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gen_pool_add broken with LPAE based systems

DISCUSSION Laura Abbott 2 participants 4 messages Mar 14, 2013 – Mar 19, 2013

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#0 lore raw

Hi,

We use genalloc for managing certain pools of physical memory. genalloc currently uses unsigned long for virtual addresses and phys_addr_t for physical addresses. Our ARM LPAE systems have 64-bit physical addresses but unsigned long is still 32 bits. Using gen_pool_add breaks with addresses > 4G because gen_pool_add treats the address passed in as the virtual address. gen_pool allocates internally based on the 32 bit virtual address as well so everything is broken if we want to be able to manage the full address space after 4G. I see a couple of options:

1) Change gen_pool_add to use physical addresses and allocate based on physical addresses instead of virtual addresses
2) Change the virtual address to be a 64 bit type or something selectable to a 64 bit type.
3) Allow a flag per pool to select whether the allocator is virtual or physical and switch between those.
4) Split the APIs into virtual <-> physical and physical only and have separate types for each.

Any of these suggestions seem reasonable or is there another option to consider?

Thanks,
Laura

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Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
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#1 lore raw
Quoted 10 lines · On Thu, 14 Mar 2013 16:05:27 -0700 Laura Abbott <[email protected]> wrote:

Hi,

We use genalloc for managing certain pools of physical memory. genalloc currently uses unsigned long for virtual addresses and phys_addr_t for physical addresses. Our ARM LPAE systems have 64-bit physical addresses but unsigned long is still 32 bits. Using gen_pool_add breaks with addresses > 4G because gen_pool_add treats the address passed in as the virtual address. gen_pool allocates internally based on the 32 bit virtual address as well so everything is broken if we want to be able to manage the full address space after 4G. I see a couple of options:

The above only makes sense if ARM LPAE has 64-bit (actually >= 33-bit) virtual addresses. If so, I don't understand how ARM LPAE can work at all - the core MM assumes that addresses-fit-in-ulongs in eleventy trillion places.

I think we need a better description of the problem, please.

Quoted 11 lines

1) Change gen_pool_add to use physical addresses and allocate based on physical addresses instead of virtual addresses
2) Change the virtual address to be a 64 bit type or something selectable to a 64 bit type.
3) Allow a flag per pool to select whether the allocator is virtual or physical and switch between those.
4) Split the APIs into virtual <-> physical and physical only and have separate types for each.

Any of these suggestions seem reasonable or is there another option to consider?

2) sounds least intrusive but I can't think with my head spinning so fast.

#2 lore raw
Quoted 13 lines · Andrew Morton
Quoted 10 lines · On Thu, 14 Mar 2013 16:05:27 -0700 Laura Abbott <[email protected]> wrote:

Hi,

We use genalloc for managing certain pools of physical memory. genalloc currently uses unsigned long for virtual addresses and phys_addr_t for physical addresses. Our ARM LPAE systems have 64-bit physical addresses but unsigned long is still 32 bits. Using gen_pool_add breaks with addresses > 4G because gen_pool_add treats the address passed in as the virtual address. gen_pool allocates internally based on the 32 bit virtual address as well so everything is broken if we want to be able to manage the full address space after 4G. I see a couple of options:

Quoted 7 lines

The above only makes sense if ARM LPAE has 64-bit (actually >= 33-bit) virtual addresses. If so, I don't understand how ARM LPAE can work at all - the core MM assumes that addresses-fit-in-ulongs in eleventy trillion places.

I think we need a better description of the problem, please.

Sorry, let me clarify. ARM LPAE still has 32 bit virtual addresses.

Change 3c8f370ded3483b27f1218ff0051fcf0c7a2facd (lib/genalloc.c: add support for specifying the physical address) added support for using genalloc to know about both physical addresses and virtual addresses. Allocation in gen_pool is still based on the virtual address though.

The problem is we've been using genalloc to allocate physical addresses, not virtual ones so allocating and returning an unsigned long breaks with sizeof(phys_addr_t) > sizeof(unsigned long). It looks like genalloc was added and extended with virtual addresses in mind but apart from the address size limitation right now it should be able to work just fine for physical addresses.

There seem to be a few other clients scattered about who are using genalloc for physical addresses as well (although all are 32 bit systems right now)

A better subject would be 'genalloc broken on LPAE systems when used to allocate physical addresses instead of virtual addresses'

Quoted 9 lines
Quoted 9 lines

1) Change gen_pool_add to use physical addresses and allocate based on physical addresses instead of virtual addresses
2) Change the virtual address to be a 64 bit type or something selectable to a 64 bit type.
3) Allow a flag per pool to select whether the allocator is virtual or physical and switch between those.
4) Split the APIs into virtual <-> physical and physical only and have separate types for each.

Quoted 5 lines
Quoted 2 lines

Any of these suggestions seem reasonable or is there another option to consider?

2) sounds least intrusive but I can't think with my head spinning so fast.

Thanks,
Laura

Signature · 2 lines
Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
hosted by The Linux Foundation
#3 lore raw
Quoted 36 lines · On Tue, 19 Mar 2013 15:49:24 -0700 Laura Abbott <[email protected]> wrote:
Quoted 13 lines · Andrew Morton
Quoted 10 lines · On Thu, 14 Mar 2013 16:05:27 -0700 Laura Abbott <[email protected]> wrote:

Hi,

We use genalloc for managing certain pools of physical memory. genalloc currently uses unsigned long for virtual addresses and phys_addr_t for physical addresses. Our ARM LPAE systems have 64-bit physical addresses but unsigned long is still 32 bits. Using gen_pool_add breaks with addresses > 4G because gen_pool_add treats the address passed in as the virtual address. gen_pool allocates internally based on the 32 bit virtual address as well so everything is broken if we want to be able to manage the full address space after 4G. I see a couple of options:

Quoted 7 lines

The above only makes sense if ARM LPAE has 64-bit (actually >= 33-bit) virtual addresses. If so, I don't understand how ARM LPAE can work at all - the core MM assumes that addresses-fit-in-ulongs in eleventy trillion places.

I think we need a better description of the problem, please.

Sorry, let me clarify. ARM LPAE still has 32 bit virtual addresses.

Change 3c8f370ded3483b27f1218ff0051fcf0c7a2facd (lib/genalloc.c: add support for specifying the physical address) added support for using genalloc to know about both physical addresses and virtual addresses. Allocation in gen_pool is still based on the virtual address though.

The problem is we've been using genalloc to allocate physical addresses, not virtual ones so allocating and returning an unsigned long breaks with sizeof(phys_addr_t) > sizeof(unsigned long). It looks like genalloc was added and extended with virtual addresses in mind but apart from the address size limitation right now it should be able to work just fine for physical addresses.

Quoted 3 lines

There seem to be a few other clients scattered about who are using genalloc for physical addresses as well (although all are 32 bit systems right now)

I see. So genpool has never worked properly for this application?

Quoted 2 lines

A better subject would be 'genalloc broken on LPAE systems when used to allocate physical addresses instead of virtual addresses'

I'd say "extend genpool so we can use physical addresses instead of virtual addresses" ;)

Quoted 9 lines
Quoted 9 lines
Quoted 9 lines

1) Change gen_pool_add to use physical addresses and allocate based on physical addresses instead of virtual addresses
2) Change the virtual address to be a 64 bit type or something selectable to a 64 bit type.
3) Allow a flag per pool to select whether the allocator is virtual or physical and switch between those.
4) Split the APIs into virtual <-> physical and physical only and have separate types for each.

Quoted 4 lines
Quoted 4 lines
Quoted 2 lines

Any of these suggestions seem reasonable or is there another option to consider?

2) sounds least intrusive but I can't think with my head spinning so fast.

I suppose using a bare u64 for `addr' would fix things up.

I think it's rather regrettable that genpool.c contains terms like "addr", "phys" and "virt" at all. It's in lib/ and it's a general-purpose container thing. It should know whether it's operating on addresses or bananas or whatever. A better layering would be to weed all that out of there, implement a truly general-purpose container and then add convenience wrappers around that for each particular application.