packet sockets and dev_get_by_name
Subsystems (2)
It appears that the the
static int packet_sendmsg_spkt(struct socket *sock, struct msghdr *msg, int len,
struct scm_cookie *scm)
method in net/packet/af_packet.c does a dev_get_by_name on each packet sent.
...
/* * Find the device first to size check it */ saddr->spkt_device[13] = 0; dev = dev_get_by_name(saddr->spkt_device); err = -ENODEV; if (dev == NULL) goto out_unlock;
The packet_sendmsg does a dev_get_by_index, which is also a linear walk...
Think it would be worth optimizing this? Seems if we hashed devices on their index, and then (for packet_sendmsg_spkt) cached the last device we found for a name in the socket, we could make this more like O(1).
Ben
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Ben Greear <[email protected]> <Ben_Greear AT excite.com> President of Candela Technologies Inc http://www.candelatech.com ScryMUD: http://scry.wanfear.com http://scry.wanfear.com/~greear