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remove bgr

PATCH In review Stefano Stabellini 2 participants 3 messages Nov 26, 2008 – Dec 11, 2008

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#0 lore raw

PATCH 1/1 remove bgr

Do not handle bgr host displays in the backends.

Right now a bgr flag exists so that sdl can set it, if the SDL_Surface is bgr.
Afterwards the graphic device (e.g. vga.c) does the needed conversion.

With this patch series is sdl that is responsible for rendering the format provided by the graphic device that must provide a DisplaySurface (ds->surface) in 16 or 32 bpp, rgb.
Afterwards sdl creates a SDL_Surface from the given DisplaySurface and blits it into the main SDL_Surface using SDL_BlitSurface.

Everything is handled by sdl transparently, because SDL_BlitSurface is perfectly capable of handling bgr displays by itself.

Compared to the last version few more "if (bgr)" have been removed in hw/sm501.c.

---

hw/musicpal.c +1 -1
diff -r d73bf25d1d96 hw/musicpal.c
@@ -835,7 +835,7 @@
         break;
     LCD_REFRESH(8, rgb_to_pixel8)
     LCD_REFRESH(16, rgb_to_pixel16)
-    LCD_REFRESH(32, (s->ds->bgr ? rgb_to_pixel32bgr : rgb_to_pixel32))
+    LCD_REFRESH(32, rgb_to_pixel32)
     default:
         cpu_abort(cpu_single_env, "unsupported colour depth %i\n",
                   ds_get_bits_per_pixel(s->ds));
hw/sm501.c +3 -12
diff -r d73bf25d1d96 hw/sm501.c
@@ -960,20 +960,11 @@
     case 8:
 	return 0;
     case 15:
-	if (s->bgr)
-	    return 5;
-	else
-	    return 1;
+        return 1;
     case 16:
-	if (s->bgr)
-	    return 6;
-	else
-	    return 2;
+        return 2;
     case 32:
-	if (s->bgr)
-	    return 4;
-	else
-	    return 3;
+        return 3;
     }
 }
 
hw/tcx.c +5 -18
diff -r d73bf25d1d96 hw/tcx.c
@@ -61,22 +61,13 @@
             s->palette[i] = rgb_to_pixel8(s->r[i], s->g[i], s->b[i]);
             break;
         case 15:
-            if (s->ds->bgr)
-                s->palette[i] = rgb_to_pixel15bgr(s->r[i], s->g[i], s->b[i]);
-            else
-                s->palette[i] = rgb_to_pixel15(s->r[i], s->g[i], s->b[i]);
+            s->palette[i] = rgb_to_pixel15(s->r[i], s->g[i], s->b[i]);
             break;
         case 16:
-            if (s->ds->bgr)
-                s->palette[i] = rgb_to_pixel16bgr(s->r[i], s->g[i], s->b[i]);
-            else
-                s->palette[i] = rgb_to_pixel16(s->r[i], s->g[i], s->b[i]);
+            s->palette[i] = rgb_to_pixel16(s->r[i], s->g[i], s->b[i]);
             break;
         case 32:
-            if (s->ds->bgr)
-                s->palette[i] = rgb_to_pixel32bgr(s->r[i], s->g[i], s->b[i]);
-            else
-                s->palette[i] = rgb_to_pixel32(s->r[i], s->g[i], s->b[i]);
+            s->palette[i] = rgb_to_pixel32(s->r[i], s->g[i], s->b[i]);
             break;
         }
     }
@@ -134,12 +125,11 @@
                                      const uint32_t *cplane,
                                      const uint32_t *s24)
 {
-    int x, bgr, r, g, b;
+    int x, r, g, b;
     uint8_t val, *p8;
     uint32_t *p = (uint32_t *)d;
     uint32_t dval;
 
-    bgr = s1->ds->bgr;
     for(x = 0; x < width; x++, s++, s24++) {
         if ((be32_to_cpu(*cplane++) & 0xff000000) == 0x03000000) {
             // 24-bit direct, BGR order
@@ -148,10 +138,7 @@
             b = *p8++;
             g = *p8++;
             r = *p8++;
-            if (bgr)
-                dval = rgb_to_pixel32bgr(r, g, b);
-            else
-                dval = rgb_to_pixel32(r, g, b);
+            dval = rgb_to_pixel32(r, g, b);
         } else {
             val = *s;
             dval = s1->palette[val];
hw/vga.c +3 -12
diff -r d73bf25d1d96 hw/vga.c
@@ -1157,20 +1157,11 @@
     case 8:
         return 0;
     case 15:
-        if (s->bgr)
-            return 5;
-        else
-            return 1;
+        return 1;
     case 16:
-        if (s->bgr)
-            return 6;
-        else
-            return 2;
+        return 2;
     case 32:
-        if (s->bgr)
-            return 4;
-        else
-            return 3;
+        return 3;
     }
 }
 
sdl.c +0 -5
diff -r d73bf25d1d96 sdl.c
@@ -99,11 +99,6 @@
         mask |= screen->format->Bmask;
         if ((mask & 0x8000) == 0)
             ds->depth = 15;
-    }
-    if (ds->depth == 32 && screen->format->Rshift == 0) {
-        ds->bgr = 1;
-    } else {
-        ds->bgr = 0;
     }
     ds->width = w;
     ds->height = h;
#1 lore raw
Quoted 12 lines · Stefano Stabellini

Do not handle bgr host displays in the backends.

Right now a bgr flag exists so that sdl can set it, if the SDL_Surface is bgr.
Afterwards the graphic device (e.g. vga.c) does the needed conversion.

With this patch series is sdl that is responsible for rendering the format provided by the graphic device that must provide a DisplaySurface (ds->surface) in 16 or 32 bpp, rgb.
Afterwards sdl creates a SDL_Surface from the given DisplaySurface and blits it into the main SDL_Surface using SDL_BlitSurface.

Quoted 8 lines

Everything is handled by sdl transparently, because SDL_BlitSurface is perfectly capable of handling bgr displays by itself.

Compared to the last version few more "if (bgr)" have been removed in hw/sm501.c.

This breaks bgr support until the additional patches, correct?

Regards,

Anthony Liguori

#2 lore raw

Anthony Liguori wrote

Quoted 3 lines

This breaks bgr support until the additional patches, correct?

Yes.