drm/fb-helper: Mark screen buffers in system memory with FB_VIRTFB
Subsystems (2)
Thomas Zimmermann
maintainerPATCH 1/1 drm/fb-helper: Mark screen buffers in system memory with FB_VIRTFB
Mark screen buffers in system memory with FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e., VM_IO). For shadow buffers, also set the FB_READS_FAST hint.
--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)
drivers/gpu/drm/drm_fb_helper.c +6 -3
@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);
@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else { fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As
Signature · 1 line
2.34.1
Thomas Zimmermann
maintainerAm 27.01.22 um 11:26 schrieb Thomas Zimmermann:
Quoted 1 line
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the
FBINFO_ is the name. Will be fixed before merging
Quoted 45 lines
buffers are mmap'ed as I/O memory (i.e.,
VM_IO). For shadow buffers, also set theFB_READS_FASThint.Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +6
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else { fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As
Signature · 6 lines
Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
Quoted 3 lines · Thomas Zimmermann
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.
Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
What's the motivation here, or just something you spotted? -Daniel
Quoted 46 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +6
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else { fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As Signature · 1 line
2.34.1
Signature · 3 lines
Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch
Thomas Zimmermann
maintainerHi
Am 27.01.22 um 12:42 schrieb Daniel Vetter:
Quoted 10 lines · Thomas Zimmermann
Quoted 3 lines
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
What's the motivation here, or just something you spotted?
Correctness mostly. fbdev's fbdefio tests for (the absence of) this flag and sets VM_IO accordingly.
It's actually for userspace. Maybe userspace tests these flags as well and can optimize memcpy pattern for different types of caching. But I wouldn't expect it TBH.
Best regards
Thomas
Quoted 49 lines
-Daniel
Quoted 46 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +6
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else { fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As Signature · 1 line
2.34.1
Signature · 6 lines
Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
Quoted 12 lines · Thomas Zimmermann
Hi
Am 27.01.22 um 12:42 schrieb Daniel Vetter:
Quoted 9 lines · Thomas Zimmermann
Quoted 3 lines
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
Quoted 8 lines
Quoted 1 line
What's the motivation here, or just something you spotted?
Correctness mostly. fbdev's fbdefio tests for (the absence of) this flag and sets
VM_IOaccordingly.It's actually for userspace. Maybe userspace tests these flags as well and can optimize memcpy pattern for different types of caching. But I wouldn't expect it TBH.
Hm I thought so too, but the #define is in the internal header, not the uapi header. And I don't see any ioctl code in fbmem.c that would shove fb_info->flags to userspace. That's why I wondered why you care about this? Or did I miss something somewhere?
-Daniel
Quoted 57 lines
Best regards
ThomasQuoted 45 lines
-Daniel
Quoted 42 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +6
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else { fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As Signature · 1 line
2.34.1Signature · 6 lines
Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
Signature · 3 lines
Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch
Thomas Zimmermann
maintainerHi
Am 27.01.22 um 16:03 schrieb Daniel Vetter:
Quoted 18 lines · Thomas Zimmermann
Quoted 17 lines
Hi
Am 27.01.22 um 12:42 schrieb Daniel Vetter:
Quoted 10 lines · Thomas Zimmermann
Quoted 3 lines
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
What's the motivation here, or just something you spotted?
Correctness mostly. fbdev's fbdefio tests for (the absence of) this flag and sets
VM_IOaccordingly.
Quoted 8 lines
Quoted 3 lines
It's actually for userspace. Maybe userspace tests these flags as well and can optimize memcpy pattern for different types of caching. But I wouldn't expect it TBH.
Hm I thought so too, but the #define is in the internal header, not the uapi header. And I don't see any ioctl code in
fbmem.cthat would shovefb_info->flagsto userspace. That's why I wondered why you care about this? Or did I miss something somewhere?
You didn't. I just grepped it myself and the only user of VIRTFB is the mmap code in fb_deferio.c, which (not) sets VM_IO. READS_FAST is unused. I'd then set the former, but not the latter. Ok?
Best regards
Thomas
Quoted 63 lines
-Daniel
Quoted 57 lines
Best regards
ThomasQuoted 45 lines
-Daniel
Quoted 42 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +6
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else { fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As Signature · 1 line
2.34.1Signature · 6 lines
Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
Signature · 6 lines
Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
Quoted 26 lines · Thomas Zimmermann
Hi
Am 27.01.22 um 16:03 schrieb Daniel Vetter:
Quoted 22 lines · Thomas Zimmermann
Quoted 20 lines
Hi
Am 27.01.22 um 12:42 schrieb Daniel Vetter:
Quoted 10 lines · Thomas Zimmermann
Quoted 3 lines
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
What's the motivation here, or just something you spotted?
Correctness mostly. fbdev's fbdefio tests for (the absence of) this flag and sets
VM_IOaccordingly.It's actually for userspace. Maybe userspace tests these flags as well and can optimize memcpy pattern for different types of caching. But I wouldn't expect it TBH.
Quoted 8 lines
Quoted 4 lines
Hm I thought so too, but the #define is in the internal header, not the uapi header. And I don't see any ioctl code in
fbmem.cthat would shovefb_info->flagsto userspace. That's why I wondered why you care about this? Or did I miss something somewhere?You didn't. I just grepped it myself and the only user of VIRTFB is the mmap code in
fb_deferio.c, which (not) setsVM_IO.READS_FASTis unused. I'd then set the former, but not the latter. Ok?
Well READS_FAST might become used again, if/when the accel code is back. So I'd more keep that part, and leave the VIRTFB one alone, since you never set that for the defio case. I'm also not sure how that even works, since defio relies on struct page being present underneath, and you defo don't have struct page for VM_IO cases. So it all looks rather fishy. Or I'm still massively misunderstanding it all?
-Daniel
Quoted 75 lines
Best regards
ThomasQuoted 63 lines
-Daniel
Quoted 57 lines
Best regards
ThomasQuoted 36 lines
-Daniel
Quoted 34 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +4
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else {Quoted 9 lines
Quoted 8 lines
drivers/gpu/drm/drm_fb_helper.c +2
-1fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As -- 2.34.1
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
Signature · 3 lines
Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch
Thomas Zimmermann
maintainerHi
Am 28.01.22 um 12:00 schrieb Daniel Vetter:
Quoted 32 lines · Thomas Zimmermann
Quoted 31 lines
Hi
Am 27.01.22 um 16:03 schrieb Daniel Vetter:
Quoted 26 lines · Thomas Zimmermann
Quoted 12 lines
Hi
Am 27.01.22 um 12:42 schrieb Daniel Vetter:
Quoted 9 lines · Thomas Zimmermann
Quoted 3 lines
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
Quoted 8 lines
Quoted 1 line
What's the motivation here, or just something you spotted?
Correctness mostly. fbdev's fbdefio tests for (the absence of) this flag and sets
VM_IOaccordingly.It's actually for userspace. Maybe userspace tests these flags as well and can optimize memcpy pattern for different types of caching. But I wouldn't expect it TBH.
Hm I thought so too, but the #define is in the internal header, not the uapi header. And I don't see any ioctl code in
fbmem.cthat would shovefb_info->flagsto userspace. That's why I wondered why you care about this? Or did I miss something somewhere?
Quoted 5 lines
Quoted 3 lines
You didn't. I just grepped it myself and the only user of VIRTFB is the mmap code in
fb_deferio.c, which (not) setsVM_IO.READS_FASTis unused. I'd then set the former, but not the latter. Ok?Well
READS_FASTmight become used again, if/when the accel code is
Ok.
Quoted 6 lines
back. So I'd more keep that part, and leave the VIRTFB one alone, since you never set that for the defio case. I'm also not sure how that even works, since defio relies on struct page being present underneath, and you defo don't have struct page for
VM_IOcases. So it all looks rather fishy. Or I'm still massively misunderstanding it all?
We only set the VIRTFB flag if we use our internal shadow buffer, which is allocate via vzalloc() in drm_fb_helper_generic_probe(). Of course, the shadow buffer is regular memory and not an I/O range.
The fbdefio on this buffer is completely implemented by the fbdev susbystem, which uses pages (i.e., no VM_PFNMAP flag). See https://elixir.bootlin.com/linux/latest/source/drivers/video/fbdev/core/fb_defio.c#L165 for the respective mmap code. Our GEM code never even knows that an mmap call has taken place. It just sees the occasional damage updates that fbdevio generates. Setting VIRTFB on the shadow buffer's memory is the right thing to do IMHO.
Best regards
Thomas
Quoted 80 lines
-Daniel
Quoted 75 lines
Best regards
ThomasQuoted 63 lines
-Daniel
Quoted 57 lines
Best regards
ThomasQuoted 36 lines
-Daniel
Quoted 34 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +4
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else {Quoted 9 lines
Quoted 8 lines
drivers/gpu/drm/drm_fb_helper.c +2
-1fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As -- 2.34.1
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
Signature · 6 lines
Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev
Quoted 55 lines · Thomas Zimmermann
Hi
Am 28.01.22 um 12:00 schrieb Daniel Vetter:
Quoted 32 lines · Thomas Zimmermann
Quoted 31 lines
Hi
Am 27.01.22 um 16:03 schrieb Daniel Vetter:
Quoted 26 lines · Thomas Zimmermann
Quoted 12 lines
Hi
Am 27.01.22 um 12:42 schrieb Daniel Vetter:
Quoted 9 lines · Thomas Zimmermann
Quoted 3 lines
Mark screen buffers in system memory with
FB_VIRTFB. Otherwise, the buffers are mmap'ed as I/O memory (i.e.,VM_IO). For shadow buffers, also set theFB_READS_FASThint.Maybe clarify that this only holds for the defio case, and since we have our own shadow copy for that anyway it shouldn't matter. I'm also not sure how much the memcpy gains us compared to just redrawing ...
Quoted 8 lines
Quoted 1 line
What's the motivation here, or just something you spotted?
Correctness mostly. fbdev's fbdefio tests for (the absence of) this flag and sets
VM_IOaccordingly.It's actually for userspace. Maybe userspace tests these flags as well and can optimize memcpy pattern for different types of caching. But I wouldn't expect it TBH.
Hm I thought so too, but the #define is in the internal header, not the uapi header. And I don't see any ioctl code in
fbmem.cthat would shovefb_info->flagsto userspace. That's why I wondered why you care about this? Or did I miss something somewhere?Quoted 5 lines
Quoted 3 lines
You didn't. I just grepped it myself and the only user of VIRTFB is the mmap code in
fb_deferio.c, which (not) setsVM_IO.READS_FASTis unused. I'd then set the former, but not the latter. Ok?Well
READS_FASTmight become used again, if/when the accel code isOk.
Quoted 6 lines
back. So I'd more keep that part, and leave the VIRTFB one alone, since you never set that for the defio case. I'm also not sure how that even works, since defio relies on struct page being present underneath, and you defo don't have struct page for
VM_IOcases. So it all looks rather fishy. Or I'm still massively misunderstanding it all?We only set the VIRTFB flag if we use our internal shadow buffer, which is allocate via
vzalloc()indrm_fb_helper_generic_probe(). Of course, the shadow buffer is regular memory and not an I/O range.
Quoted 7 lines
The fbdefio on this buffer is completely implemented by the fbdev susbystem, which uses pages (i.e., no
VM_PFNMAPflag). See
https://elixir.bootlin.com/linux/latest/source/drivers/video/fbdev/core/fb_defio.c#L165
for the respective mmap code. Our GEM code never even knows that an mmap call has taken place. It just sees the occasional damage updates that fbdevio generates. Setting VIRTFB on the shadow buffer's memory is the right thing to do IMHO.
Oh dear I read that test inverted and thought if we do nothing, then we wouldn't get VM_IO. Imo if you explain this in the commit message (and maybe in a comment like "make sure defio mmap does not set VM_IO" then this has my Reviewed-by: Daniel Vetter <[email protected]> Also I guess this should have a cc: stable since I guess without it it'll go boom on a bunch of the more obscure architectures ...
I'm not sure the 2nd part that sets VIRTFB for other parts makes sense since mmap is fully under our control for that case. Imo drop it, but also I'm ok if you keep it.
Also I guess yet another reason to just pull the defio stuff into our fbdev emulation layer, because we're just fighting a questionable midlayer here :-)
-Daniel
Quoted 93 lines
Best regards
ThomasQuoted 80 lines
-Daniel
Quoted 75 lines
Best regards
ThomasQuoted 63 lines
-Daniel
Quoted 57 lines
Best regards
ThomasQuoted 36 lines
-Daniel
Quoted 34 lines
Signed-off-by Thomas Zimmermann <[email protected]>--- drivers/gpu/drm/drm_fb_helper.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)drivers/gpu/drm/drm_fb_helper.c +4
-3@@ -2346,6 +2346,7 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->fbops = &drm_fbdev_fb_ops; fbi->screen_size = sizes->surface_height * fb->pitches[0 ]; fbi->fix.smem_len = fbi->screen_size; + fbi->flags =FBINFO_DEFAULT ;drm_fb_helper_fill_info (fbi, fb_helper, sizes);@@ -2353,19 +2354,21 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, fbi->screen_buffer =vzalloc (fbi->screen_size);if (!fbi->screen_buffer)return -ENOMEM ; + fbi->flags |=FBINFO_VIRTFB |FBINFO_READS_FAST ; fbi->fbdefio = &drm_fbdev_defio; -fb_deferred_io_init (fbi); }else {/* buffer is mapped for HW framebuffer */ ret =drm_client_buffer_vmap (fb_helper->buffer, &map);if (ret)return ret; -if (map.is_iomem) +if (map.is_iomem) { fbi->screen_base = map.vaddr_iomem; -else + }else {Quoted 9 lines
Quoted 8 lines
drivers/gpu/drm/drm_fb_helper.c +2
-1fbi->screen_buffer = map.vaddr; + fbi->flags |=FBINFO_VIRTFB ; + }/* * Shamelessly leak the physical address to user-space. As -- 2.34.1
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
Signature · 3 lines
Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch