Skip to contentSkip to conversation

console: Implementing blinking of cursor

PATCH Superseded Jan Kiszka 5 participants 11 messages Jul 2, 2012 – Jul 14, 2012

lore
Share & tools
lore

Jan Kiszka

author
#0 lore raw

PATCH 1/1 console: Implementing blinking of cursor

Let the text console cursor blink at 5 HZ.

---
 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +25 -1
index 6a463f5..29b0f1c 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 200
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
Signature · 1 line
1.7.3.4
Reviewed-by on v1 1/1
#1 lore raw

On Mon, Jul 02, 2012 at 10:20:17AM +0200, Jan Kiszka wrote:

One comment below.

Quoted 77 lines

Let the text console cursor blink at 5 HZ.

---
 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +22 -1
index 6a463f5..29b0f1c 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 200
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;

console.c static void text_console_do_init(CharDriverState *chr, DisplayState *ds) · line 1508

Quoted 6 lines
console.c +3 -0
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+

missing initialization of cursor_blink_state

Quoted 6 lines
console.c +0 -0
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
Signature · 1 line
1.7.3.4
author
#2 lore raw
Quoted 86 lines · Alon Levy

On Mon, Jul 02, 2012 at 10:20:17AM +0200, Jan Kiszka wrote:

One comment below.

Quoted 80 lines

Let the text console cursor blink at 5 HZ.

---
 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +22 -1
index 6a463f5..29b0f1c 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 200
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
Quoted 4 lines

console.c static void text_console_do_init(CharDriverState *chr, DisplayState *ds) · line 1508

Quoted 3 lines
console.c +3 -0
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+

missing initialization of cursor_blink_state

TextConsole is zero-initialized, so it does not really matter. Can add it if preferred though.

Thanks for reviewing,
Jan

Signature · 2 lines
Siemens AG, Corporate Technology, CT RTC ITP SDP-DE
Corporate Competence Center Embedded Linux
#3 lore raw
Quoted 87 lines · Jan Kiszka
Quoted 86 lines · Alon Levy

On Mon, Jul 02, 2012 at 10:20:17AM +0200, Jan Kiszka wrote:

One comment below.

Quoted 80 lines

Let the text console cursor blink at 5 HZ.

---
 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +22 -1
index 6a463f5..29b0f1c 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 200
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
Quoted 7 lines
Quoted 4 lines

console.c static void text_console_do_init(CharDriverState *chr, DisplayState *ds) · line 1508

Quoted 3 lines
console.c +3 -0
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+

missing initialization of cursor_blink_state

TextConsole is zero-initialized, so it does not really matter. Can add it if preferred though.

I just thought because you initialized the same named field in the vga patch. No need if everything is zero initialized, missed that.

Quoted 10 lines

Thanks for reviewing,
Jan

Signature · 2 lines
Siemens AG, Corporate Technology, CT RTC ITP SDP-DE
Corporate Competence Center Embedded Linux
#4 lore raw
In reply to Jan Kiszka

Am 02.07.2012 10:20, schrieb Jan Kiszka:

Quoted 7 lines

Let the text console cursor blink at 5 HZ.

---
console.c | 26 +++++++++++++++++++++++++-

1 files changed, 25 insertions(+), 1 deletions(-)

Hi Jan,

I know that there was a "bug" report. Nevertheless I'd like to ask whether QEMU really needs a blinking text cursor.

Blinking cursors are a matter of taste. I personally don't want a blinking cursors. Nor do I want programs which wake my cpu 5 times a second for something which I don't need.

It's possible to get a blinking cursor without your patch by redirecting QEMU's text console to one of the common X terminal emulations (xterm, konsole, ...).

When QEMU gets GTK support, it might use a terminal emulation which allows configurable cursor blinking. IMHO that would be better than implementing that feature in QEMU code.

That's why I suggest not to apply the patch.

Cheers,

Stefan

author
#5 lore raw
Quoted 23 lines · Stefan Weil

Am 02.07.2012 10:20, schrieb Jan Kiszka:

Quoted 7 lines

Let the text console cursor blink at 5 HZ.

---
console.c | 26 +++++++++++++++++++++++++-

1 files changed, 25 insertions(+), 1 deletions(-)

Hi Jan,

I know that there was a "bug" report. Nevertheless I'd like to ask whether QEMU really needs a blinking text cursor.

Blinking cursors are a matter of taste. I personally don't want a blinking cursors. Nor do I want programs which wake my cpu 5 times a second for something which I don't need.

It's possible to get a blinking cursor without your patch by redirecting QEMU's text console to one of the common X terminal emulations (xterm, konsole, ...).

Quoted 6 lines

When QEMU gets GTK support, it might use a terminal emulation which allows configurable cursor blinking. IMHO that would be better than implementing that feature in QEMU code.

That's why I suggest not to apply the patch.

Well, *if* there should be heavy resistance against this patch, we may postpone it. But I consider the feature useful to identify the cursor position and check visually the liveliness of QEMU.

However, the VGA blinking is a feature that should go in, specifically as there is no impact on wakeups and it fixes an emulation deficit.

Jan

Signature · 2 lines
Siemens AG, Corporate Technology, CT RTC ITP SDP-DE
Corporate Competence Center Embedded Linux
author
#6 lore raw

PATCH v2 1/1 console: Implementing blinking of cursor

In reply to Jan Kiszka

Let the text console cursor blink at 2 HZ.

---

Changes in v2:
- fixed semantic of CONSOLE_CURSOR_PERIOD and reduced frequency

I know there was a concern regarding the approach in general, but I still consider it useful and visually more attractive than the static cursor.

 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +25 -1
index 6a463f5..7729c08 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 500
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
Signature · 1 line
1.7.3.4
#7 lore raw
Quoted 28 lines · Jan Kiszka

Let the text console cursor blink at 2 HZ.

---

Changes in v2:
- fixed semantic of CONSOLE_CURSOR_PERIOD and reduced frequency

I know there was a concern regarding the approach in general, but I still consider it useful and visually more attractive than the static cursor.

 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +1 -0
index 6a463f5..7729c08 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 500
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)

console.c struct TextConsole { · line 143

Quoted 4 lines
console.c +1 -0
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;

Where did the bool version with the better name go?

Quoted 65 lines
console.c +23 -2
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
--

1.7.3.4

#8 lore raw
Quoted 26 lines · Blue Swirl
Quoted 25 lines · Jan Kiszka

Let the text console cursor blink at 2 HZ.

---

Changes in v2:
- fixed semantic of CONSOLE_CURSOR_PERIOD and reduced frequency

I know there was a concern regarding the approach in general, but I still consider it useful and visually more attractive than the static cursor.

 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +1 -0
index 6a463f5..7729c08 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 500
 
Quoted 9 lines

console.c struct TextConsole { · line 143

Quoted 7 lines
console.c +1 -0
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    int cursor_blink_state;

Where did the bool version with the better name go?

Oops, it only improved the VGA version. Will fix.

Jan

Quoted 68 lines
Quoted 66 lines
console.c +23 -2
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_blink_state) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_blink_state ^= 1;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
--

1.7.3.4

#9 lore raw

PATCH v3 1/1 console: Implementing blinking of cursor

From: Jan Kiszka <[email protected]>

Let the text console cursor blink at 2 HZ.

---

Changes in v3:
- renamed cursor_blink_state to cursor_visible_phase and made it a bool

 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +25 -1
index 6a463f5..4525cc7 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 500
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    bool cursor_visible_phase;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_visible_phase) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_visible_phase = !s->cursor_visible_phase;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
Signature · 1 line
1.7.3.4
Applied
#10 lore raw
Quoted 5 lines · Jan Kiszka

From: Jan Kiszka <[email protected]>

Let the text console cursor blink at 2 HZ.

Thanks, applied.

Quoted 89 lines

---

Changes in v3:
- renamed cursor_blink_state to cursor_visible_phase and made it a bool

 console.c |   26 +++++++++++++++++++++++++-
 1 files changed, 25 insertions(+), 1 deletions(-)
console.c +25 -2
index 6a463f5..4525cc7 100644
@@ -28,6 +28,7 @@
 //#define DEBUG_CONSOLE
 #define DEFAULT_BACKSCROLL 512
 #define MAX_CONSOLES 12
+#define CONSOLE_CURSOR_PERIOD 500
 
 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
 #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
@@ -139,6 +140,8 @@ struct TextConsole {
     TextCell *cells;
     int text_x[2], text_y[2], cursor_invalidate;
     int echo;
+    bool cursor_visible_phase;
+    QEMUTimer *cursor_timer;
 
     int update_x0;
     int update_y0;
@@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show)
             y += s->total_height;
         if (y < s->height) {
             c = &s->cells[y1 * s->width + x];
-            if (show) {
+            if (show && s->cursor_visible_phase) {
                 TextAttributes t_attrib = s->t_attrib_default;
                 t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
                 vga_putcharxy(s->ds, x, y, c->ch, &t_attrib);
@@ -1083,6 +1086,10 @@ void console_select(unsigned int index)
     s = consoles[index];
     if (s) {
         DisplayState *ds = s->ds;
+
+        if (active_console->cursor_timer) {
+            qemu_del_timer(active_console->cursor_timer);
+        }
         active_console = s;
         if (ds_get_bits_per_pixel(s->ds)) {
             ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height);
@@ -1090,6 +1097,10 @@ void console_select(unsigned int index)
             s->ds->surface->width = s->width;
             s->ds->surface->height = s->height;
         }
+        if (s->cursor_timer) {
+            qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+        }
         dpy_resize(s->ds);
         vga_hw_invalidate();
     }
@@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo)
     s->echo = echo;
 }
 
+static void text_console_update_cursor(void *opaque)
+{
+    TextConsole *s = opaque;
+
+    s->cursor_visible_phase = !s->cursor_visible_phase;
+    vga_hw_invalidate();
+    qemu_mod_timer(s->cursor_timer,
+                   qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
+}
+
 static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
 {
     TextConsole *s;
@@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
         s->g_height = ds_get_height(s->ds);
     }
 
+    s->cursor_timer =
+        qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
+
     s->hw_invalidate = text_console_invalidate;
     s->hw_text_update = text_console_update;
     s->hw = s;
--

1.7.3.4