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copy_fpstate_to_sigframe() change causing crash in 32-bit process

5.2 regression In review Eric Biggers 3 participants 7 messages Jun 4, 2019 – Jun 8, 2019

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#0 lore raw

On latest Linus' tree I'm getting a crash in a 32-bit Wine process.

I bisected it to the following commit:

commit 39388e80f9b0c3788bfb6efe3054bdce0c3ead45

Author: Sebastian Andrzej Siewior <[email protected]>
Date:   Wed Apr 3 18:41:35 2019 +0200

x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()

Reverting the commit by applying the following diff makes the problem go away.

arch/x86/kernel/fpu/signal.c +5 -0
index 5a8d118bc423e..ed16a24aab497 100644
@@ -157,6 +157,7 @@ static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
  */
 int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
 {
+	struct fpu *fpu = &current->thread.fpu;
 	struct task_struct *tsk = current;
 	int ia32_fxstate = (buf != buf_fx);
 	int ret;
@@ -202,6 +203,10 @@ int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
 		return -EFAULT;
 	}
 
+	/* Update the thread's fxstate to save the fsave header. */
+	if (ia32_fxstate)
+		copy_fxregs_to_kernel(fpu);
+
 	/* Save the fsave header for the 32-bit frames. */
 	if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
 		return -1;

Apparently the problem is that save_fsave_header() assumes the registers have been saved to fpu->state.fxsave, yet the code that does so was removed.

Note, bisection was not straightforward because there was another bug also causing a crash temporarily introduced during the FPU code rework: commit 39ea9baffda9 ("x86/fpu: Remove fpu->initialized usage in __fpu__restore_sig()") forgot to call fpstate_init() on the temporary 'state' buffer, so XCOMP_BV_COMPACTED_FORMAT was never set, causing xrstors to fail. But that bug went away in later commits.

- Eric

#1 lore raw
Quoted 11 lines · Eric Biggers

On latest Linus' tree I'm getting a crash in a 32-bit Wine process.

I bisected it to the following commit:

commit 39388e80f9b0c3788bfb6efe3054bdce0c3ead45

Author: Sebastian Andrzej Siewior <[email protected]>
Date:   Wed Apr 3 18:41:35 2019 +0200

x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()

Reverting the commit by applying the following diff makes the problem go away.

This looked like a merge artifact and it has been confirmed as such. Now you say that this was a needed piece of code. Interesting. Is that wine process/testcase something you can share? I will try to take a closer look.

Sebastian

#2 lore raw
Quoted 11 lines · Sebastian Andrzej Siewior
Quoted 10 lines · Eric Biggers

On latest Linus' tree I'm getting a crash in a 32-bit Wine process.

I bisected it to the following commit:

commit 39388e80f9b0c3788bfb6efe3054bdce0c3ead45

Author: Sebastian Andrzej Siewior <[email protected]>
Date:   Wed Apr 3 18:41:35 2019 +0200

x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()

Quoted 8 lines
Quoted 1 line

Reverting the commit by applying the following diff makes the problem go away.

This looked like a merge artifact and it has been confirmed as such. Now you say that this was a needed piece of code. Interesting. Is that wine process/testcase something you can share? I will try to take a closer look.

Sebastian

As I said, the commit looks broken to me. save_fsave_header() reads from tsk->thread.fpu.state.fxsave, which due to that commit isn't being updated with the latest registers. Am I missing something? Note the comment you deleted:

	/* Update the thread's fxstate to save the fsave header. */

My test case was "run some Win32 game for a few minutes and see if it crashes" so it's not really sharable, sorry. But I expect it would be possible to write a minimal test case, where a 32-bit process sends a signal to itself and checks whether the i387 floating point stuff gets restored correctly afterwards.

- Eric

#3 lore raw
Quoted 3 lines · Eric Biggers

As I said, the commit looks broken to me. save_fsave_header() reads from tsk->thread.fpu.state.fxsave, which due to that commit isn't being updated with the latest registers. Am I missing something? Note the comment you deleted:

So if your system uses fxsr() then that function shouldn't matter. If your system uses xsave() (which I believe it does) then the first section is the "fxregs state" which is the same as in fxsr's case (see struct xregs_state). So it shouldn't make a difference and that is why I strongly assumed it is a miss-merge. However it makes a difference…

So the hunk at the end should make things work again (my FPU test case passes). I don't know why we convert things forth and back in the signal handler but I think something here is different for xsave's legacy area vs fxsave.

arch/x86/kernel/fpu/signal.c +1 -13
index 060d6188b4533..c653c9920c5e0 100644
@@ -62,16 +62,7 @@ static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
 		struct user_i387_ia32_struct env;
 		struct _fpstate_32 __user *fp = buf;
 
-		convert_from_fxsr(&env, tsk);
-
-		if (__copy_to_user(buf, &env, sizeof(env)) ||
-		    __put_user(xsave->i387.swd, &fp->status) ||
-		    __put_user(X86_FXSR_MAGIC, &fp->magic))
-			return -1;
-	} else {
-		struct fregs_state __user *fp = buf;
-		u32 swd;
-		if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
+		if (__put_user(X86_FXSR_MAGIC, &fp->magic))
 			return -1;
 	}
 
@@ -236,9 +227,6 @@ sanitize_restored_xstate(union fpregs_state *state,
 		 * reasons.
 		 */
 		xsave->i387.mxcsr &= mxcsr_feature_mask;
-
-		if (ia32_env)
-			convert_to_fxsr(&state->fxsave, ia32_env);
 	}
 }
 
Quoted 1 line

- Eric

Sebastian

#4 lore raw

PATCH 1/1 x86/fpu: Update kernel's FPU state before using for the fsave header

In commit

39388e80f9b0c ("x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()")

I removed the statement
| if (ia32_fxstate)
| copy_fxregs_to_kernel(fpu);

and argued that is was wrongly merged because the content was already saved in kernel's state and the content.
This was wrong: It is required to write it back because it is only saved on the user-stack and save_fsave_header() reads it from task's FPU-state. I missed that part…

Save x87 FPU state unless thread's FPU registers are already up to date.

Fixes 39388e80f9b0c ("x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()")
---
 arch/x86/kernel/fpu/signal.c | 5 +++++
 1 file changed, 5 insertions(+)
arch/x86/kernel/fpu/signal.c +5 -0
index 060d6188b4533..0071b794ed193 100644
@@ -62,6 +62,11 @@ static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
 		struct user_i387_ia32_struct env;
 		struct _fpstate_32 __user *fp = buf;
 
+		fpregs_lock();
+		if (!test_thread_flag(TIF_NEED_FPU_LOAD))
+			copy_fxregs_to_kernel(&tsk->thread.fpu);
+		fpregs_unlock();
+
 		convert_from_fxsr(&env, tsk);
 
 		if (__copy_to_user(buf, &env, sizeof(env)) ||
Signature · 1 line
2.20.1
author Tested-by on v1 1/1
#5 lore raw

Re: [PATCH] x86/fpu: Update kernel's FPU state before using for the fsave header

Quoted 42 lines · Sebastian Andrzej Siewior

In commit

39388e80f9b0c ("x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()")

I removed the statement
| if (ia32_fxstate)
| copy_fxregs_to_kernel(fpu);

and argued that is was wrongly merged because the content was already saved in kernel's state and the content.
This was wrong: It is required to write it back because it is only saved on the user-stack and save_fsave_header() reads it from task's FPU-state. I missed that part…

Save x87 FPU state unless thread's FPU registers are already up to date.

Fixes 39388e80f9b0c ("x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()")
---
 arch/x86/kernel/fpu/signal.c | 5 +++++
 1 file changed, 5 insertions(+)
arch/x86/kernel/fpu/signal.c +5 -0
index 060d6188b4533..0071b794ed193 100644
@@ -62,6 +62,11 @@ static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
 		struct user_i387_ia32_struct env;
 		struct _fpstate_32 __user *fp = buf;
 
+		fpregs_lock();
+		if (!test_thread_flag(TIF_NEED_FPU_LOAD))
+			copy_fxregs_to_kernel(&tsk->thread.fpu);
+		fpregs_unlock();
+
 		convert_from_fxsr(&env, tsk);
 
 		if (__copy_to_user(buf, &env, sizeof(env)) ||
Signature · 1 line
2.20.1

- Eric

#6 lore raw

[tip:x86/urgent] x86/fpu: Update kernel's FPU state before using for the fsave header

In reply to Sebastian Andrzej Siewior
x86/fpu: Update kernel's FPU state before using for the fsave header
Commit-ID:  aab8445c4e1cceeb3f739352041ec1c2586bc923
Gitweb:     https://git.kernel.org/tip/aab8445c4e1cceeb3f739352041ec1c2586bc923
Author:     Sebastian Andrzej Siewior <[email protected]>
AuthorDate: Fri, 7 Jun 2019 16:29:16 +0200
Committer:  Borislav Petkov <[email protected]>
CommitDate: Sat, 8 Jun 2019 11:45:15 +0200

x86/fpu: Update kernel's FPU state before using for the fsave header

In commit

39388e80f9b0c ("x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()")

I removed the statement

| if (ia32_fxstate)
| copy_fxregs_to_kernel(fpu);

and argued that it was wrongly merged because the content was already saved in kernel's state.

This was wrong: It is required to write it back because it is only saved on the user-stack and save_fsave_header() reads it from task's FPU-state. I missed that part…

Save x87 FPU state unless thread's FPU registers are already up to date.

Fixes 39388e80f9b0c ("x86/fpu: Don't save fxregs for ia32 frames in copy_fpstate_to_sigframe()")
Cc Andy Lutomirski <[email protected]>
Cc Dave Hansen <[email protected]>
Cc "H. Peter Anvin" <[email protected]>
Cc Hugh Dickins <[email protected]>
Cc Ingo Molnar <[email protected]>
Cc Jann Horn <[email protected]>
Cc "Jason A. Donenfeld" <[email protected]>
Cc kvm ML <[email protected]>
Cc Paolo Bonzini <[email protected]>
Cc Radim Krčmář <[email protected]>
Cc Rik van Riel <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc x86-ml <[email protected]>
---
 arch/x86/kernel/fpu/signal.c | 5 +++++
 1 file changed, 5 insertions(+)
arch/x86/kernel/fpu/signal.c +5 -0
index 060d6188b453..0071b794ed19 100644
@@ -62,6 +62,11 @@ static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
 		struct user_i387_ia32_struct env;
 		struct _fpstate_32 __user *fp = buf;
 
+		fpregs_lock();
+		if (!test_thread_flag(TIF_NEED_FPU_LOAD))
+			copy_fxregs_to_kernel(&tsk->thread.fpu);
+		fpregs_unlock();
+
 		convert_from_fxsr(&env, tsk);
 
 		if (__copy_to_user(buf, &env, sizeof(env)) ||