Skip to contentSkip to conversation

drm/radeon/evergreen: make texdw[] array larger

PATCH In review Dan Carpenter 2 participants 2 messages Feb 14, 2012

Subsystems (3)
lore
Share & tools
lore
#0 lore raw

PATCH 1/1 drm/radeon/evergreen: make texdw[] array larger

We store stuff in texdw[7] so this array needs to have 8 elements.

drivers/gpu/drm/radeon/evergreen_cs.c +1 -1
index 2ed17f7..49203b6 100644
@@ -638,7 +638,7 @@ static int evergreen_cs_track_validate_texture(struct radeon_cs_parser *p,
 	struct eg_surface surf;
 	unsigned long toffset, moffset;
 	unsigned dim, llevel, mslice, width, height, depth, i;
-	u32 texdw[7];
+	u32 texdw[8];
 	int r;
 
 	texdw[0] = radeon_get_ib_value(p, idx + 0);
Reviewed-by on v1 1/1
#1 lore raw
Quoted 3 lines · Dan Carpenter

We store stuff in texdw[7] so this array needs to have 8 elements.

Quoted 14 lines
drivers/gpu/drm/radeon/evergreen_cs.c +1 -1
index 2ed17f7..49203b6 100644
@@ -638,7 +638,7 @@ static int evergreen_cs_track_validate_texture(struct radeon_cs_parser *p,
 	struct eg_surface surf;
 	unsigned long toffset, moffset;
 	unsigned dim, llevel, mslice, width, height, depth, i;
-	u32 texdw[7];
+	u32 texdw[8];
 	int r;
 
 	texdw[0] = radeon_get_ib_value(p, idx + 0);