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Use Media Dev Allocator to fix vimc dev lifetime bugs

PATCH NAK Shuah Khan 5 participants 14 messages May 24, 2019 – Jul 3, 2019

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Shuah Khan

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#0 lore raw

cover Use Media Dev Allocator to fix vimc dev lifetime bugs

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Shuah Khan (2):
media: add generic device allocate interface to media-dev-allocator
vimc: fix BUG: unable to handle kernel NULL pointer dereference

 drivers/media/Makefile                     |  4 +-
 drivers/media/media-dev-allocator.c        | 39 ++++++++++++++
 drivers/media/platform/vimc/vimc-capture.c | 17 +++++-
 drivers/media/platform/vimc/vimc-core.c    | 60 ++++++++++++----------
 include/media/media-dev-allocator.h        | 46 ++++++++++++++---
 5 files changed, 130 insertions(+), 36 deletions(-)
Signature · 1 line
2.17.1
author
#1 lore raw

PATCH 1/2 media: add generic device allocate interface to media-dev-allocator

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

---
 drivers/media/Makefile              |  4 +--
 drivers/media/media-dev-allocator.c | 39 ++++++++++++++++++++++++
 include/media/media-dev-allocator.h | 46 +++++++++++++++++++++++++----
 3 files changed, 80 insertions(+), 9 deletions(-)
drivers/media/Makefile +1 -3
index 4a330d0e5e40..3a4f7f74301d 100644
@@ -7,9 +7,7 @@ media-objs	:= media-device.o media-devnode.o media-entity.o \
 		   media-request.o
 
 ifeq ($(CONFIG_MEDIA_CONTROLLER),y)
-	ifeq ($(CONFIG_USB),y)
-		media-objs += media-dev-allocator.o
-	endif
+	media-objs += media-dev-allocator.o
 endif
 
 #
drivers/media/media-dev-allocator.c +39 -0
index ae17887dec59..4078e098cede 100644
@@ -94,6 +94,7 @@ static struct media_device *__media_device_get(struct device *dev,
 	return &mdi->mdev;
 }
 
+#if IS_ENABLED(CONFIG_USB)
 struct media_device *media_device_usb_allocate(struct usb_device *udev,
 					       const char *module_name,
 					       struct module *owner)
@@ -115,6 +116,44 @@ struct media_device *media_device_usb_allocate(struct usb_device *udev,
 	return mdev;
 }
 EXPORT_SYMBOL_GPL(media_device_usb_allocate);
+#endif
+
+struct media_device *media_device_allocate(struct device *dev,
+					   const char *model,
+					   const char *bus_info,
+					   const char *module_name,
+					   struct module *owner)
+{
+	struct media_device *mdev;
+
+	mutex_lock(&media_device_lock);
+	mdev = __media_device_get(dev, module_name, owner);
+	if (!mdev) {
+		mutex_unlock(&media_device_lock);
+		return ERR_PTR(-ENOMEM);
+	}
+
+	if (!mdev->dev) {
+		/* Initialize media device */
+		if (model)
+			strscpy(mdev->model, model, sizeof(mdev->model));
+		else
+			strscpy(mdev->model, "Unkonw model",
+				sizeof(mdev->model));
+		if (bus_info)
+			strscpy(mdev->bus_info, bus_info,
+				sizeof(mdev->bus_info));
+		else
+			strscpy(mdev->bus_info, "Unknown bus_info",
+				sizeof(mdev->bus_info));
+		mdev->dev = dev;
+		media_device_init(mdev);
+	}
+
+	mutex_unlock(&media_device_lock);
+	return mdev;
+}
+EXPORT_SYMBOL_GPL(media_device_allocate);
 
 void media_device_delete(struct media_device *mdev, const char *module_name,
 			 struct module *owner)
include/media/media-dev-allocator.h +40 -6

65 lines not on this page · raw message

Signature · 1 line
2.17.1
author
#2 lore raw

PATCH 2/2 vimc: fix BUG: unable to handle kernel NULL pointer dereference

In reply to Shuah Khan

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

The following panic is fixed with this change.

kernel: [ 1844.098372] Call Trace:

 kernel: [ 1844.098376]  lock_acquire+0xb4/0x160
 kernel: [ 1844.098379]  ? media_pipeline_stop+0x23/0x40
 kernel: [ 1844.098381]  ? media_pipeline_stop+0x23/0x40
 kernel: [ 1844.098385]  __mutex_lock+0x8b/0x950
 kernel: [ 1844.098386]  ? media_pipeline_stop+0x23/0x40
 kernel: [ 1844.098389]  ? wait_for_completion+0xac/0x150
 kernel: [ 1844.098391]  ? wait_for_completion+0x12a/0x150
 kernel: [ 1844.098395]  ? wake_up_q+0x80/0x80
 kernel: [ 1844.098397]  mutex_lock_nested+0x1b/0x20
 kernel: [ 1844.098398]  ? mutex_lock_nested+0x1b/0x20
 kernel: [ 1844.098400]  media_pipeline_stop+0x23/0x40
 kernel: [ 1844.098404]  vimc_cap_stop_streaming+0x28/0x40 [vimc_capture]
 kernel: [ 1844.098406]  __vb2_queue_cancel+0x30/0x2a0
 kernel: [ 1844.098408]  vb2_core_queue_release+0x23/0x50
 kernel: [ 1844.098410]  vb2_queue_release+0xe/0x10
 kernel: [ 1844.098412]  vimc_cap_comp_unbind+0x1d/0x40 [vimc_capture]
 kernel: [ 1844.098414]  component_unbind.isra.8+0x27/0x40
 kernel: [ 1844.098416]  component_unbind_all+0xaa/0xc0
 kernel: [ 1844.098418]  vimc_comp_unbind+0x2d/0x60 [vimc]
 kernel: [ 1844.098420]  take_down_master+0x24/0x40
 kernel: [ 1844.098422]  component_master_del+0x5e/0x80
 kernel: [ 1844.098424]  vimc_remove+0x27/0x90 [vimc]
 kernel: [ 1844.098426]  platform_drv_remove+0x28/0x50
 kernel: [ 1844.098428]  device_release_driver_internal+0xec/0x1c0
 kernel: [ 1844.098429]  driver_detach+0x49/0x90
 kernel: [ 1844.098432]  bus_remove_driver+0x5c/0xd0
 kernel: [ 1844.098433]  driver_unregister+0x2c/0x40
 kernel: [ 1844.098435]  platform_driver_unregister+0x12/0x20
 kernel: [ 1844.098437]  vimc_exit+0x10/0x9fa [vimc]
 kernel: [ 1844.098439]  __x64_sys_delete_module+0x148/0x280
 kernel: [ 1844.098443]  do_syscall_64+0x5a/0x120
 kernel: [ 1844.098446]  entry_SYSCALL_64_after_hwframe+0x44/0xa9
---
 drivers/media/platform/vimc/vimc-capture.c | 17 +++++-
 drivers/media/platform/vimc/vimc-core.c    | 60 ++++++++++++----------
 2 files changed, 50 insertions(+), 27 deletions(-)
drivers/media/platform/vimc/vimc-capture.c +16 -1
index e7d0fc2228a6..2e5cf794f60f 100644
@@ -22,6 +22,7 @@
 #include <media/v4l2-ioctl.h>
 #include <media/videobuf2-core.h>
 #include <media/videobuf2-vmalloc.h>
+#include <media/media-dev-allocator.h>
 
 #include "vimc-common.h"
 #include "vimc-streamer.h"
@@ -72,6 +73,8 @@ struct vimc_cap_device {
 	struct mutex lock;
 	u32 sequence;
 	struct vimc_stream stream;
+	/* Used for holding reference to media dev allocated by vimc-core */
+	struct media_device *mdev;
 };
 
 static const struct v4l2_pix_format fmt_default = {
@@ -371,6 +374,7 @@ static void vimc_cap_release(struct video_device *vdev)
 		container_of(vdev, struct vimc_cap_device, vdev);
 
 	vimc_pads_cleanup(vcap->ved.pads);
+	media_device_delete(vcap->mdev, VIMC_CAP_DRV_NAME, THIS_MODULE);
 	kfree(vcap);
 }
 
@@ -440,12 +444,21 @@ static int vimc_cap_comp_bind(struct device *comp, struct device *master,
 	if (!vcap)
 		return -ENOMEM;
 
+	/* first get reference to media device allocated by vimc */
+	vcap->mdev = media_device_allocate(master, NULL, NULL,
+					   VIMC_CAP_DRV_NAME,
+					   THIS_MODULE);
+	if (!vcap->mdev) {
+		ret = PTR_ERR(vcap->mdev);
+		goto err_free_vcap;
+	}
+
 	/* Allocate the pads */
 	vcap->ved.pads =
 		vimc_pads_init(1, (const unsigned long[1]) {MEDIA_PAD_FL_SINK});
 	if (IS_ERR(vcap->ved.pads)) {
 		ret = PTR_ERR(vcap->ved.pads);
-		goto err_free_vcap;
+		goto err_mdev_rls_ref;
 	}
 
 	/* Initialize the media entity */
@@ -524,6 +537,8 @@ static int vimc_cap_comp_bind(struct device *comp, struct device *master,
 	media_entity_cleanup(&vcap->vdev.entity);
 err_clean_pads:
 	vimc_pads_cleanup(vcap->ved.pads);
+err_mdev_rls_ref:
+	media_device_delete(vcap->mdev, VIMC_CAP_DRV_NAME, THIS_MODULE);
 err_free_vcap:
 	kfree(vcap);
 
drivers/media/platform/vimc/vimc-core.c +34 -26

130 lines not on this page · raw message

Signature · 1 line
2.17.1
#4 lore raw
In reply to Hans Verkuil
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 21 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Regards,

Hans

Quoted 12 lines

Shuah Khan (2):
media: add generic device allocate interface to media-dev-allocator
vimc: fix BUG: unable to handle kernel NULL pointer dereference

 drivers/media/Makefile                     |  4 +-
 drivers/media/media-dev-allocator.c        | 39 ++++++++++++++
 drivers/media/platform/vimc/vimc-capture.c | 17 +++++-
 drivers/media/platform/vimc/vimc-core.c    | 60 ++++++++++++----------
 include/media/media-dev-allocator.h        | 46 ++++++++++++++---
 5 files changed, 130 insertions(+), 36 deletions(-)
#3 lore raw
In reply to Shuah Khan
Quoted 14 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

Quoted 8 lines

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Regards,

Hans

Quoted 12 lines

Shuah Khan (2):
media: add generic device allocate interface to media-dev-allocator
vimc: fix BUG: unable to handle kernel NULL pointer dereference

 drivers/media/Makefile                     |  4 +-
 drivers/media/media-dev-allocator.c        | 39 ++++++++++++++
 drivers/media/platform/vimc/vimc-capture.c | 17 +++++-
 drivers/media/platform/vimc/vimc-core.c    | 60 ++++++++++++----------
 include/media/media-dev-allocator.h        | 46 ++++++++++++++---
 5 files changed, 130 insertions(+), 36 deletions(-)
author
#5 lore raw
In reply to Helen Koike
Quoted 31 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 11 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 4 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

thanks,
-- Shuah

maintainer
#13 lore raw
In reply to Hans Verkuil

Hi Hans,

Quoted 24 lines · Hans Verkuil
Quoted 14 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

Quoted 8 lines

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Quoted 6 lines

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

That's my opinion too, I don't see why the media dev allocator would be needed here. We know how to fix this kind of issues, it requires proper lifetime management of objects with refcouting, using the media dev allocator is a hack that would just hide the problem deeper. Hiding problems deeper during the last MC rework brought us where we are today, and I don't think we should repeat the same mistake.

Quoted 10 lines
Quoted 10 lines

Shuah Khan (2):
media: add generic device allocate interface to media-dev-allocator
vimc: fix BUG: unable to handle kernel NULL pointer dereference

 drivers/media/Makefile                     |  4 +-
 drivers/media/media-dev-allocator.c        | 39 ++++++++++++++
 drivers/media/platform/vimc/vimc-capture.c | 17 +++++-
 drivers/media/platform/vimc/vimc-core.c    | 60 ++++++++++++----------
 include/media/media-dev-allocator.h        | 46 ++++++++++++++---
 5 files changed, 130 insertions(+), 36 deletions(-)
Signature · 3 lines
Regards,

Laurent Pinchart
maintainer
#6 lore raw
In reply to Shuah Khan

Hi Shuah,

Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

Signature · 3 lines
Regards,

Laurent Pinchart
author
#7 lore raw

Hi Laurent,

Quoted 55 lines · Laurent Pinchart

Hi Shuah,

Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Quoted 6 lines

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

There are several problems in this group of drivers as far as lifetime management is concerned. I explained some of it in the patch 2/2

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

The primary reason for this is that:

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

If we chose to keep these drivers as component drivers, media device needs to stick around until all components stop using it. This is tricky because there is no tie between these set of drivers. vimc module can be deleted while others are still active. As vimc gets removed, other component drivers start wanting to access the media device tree.

This is classic media device lifetime problem which could be solved easily with the way I solved it with this series. I saw this as a variation on the same use-case we had with sound and media drivers sharing the media device.

I have a TODO request from you asking to extend Media Device Allocator API to generic case and not restrict it to USB devices. My thinking is that this gives a perfect test case to extend the API to be generic and use to solve this problem.

Collapsing the drivers into one might be lot more difficult and complex than solving this problem with Media Device Allocator API. This approach has an added benefit of extending the API to be generic and not just for USB.

I looked at this as a good way to add generic API and have a great test case for it. This patch series fixes the problem for the current vimc architecture.

thanks,
-- Shuah

maintainer NAK
#8 lore raw

Hi Shuah,

Quoted 67 lines · Shuah Khan
Quoted 53 lines · Laurent Pinchart
Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Quoted 5 lines

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

There are several problems in this group of drivers as far as lifetime management is concerned. I explained some of it in the patch 2/2

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

Quoted 5 lines

The primary reason for this is that:

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

The issue isn't so much that media_devic is embedded in vimc_device, but that vimc_device is released too early. Not only does the thread need to access the graph_mutex lock in the media_device structure, but it can potentially access fields of the device-specific structures as well. The proper solution is to propagate media_device_release() one level up, in order to only release the top-level structure containing media_device when the last reference to the media_device is dropped.

Quoted 5 lines

If we chose to keep these drivers as component drivers, media device needs to stick around until all components stop using it. This is tricky because there is no tie between these set of drivers. vimc module can be deleted while others are still active. As vimc gets removed, other component drivers start wanting to access the media device tree.

Reference-counting is the key.

Quoted 4 lines

This is classic media device lifetime problem which could be solved easily with the way I solved it with this series. I saw this as a variation on the same use-case we had with sound and media drivers sharing the media device.

This isn't about solving it easily, it's about solving it properly. The media device allocator as used here is a hack and takes us in the opposite direction of a proper fix.

Quoted 4 lines

I have a TODO request from you asking to extend Media Device Allocator API to generic case and not restrict it to USB devices. My thinking is that this gives a perfect test case to extend the API to be generic and use to solve this problem.

The biggest issue at the moment with the media device allocator, which I have pointed out numerous times and has never been addressed (and which explains why I didn't think the code was ready to be merged) is that the media_device contains operations that are based on having a single driver controlling the media device. A proper shared media device allocator needs to drop the concept of a single master for the media device, and thus needs to refactor those operations to allow any user of the media device to implement them (the .link_notify() operation is a prime example, and the recently added request operations will make this even more challenging - think of how this patch series would prevent vimc from properly implementing the request API). As long as these issue are not fixed I will be firmly opposed to spreading the usage of the media device allocator beyond what exists today.

Quoted 4 lines

Collapsing the drivers into one might be lot more difficult and complex than solving this problem with Media Device Allocator API. This approach has an added benefit of extending the API to be generic and not just for USB.

I've never disputed the fact that fixing a problem correctly is usually more work than hacking around it :-)

Quoted 3 lines

I looked at this as a good way to add generic API and have a great test case for it. This patch series fixes the problem for the current vimc architecture.

NAK, for the reasons above. Please drop this series and fix the problem properly.

Signature · 3 lines
Regards,

Laurent Pinchart
#9 lore raw

Hi Shauah, Laurent,

Quoted 76 lines · Laurent Pinchart

Hi Shuah,

Quoted 67 lines · Shuah Khan
Quoted 53 lines · Laurent Pinchart
Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Quoted 5 lines

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

There are several problems in this group of drivers as far as lifetime management is concerned. I explained some of it in the patch 2/2

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

Quoted 5 lines

The primary reason for this is that:

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Quoted 7 lines

The issue isn't so much that media_devic is embedded in vimc_device, but that vimc_device is released too early. Not only does the thread need to access the graph_mutex lock in the media_device structure, but it can potentially access fields of the device-specific structures as well. The proper solution is to propagate media_device_release() one level up, in order to only release the top-level structure containing media_device when the last reference to the media_device is dropped.

I have seen similar problems with rcar-vin, the device specific data is released to early. In my case it was not triggered by the struct media_device but with a struct v4l2_device embedded in the device specific data IIRC.

This was when I tried to address the lifetime issues of the video device when binding/unbinding the device to the driver and not when unloading the module. This was quiet a while ago so I don't recall specifics, sorry about that. One finding was that there are also unsolved problems when it comes async notifiers and unloading/unbinding and then loading/binding subdevices as well as the driver controlling the video device. It was such a mess I gave up.

I'm happy to see activity in this area but I fear it might need work on a higher level and not trying to work around the problem in drivers.

Quoted 56 lines
Quoted 6 lines

If we chose to keep these drivers as component drivers, media device needs to stick around until all components stop using it. This is tricky because there is no tie between these set of drivers. vimc module can be deleted while others are still active. As vimc gets removed, other component drivers start wanting to access the media device tree.

Reference-counting is the key.

Quoted 4 lines

This is classic media device lifetime problem which could be solved easily with the way I solved it with this series. I saw this as a variation on the same use-case we had with sound and media drivers sharing the media device.

This isn't about solving it easily, it's about solving it properly. The media device allocator as used here is a hack and takes us in the opposite direction of a proper fix.

Quoted 4 lines

I have a TODO request from you asking to extend Media Device Allocator API to generic case and not restrict it to USB devices. My thinking is that this gives a perfect test case to extend the API to be generic and use to solve this problem.

The biggest issue at the moment with the media device allocator, which I have pointed out numerous times and has never been addressed (and which explains why I didn't think the code was ready to be merged) is that the media_device contains operations that are based on having a single driver controlling the media device. A proper shared media device allocator needs to drop the concept of a single master for the media device, and thus needs to refactor those operations to allow any user of the media device to implement them (the .link_notify() operation is a prime example, and the recently added request operations will make this even more challenging - think of how this patch series would prevent vimc from properly implementing the request API). As long as these issue are not fixed I will be firmly opposed to spreading the usage of the media device allocator beyond what exists today.

Quoted 4 lines

Collapsing the drivers into one might be lot more difficult and complex than solving this problem with Media Device Allocator API. This approach has an added benefit of extending the API to be generic and not just for USB.

I've never disputed the fact that fixing a problem correctly is usually more work than hacking around it :-)

Quoted 3 lines

I looked at this as a good way to add generic API and have a great test case for it. This patch series fixes the problem for the current vimc architecture.

NAK, for the reasons above. Please drop this series and fix the problem properly.

Signature · 3 lines
Regards,

Laurent Pinchart
Signature · 2 lines
Regards,
Niklas Söderlund
author
#10 lore raw

Hi Niklas, Laurent,

Quoted 87 lines · Niklas Söderlund

Hi Shauah, Laurent,

Quoted 83 lines · Laurent Pinchart

Hi Shuah,

Quoted 67 lines · Shuah Khan
Quoted 53 lines · Laurent Pinchart
Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Quoted 5 lines

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

There are several problems in this group of drivers as far as lifetime management is concerned. I explained some of it in the patch 2/2

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

Quoted 5 lines

The primary reason for this is that:

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

The issue isn't so much that media_devic is embedded in vimc_device, but that vimc_device is released too early. Not only does the thread need to access the graph_mutex lock in the media_device structure, but it can potentially access fields of the device-specific structures as well. The proper solution is to propagate media_device_release() one level up, in order to only release the top-level structure containing media_device when the last reference to the media_device is dropped.

Yes. vimc_device is the master device for all the component drivers and it being released early definitely causes problems. I tried to solve this by isolating the media_device embedded in it and taking that out of contention for release later. This problem could be solved by making sure vimc_device sticks around and I am on that solution now.

Quoted 5 lines

I have seen similar problems with rcar-vin, the device specific data is released to early. In my case it was not triggered by the struct media_device but with a struct v4l2_device embedded in the device specific data IIRC.

Quoted 8 lines

This was when I tried to address the lifetime issues of the video device when binding/unbinding the device to the driver and not when unloading the module. This was quiet a while ago so I don't recall specifics, sorry about that. One finding was that there are also unsolved problems when it comes async notifiers and unloading/unbinding and then loading/binding subdevices as well as the driver controlling the video device. It was such a mess I gave up.

Yes. You will find such problems with various media drivers. It could be the v4l2 device or some other device that gets released while still in use.

Quoted 3 lines

I'm happy to see activity in this area but I fear it might need work on a higher level and not trying to work around the problem in drivers.

Drivers still need to handle such issues anyway. Is there a reason why you think it is a work-around?

Quoted 14 lines
Quoted 14 lines
Quoted 6 lines

If we chose to keep these drivers as component drivers, media device needs to stick around until all components stop using it. This is tricky because there is no tie between these set of drivers. vimc module can be deleted while others are still active. As vimc gets removed, other component drivers start wanting to access the media device tree.

Reference-counting is the key.

Quoted 4 lines

This is classic media device lifetime problem which could be solved easily with the way I solved it with this series. I saw this as a variation on the same use-case we had with sound and media drivers sharing the media device.

Quoted 4 lines
Quoted 4 lines

This isn't about solving it easily, it's about solving it properly. The media device allocator as used here is a hack and takes us in the opposite direction of a proper fix.

Labeling this hack doesn't accurate. I agree though that this might be a big hammer and there might be other solutions that can be limited to just vimc scope. :)

Quoted 5 lines
Quoted 5 lines
Quoted 4 lines

I have a TODO request from you asking to extend Media Device Allocator API to generic case and not restrict it to USB devices. My thinking is that this gives a perfect test case to extend the API to be generic and use to solve this problem.

Quoted 14 lines
Quoted 5 lines

The biggest issue at the moment with the media device allocator, which I have pointed out numerous times and has never been addressed (and which explains why I didn't think the code was ready to be merged) is that the media_device contains operations that are based on having a single driver controlling the media device. A proper shared media device

Quoted 9 lines

allocator needs to drop the concept of a single master for the media device, and thus needs to refactor those operations to allow any user of the media device to implement them (the .link_notify() operation is a prime example, and the recently added request operations will make this even more challenging - think of how this patch series would prevent vimc from properly implementing the request API). As long as these issue are not fixed I will be firmly opposed to spreading the usage of the media device allocator beyond what exists today.

During the reviews, it was deemed necessary to make media driver as the master for creating parts of the tree and provide hooks for other drivers to add their own media components to the tree. The same is extended to other interfaces. This feature was on ice for so long, I don't recall all the details on how it evolved.

thanks,
-- Shuah

maintainer
#11 lore raw

Hi Shuah,

Quoted 84 lines · Shuah Khan
Quoted 75 lines · Niklas Söderlund
Quoted 74 lines · Laurent Pinchart
Quoted 72 lines · Shuah Khan
Quoted 53 lines · Laurent Pinchart
Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Quoted 5 lines

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

There are several problems in this group of drivers as far as lifetime management is concerned. I explained some of it in the patch 2/2

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

The primary reason for this is that:

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Quoted 7 lines
Quoted 7 lines

The issue isn't so much that media_devic is embedded in vimc_device, but that vimc_device is released too early. Not only does the thread need to access the graph_mutex lock in the media_device structure, but it can potentially access fields of the device-specific structures as well. The proper solution is to propagate media_device_release() one level up, in order to only release the top-level structure containing media_device when the last reference to the media_device is dropped.

Quoted 5 lines

Yes. vimc_device is the master device for all the component drivers and it being released early definitely causes problems. I tried to solve this by isolating the media_device embedded in it and taking that out of contention for release later. This problem could be solved by making sure vimc_device sticks around and I am on that solution now.

Thank you :-)

Quoted 36 lines
Quoted 5 lines

I have seen similar problems with rcar-vin, the device specific data is released to early. In my case it was not triggered by the struct media_device but with a struct v4l2_device embedded in the device specific data IIRC.

Quoted 7 lines

This was when I tried to address the lifetime issues of the video device when binding/unbinding the device to the driver and not when unloading the module. This was quiet a while ago so I don't recall specifics, sorry about that. One finding was that there are also unsolved problems when it comes async notifiers and unloading/unbinding and then loading/binding subdevices as well as the driver controlling the video device. It was such a mess I gave up.

Yes. You will find such problems with various media drivers. It could be the v4l2 device or some other device that gets released while still in use.

Quoted 2 lines

I'm happy to see activity in this area but I fear it might need work on a higher level and not trying to work around the problem in drivers.

Drivers still need to handle such issues anyway. Is there a reason why you think it is a work-around?

Quoted 13 lines
Quoted 13 lines
Quoted 5 lines

If we chose to keep these drivers as component drivers, media device needs to stick around until all components stop using it. This is tricky because there is no tie between these set of drivers. vimc module can be deleted while others are still active. As vimc gets removed, other component drivers start wanting to access the media device tree.

Reference-counting is the key.

Quoted 4 lines

This is classic media device lifetime problem which could be solved easily with the way I solved it with this series. I saw this as a variation on the same use-case we had with sound and media drivers sharing the media device.

Quoted 7 lines
Quoted 3 lines
Quoted 3 lines

This isn't about solving it easily, it's about solving it properly. The media device allocator as used here is a hack and takes us in the opposite direction of a proper fix.

Labeling this hack doesn't accurate. I agree though that this might be a big hammer and there might be other solutions that can be limited to just vimc scope. :)

The reason I call this a hack is that it may hide the early free of the media_device structure itself, but won't help at all with the vimc device structure that may also need to be accessed by the other drivers. In order to fix this problem - and all similar lifetime management problems - correctly we need to look at every structure and track how they are referenced. Only through proper reference counting can we be safe.

The media device allocator was specifically designed to handle cases where there is no single master driver that can own a media device. This caused the problems explained below which to my infinite disappointment have been ignored while being pointed out multiple times during review. I can only blame myself for not having done a better job at explaining those issues of course, as the patch adding the allocator is signed by three V4L2 core developers, so I must have failed three times. Nevertheless, this API shall not be used until those problems are fixed, to avoid spreading them to more drivers. At least until then - and I believe beyond that too - it shall not be used for drivers where a media device master exists, such as vimc.

Quoted 19 lines
Quoted 5 lines
Quoted 5 lines
Quoted 4 lines

I have a TODO request from you asking to extend Media Device Allocator API to generic case and not restrict it to USB devices. My thinking is that this gives a perfect test case to extend the API to be generic and use to solve this problem.

Quoted 13 lines
Quoted 5 lines

The biggest issue at the moment with the media device allocator, which I have pointed out numerous times and has never been addressed (and which explains why I didn't think the code was ready to be merged) is that the media_device contains operations that are based on having a single driver controlling the media device. A proper shared media device

Quoted 8 lines

allocator needs to drop the concept of a single master for the media device, and thus needs to refactor those operations to allow any user of the media device to implement them (the .link_notify() operation is a prime example, and the recently added request operations will make this even more challenging - think of how this patch series would prevent vimc from properly implementing the request API). As long as these issue are not fixed I will be firmly opposed to spreading the usage of the media device allocator beyond what exists today.

Quoted 5 lines

During the reviews, it was deemed necessary to make media driver as the master for creating parts of the tree and provide hooks for other drivers to add their own media components to the tree. The same is extended to other interfaces. This feature was on ice for so long, I don't recall all the details on how it evolved.

Do you mean during the review of the vimc driver or of the media allocator API ?

Signature · 3 lines
Regards,

Laurent Pinchart
author
#12 lore raw
Quoted 178 lines · Laurent Pinchart

Hi Shuah,

Quoted 84 lines · Shuah Khan
Quoted 75 lines · Niklas Söderlund
Quoted 74 lines · Laurent Pinchart
Quoted 72 lines · Shuah Khan
Quoted 53 lines · Laurent Pinchart
Quoted 46 lines · Shuah Khan
Quoted 29 lines · Helen Koike
Quoted 21 lines · Hans Verkuil
Quoted 20 lines · Shuah Khan

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Fix the media_device lifetime problem by changing vimc to create shared media_device using Media Device Allocator API and vimc_capture getting a reference to vimc module. With this change, vimc module can be removed only when the references are gone. vimc can be removed after vimc_capture is removed.

Media Device Allocator API supports just USB devices. Enhance it adding a genetic device allocate interface to support other media drivers.

The new interface takes pointer to struct device instead and creates media device. This interface allows a group of drivers that have a common root device to share media device resource and ensure media device doesn't get deleted as long as one of the drivers holds its reference.

Quoted 6 lines
Quoted 2 lines

The new interface has been tested with vimc component driver to fix panics when vimc module is removed while streaming is in progress.

Helen, can you review this series? I'm not sure this is the right approach for a driver like vimc, and even if it is, then it is odd that vimc-capture is the only vimc module that's handled here.

Quoted 9 lines

Hi Hans,

Yes, I can take a look. Sorry, I've been a bit busy these days but I'll try to take a look at this patch series (and the others) asap.

Helen

Quoted 2 lines

My gut feeling is that this should be handled inside vimc directly and not using the media-dev-allocator.

Hi Hans and Helen,

I explored fixing the problem within vimc before I went down the path to use Media Device Allocator API. I do think that it is cleaner to go this way and easier to maintain.

Quoted 5 lines

vimc is a group pf component drivers that rely on the media device vimc in vimc and falls into the use-case Media Device Allocator API is added to address. The release and life-time management happens without vimc component drivers being changed other than using the API to get and put media device reference.

Quoted 5 lines

Our replies crossed each other, please see my reply to Hans. I would just like to comment here that if having multiple kernel modules causes issue, they can all be merged together. There's no need for vimc to be handled through multiple modules (I actually think it's quite counterproductive, it only makes it more complex, for no added value).

There are several problems in this group of drivers as far as lifetime management is concerned. I explained some of it in the patch 2/2

If vimc module is removed while streaming is active, vimc_exit runs into NULL pointer dereference error when streaming thread tries to access and lock graph_mutex in the struct media_device.

The primary reason for this is that:

media_device is embedded in struct vimc_device and when vimc is removed vimc_device and the embedded media_device goes with it, while the active stream and vimc_capture continue to access it.

Quoted 7 lines
Quoted 7 lines

The issue isn't so much that media_devic is embedded in vimc_device, but that vimc_device is released too early. Not only does the thread need to access the graph_mutex lock in the media_device structure, but it can potentially access fields of the device-specific structures as well. The proper solution is to propagate media_device_release() one level up, in order to only release the top-level structure containing media_device when the last reference to the media_device is dropped.

Quoted 5 lines

Yes. vimc_device is the master device for all the component drivers and it being released early definitely causes problems. I tried to solve this by isolating the media_device embedded in it and taking that out of contention for release later. This problem could be solved by making sure vimc_device sticks around and I am on that solution now.

Thank you :-)

Quoted 36 lines
Quoted 5 lines

I have seen similar problems with rcar-vin, the device specific data is released to early. In my case it was not triggered by the struct media_device but with a struct v4l2_device embedded in the device specific data IIRC.

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This was when I tried to address the lifetime issues of the video device when binding/unbinding the device to the driver and not when unloading the module. This was quiet a while ago so I don't recall specifics, sorry about that. One finding was that there are also unsolved problems when it comes async notifiers and unloading/unbinding and then loading/binding subdevices as well as the driver controlling the video device. It was such a mess I gave up.

Yes. You will find such problems with various media drivers. It could be the v4l2 device or some other device that gets released while still in use.

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I'm happy to see activity in this area but I fear it might need work on a higher level and not trying to work around the problem in drivers.

Drivers still need to handle such issues anyway. Is there a reason why you think it is a work-around?

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If we chose to keep these drivers as component drivers, media device needs to stick around until all components stop using it. This is tricky because there is no tie between these set of drivers. vimc module can be deleted while others are still active. As vimc gets removed, other component drivers start wanting to access the media device tree.

Reference-counting is the key.

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This is classic media device lifetime problem which could be solved easily with the way I solved it with this series. I saw this as a variation on the same use-case we had with sound and media drivers sharing the media device.

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This isn't about solving it easily, it's about solving it properly. The media device allocator as used here is a hack and takes us in the opposite direction of a proper fix.

Labeling this hack doesn't accurate. I agree though that this might be a big hammer and there might be other solutions that can be limited to just vimc scope. :)

The reason I call this a hack is that it may hide the early free of the media_device structure itself, but won't help at all with the vimc device structure that may also need to be accessed by the other drivers. In order to fix this problem - and all similar lifetime management problems - correctly we need to look at every structure and track how they are referenced. Only through proper reference counting can we be safe.

The media device allocator was specifically designed to handle cases where there is no single master driver that can own a media device. This caused the problems explained below which to my infinite disappointment have been ignored while being pointed out multiple times during review. I can only blame myself for not having done a better job at explaining those issues of course, as the patch adding the allocator is signed by three V4L2 core developers, so I must have failed three times. Nevertheless, this API shall not be used until those problems are fixed, to avoid spreading them to more drivers. At least until then - and I believe beyond that too - it shall not be used for drivers where a media device master exists, such as vimc.

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I have a TODO request from you asking to extend Media Device Allocator API to generic case and not restrict it to USB devices. My thinking is that this gives a perfect test case to extend the API to be generic and use to solve this problem.

The biggest issue at the moment with the media device allocator, which I have pointed out numerous times and has never been addressed (and which explains why I didn't think the code was ready to be merged) is that the media_device contains operations that are based on having a single driver controlling the media device. A proper shared media device allocator needs to drop the concept of a single master for the media device, and thus needs to refactor those operations to allow any user of the media device to implement them (the .link_notify() operation is a prime example, and the recently added request operations will make this even more challenging - think of how this patch series would prevent vimc from properly implementing the request API). As long as these issue are not fixed I will be firmly opposed to spreading the usage of the media device allocator beyond what exists today.

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During the reviews, it was deemed necessary to make media driver as the master for creating parts of the tree and provide hooks for other drivers to add their own media components to the tree. The same is extended to other interfaces. This feature was on ice for so long, I don't recall all the details on how it evolved.

Do you mean during the review of the vimc driver or of the media allocator API ?

I meant the media device allocator api. I did some looking after I sent this email. link_notify itself isn't in the media device allocator api scope. What is missing is someway to provide registering link_notify similar to entity_notify that exists today.

Perhaps we can adrres the link_notify can be solved in the future. Let's chat when we meet in person at one of the conferences.

thanks,
-- Shuah