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NFSD: Track SCSI Persistent Registration Fencing per Client with xarray

PATCH Superseded Chuck Lever 4 participants 6 messages Dec 27, 2025 – Jan 8

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v5 of 7 Superseded Latest is v7 →

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Chuck Lever

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#0 lore raw

PATCH v5 1/1 NFSD: Track SCSI Persistent Registration Fencing per Client with xarray

From: Dai Ngo <[email protected]>

When a client holding pNFS SCSI layouts becomes unresponsive, the server revokes access by preempting the client's SCSI persistent reservation key. A layout recall is issued for each layout the client holds; if the client fails to respond, each recall triggers a fence operation. The first preempt for a given device succeeds and removes the client's key registration. Subsequent preempts for the same device fail because the key is no longer registered.

Update the NFS server to handle SCSI persistent registration fencing on a per-client and per-device basis by utilizing an xarray associated with the nfs4_client structure.

Each xarray entry is indexed by the dev_t of a block device registered by the client. The entry maintains a flag indicating whether this device has already been fenced for the corresponding client.

When the server issues a persistent registration key to a client, it creates a new xarray entry at the dev_t index with the fenced flag initialized to 0.

Before performing a fence via nfsd4_scsi_fence_client, the server checks the corresponding entry using the device's dev_t. If the fenced flag is already set, the fence operation is skipped; otherwise, the flag is set to 1 and fencing proceeds.

The xarray is destroyed when the nfs4_client is released in __destroy_client.

---
 fs/nfsd/blocklayout.c | 43 +++++++++++++++++++++++++++++++++++++++++++
 fs/nfsd/nfs4state.c   |  6 ++++++
 fs/nfsd/state.h       |  3 +++
 3 files changed, 52 insertions(+)

V2:
. Replace xa_store with xas_set_mark and xas_get_mark to avoid
memory allocation in nfsd4_scsi_fence_client.
. Remove cl_fence_lock, use xa_lock instead.
V3:
. handle xa_store error.
. add xa_lock and xa_unlock when calling xas_clear_mark
V4:
. rename cl_fenced_devs to cl_dev_fences
. add comment in nfsd4_block_get_device_info_scsi

V5:
. Take a stab at a proper problem statement
. Handle failures of pr_register / pr_reserve correctly . Remove usage of possibly stale xa_state data . Avoid looping when pr_preempt fails
. Fix usage of #ifdef CONFIG_SCSILAYOUT

Dai, do these changes look OK to you?

fs/nfsd/blocklayout.c +43 -0
index afa16d7a8013..75bfc8d58d37 100644
@@ -317,6 +317,7 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
 	struct pnfs_block_deviceaddr *dev;
 	struct pnfs_block_volume *b;
 	const struct pr_ops *ops;
+	void *entry;
 	int ret;
 
 	dev = kzalloc(struct_size(dev, volumes, 1), GFP_KERNEL);
@@ -342,6 +343,20 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
 		goto out_free_dev;
 	}
 
+	/*
+	 * xa_store() is idempotent -- the device is added exactly once
+	 * to a client's cl_dev_fences no matter how many times
+	 * nfsd4_block_get_device_info_scsi() is invoked. This prevents
+	 * adding more entries to cl_dev_fences than there are devices on
+	 * the server. XA_MARK_0 tracks whether the device has been fenced.
+	 */
+	entry = xa_store(&clp->cl_dev_fences, sb->s_bdev->bd_dev,
+			 XA_ZERO_ENTRY, GFP_KERNEL);
+	if (xa_is_err(entry)) {
+		ret = xa_err(entry);
+		goto out_free_dev;
+	}
+
 	ret = ops->pr_register(sb->s_bdev, 0, NFSD_MDS_PR_KEY, true);
 	if (ret) {
 		pr_err("pNFS: failed to register key for device %s.\n",
@@ -399,11 +414,39 @@ nfsd4_scsi_fence_client(struct nfs4_layout_stateid *ls, struct nfsd_file *file)
 {
 	struct nfs4_client *clp = ls->ls_stid.sc_client;
 	struct block_device *bdev = file->nf_file->f_path.mnt->mnt_sb->s_bdev;
+	struct xarray *xa = &clp->cl_dev_fences;
 	int status;
+	bool skip;
+
+	xa_lock(xa);
+	skip = xa_get_mark(xa, bdev->bd_dev, XA_MARK_0);
+	if (!skip)
+		__xa_set_mark(xa, bdev->bd_dev, XA_MARK_0);
+	xa_unlock(xa);
+	if (skip)
+		return;
 
 	status = bdev->bd_disk->fops->pr_ops->pr_preempt(bdev, NFSD_MDS_PR_KEY,
 			nfsd4_scsi_pr_key(clp),
 			PR_EXCLUSIVE_ACCESS_REG_ONLY, true);
+	/*
+	 * Reset to allow retry only when the command could not have
+	 * reached the device. Negative status means a local error
+	 * (e.g., -ENOMEM) prevented the command from being sent.
+	 * PR_STS_PATH_FAILED and PR_STS_PATH_FAST_FAILED indicate
+	 * transport path failures before device delivery.
+	 *
+	 * For all other errors, the command may have reached the device
+	 * and the preempt may have succeeded. Avoid resetting, since
+	 * retrying a successful preempt returns PR_STS_IOERR or
+	 * PR_STS_RESERVATION_CONFLICT, which would cause an infinite
+	 * retry loop.
+	 */
+	if (status < 0 ||
+	    status == PR_STS_PATH_FAILED ||
+	    status == PR_STS_PATH_FAST_FAILED)
+		xa_clear_mark(xa, bdev->bd_dev, XA_MARK_0);
+
 	trace_nfsd_pnfs_fence(clp, bdev->bd_disk->disk_name, status);
 }
 
fs/nfsd/nfs4state.c +6 -0
index 4fb64ada1b64..d8969427fa14 100644
@@ -2382,6 +2382,9 @@ static struct nfs4_client *alloc_client(struct xdr_netobj name,
 	INIT_LIST_HEAD(&clp->cl_revoked);
 #ifdef CONFIG_NFSD_PNFS
 	INIT_LIST_HEAD(&clp->cl_lo_states);
+#endif
+#ifdef CONFIG_NFSD_SCSILAYOUT
+	xa_init(&clp->cl_dev_fences);
 #endif
 	INIT_LIST_HEAD(&clp->async_copies);
 	spin_lock_init(&clp->async_lock);
@@ -2538,6 +2541,9 @@ __destroy_client(struct nfs4_client *clp)
 		svc_xprt_put(clp->cl_cb_conn.cb_xprt);
 	atomic_add_unless(&nn->nfs4_client_count, -1, 0);
 	nfsd4_dec_courtesy_client_count(nn, clp);
+#ifdef CONFIG_NFSD_SCSILAYOUT
+	xa_destroy(&clp->cl_dev_fences);
+#endif
 	free_client(clp);
 	wake_up_all(&expiry_wq);
 }
fs/nfsd/state.h +3 -0
index 508b7e36d846..037f4ccd2e87 100644
@@ -527,6 +527,9 @@ struct nfs4_client {
 
 	struct nfsd4_cb_recall_any	*cl_ra;
 	time64_t		cl_ra_time;
+#ifdef CONFIG_NFSD_SCSILAYOUT
+	struct xarray		cl_dev_fences;
+#endif
 };
 
 /* struct nfs4_client_reset
Signature · 1 line
2.52.0
reviewer
#1 lore raw
Quoted 49 lines · Chuck Lever

From: Dai Ngo <[email protected]>

When a client holding pNFS SCSI layouts becomes unresponsive, the server revokes access by preempting the client's SCSI persistent reservation key. A layout recall is issued for each layout the client holds; if the client fails to respond, each recall triggers a fence operation. The first preempt for a given device succeeds and removes the client's key registration. Subsequent preempts for the same device fail because the key is no longer registered.

Update the NFS server to handle SCSI persistent registration fencing on a per-client and per-device basis by utilizing an xarray associated with the nfs4_client structure.

Each xarray entry is indexed by the dev_t of a block device registered by the client. The entry maintains a flag indicating whether this device has already been fenced for the corresponding client.

When the server issues a persistent registration key to a client, it creates a new xarray entry at the dev_t index with the fenced flag initialized to 0.

Before performing a fence via nfsd4_scsi_fence_client, the server checks the corresponding entry using the device's dev_t. If the fenced flag is already set, the fence operation is skipped; otherwise, the flag is set to 1 and fencing proceeds.

The xarray is destroyed when the nfs4_client is released in __destroy_client.

---
  fs/nfsd/blocklayout.c | 43 +++++++++++++++++++++++++++++++++++++++++++
  fs/nfsd/nfs4state.c   |  6 ++++++
  fs/nfsd/state.h       |  3 +++
  3 files changed, 52 insertions(+)

V2:
. Replace xa_store with xas_set_mark and xas_get_mark to avoid
memory allocation in nfsd4_scsi_fence_client.
. Remove cl_fence_lock, use xa_lock instead.
V3:
. handle xa_store error.
. add xa_lock and xa_unlock when calling xas_clear_mark
V4:
. rename cl_fenced_devs to cl_dev_fences
. add comment in nfsd4_block_get_device_info_scsi

Quoted 8 lines

V5:
. Take a stab at a proper problem statement
. Handle failures of pr_register / pr_reserve correctly . Remove usage of possibly stale xa_state data . Avoid looping when pr_preempt fails
. Fix usage of #ifdef CONFIG_SCSILAYOUT

Dai, do these changes look OK to you?

Thanks Chuck! it looks fine to me.

-Dai

Quoted 113 lines
fs/nfsd/blocklayout.c +43 -0
index afa16d7a8013..75bfc8d58d37 100644
@@ -317,6 +317,7 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
  	struct pnfs_block_deviceaddr *dev;
  	struct pnfs_block_volume *b;
  	const struct pr_ops *ops;
+	void *entry;
  	int ret;
 
  	dev = kzalloc(struct_size(dev, volumes, 1), GFP_KERNEL);
@@ -342,6 +343,20 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
  		goto out_free_dev;
  	}
 
+	/*
+	 * xa_store() is idempotent -- the device is added exactly once
+	 * to a client's cl_dev_fences no matter how many times
+	 * nfsd4_block_get_device_info_scsi() is invoked. This prevents
+	 * adding more entries to cl_dev_fences than there are devices on
+	 * the server. XA_MARK_0 tracks whether the device has been fenced.
+	 */
+	entry = xa_store(&clp->cl_dev_fences, sb->s_bdev->bd_dev,
+			 XA_ZERO_ENTRY, GFP_KERNEL);
+	if (xa_is_err(entry)) {
+		ret = xa_err(entry);
+		goto out_free_dev;
+	}
+
  	ret = ops->pr_register(sb->s_bdev, 0, NFSD_MDS_PR_KEY, true);
  	if (ret) {
  		pr_err("pNFS: failed to register key for device %s.\n",
@@ -399,11 +414,39 @@ nfsd4_scsi_fence_client(struct nfs4_layout_stateid *ls, struct nfsd_file *file)
  {
  	struct nfs4_client *clp = ls->ls_stid.sc_client;
  	struct block_device *bdev = file->nf_file->f_path.mnt->mnt_sb->s_bdev;
+	struct xarray *xa = &clp->cl_dev_fences;
  	int status;
+	bool skip;
+
+	xa_lock(xa);
+	skip = xa_get_mark(xa, bdev->bd_dev, XA_MARK_0);
+	if (!skip)
+		__xa_set_mark(xa, bdev->bd_dev, XA_MARK_0);
+	xa_unlock(xa);
+	if (skip)
+		return;
 
  	status = bdev->bd_disk->fops->pr_ops->pr_preempt(bdev, NFSD_MDS_PR_KEY,
  			nfsd4_scsi_pr_key(clp),
  			PR_EXCLUSIVE_ACCESS_REG_ONLY, true);
+	/*
+	 * Reset to allow retry only when the command could not have
+	 * reached the device. Negative status means a local error
+	 * (e.g., -ENOMEM) prevented the command from being sent.
+	 * PR_STS_PATH_FAILED and PR_STS_PATH_FAST_FAILED indicate
+	 * transport path failures before device delivery.
+	 *
+	 * For all other errors, the command may have reached the device
+	 * and the preempt may have succeeded. Avoid resetting, since
+	 * retrying a successful preempt returns PR_STS_IOERR or
+	 * PR_STS_RESERVATION_CONFLICT, which would cause an infinite
+	 * retry loop.
+	 */
+	if (status < 0 ||
+	    status == PR_STS_PATH_FAILED ||
+	    status == PR_STS_PATH_FAST_FAILED)
+		xa_clear_mark(xa, bdev->bd_dev, XA_MARK_0);
+
  	trace_nfsd_pnfs_fence(clp, bdev->bd_disk->disk_name, status);
  }
 
fs/nfsd/nfs4state.c +6 -0
index 4fb64ada1b64..d8969427fa14 100644
@@ -2382,6 +2382,9 @@ static struct nfs4_client *alloc_client(struct xdr_netobj name,
  	INIT_LIST_HEAD(&clp->cl_revoked);
  #ifdef CONFIG_NFSD_PNFS
  	INIT_LIST_HEAD(&clp->cl_lo_states);
+#endif
+#ifdef CONFIG_NFSD_SCSILAYOUT
+	xa_init(&clp->cl_dev_fences);
  #endif
  	INIT_LIST_HEAD(&clp->async_copies);
  	spin_lock_init(&clp->async_lock);
@@ -2538,6 +2541,9 @@ __destroy_client(struct nfs4_client *clp)
  		svc_xprt_put(clp->cl_cb_conn.cb_xprt);
  	atomic_add_unless(&nn->nfs4_client_count, -1, 0);
  	nfsd4_dec_courtesy_client_count(nn, clp);
+#ifdef CONFIG_NFSD_SCSILAYOUT
+	xa_destroy(&clp->cl_dev_fences);
+#endif
  	free_client(clp);
  	wake_up_all(&expiry_wq);
  }
fs/nfsd/state.h +3 -0
index 508b7e36d846..037f4ccd2e87 100644
@@ -527,6 +527,9 @@ struct nfs4_client {
 
  	struct nfsd4_cb_recall_any	*cl_ra;
  	time64_t		cl_ra_time;
+#ifdef CONFIG_NFSD_SCSILAYOUT
+	struct xarray		cl_dev_fences;
+#endif
  };
 
  /* struct nfs4_client_reset
#2 lore raw
In reply to Chuck Lever
Quoted 3 lines · Chuck Lever

When the server issues a persistent registration key to a client, it creates a new xarray entry at the dev_t index with the fenced flag initialized to 0.

Hmm, using an xarray only for values is creative. But I guess it should work.

That being said, I'm not sure that is the right direction. Right now the nfsd code has no object for pNFS device, mostly because:

a) there can only be one per file system and thus export
b) there is no per-device state managed by nfsd

This patch changes b). But I guess for now this works, so I should demand too much. But I guess in the long run having a per-device object, and then tracking fenced clients in that would seem more natural.

But with all the effort already invested it probably makes sense to go with it to fix the bug. Just trying to think about the data structures in the long run.

fs/nfsd/blocklayout.c nfsd4_block_get_device_info_scsi(struct super_block *sb, · line 352

Quoted 11 lines
fs/nfsd/blocklayout.c +7 -0
@@ -342,6 +343,20 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
 		goto out_free_dev;
 	}
 
+	/*
+	 * xa_store() is idempotent -- the device is added exactly once
+	 * to a client's cl_dev_fences no matter how many times
+	 * nfsd4_block_get_device_info_scsi() is invoked. This prevents
+	 * adding more entries to cl_dev_fences than there are devices on
+	 * the server. XA_MARK_0 tracks whether the device has been fenced.
+	 */

Only in the most abstract way, xa_store actually stores the new entry/value and returns the old one. In other words, this does quite a bit of work for the non-initial GETDEVICEINFO.

author maintainer
#3 lore raw
Quoted 6 lines · Christoph Hellwig
Quoted 4 lines · Chuck Lever
fs/nfsd/blocklayout.c +0 -0
@@ -342,6 +343,20 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
 		goto out_free_dev;
 	}
 
Quoted 11 lines

fs/nfsd/blocklayout.c nfsd4_block_get_device_info_scsi(struct super_block *sb, · line 352

Quoted 7 lines
fs/nfsd/blocklayout.c +7 -0
+	/*
+	 * xa_store() is idempotent -- the device is added exactly once
+	 * to a client's cl_dev_fences no matter how many times
+	 * nfsd4_block_get_device_info_scsi() is invoked. This prevents
+	 * adding more entries to cl_dev_fences than there are devices on
+	 * the server. XA_MARK_0 tracks whether the device has been fenced.
+	 */

Only in the most abstract way, xa_store actually stores the new entry/value and returns the old one. In other words, this does quite a bit of work for the non-initial GETDEVICEINFO.

The comment is misleading then, and should be clarified.

But should the code use xa_insert instead of xa_store ?

Signature · 1 line
Chuck Lever
#4 lore raw
Quoted 20 lines · Chuck Lever
Quoted 6 lines · Christoph Hellwig
Quoted 4 lines · Chuck Lever
fs/nfsd/blocklayout.c +0 -0
@@ -342,6 +343,20 @@ nfsd4_block_get_device_info_scsi(struct super_block *sb,
 		goto out_free_dev;
 	}
 
Quoted 11 lines

fs/nfsd/blocklayout.c nfsd4_block_get_device_info_scsi(struct super_block *sb, · line 352

Quoted 7 lines
fs/nfsd/blocklayout.c +7 -0
+	/*
+	 * xa_store() is idempotent -- the device is added exactly once
+	 * to a client's cl_dev_fences no matter how many times
+	 * nfsd4_block_get_device_info_scsi() is invoked. This prevents
+	 * adding more entries to cl_dev_fences than there are devices on
+	 * the server. XA_MARK_0 tracks whether the device has been fenced.
+	 */

Only in the most abstract way, xa_store actually stores the new entry/value and returns the old one. In other words, this does quite a bit of work for the non-initial GETDEVICEINFO.

Quoted 3 lines

The comment is misleading then, and should be clarified.

But should the code use xa_insert instead of xa_store ?

or xa_cmpxchg() to replace NULL with a value??

NeilBrown

#5 lore raw
Quoted 9 lines · NeilBrown
Quoted 7 lines
Quoted 3 lines

Only in the most abstract way, xa_store actually stores the new entry/value and returns the old one. In other words, this does quite a bit of work for the non-initial GETDEVICEINFO.

The comment is misleading then, and should be clarified.

But should the code use xa_insert instead of xa_store ?

or xa_cmpxchg() to replace NULL with a value??

xa_insert seems like a lot less heavy handed.