nvidiafb: Add suspend and resume hooks
PATCH 2/2 nvidiafb: Add suspend and resume hooks
Add suspend and resume hooks to make software suspend more reliable. Resuming from standby should generally work. Resuming from mem and from disk requires that the GPU is disabled. Adding these to the suspend script...
fbset -accel false -a
/* suspend here */
fbset -accel true -a
... should generally work. In addition, resuming from mem requires that the video card has to be POSTed by the BIOS or some other utility.
---
drivers/video/nvidia/nv_accel.c | 12 ++++ drivers/video/nvidia/nv_type.h | 1 drivers/video/nvidia/nvidia.c | 110 ++++++++++++++++++++++++++++----------- 3 files changed, 92 insertions(+), 31 deletions(-)
drivers/video/nvidia/nv_accel.c +12 -0
@@ -300,6 +300,9 @@ int nvidiafb_sync(struct fb_info *info) {struct nvidia_par *par = info->par; +if (info->state !=FBINFO_STATE_RUNNING ) +return 0 ; +if (!par->lockup)NVFlush (par);
@@ -313,6 +316,9 @@ void nvidiafb_copyarea(struct fb_info *i {struct nvidia_par *par = info->par; +if (info->state !=FBINFO_STATE_RUNNING ) +return ; +if (par->lockup)return cfb_copyarea (info, region);
@@ -329,6 +335,9 @@ void nvidiafb_fillrect(struct fb_info *istruct nvidia_par *par = info->par;u32 color; +if (info->state !=FBINFO_STATE_RUNNING ) +return ; +if (par->lockup)return cfb_fillrect (info, rect);
@@ -412,6 +421,9 @@ void nvidiafb_imageblit(struct fb_info * {struct nvidia_par *par = info->par; +if (info->state !=FBINFO_STATE_RUNNING ) +return ; +if (image->depth ==1 && !par->lockup)nvidiafb_mono_color_expand (info, image);else
drivers/video/nvidia/nv_type.h +1 -0
@@ -129,6 +129,7 @@ struct nvidia_par {int fpHeight;int PanelTweak;int paneltweak; +int pm_state;u32 crtcSync_read;u32 fpSyncs;u32 dmaPut;
drivers/video/nvidia/nvidia.c +79 -31
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