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SMMU performance

DISCUSSION Russell King - ARM Linux admin 3 participants 6 messages Sep 30, 2019 – Oct 2, 2019

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#0 lore raw

Hi,

While using iperf on a platform using the ARM SMMU (v2), I notice the following behaviour on v5.3 with Will's iommu patch set merged, kernel lock debugging disabled.

With iommu.passthrough=1, three consecutive runs:

[  3]  0.0-10.0 sec  4.51 GBytes  3.87 Gbits/sec
[  3]  0.0-10.0 sec  4.53 GBytes  3.89 Gbits/sec
[  3]  0.0-10.0 sec  4.49 GBytes  3.86 Gbits/sec

With iommu.passthrough=0:

[  3]  0.0-10.0 sec  1.77 GBytes  1.52 Gbits/sec
[  3]  0.0-10.0 sec  1.82 GBytes  1.56 Gbits/sec
[  3]  0.0-10.0 sec  1.69 GBytes  1.45 Gbits/sec

Running perf record -a -g ... followed by perf report --no-children shows:

- 15.72% iperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestor
- _raw_spin_unlock_irqrestore
- 8.95% arm_smmu_tlb_sync_context
arm_smmu_iotlb_sync
- __iommu_dma_unmap
+ 4.54% iommu_dma_unmap_sg
+ 4.41% iommu_dma_unmap_page
- 2.92% alloc_iova_fast
- iommu_dma_alloc_iova.isra.26
+ 1.54% iommu_dma_map_sg
+ 1.38% __iommu_dma_map
- 2.64% free_iova_fast
iommu_dma_free_iova
- __iommu_dma_unmap
+ 1.35% iommu_dma_unmap_sg
+ 1.29% iommu_dma_unmap_page

which seems to be pointing to the SMMU code as a bottleneck.

Will suggests that his iommu changes (in his for-joerg/arm-smmu/updates branch), allows IOMMU driver modifications that may have a beneficial effect. Any thoughts?

Thanks.

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#1 lore raw

Hi Russell,

Quoted 36 lines · Russell King - ARM Linux admin

Hi,

While using iperf on a platform using the ARM SMMU (v2), I notice the following behaviour on v5.3 with Will's iommu patch set merged, kernel lock debugging disabled.

With iommu.passthrough=1, three consecutive runs:

[  3]  0.0-10.0 sec  4.51 GBytes  3.87 Gbits/sec
[  3]  0.0-10.0 sec  4.53 GBytes  3.89 Gbits/sec
[  3]  0.0-10.0 sec  4.49 GBytes  3.86 Gbits/sec

With iommu.passthrough=0:

[  3]  0.0-10.0 sec  1.77 GBytes  1.52 Gbits/sec
[  3]  0.0-10.0 sec  1.82 GBytes  1.56 Gbits/sec
[  3]  0.0-10.0 sec  1.69 GBytes  1.45 Gbits/sec

Running perf record -a -g ... followed by perf report --no-children shows:

- 15.72% iperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestor
- _raw_spin_unlock_irqrestore
- 8.95% arm_smmu_tlb_sync_context
arm_smmu_iotlb_sync
- __iommu_dma_unmap
+ 4.54% iommu_dma_unmap_sg
+ 4.41% iommu_dma_unmap_page
- 2.92% alloc_iova_fast
- iommu_dma_alloc_iova.isra.26
+ 1.54% iommu_dma_map_sg
+ 1.38% __iommu_dma_map
- 2.64% free_iova_fast
iommu_dma_free_iova
- __iommu_dma_unmap
+ 1.35% iommu_dma_unmap_sg
+ 1.29% iommu_dma_unmap_page

Quoted 5 lines

which seems to be pointing to the SMMU code as a bottleneck.

Will suggests that his iommu changes (in his for-joerg/arm-smmu/updates branch), allows IOMMU driver modifications that may have a beneficial effect. Any thoughts?

We default to synchronous invalidation on unmaps, since it gives the greatest degree of security against misbehaving devices (and proves quite useful for smoking out dodgy drivers too). If you're happy with deferred invalidation as x86 defaults to, try "iommu.strict=0" - that should avoid the main serialising bottleneck. As for the IOVA allocation overhead, that's probably about as low as it's likely to get now - what remains is the inevitable "doing anything vs. doing nothing" tradeoff.

The major changes in 5.4 are for SMMUv3, so won't impact your platform.

Robin.

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#2 lore raw
Quoted 49 lines · Robin Murphy
Quoted 34 lines · Russell King - ARM Linux admin

While using iperf on a platform using the ARM SMMU (v2), I notice the following behaviour on v5.3 with Will's iommu patch set merged, kernel lock debugging disabled.

With iommu.passthrough=1, three consecutive runs:

[  3]  0.0-10.0 sec  4.51 GBytes  3.87 Gbits/sec
[  3]  0.0-10.0 sec  4.53 GBytes  3.89 Gbits/sec
[  3]  0.0-10.0 sec  4.49 GBytes  3.86 Gbits/sec

With iommu.passthrough=0:

[  3]  0.0-10.0 sec  1.77 GBytes  1.52 Gbits/sec
[  3]  0.0-10.0 sec  1.82 GBytes  1.56 Gbits/sec
[  3]  0.0-10.0 sec  1.69 GBytes  1.45 Gbits/sec

Running perf record -a -g ... followed by perf report --no-children shows:

- 15.72% iperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestor
- _raw_spin_unlock_irqrestore
- 8.95% arm_smmu_tlb_sync_context
arm_smmu_iotlb_sync
- __iommu_dma_unmap
+ 4.54% iommu_dma_unmap_sg
+ 4.41% iommu_dma_unmap_page
- 2.92% alloc_iova_fast
- iommu_dma_alloc_iova.isra.26
+ 1.54% iommu_dma_map_sg
+ 1.38% __iommu_dma_map
- 2.64% free_iova_fast
iommu_dma_free_iova
- __iommu_dma_unmap
+ 1.35% iommu_dma_unmap_sg
+ 1.29% iommu_dma_unmap_page

Quoted 5 lines

which seems to be pointing to the SMMU code as a bottleneck.

Will suggests that his iommu changes (in his for-joerg/arm-smmu/updates branch), allows IOMMU driver modifications that may have a beneficial effect. Any thoughts?

We default to synchronous invalidation on unmaps, since it gives the greatest degree of security against misbehaving devices (and proves quite useful for smoking out dodgy drivers too). If you're happy with deferred invalidation as x86 defaults to, try "iommu.strict=0" - that should avoid the main serialising bottleneck. As for the IOVA allocation overhead, that's probably about as low as it's likely to get now - what remains is the inevitable "doing anything vs. doing nothing" tradeoff.

Quoted 1 line

The major changes in 5.4 are for SMMUv3, so won't impact your platform.

I was wondering whether rigging up the gather stuff would help here but, looking at the backtrace, the time is spent on the sync itself so I suspect it won't help. Hmm... I wonder if we can do better using a sequence number so that we can ride off the back of somebody else's sync?

Will

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#3 lore raw
Quoted 50 lines · Will Deacon
Quoted 49 lines · Robin Murphy
Quoted 34 lines · Russell King - ARM Linux admin

While using iperf on a platform using the ARM SMMU (v2), I notice the following behaviour on v5.3 with Will's iommu patch set merged, kernel lock debugging disabled.

With iommu.passthrough=1, three consecutive runs:

[  3]  0.0-10.0 sec  4.51 GBytes  3.87 Gbits/sec
[  3]  0.0-10.0 sec  4.53 GBytes  3.89 Gbits/sec
[  3]  0.0-10.0 sec  4.49 GBytes  3.86 Gbits/sec

With iommu.passthrough=0:

[  3]  0.0-10.0 sec  1.77 GBytes  1.52 Gbits/sec
[  3]  0.0-10.0 sec  1.82 GBytes  1.56 Gbits/sec
[  3]  0.0-10.0 sec  1.69 GBytes  1.45 Gbits/sec

Running perf record -a -g ... followed by perf report --no-children shows:

- 15.72% iperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestor
- _raw_spin_unlock_irqrestore
- 8.95% arm_smmu_tlb_sync_context
arm_smmu_iotlb_sync
- __iommu_dma_unmap
+ 4.54% iommu_dma_unmap_sg
+ 4.41% iommu_dma_unmap_page
- 2.92% alloc_iova_fast
- iommu_dma_alloc_iova.isra.26
+ 1.54% iommu_dma_map_sg
+ 1.38% __iommu_dma_map
- 2.64% free_iova_fast
iommu_dma_free_iova
- __iommu_dma_unmap
+ 1.35% iommu_dma_unmap_sg
+ 1.29% iommu_dma_unmap_page

Quoted 5 lines

which seems to be pointing to the SMMU code as a bottleneck.

Will suggests that his iommu changes (in his for-joerg/arm-smmu/updates branch), allows IOMMU driver modifications that may have a beneficial effect. Any thoughts?

We default to synchronous invalidation on unmaps, since it gives the greatest degree of security against misbehaving devices (and proves quite useful for smoking out dodgy drivers too). If you're happy with deferred invalidation as x86 defaults to, try "iommu.strict=0" - that should avoid the main serialising bottleneck. As for the IOVA allocation overhead, that's probably about as low as it's likely to get now - what remains is the inevitable "doing anything vs. doing nothing" tradeoff.

Quoted 6 lines
Quoted 1 line

The major changes in 5.4 are for SMMUv3, so won't impact your platform.

I was wondering whether rigging up the gather stuff would help here but, looking at the backtrace, the time is spent on the sync itself so I suspect it won't help. Hmm... I wonder if we can do better using a sequence number so that we can ride off the back of somebody else's sync?

The trouble with v2 is that then we'd have to introduce locking around the invalidates as well, in order to keep track of what the last 'command' issued in each context was - that's almost certainly going to have far more overhead than eliding syncs could possibly save.

Robin.

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#4 lore raw
Quoted 9 lines · Robin Murphy
Quoted 7 lines · Will Deacon
Quoted 1 line · Robin Murphy

The major changes in 5.4 are for SMMUv3, so won't impact your platform.

I was wondering whether rigging up the gather stuff would help here but, looking at the backtrace, the time is spent on the sync itself so I suspect it won't help. Hmm... I wonder if we can do better using a sequence number so that we can ride off the back of somebody else's sync?

Quoted 4 lines

The trouble with v2 is that then we'd have to introduce locking around the invalidates as well, in order to keep track of what the last 'command' issued in each context was - that's almost certainly going to have far more overhead than eliding syncs could possibly save.

I was thinking along the lines of allocating an ID to each flush, and then updating a sync ID on sync, so you can elide the sync if the sync ID is greater than your flush ID. But it's vague and I didn't try to implement anything.

Will

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#5 lore raw
Quoted 15 lines · Will Deacon
Quoted 9 lines · Robin Murphy
Quoted 7 lines · Will Deacon
Quoted 1 line · Robin Murphy

The major changes in 5.4 are for SMMUv3, so won't impact your platform.

I was wondering whether rigging up the gather stuff would help here but, looking at the backtrace, the time is spent on the sync itself so I suspect it won't help. Hmm... I wonder if we can do better using a sequence number so that we can ride off the back of somebody else's sync?

Quoted 4 lines

The trouble with v2 is that then we'd have to introduce locking around the invalidates as well, in order to keep track of what the last 'command' issued in each context was - that's almost certainly going to have far more overhead than eliding syncs could possibly save.

Quoted 4 lines

I was thinking along the lines of allocating an ID to each flush, and then updating a sync ID on sync, so you can elide the sync if the sync ID is greater than your flush ID. But it's vague and I didn't try to implement anything.

I don't think that works:

	  A		  B

	start flush 1
	TLBI
			start flush 2
	TLBI
			TLBI
			SYNC(2)
	TLBI
	TLBI
	...
	SYNC(1)

Even considering your idea upside-down, it seems unlikely to be beneficial for thread B to sit and wait however long for sync 1 to be issued just to nominally save issuing sync 2.

Robin.

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