IPX multiplayer gaming in dosemu
Hello.
Quoted 1 line · Eemeli Kantola
I did some testing with multiplayer games under dosemu. With IPX networking, there were some serious issues that I was unable to solve.
IPX networking of dosemu is not in its best shape now. Actually it looks very crappy and broken. The reason is that I wasn't able to figure out if it is possible to test it on a single PC (without a physical network), so the global changes that went into other subsystems, missed the IPX code at most.
You have to use the packet driver via TAP for now. This is the only part of the networking code that is completely functional right now. Everything else is more or less "broken" to some extent.
Quoted 1 line
Carmageddon, Warcraft 2 (original), Death Rally: IPX multiplaying seems to work first, but servers are invisible to other players.
Just tried Carmageddon via Packet Driver - *perfect* playability. 2 instances of the game see each other with no problems.
Quoted 1 line
Grand Theft Auto,
Perfect playability via Packet Driver.
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Transport Tycoon Deluxe
This one doesn't work reliably under dosemu even without networking.
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But has somebody had any success in dosemu IPX multiplaying with these (or any other games)? Do
Yes. No problems at all.
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I possibly need to load some DOS network drivers in addition to dosemu IPX support?
You have to disable dosemu's IPX support for now, as it doesn't work very well. Use the packet driver instead.
Quoted 6 lines · Stas Sergeev
Quoted 2 lines · Eemeli Kantola
I did some testing with multiplayer games under dosemu. With IPX networking, there were some serious issues that I was unable to solve.
IPX networking of dosemu is not in its best shape
now. Actually it looks very crappy and broken.
I can use IPX and vlm to connect to a Novell file server and work with the files on that volume. I did not test direct IPX calls as games do. SPX is not working.
There is one issue with linux 2.6:/proc/net/ipx_route moved to /proc/net/ipx/route.
Reinhard