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Guest OpenGL Acceleration

DISCUSSION Gordan Bobic 3 participants 4 messages Aug 13, 2009 – Aug 18, 2009 KVM

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#0 lore raw

Is OpenGL Acceleration based on the host's OpenGL capability available in KVM?

Thanks.

Gordan

#1 lore raw
Quoted 2 lines · Gordan Bobic

Is OpenGL Acceleration based on the host's OpenGL capability available in KVM?

No.

The Virtualbox code for that is open though (uses chromium like VMGL) in case you 'd like to port it to qemu/kvm :)

#2 lore raw

There's a patch for qemu:

http://qemu-forum.ipi.fi/viewtopic.php?t=2984

and there's also this:

http://sysweb.cs.toronto.edu/projects/7

I think this is used by vbox.

Quoted 5 lines · Pantelis Koukousoulas
Quoted 2 lines · Gordan Bobic

Is OpenGL Acceleration based on the host's OpenGL capability available in KVM?

Quoted 8 lines

No.

The Virtualbox code for that is open though (uses chromium like VMGL) in case you 'd like to port it to qemu/kvm :)
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#3 lore raw
Quoted 3 lines · Armindo Silva

There's a patch for qemu:

http://qemu-forum.ipi.fi/viewtopic.php?t=2984

Interesting, and along the lines of exactly what I was after (including the opengl32.dll win32 library). But that thread is from 2+ years ago, and no mention of whether the project is maintained. Does it work with the KVM virtualization back end for QEMU?

Quoted 5 lines

and there's also this:

http://sysweb.cs.toronto.edu/projects/7

I think this is used by vbox.

No, vbox seems to use something very similar to the approach in the first link you posted.

Gordan