Add table IDs to videobook.tmpl
PATCH 6/7 Add table IDs to videobook.tmpl
From: Rob Landley <[email protected]>
Add table IDs to videobook.tmpl
Signed-off-by Rob Landley <[email protected]>
---
Documentation/DocBook/videobook.tmpl | 34 ++++++++++++------------- 1 file changed, 17 insertions(+), 17 deletions(-)
Documentation/DocBook/videobook.tmpl +17 -17
@@ -178,7 +178,7 @@ int __init myradio_init(struct video_ini <para> The types available are </para> - <table frame="all"><title>Device Types</title> + <table frame="all" id="Device_Types"><title>Device Types</title> <tgroup cols="3" align="left"> <tbody> <row>
@@ -299,7 +299,7 @@ static int radio_ioctl(struct video_devi allows the applications to find out what sort of a card they have found and to figure out what they want to do about it. The fields in the structure are </para> - <table frame="all"><title>struct video_capability fields</title> + <table frame="all" id="video_capability_fields"><title>struct video_capability fields</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -373,7 +373,7 @@ static int radio_ioctl(struct video_devi <para> The video_tuner structure has the following fields </para> - <table frame="all"><title>struct video_tuner fields</title> + <table frame="all" id="video_tuner_fields"><title>struct video_tuner fields</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -406,7 +406,7 @@ static int radio_ioctl(struct video_devi </tgroup> </table> - <table frame="all"><title>struct video_tuner flags</title> + <table frame="all" id="video_tuner_flags"><title>struct video_tuner flags</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -429,7 +429,7 @@ static int radio_ioctl(struct video_devi </tgroup> </table> - <table frame="all"><title>struct video_tuner modes</title> + <table frame="all" id="video_tuner_modes"><title>struct video_tuner modes</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -580,7 +580,7 @@ static int current_volume=0; <para> Then we fill in the video_audio structure. This has the following format </para> - <table frame="all"><title>struct video_audio fields</title> + <table frame="all" id="video_audio_fields"><title>struct video_audio fields</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -615,7 +615,7 @@ static int current_volume=0; </tgroup> </table> - <table frame="all"><title>struct video_audio flags</title> + <table frame="all" id="video_audio_flags"><title>struct video_audio flags</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -633,7 +633,7 @@ static int current_volume=0; </tgroup> </table> - <table frame="all"><title>struct video_audio modes</title> + <table frame="all" id="video_audio_modes"><title>struct video_audio modes</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -783,7 +783,7 @@ module_exit(cleanup); </para> </sect1> </chapter> - <chapter> + <chapter id="Video_Capture_Devices"> <title>Video Capture Devices</title> <sect1 id="introvid"> <title>Video Capture Device Types</title>
@@ -864,7 +864,7 @@ static struct video_device my_camera We use the extra video capability flags that did not apply to the radio interface. The video related flags are </para> - <table frame="all"><title>Capture Capabilities</title> + <table frame="all" id="Capture_Capabilities"><title>Capture Capabilities</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1204,7 +1204,7 @@ static int camera_ioctl(struct video_dev inputs to the video card). Our example card has a single camera input. The fields in the structure are </para> - <table frame="all"><title>struct video_channel fields</title> + <table frame="all" id="video_channel_fields"><title>struct video_channel fields</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1227,7 +1227,7 @@ static int camera_ioctl(struct video_dev </tbody> </tgroup> </table> - <table frame="all"><title>struct video_channel flags</title> + <table frame="all" id="video_channel_flags"><title>struct video_channel flags</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1238,7 +1238,7 @@ static int camera_ioctl(struct video_dev </tbody> </tgroup> </table> - <table frame="all"><title>struct video_channel types</title> + <table frame="all" id="video_channel_types"><title>struct video_channel types</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1251,7 +1251,7 @@ static int camera_ioctl(struct video_dev </tbody> </tgroup> </table> - <table frame="all"><title>struct video_channel norms</title> + <table frame="all" id="video_channel_norms"><title>struct video_channel norms</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1337,7 +1337,7 @@ static int camera_ioctl(struct video_dev for every other pixel in the image. The other common formats the interface defines are </para> - <table frame="all"><title>Framebuffer Encodings</title> + <table frame="all" id="Framebuffer_Encodings"><title>Framebuffer Encodings</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1475,7 +1475,7 @@ static struct video_buffer capture_fb; display. The video_window structure is used to describe the way the image should be displayed. </para> - <table frame="all"><title>struct video_window fields</title> + <table frame="all" id="video_window_fields"><title>struct video_window fields</title> <tgroup cols="2" align="left"> <tbody> <row>
@@ -1512,7 +1512,7 @@ static struct video_buffer capture_fb; <para> Each clip is a struct video_clip which has the following fields </para> - <table frame="all"><title>video_clip fields</title> + <table frame="all" id="video_clip_fields"><title>video_clip fields</title> <tgroup cols="2" align="left"> <tbody> <row>
Signature · 2 lines
"One of my most productive days was throwing away 1000 lines of code." - Ken Thompson.