mesh: Fix sequence number of message in friend queue
PATCH 1/1 mesh: Fix sequence number of message in friend queue
As pointed out by https://github.com/bluez/bluez/issues/250, the last segment of a multi-segmented message added to Friend Queue was getting reset to the seqAuth value incorrectly. The correct sequence was set within the preceding for loop.
--- mesh/net.c | 1 - 1 file changed, 1 deletion(-)
mesh/net.c +0 -1
@@ -1325,7 +1325,6 @@ static bool friend_packet_queue(struct mesh_net *net, hdr += (1 <<SEGO_HDR_SHIFT ); } - frnd_msg->u.s12[seg_max].seq = seq; frnd_msg->cnt_in = seg_max; frnd_msg->last_len = size %12 ;if (!frnd_msg->last_len)
Signature · 1 line
2.31.1
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Dear submitter,
Thank you for submitting the patches to the linux bluetooth mailing list. This is a CI test results with your patch series:
PW Link:https://patchwork.kernel.org/project/bluetooth/list/?series=606649
---Test result---
Test Summary:
CheckPatch PASS 1.32 seconds GitLint PASS 0.95 seconds Prep - Setup ELL PASS 41.93 seconds Build - Prep PASS 0.68 seconds Build - Configure PASS 8.39 seconds Build - Make PASS 1232.92 seconds Make Check PASS 12.18 seconds Make Check w/Valgrind PASS 434.57 seconds Make Distcheck PASS 223.46 seconds Build w/ext ELL - Configure PASS 8.40 seconds Build w/ext ELL - Make PASS 1212.99 seconds Incremental Build with patchesPASS 0.00 seconds
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Linux Bluetooth