Make scrolling work again
PATCH v2 1/1 Make scrolling work again
Make scrolling in the monitor work.
Signed-off-by John Arbuckle <[email protected]>
--- ui/cocoa.m | 96 +++++++++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 64 insertions(+), 32 deletions(-)
ui/cocoa.m +64 -32
@@ -281,6 +281,7 @@ - (void) switchSurface:(DisplaySurface *)surface; - (void) grabMouse; - (void) ungrabMouse; - (void) toggleFullScreen:(id)sender; +- (void) handleMonitorInput:(NSEvent *)event; - (void) handleEvent:(NSEvent *)event; - (void) setAbsoluteEnabled:(BOOL)tIsAbsoluteEnabled; /* The state surrounding mouse grabbing is potentially confusing.
@@ -554,6 +555,68 @@ - (void) toggleStatefulModifier: (int)keycode { qemu_input_event_send_key_qcode(dcl->con, keycode, false); } +// Does the work of sending input to the monitor +- (void) handleMonitorInput:(NSEvent *)event +{ + int keysym = 0; + int control_key = 0; + + // if the control key is down + if ([event modifierFlags] & NSEventModifierFlagControl) { + control_key = 1; + } + + /* translates Macintosh keycodes to QEMU's keysym */ + + int without_control_translation[] = { + [0 ... 0xff] = 0, // invalid key + + [kVK_UpArrow] = QEMU_KEY_UP, + [kVK_DownArrow] = QEMU_KEY_DOWN, + [kVK_RightArrow] = QEMU_KEY_RIGHT, + [kVK_LeftArrow] = QEMU_KEY_LEFT, + [kVK_Home] = QEMU_KEY_HOME, + [kVK_End] = QEMU_KEY_END, + [kVK_PageUp] = QEMU_KEY_PAGEUP, + [kVK_PageDown] = QEMU_KEY_PAGEDOWN, + [kVK_ForwardDelete] = QEMU_KEY_DELETE, + [kVK_Delete] = QEMU_KEY_BACKSPACE, + }; + + int with_control_translation[] = { + [0 ... 0xff] = 0, // invalid key + + [kVK_UpArrow] = QEMU_KEY_CTRL_UP, + [kVK_DownArrow] = QEMU_KEY_CTRL_DOWN, + [kVK_RightArrow] = QEMU_KEY_CTRL_RIGHT, + [kVK_LeftArrow] = QEMU_KEY_CTRL_LEFT, + [kVK_Home] = QEMU_KEY_CTRL_HOME, + [kVK_End] = QEMU_KEY_CTRL_END, + [kVK_PageUp] = QEMU_KEY_CTRL_PAGEUP, + [kVK_PageDown] = QEMU_KEY_CTRL_PAGEDOWN, + }; + + if (control_key != 0) { /* If the control key is being used */ + if ([event keyCode] < ARRAY_SIZE(with_control_translation)) { + keysym = with_control_translation[[event keyCode]]; + } + } else { + if ([event keyCode] < ARRAY_SIZE(without_control_translation)) { + keysym = without_control_translation[[event keyCode]]; + } + } + + // if not a key that needs translating + if (keysym == 0) { + NSString *ks = [event characters]; + if ([ks length] > 0) + keysym = [ks characterAtIndex:0]; + } + + if (keysym) + kbd_put_keysym(keysym); +} + - (void) handleEvent:(NSEvent *)event { COCOA_DEBUG("QemuCocoaView: handleEvent\n");
@@ -641,38 +704,7 @@ - (void) handleEvent:(NSEvent *)event // handlekeys for Monitor } else { - int keysym = 0; - switch([event keyCode]) { - case 115: - keysym = QEMU_KEY_HOME; - break; - case 117: - keysym = QEMU_KEY_DELETE; - break; - case 119: - keysym = QEMU_KEY_END; - break; - case 123: - keysym = QEMU_KEY_LEFT; - break; - case 124: - keysym = QEMU_KEY_RIGHT; - break; - case 125: - keysym = QEMU_KEY_DOWN; - break; - case 126: - keysym = QEMU_KEY_UP; - break; - default: - { - NSString *ks = [event characters]; - if ([ks length] > 0) - keysym = [ks characterAtIndex:0]; - } - } - if (keysym) - kbd_put_keysym(keysym); + [self handleMonitorInput: event]; } break; case NSEventTypeKeyUp:
Signature · 1 line
2.13.5 (Apple Git-94)
Quoted 6 lines · John Arbuckle
Make scrolling in the monitor work.
Signed-off-by John Arbuckle <[email protected]>--- ui/cocoa.m | 96 +++++++++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 64 insertions(+), 32 deletions(-)
Hi; I've applied this to my cocoa.next branch. I tweaked the commit message a bit (subject lines ought to have some kind of prefix like "ui/cocoa" to indicate what area of QEMU they relate to -- this commit message didn't have anything saying it was Cocoa related at all.
ui/cocoa.m - (void) toggleStatefulModifier: (int)keycode { · line 617
Quoted 10 lines
ui/cocoa.m +10
-0+ + // if not a key that needs translating + if (keysym == 0) { + NSString *ks = [event characters]; + if ([ks length] > 0) + keysym = [ks characterAtIndex:0]; + } + + if (keysym) + kbd_put_keysym(keysym);
I did ask you to put braces on these if statements; I've fixed that up in the version I applied to cocoa.next.
thanks
-- PMM