	{
 		CS_DBGOUT(CS_ERROR, 2, printk(KERN_INFO 
 			"cs46xx: amp_hercules() called before initialized.\n"));
 		return;
 	}
+	old = card->amplifier;
Quoted 5 lines

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

If the optimiser is later changed, or if someone tries to compile the code with -O0, it will oops.

The thing GCC is most likely to do with this code is discard the NULL check entirely and leave only the oops; the "if (!card)" can not be reached without passing through "card->amplifier", and a pointer which is dereferenced can not be NULL in a valid program.

Signature · 2 lines
Daniel Jacobowitz
CodeSourcery, LLC
#25 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

Quoted 4 lines · Daniel Jacobowitz

The thing GCC is most likely to do with this code is discard the NULL check entirely and leave only the oops; the "if (!card)" can not be reached without passing through "card->amplifier", and a pointer which is dereferenced can not be NULL in a valid program.

Not true! It is perfectly legal on a large number of platforms to explicitly mmap something at the address 0, at which point dereferencing a null pointer is exactly like dereferencing any other pointer on the heap. Doing so is not recommended except in a few special cases for emulators and such, but it works to some extent.

Cheers,
Kyle Moffett

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCM/CS/IT/U d- s++: a18 C++++>$ UB/L/X/*++++(+)>$ P+++(++++)>$ L++++(+++) E W++(+) N+++(++) o? K? w--- O? M++ V? PS+() PE+(-) Y+ PGP+++ t+(+++) 5 X R? tv-(--) b++++(++) DI+ D+ G e->++++$ h!*()>++$ r !y?(-) ------END GEEK CODE BLOCK------

#11 lore raw

Re: Do not misuse Coverity please (Was: sound/oss/cs46xx.c: fix a check after use)

In reply to Jean Delvare

"Jean Delvare" <[email protected]> said:

[Sttributions missing, sorry]

Quoted 9 lines
Quoted 8 lines
Quoted 5 lines

Think about it. If the pointer could be NULL, then it's unlikely that the bug would have gone unnoticed so far (unless the code is very recent). Coverity found 3 such bugs in one i2c driver [1], and the correct solution was to NOT check for NULL because it just couldn't happen.

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

Quoted 6 lines

Wow. Great point. I completely missed that possibility. In fact I didn't know that the compiler could possibly alter the order of the instructions. For one thing, I thought it was simply not allowed to. For another, I didn't know that it had been made so aware that it could actually figure out how to do this kind of things. What a mess. Let's just hope that the gcc folks know their business :)

The compiler is most definitely /not/ allowed to change the results the code gives.

Signature · 4 lines
Dr. Horst H. von Brand                   User #22616 counter.li.org
Departamento de Informatica                     Fono: +56 32 654431
Universidad Tecnica Federico Santa Maria              +56 32 654239
Casilla 110-V, Valparaiso, Chile                Fax:  +56 32 797513
#12 lore raw

Re: Do not misuse Coverity please

Hi Horst,

Quoted 10 lines
Quoted 9 lines
Quoted 2 lines

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

Wow. Great point. I completely missed that possibility. In fact I didn't know that the compiler could possibly alter the order of the instructions. For one thing, I thought it was simply not allowed to. For another, I didn't know that it had been made so aware that it could actually figure out how to do this kind of things. What a mess. Let's just hope that the gcc folks know their business :)

Quoted 2 lines

The compiler is most definitely /not/ allowed to change the results the code gives.

I think that Andrew's point was that the compiler could change the order of the instructions *when this doesn't change the result*, not just in the general case, of course. In our example, The instructions:

    v = p->field;
    if (!p) return;

can be seen as equivalent to

    if (!p) return;
    v = p->field;

by the compiler, which might actually optimize the first into the second (and quite rightly so, as it actually is faster in the null case). The fact that doing so prevents an oops is unknown to the compiler, so it just wouldn't care.

Now I don't know what gcc actually does or not, but Andrew's point makes perfect sense to me in the theory, and effectively voids my own argument if gcc performs this kind of optimizations. (The prefered approach to fix these bugs is a different issue though.)

--
Jean Delvare

#13 lore raw

Re: Do not misuse Coverity please

Quoted 17 lines · Jean Delvare
Quoted 10 lines
Quoted 9 lines
Quoted 2 lines

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

Wow. Great point. I completely missed that possibility. In fact I didn't know that the compiler could possibly alter the order of the instructions. For one thing, I thought it was simply not allowed to. For another, I didn't know that it had been made so aware that it could actually figure out how to do this kind of things. What a mess. Let's just hope that the gcc folks know their business :)

Quoted 2 lines

The compiler is most definitely /not/ allowed to change the results the code gives.

I think that Andrew's point was that the compiler could change the order of the instructions *when this doesn't change the result*, not just in the general case, of course. In our example, The instructions:

Quoted 7 lines
    v = p->field;
    if (!p) return;

can be seen as equivalent to

    if (!p) return;
    v = p->field;

They are not. If p == NULL, the first gives an exception (SIGSEGV), the second one doesn't. Just as you can't "optimize" by switching:

    x = b / a;   
    if (a == 0) return;
Signature · 4 lines
Dr. Horst H. von Brand                   User #22616 counter.li.org
Departamento de Informatica                     Fono: +56 32 654431
Universidad Tecnica Federico Santa Maria              +56 32 654239
Casilla 110-V, Valparaiso, Chile                Fax:  +56 32 797513
#15 lore raw

Re: Do not misuse Coverity please

In reply to Jean Delvare
Quoted 7 lines · Jean Delvare
    v = p->field;
    if (!p) return;

can be seen as equivalent to

    if (!p) return;
    v = p->field;

Heck, no.

You're missing the side-effect of a null pointer dereference crash (for p->field) (even though v is unused before the return). The optimizer is not allowed to make exceptions go away as a result of the hoisting.

#16 lore raw

Re: Do not misuse Coverity please

Quoted 7 lines · Shankar Unni
Quoted 5 lines · Jean Delvare
   v = p->field;
   if (!p) return;

can be seen as equivalent to

Quoted 8 lines
Quoted 2 lines
   if (!p) return;
   v = p->field;

Heck, no.

You're missing the side-effect of a null pointer dereference crash (for p->field) (even though v is unused before the return). The optimizer is not allowed to make exceptions go away as a result of the hoisting.

Actually it is. Dereferencing a null pointer is either undefined or implementation-dependant in the standard (don't remember which), and as such the compiler can do whatever it wants, be it starting nethack or not doing the dereference in the first place.

The principle of least surprise makes doing such an "optimisation" not so smart in practice. A compiler capable of detecting that situation would be better off spitting a warning in red blinking letter.

OG.

#18 lore raw

Re: Do not misuse Coverity please

In reply to Shankar Unni
Quoted 7 lines · Shankar Unni
Quoted 5 lines · Jean Delvare
    v = p->field;
    if (!p) return;

can be seen as equivalent to

Quoted 7 lines
Quoted 2 lines
    if (!p) return;
    v = p->field;

Heck, no.

You're missing the side-effect of a null pointer dereference crash (for p->field) (even though v is unused before the return). The optimizer is not allowed to make exceptions go away as a result of the hoisting.

I just had to try this out :)

Using gcc 3.3.2 this code sample:

Quoted 11 lines

struct test {
int code;
};

int test_func(struct test *a)
{
int ret;
if (!a) return -1;
ret = a->code;
return ret;
}

is compiled into:

Quoted 6 lines
   0:   8b 54 24 04             mov    0x4(%esp,1),%edx
   4:   83 c8 ff                or     $0xffffffff,%eax
   7:   85 d2                   test   %edx,%edx
   9:   74 02                   je     d <test_func+0xd>
   b:   8b 02                   mov    (%edx),%eax
   d:   c3                      ret

whereas this one:

Quoted 7 lines

int test_func(struct test *a)
{
int ret;
ret = a->code;
if (!a) return -1;
return ret;
}

is simply compiled into:

Quoted 3 lines
   0:   8b 44 24 04             mov    0x4(%esp,1),%eax
   4:   8b 00                   mov    (%eax),%eax
   6:   c3                      ret

It seems that gcc is smart enough to know that after we've dereferenced a pointer, if it was NULL, it doesn't matter any more. So it just assumes that if execution reaches that "if" statement then the pointer can not be NULL at all.

So the 2 versions aren't equivalent, and gcc doesn't treat them as such either.

Just a minor nitpick, though: wouldn't it be possible for an application to catch the SIGSEGV and let the code proceed, making invalid the assumption made by gcc?

Signature · 4 lines
Paulo Marques - www.grupopie.com

All that is necessary for the triumph of evil is that good men do nothing.
Edmund Burke (1729 - 1797)
#19 lore raw

Big GCC bug!!! [Was: Re: Do not misuse Coverity please]

Quoted 3 lines · Paulo Marques

Just a minor nitpick, though: wouldn't it be possible for an application to catch the SIGSEGV and let the code proceed, making invalid the assumption made by gcc?

Uhh, it's even worse than that. Have a look at the following code:

Quoted 34 lines

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/mman.h>

struct test {
        int code;
};
int test_check_first(struct test *a) {
        int ret;
        if (!a) return -1;
        ret = a->code;
        return ret;
}
int test_check_last(struct test *a) {
        int ret;
        ret = a->code;
        if (!a) return -1;
        return ret;
}
int main() {
        int i;
        struct test *nullmem = mmap(NULL, 4096, PROT_READ|PROT_WRITE,
                        MAP_ANON|MAP_FIXED|MAP_PRIVATE, -1, 0);
        if (nullmem == MAP_FAILED) {
                fprintf(stderr,"mmap: %s\n",strerror(errno));
                exit(1);
        }
        for (i = 0; i < 2; i++) {
                nullmem[i].code = i;
                printf("nullmem[%d].code = %d\n",i,i);
Quoted 8 lines
                printf("test_check_first(&nullmem[%d]) = %d\n",i,
                        test_check_first(&nullmem[i]));
                printf("test_check_last(&nullmem[%d]) = %d\n",i,
                        test_check_last(&nullmem[i]));
        }
        munmap(nullmem,4096);
        exit(0);
}

Without optimization:

Quoted 8 lines
king:~# gcc -o mmapnull mmapnull.c
king:~# ./mmapnull
nullmem[0].code = 0
test_check_first(&nullmem[0]) = -1
test_check_last(&nullmem[0]) = -1
nullmem[1].code = 1
test_check_first(&nullmem[1]) = 1
test_check_last(&nullmem[1]) = 1

With optimization:

Quoted 5 lines
king:~# gcc -O2 -o mmapnull mmapnull.c
king:~# ./mmapnull
nullmem[0].code = 0
test_check_first(&nullmem[0]) = -1
test_check_last(&nullmem[0]) = 0
                        BUG ==> ^^^
Quoted 3 lines

nullmem[1].code = 1
test_check_first(&nullmem[1]) = 1
test_check_last(&nullmem[1]) = 1

This is on multiple platforms, including PPC Linux, X86 Linux, and PPC Mac OS X. All exhibit the exact same behavior and output. I think I'll probably go report a GCC bug now :-D

Dereferencing null pointers is relied upon by a number of various emulators and such, and is "platform-defined" in the standard, so since Linux allows mmap at NULL, GCC shouldn't optimize that case any differently.

Cheers,
Kyle Moffett

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCM/CS/IT/U d- s++: a18 C++++>$ UB/L/X/*++++(+)>$ P+++(++++)>$ L++++(+++) E W++(+) N+++(++) o? K? w--- O? M++ V? PS+() PE+(-) Y+ PGP+++ t+(+++) 5 X R? tv-(--) b++++(++) DI+ D+ G e->++++$ h!*()>++$ r !y?(-) ------END GEEK CODE BLOCK------

#20 lore raw

Not a GCC bug (was Re: Big GCC bug!!! [Was: Re: Do not misuse Coverity please])

Quoted 48 lines · Kyle Moffett
Quoted 3 lines · Paulo Marques

Just a minor nitpick, though: wouldn't it be possible for an application to catch the SIGSEGV and let the code proceed, making invalid the assumption made by gcc?

Uhh, it's even worse than that. Have a look at the following code:

Quoted 42 lines

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/mman.h>

struct test {
       int code;
};
int test_check_first(struct test *a) {
       int ret;
       if (!a) return -1;
       ret = a->code;
       return ret;
}
int test_check_last(struct test *a) {
       int ret;
       ret = a->code;
       if (!a) return -1;
       return ret;
}
int main() {
       int i;
       struct test *nullmem = mmap(NULL, 4096, PROT_READ|PROT_WRITE,
                       MAP_ANON|MAP_FIXED|MAP_PRIVATE, -1, 0);
       if (nullmem == MAP_FAILED) {
               fprintf(stderr,"mmap: %s\n",strerror(errno));
               exit(1);
       }
       for (i = 0; i < 2; i++) {
               nullmem[i].code = i;
               printf("nullmem[%d].code = %d\n",i,i);
               printf("test_check_first(&nullmem[%d]) = %d\n",i,
                       test_check_first(&nullmem[i]));
               printf("test_check_last(&nullmem[%d]) = %d\n",i,
                       test_check_last(&nullmem[i]));
       }
       munmap(nullmem,4096);
       exit(0);
}

This testcase violates ISO C99 6.3.2.3:
If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.

But in the testcase above, there is an object whose pointer compares equal to the null pointer. So there is nothing wrong with what GCC does.

Jakub

#21 lore raw

Re: Not a GCC bug (was Re: Big GCC bug!!! [Was: Re: Do not misuse Coverity please])

Quoted 4 lines · Jakub Jelinek

This testcase violates ISO C99 6.3.2.3:
If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.

Except that the result of dereferencing a null pointer is implementation defined according to the C99 standard. My implementation allows me to mmap stuff at NULL, and therefore its compiler should be able to handle that case. I would have no problem with either the standard or implementation if it either properly handled the case or didn't allow it in the first place.

On another note, I've discovered the flag "-fno-delete-null-pointer-checks", which should probably be included in the kernel makefiles to disable that optimization for the kernel. (Ok, yes, I apologize, this isn't really a GCC bug, the behavior is documented, although it can be quite confusing. I suspect it may bite some platform-specific code someday. It also muddies the waters somewhat with respect to the original note (and the effects on the generated code):

Quoted 2 lines

int x = my_struct->the_x;
if (!my_struct) return;

Cheers,
Kyle Moffett

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCM/CS/IT/U d- s++: a18 C++++>$ UB/L/X/*++++(+)>$ P+++(++++)>$ L++++(+++) E W++(+) N+++(++) o? K? w--- O? M++ V? PS+() PE+(-) Y+ PGP+++ t+(+++) 5 X R? tv-(--) b++++(++) DI+ D+ G e->++++$ h!*()>++$ r !y?(-) ------END GEEK CODE BLOCK------

#22 lore raw

Re: Not a GCC bug (was Re: Big GCC bug!!! [Was: Re: Do not misuse Coverity please])

Quoted 15 lines · Kyle Moffett
Quoted 4 lines · Jakub Jelinek

This testcase violates ISO C99 6.3.2.3:
If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.

Except that the result of dereferencing a null pointer is implementation defined according to the C99 standard. My implementation allows me to mmap stuff at NULL, and therefore its compiler should be able to handle that case. I would have no problem with either the standard or implementation if it either properly handled the case or didn't allow it in the first place.

Quoted 11 lines

On another note, I've discovered the flag "-fno-delete-null-pointer-checks", which should probably be included in the kernel makefiles to disable that optimization for the kernel. (Ok, yes, I apologize, this isn't really a GCC bug, the behavior is documented, although it can be quite confusing. I suspect it may bite some platform-specific code someday. It also muddies the waters somewhat with respect to the original note (and the effects on the generated code):

Quoted 2 lines

int x = my_struct->the_x;
if (!my_struct) return;

Why should this be in the kernel makefiles? If my_struct is NULL, then the kernel will never reach the if statement.

A warning might be nice though.

#23 lore raw

Re: Not a GCC bug (was Re: Big GCC bug!!! [Was: Re: Do not misuse Coverity please])

Quoted 2 lines · Nick Piggin

Why should this be in the kernel makefiles? If my_struct is NULL, then the kernel will never reach the if statement.

Well, I think there is probably some arch code that uses 16-bit that might use a null pointer, or at least a struct that starts at the 0 address, which would have problems. I think it would be better to avoid that issue just in case, especially since this optimization does not save anything in the case of properly written code.

Quoted 1 line

A warning might be nice though.

If we could turn off the optimization and add a warning, I would support that. Even if we could only add the warning, then at least people would know.

Cheers,
Kyle Moffett

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCM/CS/IT/U d- s++: a18 C++++>$ UB/L/X/*++++(+)>$ P+++(++++)>$ L++++(+++) E W++(+) N+++(++) o? K? w--- O? M++ V? PS+() PE+(-) Y+ PGP+++ t+(+++) 5 X R? tv-(--) b++++(++) DI+ D+ G e->++++$ h!*()>++$ r !y?(-) ------END GEEK CODE BLOCK------

#17 lore raw

Re: Do not misuse Coverity please

In reply to Olivier Galibert
Quoted 3 lines · Olivier Galibert

Actually it is. Dereferencing a null pointer is either undefined or implementation-dependant in the standard (don't remember which), and as such the compiler can do whatever it wants, be it starting nethack

Can this be configured to start slashem instead? ;)

Quoted 1 line

or not doing the dereference in the first place.

What scares me is, "Is there any code in the kernel that does this, or something similarly stupid?". I regard the linux kernel as mostly sane, and I'd rather not have that illusion of safety broken* any time soon. Sure, its great for an app to randomly segfault, but having the kernel oops randomly is not much fun.

To quote a sig I once saw on usenet: "Why Linux is better than Windows, Reason #325: No needing to reboot every 15 seconds; or every 3 seconds during full moons."

* I am by no means an expert on kernel programing

Signature · 4 lines
Patrick "Diablo-D3" McFarland || [email protected]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989
#14 lore raw

Re: Do not misuse Coverity please

In reply to Horst von Brand

Hi!

Quoted 23 lines
Quoted 22 lines · Jean Delvare
Quoted 10 lines
Quoted 9 lines
Quoted 2 lines

No, there is a third case: the pointer can be NULL, but the compiler happened to move the dereference down to after the check.

Wow. Great point. I completely missed that possibility. In fact I didn't know that the compiler could possibly alter the order of the instructions. For one thing, I thought it was simply not allowed to. For another, I didn't know that it had been made so aware that it could actually figure out how to do this kind of things. What a mess. Let's just hope that the gcc folks know their business :)

Quoted 2 lines

The compiler is most definitely /not/ allowed to change the results the code gives.

I think that Andrew's point was that the compiler could change the order of the instructions *when this doesn't change the result*, not just in the general case, of course. In our example, The instructions:

    v = p->field;
    if (!p) return;

can be seen as equivalent to

Quoted 8 lines
Quoted 2 lines
    if (!p) return;
    v = p->field;

They are not. If p == NULL, the first gives an exception (SIGSEGV), the second one doesn't. Just as you can't "optimize" by switching:

    x = b / a;   
    if (a == 0) return;

Dereferencing NULL pointer is undefined. It *may* give SIGSEGV. That's what enables optimization above. You can't rely on dereferencing NULL to always give SIGSEGV. Sorry.

Pavel

Signature · 1 line
Boycott Kodak -- for their patent abuse against Java.