Skip to contentSkip to conversation

1.1.5.1-5 regressions and other bugs

DISCUSSION Stas Sergeev 3 participants 3 messages Jul 17, 2003

lore
Share & tools
lore
#0 lore raw

Hello.

Quoted 2 lines · Vedran Rodic
Quoted 1 line

Is it possible to see a -D9+S log? Would be better to open a bug-report on SF.

Sure. It's at http://quark.fsb.hr/vedran/dosemu/boot.log.bz2

Hmm. DMA doesn't even start...
Could you please uncomment the
#define DMA_EXCESSIVE_DEBUG
in a dma.c and do the -D9+Sh log?

Quoted 1 line

Is there a way to disable internal dosemu mouse driver and use mouse.com in xdosemu?

Practically no. You have to either plug in a second mouse or configure your X to not use the mouse. There should not be multiple users for the single device, and X server is already owning it.
You can use mouse.com under a console dosemu however.
But what's the use? If you are unhappy with a performance setting the $_hogthreshold=(0), set it to another value, like 10, 50 etc.

#1 lore raw
Quoted 12 lines · Stas Sergeev

Hello.

Quoted 4 lines · Vedran Rodic
Quoted 2 lines

Is it possible to see a -D9+S log? Would be better to open a bug-report on SF.

Sure. It's at
http://quark.fsb.hr/vedran/dosemu/boot.log.bz2

Hmm. DMA doesn't even start...
Could you please uncomment the
#define DMA_EXCESSIVE_DEBUG
in a dma.c and do the -D9+Sh log?

Sure.
http://quark.fsb.hr/vedran/dosemu/boot_dma.log.bz2

Quoted 3 lines

You can use mouse.com under a console dosemu
however.
But what's the use? If you are unhappy with

I have an obscure game that wants to use a 'newer' version of mouse than dosemu reports/implements. I thought this would be easy fix if dosemu implemented some kind of generic serial mouse emulation that mouse.com code could talk to.

Vedran

#2 lore raw
In reply to Stas Sergeev
Quoted 3 lines · Stas Sergeev

... If you are unhappy with
a performance setting the $_hogthreshold=(0),
set it to another value, like 10, 50 etc.

I've tried playing Duke3D under dosemu with a non-zero hogthreshold setting and always had problems in the past. I prefer playing with the keyboard only, and sooner or later the the framerate would suddenly drop drastically (~ 1 frame per second) until I moved the mouse. Then all would go back to normal for a while. The times between the slowdowns would get longer as I increased the hogthreshold, but would never go away entirely. Is this expected or a bug?

Speaking of Duke3D, I find that games that were saved with older versions of dosemu (even 1.1.4) usually start when running under newer versions, but are very unstable. Playing from a fresh start works fine. Again, is this expected or a bug?

Cheers,
Rob Komar