pnfs-obj: Proper delay for NFS4ERR_RECALLCONFLICT in layout_get_done
Subsystems (2)
PATCH 1/1 pnfs-obj: Proper delay for NFS4ERR_RECALLCONFLICT in layout_get_done
In reply to Boaz HarroshSorry forgot to CC Stable Tree <[email protected]>
Greg hi
In Linux v3.9 there is a conflict around this area exactly do to change:
[30005121] NFSv4.1: LAYOUTGET EDELAY loops timeout to the MDS
If there are stables below 3.9 please tell me I will send you a patch for these.
Thanks
Boaz
-------- Original Message --------
Date: Tue, 14 Jan 2014 16:45:27 +0200
From: Boaz Harrosh <[email protected]>
To: Trond Myklebust <[email protected]>, NFS list <[email protected]>, open-osd <[email protected]>
Subject: [PATCH] pnfs-obj: Proper delay for NFS4ERR_RECALLCONFLICT in layout_get_done
An NFS4ERR_RECALLCONFLICT is returned by server from a GET_LAYOUT only when a Server Sent a RECALL do to that GET_LAYOUT, or the RECALL and GET_LAYOUT crossed on the wire.
In any way this means we want to wait at most until in-flight IO is finished and the RECALL can be satisfied.
So a proper wait here is more like 1/10 of a second, not 15 seconds like we have now. (We use NFS4_POLL_RETRY_MIN here)
Current code totally craps out performance of very large files on most pnfs-objects layouts, because of how the map changes when the file has grown and spills into the next raid group.
--- fs/nfs/nfs4proc.c | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-)
fs/nfs/nfs4proc.c +19 -3
@@ -7058,7 +7058,7 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)struct nfs4_state *state =NULL ;unsigned long timeo, giveup; -dprintk ("--> %s\n" , __func__); +dprintk ("--> %s tk_status => %d\n" , __func__, task->tk_status);if (!nfs41_sequence_done (task, &lgp->res.seq_res)) goto out;
@@ -7067,11 +7067,27 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)case 0 : goto out;case -NFS4ERR_LAYOUTTRYLATER : +/* NFS4ERR_RECALLCONFLICT is always a minimal delay (conflict with +* self) +* TODO: NFS4ERR_LAYOUTTRYLATER is a conflict with another client +* (or clients). What we should do is randomize a short delay like on a +* network broadcast burst, and raise the random max every failure. +* For now leave it stateless and do this polling. +*/ case -NFS4ERR_RECALLCONFLICT : timeo =rpc_get_timeout (task->tk_client); giveup = lgp->args.timestamp + timeo; -if (time_after (giveup, jiffies)) - task->tk_status = -NFS4ERR_DELAY ; +if (time_after (giveup, jiffies)) { +/* Do a minimum delay, We are actually waiting for our +* own IO to finish (In most cases) +*/ +dprintk ("%s: NFS4ERR_RECALLCONFLICT waiting\n" , + __func__); +rpc_delay (task,NFS4_POLL_RETRY_MIN ); + task->tk_status =0 ; +rpc_restart_call_prepare (task); + goto out;/* Do not call nfs4_async_handle_error() */ + }break ;case -NFS4ERR_EXPIRED :case -NFS4ERR_BAD_STATEID :
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1.7.11.7 _______________________________________________ osd-dev mailing list [email protected] http://mailman.open-osd.org/mailman/listinfo/osd-dev
Quoted 4 lines · Boaz Harrosh
Sorry forgot to CC Stable Tree <[email protected]>
Greg hi
Quoted 9 lines
In Linux v3.9 there is a conflict around this area exactly do to change:
[30005121] NFSv4.1: LAYOUTGET EDELAY loops timeout to the MDSIf there are stables below 3.9 please tell me I will send you a patch for these.
Thanks
Boaz
<>
Quoted 12 lines
Subject: [PATCH] pnfs-obj: Proper delay for
NFS4ERR_RECALLCONFLICTinlayout_get_doneAn
NFS4ERR_RECALLCONFLICTis returned by server from aGET_LAYOUTonly when a Server Sent a RECALL do to thatGET_LAYOUT, or the RECALL andGET_LAYOUTcrossed on the wire.
In any way this means we want to wait at most until in-flight IO is finished and the RECALL can be satisfied.So a proper wait here is more like 1/10 of a second, not 15 seconds like we have now. (We use
NFS4_POLL_RETRY_MINhere)
Quoted 6 lines
Current code totally craps out performance of very large files on most pnfs-objects layouts, because of how the map changes when the file has grown and spills into the next raid group.
CC Stable Tree <[email protected]>Signed-off-by Boaz Harrosh <[email protected]>
Trond hi
I'm sitting on this bug for over 6 month now. I completely forgot about it until QA moved to new Fedora and a vanila Kernel which is missing this fix.
This is a real bummer for objects, in the case of large clusters for example a Panasas cluster with two shelves and up. So on big clusters where performance should be better, but with out this fix it is miserably unacceptedly slow.
Thanks
Boaz
Trond hi
The subject needs to read "pnfs:" and not "pnfs-obj:"
Quoted 7 lines · Boaz Harrosh
An
NFS4ERR_RECALLCONFLICTis returned by server from aGET_LAYOUTonly when a Server Sent a RECALL do to thatGET_LAYOUT, or the RECALL andGET_LAYOUTcrossed on the wire.
In any way this means we want to wait at most until in-flight IO is finished and the RECALL can be satisfied.
Quoted 8 lines
So a proper wait here is more like 1/10 of a second, not 15 seconds like we have now. (We use
NFS4_POLL_RETRY_MINhere)Current code totally craps out performance of very large files on most pnfs-objects layouts, because of how the map changes when the file has grown and spills into the next raid group.
CC Stable Tree <[email protected]>
And please fix the email here to <[email protected]> (OK I'll send a new one sorry)
Thanks
Boaz
Quoted 49 lines
Signed-off-by Boaz Harrosh <[email protected]>--- fs/nfs/nfs4proc.c | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-)fs/nfs/nfs4proc.c +19
-3@@ -7058,7 +7058,7 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)struct nfs4_state *state =NULL ;unsigned long timeo, giveup; -dprintk ("--> %s\n" , __func__); +dprintk ("--> %s tk_status => %d\n" , __func__, task->tk_status);if (!nfs41_sequence_done (task, &lgp->res.seq_res)) goto out;@@ -7067,11 +7067,27 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)case 0 : goto out;case -NFS4ERR_LAYOUTTRYLATER : +/* NFS4ERR_RECALLCONFLICT is always a minimal delay (conflict with +* self) +* TODO: NFS4ERR_LAYOUTTRYLATER is a conflict with another client +* (or clients). What we should do is randomize a short delay like on a +* network broadcast burst, and raise the random max every failure. +* For now leave it stateless and do this polling. +*/ case -NFS4ERR_RECALLCONFLICT : timeo =rpc_get_timeout (task->tk_client); giveup = lgp->args.timestamp + timeo; -if (time_after (giveup, jiffies)) - task->tk_status = -NFS4ERR_DELAY ; +if (time_after (giveup, jiffies)) { +/* Do a minimum delay, We are actually waiting for our +* own IO to finish (In most cases) +*/ +dprintk ("%s: NFS4ERR_RECALLCONFLICT waiting\n" , + __func__); +rpc_delay (task,NFS4_POLL_RETRY_MIN ); + task->tk_status =0 ; +rpc_restart_call_prepare (task); + goto out;/* Do not call nfs4_async_handle_error() */ + }break ;case -NFS4ERR_EXPIRED :case -NFS4ERR_BAD_STATEID :
PATCH 1/1 pnfs-obj: Proper delay for NFS4ERR_RECALLCONFLICT in layout_get_done
An NFS4ERR_RECALLCONFLICT is returned by server from a GET_LAYOUT only when a Server Sent a RECALL do to that GET_LAYOUT, or the RECALL and GET_LAYOUT crossed on the wire.
In any way this means we want to wait at most until in-flight IO is finished and the RECALL can be satisfied.
So a proper wait here is more like 1/10 of a second, not 15 seconds like we have now. (We use NFS4_POLL_RETRY_MIN here)
Current code totally craps out performance of very large files on most pnfs-objects layouts, because of how the map changes when the file has grown and spills into the next raid group.
--- fs/nfs/nfs4proc.c | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-)
fs/nfs/nfs4proc.c +19 -3
@@ -7058,7 +7058,7 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)struct nfs4_state *state =NULL ;unsigned long timeo, giveup; -dprintk ("--> %s\n" , __func__); +dprintk ("--> %s tk_status => %d\n" , __func__, task->tk_status);if (!nfs41_sequence_done (task, &lgp->res.seq_res)) goto out;
@@ -7067,11 +7067,27 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)case 0 : goto out;case -NFS4ERR_LAYOUTTRYLATER : +/* NFS4ERR_RECALLCONFLICT is always a minimal delay (conflict with +* self) +* TODO: NFS4ERR_LAYOUTTRYLATER is a conflict with another client +* (or clients). What we should do is randomize a short delay like on a +* network broadcast burst, and raise the random max every failure. +* For now leave it stateless and do this polling. +*/ case -NFS4ERR_RECALLCONFLICT : timeo =rpc_get_timeout (task->tk_client); giveup = lgp->args.timestamp + timeo; -if (time_after (giveup, jiffies)) - task->tk_status = -NFS4ERR_DELAY ; +if (time_after (giveup, jiffies)) { +/* Do a minimum delay, We are actually waiting for our +* own IO to finish (In most cases) +*/ +dprintk ("%s: NFS4ERR_RECALLCONFLICT waiting\n" , + __func__); +rpc_delay (task,NFS4_POLL_RETRY_MIN ); + task->tk_status =0 ; +rpc_restart_call_prepare (task); + goto out;/* Do not call nfs4_async_handle_error() */ + }break ;case -NFS4ERR_EXPIRED :case -NFS4ERR_BAD_STATEID :
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