tridentfb: Fix scrolling artifacts during disk IO
PATCH 2/2 tridentfb: Fix scrolling artifacts during disk IO
Reported by: Jochen Hein (Bugzilla Bug 4312)
When there is disk I/O happening, the framebuffer has a little snow on the screen. Once I/O has finished, no garbage remains on screen.
This bug was explained by: Knut Petersen
Most important is CRTC register 2f, signal quality is also improved for higher vclk values by changing set_vclk() according to the X drivers and cyblafb.c
Fix is to set the performance register (0x2f) with a more stable value.
From: Antonino Daplas <[email protected]>
---
tridentfb.c | 2 +-
1 files changed, 1 insertion(+), 1 deletion(-)
drivers/video/tridentfb.c +0 -0
@@ -904,7 +904,7 @@ static int tridentfb_set_par(struct fb_i
write3X4(DRAMControl, tmp); //both IO,linear enable write3X4(InterfaceSel, read3X4(InterfaceSel) | 0x40); - write3X4(Performance,0x20); + write3X4(Performance,0x92); write3X4(PCIReg,0x07); //MMIO & PCI read and write burst enable /* convert from picoseconds to MHz */
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Linus Torvalds
AppliedQuoted 2 lines · Antonino A. Daplas
Fix is to set the performance register (
0x2f) with a more stable value.
Applied. However, the patch was whitespace-damaged, please don't do that. I fixed it up by hand this time.
Linus
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