some problems (1.1.5 and 1.1.4)
problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the defaults in dosemu.conf unchanged apart from the boot disk location.
problem 2:
Unfortunately I don't have my old dosemu versions any more. So wanting to test a older version I downloaded 1.1.4 from ftp://ftp.ibiblio.org/pub/Linux/system/emulators/dosemu .
Typed 'make' to compile it; but the compilation failed with
------------------------------------------------------------
Sorry, a.out system detected, but we do no longer support it
------------------------------------------------------------
But I don't have an a.out system; I have support for a.out disabled in the kernel.
Of course I have no clue if problems 1 and 2 are related. Kernel at this moment: 2.4.20.
Regards, Jan
Quoted 4 lines · Jan Willem Stumpel
problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the defaults in dosemu.conf unchanged apart from the boot disk location.
I haven't heard about any new problems with wolf3d yet, but i'll try to reproduce it.
Quoted 5 lines
problem 2:
Unfortunately I don't have my old dosemu versions any more. So wanting to test a older version I downloaded 1.1.4 from ftp://ftp.ibiblio.org/pub/Linux/system/emulators/dosemu .
Quoted 8 lines
Typed 'make' to compile it; but the compilation failed with
------------------------------------------------------------
Sorry, a.out system detected, but we do no longer support it
------------------------------------------------------------But I don't have an a.out system; I have support for a.out disabled in the kernel.
this happens if you use gcc 3.3 or newer -- and it was fixed in dosemu 1.1.5.
for 1.1.4 a quick and dirty fix is to edit base-configure and replace
echo
"------------------------------------------------------------"
echo "Sorry, a.out system detected, but we do no longer support
it"
echo
"------------------------------------------------------------"
exit 1
by
ELF="ELF=1"
Bart
Hi,
Quoted 9 lines · Bart Oldeman
Quoted 4 lines · Jan Willem Stumpel
problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the defaults in dosemu.conf unchanged apart from the boot disk location.I haven't heard about any new problems with wolf3d yet, but i'll try to reproduce it.
Wolf3d doesn't work anymore for me either, it hangs on the soundcard detection. BTW, why not use the SDL wolf3d port instead?
Signature · 1 line
Ryan Underwood, <nemesis at icequake.net>, icq=10317253
I don't think they are related at all. I remember 1.1.4 didn't compile easily. Do you happen to remember if sound was better with your previous dosemu versions, I deleted mine too fast as well:) Jill1 sounded ok for me but, few other games if any would, and the musical soundtrack wouldn't play for any game either. Also what release of linux do you use and what sound card? Does it play the musical soundtrack for you?
Quoted 31 lines · Jan Willem Stumpel
problem 1:
1.1.5 produces sound from the sound card in 'jill' and 'carmen sandiego', but not in Wolf3d; Wolfd3 hangs. This is with the defaults in dosemu.conf unchanged apart from the boot disk location.problem 2:
Unfortunately I don't have my old dosemu versions any more. So wanting to test a older version I downloaded 1.1.4 from ftp://ftp.ibiblio.org/pub/Linux/system/emulators/dosemu .Typed 'make' to compile it; but the compilation failed with
------------------------------------------------------------
Sorry, a.out system detected, but we do no longer support it
------------------------------------------------------------But I don't have an a.out system; I have support for a.out disabled in the kernel.
Of course I have no clue if problems 1 and 2 are related. Kernel at this moment: 2.4.20.
Regards, Jan
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Quoted 2 lines · Justin Zygmont
[..] Do you happen to remember if sound was better with your previous dosemu versions, I deleted mine too fast as well:)
As far as I remember the 1.1.4+ versions ran any program I threw at them (even the Tomb Raider demo succeeded, with the most advanced 1.1.4 versions, e.g. 1.1.4.14) *with* sound (that is, shooting sounds, speech, &c). But *no* music (apart from once when I used a *very* experimental patch by Stas Sergeev). DOS-type music seems to be very difficult on Linux/Dosemu (as it is on modern versions of Windows btw).
Quoted 1 line
[..] what release of linux do you use and what sound card?
Linux [hostname] 2.4.20 #17 Sat Jun 14 15:46:24 CEST 2003 i686 GNU/Linux
Debian "testing", basically. "Hand-rolled" kernel. Sound Blaster PCI 128 (Ensoniq 1371). But earlier, I used a 2.2.18-pre-blabla kernel with Alsa.
Regards, Jan
Hi,
Quoted 11 lines · Jan Willem Stumpel
Quoted 3 lines
[..] Do you happen to remember if sound was better with your previous dosemu versions, I deleted mine too fast as well:)
As far as I remember the 1.1.4+ versions ran any program I threw at them (even the Tomb Raider demo succeeded, with the most advanced 1.1.4 versions, e.g. 1.1.4.14) *with* sound (that is, shooting sounds, speech, &c). But *no* music (apart from once when I used a *very* experimental patch by Stas Sergeev). DOS-type music seems to be very difficult on Linux/Dosemu (as it is on modern versions of Windows btw).
Yes, unfortunately there is no generic Adlib/OPL emulation that exists yet. Each program that wants to use it needs to find its own way to link in the MAME fmopl.c, which means that the quality of emulation varies wildly from program to program (i.e. sarien's opl emulation works great, but dosemu's not so hot.) Stas's patch didn't work too well since it did not have any concurrency at all with the main dosemu process.
I am sort of working on an adlib emulation server for alsa that all of these various programs can use instead, for increased efficiency and flexibility, but haven't had much time to do it. :)
Signature · 1 line
Ryan Underwood, <nemesis at icequake.net>, icq=10317253