fbdev,mm: hecuba/E-Ink fbdev driver
Subsystems (4)
PATCH 1/1 fbdev,mm: hecuba/E-Ink fbdev driver
This patch adds support for the Hecuba/E-Ink display with deferred IO. I welcome your feedback and advice.
---
drivers/video/Kconfig | 13 + drivers/video/Makefile | 1 drivers/video/hecubafb.c | 568 +++++++++++++++++++++++++++++++++++++++++++++++ mm/filemap.c | 1 mm/rmap.c | 1 5 files changed, 584 insertions(+)
---
drivers/video/Kconfig +13 -0
@@ -568,6 +568,19 @@ config FB_IMAC help This is the frame buffer device driver for the Intel-based Macintosh +config FB_HECUBA + tristate "Hecuba board support" + depends on FB && X86 && MMU + select FB_CFB_FILLRECT + select FB_CFB_COPYAREA + select FB_CFB_IMAGEBLIT + help + This enables support for the Hecuba board. This driver was tested + with an E-Ink 800x600 display and x86 SBCs through a 16 bit GPIO + interface (8 bit data, 4 bit control). If you anticpate using + this driver, say Y or M; otherwise say N. You must specify the + GPIO IO address to be used for setting control and data. + config FB_HGA tristate "Hercules mono graphics support" depends on FB && X86
drivers/video/Makefile +1 -0
@@ -67,6 +67,7 @@ obj-$(CONFIG_FB_SGIVW) += sgivwfb.o obj-$(CONFIG_FB_ACORN) += acornfb.o obj-$(CONFIG_FB_ATARI) += atafb.o obj-$(CONFIG_FB_MAC) += macfb.o +obj-$(CONFIG_FB_HECUBA) += hecubafb.o obj-$(CONFIG_FB_HGA) += hgafb.o obj-$(CONFIG_FB_IGA) += igafb.o obj-$(CONFIG_FB_APOLLO) += dnfb.o
drivers/video/hecubafb.c new file +568 -0
568 lines not on this page · raw message
mm/filemap.c +1 -0
@@ -583,6 +583,7 @@ void fastcall __lock_page_nosync(struct page *page)__wait_on_bit_lock (page_waitqueue (page), &wait, __sleep_on_page_lock,TASK_UNINTERRUPTIBLE ); } +EXPORT_SYMBOL_GPL (__lock_page_nosync);/** * find_get_page - find and get a page reference
mm/rmap.c +1 -0
@@ -496,6 +496,7 @@ int page_mkclean(struct page *page)return ret; } +EXPORT_SYMBOL_GPL (page_mkclean);/** * page_set_anon_rmap - setup new anonymous rmap
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Quoted 60 lines · On Thu, 11 Jan 2007 15:24:27 +0100 Jaya Kumar <[email protected]> wrote:
drivers/video/hecubafb.c new file +60
-0+/* this is to find and return the vmalloc-ed fb pages */ +static struct page *hecubafb_vm_nopage (struct vm_area_struct *vma, +unsigned long vaddr,int *type) +{ +unsigned long offset; +struct page *page; +struct fb_info *info = vma->vm_private_data; + + offset = (vaddr - vma->vm_start) + (vma->vm_pgoff <<PAGE_SHIFT ); +if (offset >= (DPY_W *DPY_H )/8 ) +return NOPAGE_SIGBUS ; + + page =vmalloc_to_page (info->screen_base + offset); +if (!page) +return NOPAGE_OOM ; + +get_page (page); +if (type) + *type =VM_FAULT_MINOR ; +return page; +} + +static void hecubafb_work (struct work_struct *work) +{ + struct hecubafb_par *par = container_of(work, struct hecubafb_par, + deferred_work.work); +struct list_head *node, *next; +struct page_list *cur; + +/* here we unmap the pages, then do all deferred IO */ +spin_lock (&par->lock); +list_for_each_safe (node, next, &par->pagelist) { + cur = list_entry(node, struct page_list, list); +list_del (node); +lock_page_nosync (cur->page); +page_mkclean (cur->page); +unlock_page (cur->page); +kfree (cur); + } +spin_unlock (&par->lock); +hecubafb_dpy_update (par); +} + +static int hecubafb_page_mkwrite (struct vm_area_struct *vma, +struct page *page) +{ +struct fb_info *info = vma->vm_private_data; +struct hecubafb_par *par = info->par; +struct page_list *new; + +/* this is a callback we get when userspace first tries to +write to the page. we schedule a workqueue. that workqueue +will eventually unmap the touched pages and execute the +deferred framebuffer IO. then if userspace touches a page +again, we repeat the same scheme */ + + new =kzalloc (sizeof (struct page_list ),GFP_KERNEL ); +if (!new) +return -ENOMEM ; + new->page = page;
drivers/video/hecubafb.c line 396
Quoted 10 lines
drivers/video/hecubafb.c new file +10
-0+ +/* protect against the workqueue changing the page list */ +spin_lock (&par->lock); +list_add (&new->list, &par->pagelist); +spin_unlock (&par->lock); + +/* come back in 1s to process the deferred IO */ +schedule_delayed_work (&par->deferred_work,HZ ); +return 0 ; +}
That's all very interesting.
Please don't dump a bunch of new implementation concepts like this on us with no description of what it does, why it does it and why it does it in this particular manner.
What is the "theory of operation" here?
Presumably this is a performance optimisation to permit batching of the copying from user memory into the frambuffer card? If so, how much performance does it gain?
I expect the benefit will be large, and could be increased if you were to add a small delay between first-touch and writeback to the display. Let's talk about that a bit.
Is the optimisation applicable to other drivers? If so, should it be generalised into library code somewhere?
I guess the export of page_mkclean() makes sense for this application.
The use of lock_page_nosync() is wrong. It can still sleep, and here it's inside spinlock. And we don't want to export __lock_page_nosync() to modules. I suggest you convert the list locking here to a mutex and use lock_page().
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Quoted 5 lines · Andrew Morton
That's all very interesting.
Please don't dump a bunch of new implementation concepts like this on us with no description of what it does, why it does it and why it does it in this particular manner.
Hi Andrew,
Actually, I didn't dump without description. :-) I had posted an RFC and an explanation of the design to the lists. Here's an archive link to that post. http://marc.theaimsgroup.com/?l=linux-kernel&m=116583546411423&w=2
I wasn't sure whether to include that description with the patch email because it was long.
Quoted 1 line
From that email:
---
This is there in order to hide the latency
associated with updating the display (500ms to 800ms). The method used is to fake a framebuffer in memory. Then use pagefaults followed by delayed unmaping and only then do the actual framebuffer update. To explain this better, the usage scenario is like this:
- userspace app like Xfbdev mmaps framebuffer
- driver handles and sets up nopage and page_mkwrite handlers
- app tries to write to mmaped vaddress
- get pagefault and reaches driver's nopage handler
- driver's nopage handler finds and returns physical page ( no actual framebuffer )
- write so get page_mkwrite where we add this page to a list
- also schedules a workqueue task to be run after a delay
- app continues writing to that page with no additional cost
- the workqueue task comes in and unmaps the pages on the list, then completes the work associated with updating the framebuffer
- app tries to write to the address (that has now been unmapped)
- get pagefault and the above sequence occurs again
The desire is roughly to allow bursty framebuffer writes to occur. Then after some time when hopefully things have gone quiet, we go and really update the framebuffer. For this type of nonvolatile high latency display, the desired image is the final image rather than intermediate stages which is why it's okay to not update for each write that is occuring.
---
Quoted 6 lines
What is the "theory of operation" here?
Presumably this is a performance optimisation to permit batching of the copying from user memory into the frambuffer card? If so, how much performance does it gain?
Yes, you are right. Updating the E-Ink display currently requires about 500ms - 800ms. It is a non-volatile display and as such it is typically used in a manner where only the final image is important. As a result, being able to avoid the bursts of IO associated with screen activity and only write the final result is attractive.
I have not done any performance benchmarks. I'm not sure exactly what to compare. I imagine in one case would be using write() to deliver the image updates and the other case would be mmap(), memcpy(). The latter would win because it's hiding all the intermediate "writes".
Quoted 4 lines
I expect the benefit will be large, and could be increased if you were to add a small delay between first-touch and writeback to the display. Let's talk about that a bit.
Agreed. Though I may be misunderstanding what you mean by first-touch. Currently, I do a schedule_delayed_work and leave 1s between when the page_mkwrite callback indicating the first touch is received and when the deferred IO is processed to actually deliver the data to the display. I picked 1s because it rounds up the display latency. I imagine increasing the delay further may make it miss some desirable display activity. For example, a slider indicating progress of music may be slower than optimal. Perhaps I should make the delay a module parameter and leave the choice to the user?
Quoted 3 lines
Is the optimisation applicable to other drivers? If so, should it be generalised into library code somewhere?
I think the deferred IO code would be useful to devices that have slow updates and where only the final result is important. So far, this is the only device I've encountered that has this characteristic.
Quoted 8 lines
I guess the export of
page_mkclean()makes sense for this application.The use of
lock_page_nosync()is wrong. It can still sleep, and here it's inside spinlock. And we don't want to export__lock_page_nosync()to modules. I suggest you convert the list locking here to a mutex and uselock_page().
Oops, sorry about that. I will correct it.
Thanks,
jayakumar
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Quoted 7 lines · On Thu, 11 Jan 2007 19:22:45 -0500 "Jaya Kumar" <[email protected]>…
Quoted 5 lines · Andrew Morton
That's all very interesting.
Please don't dump a bunch of new implementation concepts like this on us with no description of what it does, why it does it and why it does it in this particular manner.
Quoted 7 lines
Hi Andrew,
Actually, I didn't dump without description. :-) I had posted an RFC and an explanation of the design to the lists. Here's an archive link to that post. http://marc.theaimsgroup.com/?l=linux-kernel&m=116583546411423&w=2
I wasn't sure whether to include that description with the patch email because it was long.
Yes, please always include the full description as an integral part of the patch. In fact, it's very often best to communicate this information permanently, via code comments.
Quoted 22 lines
Quoted 1 line
From that email:
---
This is there in order to hide the latency
associated with updating the display (500ms to 800ms). The method used is to fake a framebuffer in memory. Then use pagefaults followed by delayed unmaping and only then do the actual framebuffer update. To explain this better, the usage scenario is like this:- userspace app like Xfbdev mmaps framebuffer
- driver handles and sets up nopage andpage_mkwritehandlers
- app tries to write to mmaped vaddress
- get pagefault and reaches driver's nopage handler
- driver's nopage handler finds and returns physical page ( no actual framebuffer )
- write so getpage_mkwritewhere we add this page to a list
- also schedules a workqueue task to be run after a delay
- app continues writing to that page with no additional cost
- the workqueue task comes in and unmaps the pages on the list, then completes the work associated with updating the framebuffer
- app tries to write to the address (that has now been unmapped)
- get pagefault and the above sequence occurs again
Quoted 6 lines
The desire is roughly to allow bursty framebuffer writes to occur. Then after some time when hopefully things have gone quiet, we go and really update the framebuffer. For this type of nonvolatile high latency display, the desired image is the final image rather than intermediate stages which is why it's okay to not update for each write that is occuring.
OK, makes sense. The whole idea is neat.
Quoted 20 lines
Quoted 7 lines
What is the "theory of operation" here?
Presumably this is a performance optimisation to permit batching of the copying from user memory into the frambuffer card? If so, how much performance does it gain?
Yes, you are right. Updating the E-Ink display currently requires about 500ms - 800ms. It is a non-volatile display and as such it is typically used in a manner where only the final image is important. As a result, being able to avoid the bursts of IO associated with screen activity and only write the final result is attractive.
I have not done any performance benchmarks. I'm not sure exactly what to compare. I imagine in one case would be using
write()to deliver the image updates and the other case would bemmap(),memcpy(). The latter would win because it's hiding all the intermediate "writes".Quoted 1 line
Quoted 5 lines
Quoted 3 lines
I expect the benefit will be large, and could be increased if you were to add a small delay between first-touch and writeback to the display. Let's talk about that a bit.
Agreed. Though I may be misunderstanding what you mean by first-touch.
First modification - when the page goes from clean to dirty (and page_mkwrite gets called)
Quoted 4 lines
Currently, I do a
schedule_delayed_workand leave 1s between when thepage_mkwritecallback indicating the first touch is received and when the deferred IO is processed to actually deliver the data to the display.
oh, doh - I missed the fact that you're already adding a delay.
Quoted 5 lines
I picked 1s because it rounds up the display latency. I imagine increasing the delay further may make it miss some desirable display activity. For example, a slider indicating progress of music may be slower than optimal. Perhaps I should make the delay a module parameter and leave the choice to the user?
Don't know - your call.
It would be interesting to know if this trick is applicable to any other framebuffer drivers.
Quoted 7 lines
Quoted 3 lines
Is the optimisation applicable to other drivers? If so, should it be generalised into library code somewhere?
I think the deferred IO code would be useful to devices that have slow updates and where only the final result is important. So far, this is the only device I've encountered that has this characteristic.
OK.
Quoted 10 lines
Quoted 8 lines
I guess the export of
page_mkclean()makes sense for this application.The use of
lock_page_nosync()is wrong. It can still sleep, and here it's inside spinlock. And we don't want to export__lock_page_nosync()to modules. I suggest you convert the list locking here to a mutex and uselock_page().Oops, sorry about that. I will correct it.
Thanks. Consider adding a nice long "Overview of operation" comment in there too.
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Quoted 26 lines · Jaya Kumar
Quoted 5 lines · Andrew Morton
That's all very interesting.
Please don't dump a bunch of new implementation concepts like this on us with no description of what it does, why it does it and why it does it in this particular manner.
Hi Andrew,
Actually, I didn't dump without description. :-) I had posted an RFC and an explanation of the design to the lists. Here's an archive link to that post. http://marc.theaimsgroup.com/?l=linux-kernel&m=116583546411423&w=2
I wasn't sure whether to include that description with the patch email because it was long.Quoted 1 line
From that email:
---
This is there in order to hide the latency
associated with updating the display (500ms to 800ms). The method used is to fake a framebuffer in memory. Then use pagefaults followed by delayed unmaping and only then do the actual framebuffer update. To explain this better, the usage scenario is like this:
Quoted 11 lines
- userspace app like Xfbdev mmaps framebuffer
- driver handles and sets up nopage andpage_mkwritehandlers
- app tries to write to mmaped vaddress
- get pagefault and reaches driver's nopage handler
- driver's nopage handler finds and returns physical page ( no actual framebuffer )
- write so getpage_mkwritewhere we add this page to a list
- also schedules a workqueue task to be run after a delay
- app continues writing to that page with no additional cost
- the workqueue task comes in and unmaps the pages on the list, then completes the work associated with updating the framebuffer
Have you thought about implementing a traditional write-back cache using the dirty bits, rather than unmapping the page?
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Quoted 10 lines · Nick Piggin
Quoted 5 lines · Jaya Kumar
- write so get
page_mkwritewhere we add this page to a list
- also schedules a workqueue task to be run after a delay
- app continues writing to that page with no additional cost
- the workqueue task comes in and unmaps the pages on the list, then completes the work associated with updating the framebufferHave you thought about implementing a traditional write-back cache using the dirty bits, rather than unmapping the page?
Ah, sorry, I erred in my description. I'm not unmapping pages, I'm calling page_mkclean which uses the dirty bits.
Thanks,
jaya
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Quoted 9 lines · Jaya Kumar
Agreed. Though I may be misunderstanding what you mean by first-touch. Currently, I do a
schedule_delayed_workand leave 1s between when thepage_mkwritecallback indicating the first touch is received and when the deferred IO is processed to actually deliver the data to the display. I picked 1s because it rounds up the display latency. I imagine increasing the delay further may make it miss some desirable display activity. For example, a slider indicating progress of music may be slower than optimal. Perhaps I should make the delay a module parameter and leave the choice to the user?
How about implementing the sync_page() aop? Then you could force the flush using msync(MS_SYNC).
Hmm... that might require more surgery but the idea would work I think.
Quoted 1 line · On Fri, 12 Jan 2007 08:15:45 +0100 Peter Zijlstra <[email protected]>…
How about implementing the
sync_page()aop?
That got deleted in Jens's tree - the unplugging rework.
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