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PS/2: Add KBD_CMD_SCANCODE command

PATCH In review Hervé Poussineau 2 participants 2 messages Mar 3, 2008 – Mar 17, 2008

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#0 lore raw

PATCH 3/6 PS/2: Add KBD_CMD_SCANCODE command

PS/2 controller emulation lacks the KBD_CMD_SCANCODE command, which gets/sets the scancode set (1, 2 or 3). Scancode sets 1 and 2 are still not supported.
(This patch was already sent on 20080224)

Index: hw/ps2.c
===================================================================
RCS file: /sources/qemu/qemu/hw/ps2.c,v
retrieving revision 1.10

ps2.c +30 -3
diff -u -r1.10 ps2.c
@@ -34,6 +34,7 @@
 /* Keyboard Commands */
 #define KBD_CMD_SET_LEDS	0xED	/* Set keyboard leds */
 #define KBD_CMD_ECHO     	0xEE
+#define KBD_CMD_SCANCODE	0xF0	/* Get/set scancode set */
 #define KBD_CMD_GET_ID 	        0xF2	/* get keyboard ID */
 #define KBD_CMD_SET_RATE	0xF3	/* Set typematic rate */
 #define KBD_CMD_ENABLE		0xF4	/* Enable scanning */
@@ -89,6 +90,7 @@
        conversions we do the translation (if any) in the PS/2 emulation
        not the keyboard controller.  */
     int translate;
+    int scancode_set;
 } PS2KbdState;
 
 typedef struct {
@@ -134,7 +136,9 @@
 static void ps2_put_keycode(void *opaque, int keycode)
 {
     PS2KbdState *s = opaque;
-    if (!s->translate && keycode < 0xe0)
+
+    /* XXX: add support for scancode sets 1 and 2 */
+    if (!s->translate && keycode < 0xe0 && s->scancode_set == 3)
       {
         if (keycode & 0x80)
             ps2_queue(&s->common, 0xf0);
@@ -202,6 +206,7 @@
             s->scan_enabled = 1;
             ps2_queue(&s->common, KBD_REPLY_ACK);
             break;
+        case KBD_CMD_SCANCODE:
         case KBD_CMD_SET_LEDS:
         case KBD_CMD_SET_RATE:
             s->common.write_cmd = val;
@@ -227,6 +232,22 @@
             break;
         }
         break;
+    case KBD_CMD_SCANCODE:
+        if (val == 0) {
+            if (s->scancode_set == 1)
+                ps2_queue(&s->common, 0x43);
+            else if (s->scancode_set == 2)
+                ps2_queue(&s->common, 0x41);
+            else if (s->scancode_set == 3)
+                ps2_queue(&s->common, 0x3f);
+            else
+                ps2_queue(&s->common, KBD_REPLY_ACK);
+        } else {
+            s->scancode_set = val;
+            ps2_queue(&s->common, KBD_REPLY_ACK);
+        }
+        s->common.write_cmd = -1;
+        break;
     case KBD_CMD_SET_LEDS:
         ps2_queue(&s->common, KBD_REPLY_ACK);
         s->common.write_cmd = -1;
@@ -493,6 +514,7 @@
     ps2_common_save (f, &s->common);
     qemu_put_be32(f, s->scan_enabled);
     qemu_put_be32(f, s->translate);
+    qemu_put_be32(f, s->scancode_set);
 }
 
 static void ps2_mouse_save(QEMUFile* f, void* opaque)
@@ -516,12 +538,16 @@
 {
     PS2KbdState *s = (PS2KbdState*)opaque;
 
-    if (version_id != 2)
+    if (version_id != 2 && version_id != 3)
         return -EINVAL;
 
     ps2_common_load (f, &s->common);
     s->scan_enabled=qemu_get_be32(f);
     s->translate=qemu_get_be32(f);
+    if (version_id == 3)
+        s->scancode_set=qemu_get_be32(f);
+    else
+        s->scancode_set=3;
     return 0;
 }
 
@@ -552,8 +578,9 @@
 
     s->common.update_irq = update_irq;
     s->common.update_arg = update_arg;
+    s->scancode_set = 3;
     ps2_reset(&s->common);
-    register_savevm("ps2kbd", 0, 2, ps2_kbd_save, ps2_kbd_load, s);
+    register_savevm("ps2kbd", 0, 3, ps2_kbd_save, ps2_kbd_load, s);
     qemu_add_kbd_event_handler(ps2_put_keycode, s);
     qemu_register_reset(ps2_reset, &s->common);
     return s;
#1 lore raw
Quoted 3 lines · Hervé Poussineau

PS/2 controller emulation lacks the KBD_CMD_SCANCODE command, which gets/sets the scancode set (1, 2 or 3).
Scancode sets 1 and 2 are still not supported.

AFAIK, the default scancode set should be 2, and not 3. This is also the scancode set used internally by QEMU.

See my other comments inline.

Quoted 26 lines

(This patch was already sent on 20080224)

Index: hw/ps2.c
===================================================================
RCS file: /sources/qemu/qemu/hw/ps2.c,v
retrieving revision 1.10
diff -u -r1.10 ps2.c

ps2.c +2 -0
@@ -34,6 +34,7 @@
 /* Keyboard Commands */
 #define KBD_CMD_SET_LEDS	0xED	/* Set keyboard leds */
 #define KBD_CMD_ECHO     	0xEE
+#define KBD_CMD_SCANCODE	0xF0	/* Get/set scancode set */
 #define KBD_CMD_GET_ID 	        0xF2	/* get keyboard ID */
 #define KBD_CMD_SET_RATE	0xF3	/* Set typematic rate */
 #define KBD_CMD_ENABLE		0xF4	/* Enable scanning */
@@ -89,6 +90,7 @@
        conversions we do the translation (if any) in the PS/2 emulation
        not the keyboard controller.  */
     int translate;
+    int scancode_set;
 } PS2KbdState;
 
 typedef struct {

ps2.c line 141

Quoted 7 lines
ps2.c +3 -1
@@ -134,7 +136,9 @@
 static void ps2_put_keycode(void *opaque, int keycode)
 {
     PS2KbdState *s = opaque;
-    if (!s->translate && keycode < 0xe0)
+
+    /* XXX: add support for scancode sets 1 and 2 */
+    if (!s->translate && keycode < 0xe0 && s->scancode_set == 3)

should be scancode_set == 2.

Quoted 13 lines
ps2.c +1 -0
       {
         if (keycode & 0x80)
             ps2_queue(&s->common, 0xf0);
@@ -202,6 +206,7 @@
             s->scan_enabled = 1;
             ps2_queue(&s->common, KBD_REPLY_ACK);
             break;
+        case KBD_CMD_SCANCODE:
         case KBD_CMD_SET_LEDS:
         case KBD_CMD_SET_RATE:
             s->common.write_cmd = val;
@@ -227,6 +232,22 @@
             break;

ps2.c line 242

Quoted 10 lines
ps2.c +8 -0
         }
         break;
+    case KBD_CMD_SCANCODE:
+        if (val == 0) {
+            if (s->scancode_set == 1)
+                ps2_queue(&s->common, 0x43);
+            else if (s->scancode_set == 2)
+                ps2_queue(&s->common, 0x41);
+            else if (s->scancode_set == 3)
+                ps2_queue(&s->common, 0x3f);

Those values are the translated ones. I think you should call ps2_put_keycode() instead of ps2_queue(), so that the correct code is sent when translation is disabled.

OTOH, untranslated mode is almost never used by the OSes, and it looks like KBD_CMD_GET_ID is also wrong.

Quoted 24 lines
ps2.c +9 -1
+            else
+                ps2_queue(&s->common, KBD_REPLY_ACK);
+        } else {
+            s->scancode_set = val;
+            ps2_queue(&s->common, KBD_REPLY_ACK);
+        }
+        s->common.write_cmd = -1;
+        break;
     case KBD_CMD_SET_LEDS:
         ps2_queue(&s->common, KBD_REPLY_ACK);
         s->common.write_cmd = -1;
@@ -493,6 +514,7 @@
     ps2_common_save (f, &s->common);
     qemu_put_be32(f, s->scan_enabled);
     qemu_put_be32(f, s->translate);
+    qemu_put_be32(f, s->scancode_set);
 }
 
 static void ps2_mouse_save(QEMUFile* f, void* opaque)
@@ -516,12 +538,16 @@
 {
     PS2KbdState *s = (PS2KbdState*)opaque;
 
-    if (version_id != 2)

ps2.c line 550

Quoted 10 lines
ps2.c +5 -0
+    if (version_id != 2 && version_id != 3)
         return -EINVAL;
 
     ps2_common_load (f, &s->common);
     s->scan_enabled=qemu_get_be32(f);
     s->translate=qemu_get_be32(f);
+    if (version_id == 3)
+        s->scancode_set=qemu_get_be32(f);
+    else
+        s->scancode_set=3;

Should be 2.

ps2.c line 581

Quoted 8 lines
ps2.c +1 -0
     return 0;
 }
 
@@ -552,8 +578,9 @@
 
     s->common.update_irq = update_irq;
     s->common.update_arg = update_arg;
+    s->scancode_set = 3;

Should be 2.

Quoted 6 lines
ps2.c +1 -1
     ps2_reset(&s->common);
-    register_savevm("ps2kbd", 0, 2, ps2_kbd_save, ps2_kbd_load, s);
+    register_savevm("ps2kbd", 0, 3, ps2_kbd_save, ps2_kbd_load, s);
     qemu_add_kbd_event_handler(ps2_put_keycode, s);
     qemu_register_reset(ps2_reset, &s->common);
     return s;
Signature · 4 lines
  .''`.  Aurelien Jarno	            | GPG: 1024D/F1BCDB73
 : :' :  Debian developer           | Electrical Engineer
 `. `'   [email protected]         | [email protected]
   `-    people.debian.org/~aurel32 | www.aurel32.net