ib_srpt: Simplify __srpt_lookup_port()
Subsystems (2)
PATCH 3/3 ib_srpt: Simplify __srpt_lookup_port()
The sdev->device pointer is initialized in srpt_add_one() and is not modified until the sdev structure is freed in srpt_remove_one(). An sdev structure is only added to srpt_dev_list after the device pointer has been initialized and is removed from that list before srpt_remove_one() returns. Calls to __srpt_lookup_port() are protected via the same spinlock that protects srpt_dev_list. Hence the sdev->device pointer is never NULL nor invalid inside __srpt_lookup_port(). That means that it is safe to remove the sdev->device test in that function.
Signed-off-by Bart Van Assche <[email protected]>
Cc Nicholas Bellinger <[email protected]>
Cc Roland Dreier <[email protected]>
Cc Christoph Hellwig <[email protected]>
--- drivers/infiniband/ulp/srpt/ib_srpt.c | 3 --- 1 files changed, 0 insertions(+), 3 deletions(-)
drivers/infiniband/ulp/srpt/ib_srpt.c +0 -3
@@ -3144,9 +3144,6 @@ static struct srpt_port *__srpt_lookup_port(const char *name)list_for_each_entry (sdev, &srpt_dev_list, list) { dev = sdev->device; -if (!dev) -continue ; -for (i =0 ; i < dev->phys_port_cnt; i++) { sport = &sdev->port[i];
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