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cleanup of submission path

PATCH Applied Pavel Begunkov 3 participants 10 messages Nov 5, 2019 – Nov 6, 2019

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#0 lore raw

v2 cover cleanup of submission path

A minor cleanup of io_submit_sqes() and io_ring_submit().

v2: rebased
move io_queue_link_head()

Pavel Begunkov (2):
io_uring: Merge io_submit_sqes and io_ring_submit
io_uring: io_queue_link*() right after submit

 fs/io_uring.c | 110 +++++++++++++-------------------------------------
 1 file changed, 28 insertions(+), 82 deletions(-)
Signature · 1 line
2.23.0
#1 lore raw

PATCH v2 1/2 io_uring: Merge io_submit_sqes and io_ring_submit

io_submit_sqes() and io_ring_submit() are doing the same stuff with a little difference. Deduplicate them.

---
 fs/io_uring.c | 88 +++++++++++----------------------------------------
 1 file changed, 18 insertions(+), 70 deletions(-)
fs/io_uring.c +18 -70
index 7813bc7d5b61..ebe2a4edd644 100644
@@ -2681,7 +2681,8 @@ static bool io_get_sqring(struct io_ring_ctx *ctx, struct sqe_submit *s)
 }
 
 static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
-			  struct mm_struct **mm)
+			  struct file *ring_file, int ring_fd,
+			  struct mm_struct **mm, bool async)
 {
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
@@ -2732,10 +2733,12 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		}
 
 out:
+		s.ring_file = ring_file;
+		s.ring_fd = ring_fd;
 		s.has_user = *mm != NULL;
-		s.in_async = true;
-		s.needs_fixed_file = true;
-		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, true);
+		s.in_async = async;
+		s.needs_fixed_file = async;
+		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
 		submitted++;
 	}
@@ -2745,6 +2748,9 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	if (statep)
 		io_submit_state_end(&state);
 
+	 /* Commit SQ ring head once we've consumed and submitted all SQEs */
+	io_commit_sqring(ctx);
+
 	return submitted;
 }
 
@@ -2849,7 +2855,8 @@ static int io_sq_thread(void *data)
 		}
 
 		to_submit = min(to_submit, ctx->sq_entries);
-		inflight += io_submit_sqes(ctx, to_submit, &cur_mm);
+		inflight += io_submit_sqes(ctx, to_submit, NULL, -1, &cur_mm,
+					   true);
 
 		/* Commit SQ ring head once we've consumed all SQEs */
 		io_commit_sqring(ctx);
@@ -2866,69 +2873,6 @@ static int io_sq_thread(void *data)
 	return 0;
 }
 
-static int io_ring_submit(struct io_ring_ctx *ctx, unsigned int to_submit,
-			  struct file *ring_file, int ring_fd)
-{
-	struct io_submit_state state, *statep = NULL;
-	struct io_kiocb *link = NULL;
-	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
-	int i, submit = 0;
-
-	if (to_submit > IO_PLUG_THRESHOLD) {
-		io_submit_state_start(&state, ctx, to_submit);
-		statep = &state;
-	}
-
-	for (i = 0; i < to_submit; i++) {
-		struct sqe_submit s;
-
-		if (!io_get_sqring(ctx, &s))
-			break;
-
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
-		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
-			if (!shadow_req) {
-				shadow_req = io_get_req(ctx, NULL);
-				if (unlikely(!shadow_req))
-					goto out;
-				shadow_req->flags |= (REQ_F_IO_DRAIN | REQ_F_SHADOW_DRAIN);
-				refcount_dec(&shadow_req->refs);
-			}
-			shadow_req->sequence = s.sequence;
-		}
-
-out:
-		s.ring_file = ring_file;
-		s.has_user = true;
-		s.in_async = false;
-		s.needs_fixed_file = false;
-		s.ring_fd = ring_fd;
-		submit++;
-		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, false);
-		io_submit_sqe(ctx, &s, statep, &link);
-	}
-
-	if (link)
-		io_queue_link_head(ctx, link, &link->submit, shadow_req);
-	if (statep)
-		io_submit_state_end(statep);
-
-	io_commit_sqring(ctx);
-
-	return submit;
-}
-
 struct io_wait_queue {
 	struct wait_queue_entry wq;
 	struct io_ring_ctx *ctx;
@@ -4049,10 +3993,14 @@ SYSCALL_DEFINE6(io_uring_enter, unsigned int, fd, u32, to_submit,
 			wake_up(&ctx->sqo_wait);
 		submitted = to_submit;
 	} else if (to_submit) {
-		to_submit = min(to_submit, ctx->sq_entries);
+		struct mm_struct *cur_mm;
 
+		to_submit = min(to_submit, ctx->sq_entries);
 		mutex_lock(&ctx->uring_lock);
-		submitted = io_ring_submit(ctx, to_submit, f.file, fd);
+		/* already have mm, so io_submit_sqes() won't try to grab it */
+		cur_mm = ctx->sqo_mm;
+		submitted = io_submit_sqes(ctx, to_submit, f.file, fd,
+					   &cur_mm, false);
 		mutex_unlock(&ctx->uring_lock);
 	}
 	if (flags & IORING_ENTER_GETEVENTS) {
Signature · 1 line
2.23.0
Reviewed-by on v2 1/2
#2 lore raw

Re: [PATCH v2 1/2] io_uring: Merge io_submit_sqes and io_ring_submit

Quoted 39 lines · Pavel Begunkov

io_submit_sqes() and io_ring_submit() are doing the same stuff with a little difference. Deduplicate them.

---
 fs/io_uring.c | 88 +++++++++++----------------------------------------
 1 file changed, 18 insertions(+), 70 deletions(-)
fs/io_uring.c +7 -4
index 7813bc7d5b61..ebe2a4edd644 100644
@@ -2681,7 +2681,8 @@ static bool io_get_sqring(struct io_ring_ctx *ctx, struct sqe_submit *s)
 }
 
 static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
-			  struct mm_struct **mm)
+			  struct file *ring_file, int ring_fd,
+			  struct mm_struct **mm, bool async)
 {
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
@@ -2732,10 +2733,12 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		}
 
 out:
+		s.ring_file = ring_file;
+		s.ring_fd = ring_fd;
 		s.has_user = *mm != NULL;
-		s.in_async = true;
-		s.needs_fixed_file = true;
-		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, true);
+		s.in_async = async;
+		s.needs_fixed_file = async;
+		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
 		submitted++;
 	}

fs/io_uring.c static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, · line 2753

Quoted 6 lines
fs/io_uring.c +3 -0
@@ -2745,6 +2748,9 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	if (statep)
 		io_submit_state_end(&state);
 
+	 /* Commit SQ ring head once we've consumed and submitted all SQEs */
+	io_commit_sqring(ctx);
+

Then don't need io_commit_sqring() in io_sq_thread any more?

Anyway, looks good to me.

Quoted 101 lines
fs/io_uring.c +8 -66
 	return submitted;
 }
 
@@ -2849,7 +2855,8 @@ static int io_sq_thread(void *data)
 		}
 
 		to_submit = min(to_submit, ctx->sq_entries);
-		inflight += io_submit_sqes(ctx, to_submit, &cur_mm);
+		inflight += io_submit_sqes(ctx, to_submit, NULL, -1, &cur_mm,
+					   true);
 
 		/* Commit SQ ring head once we've consumed all SQEs */
 		io_commit_sqring(ctx);
@@ -2866,69 +2873,6 @@ static int io_sq_thread(void *data)
 	return 0;
 }
 
-static int io_ring_submit(struct io_ring_ctx *ctx, unsigned int to_submit,
-			  struct file *ring_file, int ring_fd)
-{
-	struct io_submit_state state, *statep = NULL;
-	struct io_kiocb *link = NULL;
-	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
-	int i, submit = 0;
-
-	if (to_submit > IO_PLUG_THRESHOLD) {
-		io_submit_state_start(&state, ctx, to_submit);
-		statep = &state;
-	}
-
-	for (i = 0; i < to_submit; i++) {
-		struct sqe_submit s;
-
-		if (!io_get_sqring(ctx, &s))
-			break;
-
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
-		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
-			if (!shadow_req) {
-				shadow_req = io_get_req(ctx, NULL);
-				if (unlikely(!shadow_req))
-					goto out;
-				shadow_req->flags |= (REQ_F_IO_DRAIN | REQ_F_SHADOW_DRAIN);
-				refcount_dec(&shadow_req->refs);
-			}
-			shadow_req->sequence = s.sequence;
-		}
-
-out:
-		s.ring_file = ring_file;
-		s.has_user = true;
-		s.in_async = false;
-		s.needs_fixed_file = false;
-		s.ring_fd = ring_fd;
-		submit++;
-		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, false);
-		io_submit_sqe(ctx, &s, statep, &link);
-	}
-
-	if (link)
-		io_queue_link_head(ctx, link, &link->submit, shadow_req);
-	if (statep)
-		io_submit_state_end(statep);
-
-	io_commit_sqring(ctx);
-
-	return submit;
-}
-
 struct io_wait_queue {
 	struct wait_queue_entry wq;
 	struct io_ring_ctx *ctx;
@@ -4049,10 +3993,14 @@ SYSCALL_DEFINE6(io_uring_enter, unsigned int, fd, u32, to_submit,
 			wake_up(&ctx->sqo_wait);
 		submitted = to_submit;
 	} else if (to_submit) {
-		to_submit = min(to_submit, ctx->sq_entries);
+		struct mm_struct *cur_mm;
 
+		to_submit = min(to_submit, ctx->sq_entries);
 		mutex_lock(&ctx->uring_lock);
-		submitted = io_ring_submit(ctx, to_submit, f.file, fd);
+		/* already have mm, so io_submit_sqes() won't try to grab it */
+		cur_mm = ctx->sqo_mm;
+		submitted = io_submit_sqes(ctx, to_submit, f.file, fd,
+					   &cur_mm, false);
 		mutex_unlock(&ctx->uring_lock);
 	}
 	if (flags & IORING_ENTER_GETEVENTS) {
#3 lore raw

Re: [PATCH v2 1/2] io_uring: Merge io_submit_sqes and io_ring_submit

Quoted 43 lines · Bob Liu
Quoted 42 lines · Pavel Begunkov

io_submit_sqes() and io_ring_submit() are doing the same stuff with a little difference. Deduplicate them.

---
 fs/io_uring.c | 88 +++++++++++----------------------------------------
 1 file changed, 18 insertions(+), 70 deletions(-)
fs/io_uring.c +7 -4
index 7813bc7d5b61..ebe2a4edd644 100644
@@ -2681,7 +2681,8 @@ static bool io_get_sqring(struct io_ring_ctx *ctx, struct sqe_submit *s)
 }
 
 static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
-			  struct mm_struct **mm)
+			  struct file *ring_file, int ring_fd,
+			  struct mm_struct **mm, bool async)
 {
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
@@ -2732,10 +2733,12 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		}
 
 out:
+		s.ring_file = ring_file;
+		s.ring_fd = ring_fd;
 		s.has_user = *mm != NULL;
-		s.in_async = true;
-		s.needs_fixed_file = true;
-		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, true);
+		s.in_async = async;
+		s.needs_fixed_file = async;
+		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
 		submitted++;
 	}
@@ -2745,6 +2748,9 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	if (statep)
 		io_submit_state_end(&state);
 
Quoted 6 lines

fs/io_uring.c static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, · line 2753

Quoted 3 lines
fs/io_uring.c +3 -0
+	 /* Commit SQ ring head once we've consumed and submitted all SQEs */
+	io_commit_sqring(ctx);
+

Then don't need io_commit_sqring() in io_sq_thread any more?

Right, thanks! I'll resend with the change.

Quoted 105 lines

Anyway, looks good to me.

Quoted 101 lines
fs/io_uring.c +8 -66
 	return submitted;
 }
 
@@ -2849,7 +2855,8 @@ static int io_sq_thread(void *data)
 		}
 
 		to_submit = min(to_submit, ctx->sq_entries);
-		inflight += io_submit_sqes(ctx, to_submit, &cur_mm);
+		inflight += io_submit_sqes(ctx, to_submit, NULL, -1, &cur_mm,
+					   true);
 
 		/* Commit SQ ring head once we've consumed all SQEs */
 		io_commit_sqring(ctx);
@@ -2866,69 +2873,6 @@ static int io_sq_thread(void *data)
 	return 0;
 }
 
-static int io_ring_submit(struct io_ring_ctx *ctx, unsigned int to_submit,
-			  struct file *ring_file, int ring_fd)
-{
-	struct io_submit_state state, *statep = NULL;
-	struct io_kiocb *link = NULL;
-	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
-	int i, submit = 0;
-
-	if (to_submit > IO_PLUG_THRESHOLD) {
-		io_submit_state_start(&state, ctx, to_submit);
-		statep = &state;
-	}
-
-	for (i = 0; i < to_submit; i++) {
-		struct sqe_submit s;
-
-		if (!io_get_sqring(ctx, &s))
-			break;
-
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
-		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
-			if (!shadow_req) {
-				shadow_req = io_get_req(ctx, NULL);
-				if (unlikely(!shadow_req))
-					goto out;
-				shadow_req->flags |= (REQ_F_IO_DRAIN | REQ_F_SHADOW_DRAIN);
-				refcount_dec(&shadow_req->refs);
-			}
-			shadow_req->sequence = s.sequence;
-		}
-
-out:
-		s.ring_file = ring_file;
-		s.has_user = true;
-		s.in_async = false;
-		s.needs_fixed_file = false;
-		s.ring_fd = ring_fd;
-		submit++;
-		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, false);
-		io_submit_sqe(ctx, &s, statep, &link);
-	}
-
-	if (link)
-		io_queue_link_head(ctx, link, &link->submit, shadow_req);
-	if (statep)
-		io_submit_state_end(statep);
-
-	io_commit_sqring(ctx);
-
-	return submit;
-}
-
 struct io_wait_queue {
 	struct wait_queue_entry wq;
 	struct io_ring_ctx *ctx;
@@ -4049,10 +3993,14 @@ SYSCALL_DEFINE6(io_uring_enter, unsigned int, fd, u32, to_submit,
 			wake_up(&ctx->sqo_wait);
 		submitted = to_submit;
 	} else if (to_submit) {
-		to_submit = min(to_submit, ctx->sq_entries);
+		struct mm_struct *cur_mm;
 
+		to_submit = min(to_submit, ctx->sq_entries);
 		mutex_lock(&ctx->uring_lock);
-		submitted = io_ring_submit(ctx, to_submit, f.file, fd);
+		/* already have mm, so io_submit_sqes() won't try to grab it */
+		cur_mm = ctx->sqo_mm;
+		submitted = io_submit_sqes(ctx, to_submit, f.file, fd,
+					   &cur_mm, false);
 		mutex_unlock(&ctx->uring_lock);
 	}
 	if (flags & IORING_ENTER_GETEVENTS) {
#4 lore raw

PATCH v2 2/2 io_uring: io_queue_link*() right after submit

In reply to Pavel Begunkov

After a call to io_submit_sqe(), it's already known whether it needs to queue a link or not. Do it there, as it's simplier and doesn't keep an extra variable across the loop.

---
 fs/io_uring.c | 22 ++++++++++------------
 1 file changed, 10 insertions(+), 12 deletions(-)
fs/io_uring.c +10 -12
index ebe2a4edd644..82c2da99cb5c 100644
@@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
 	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
 	int i, submitted = 0;
 	bool mm_fault = false;
 
@@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 			}
 		}
 
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
 		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
 			if (!shadow_req) {
 				shadow_req = io_get_req(ctx, NULL);
@@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
 		submitted++;
+
+		/*
+		 * If previous wasn't linked and we have a linked command,
+		 * that's the end of the chain. Submit the previous link.
+		 */
+		if (!(s.sqe->flags & IOSQE_IO_LINK) && link) {
+			io_queue_link_head(ctx, link, &link->submit, shadow_req);
+			link = NULL;
+			shadow_req = NULL;
+		}
 	}
 
 	if (link)
Signature · 1 line
2.23.0
#5 lore raw

Re: [PATCH v2 2/2] io_uring: io_queue_link*() right after submit

Quoted 40 lines · Pavel Begunkov

After a call to io_submit_sqe(), it's already known whether it needs to queue a link or not. Do it there, as it's simplier and doesn't keep an extra variable across the loop.

---
 fs/io_uring.c | 22 ++++++++++------------
 1 file changed, 10 insertions(+), 12 deletions(-)
fs/io_uring.c +0 -12
index ebe2a4edd644..82c2da99cb5c 100644
@@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
 	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
 	int i, submitted = 0;
 	bool mm_fault = false;
 
@@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 			}
 		}
 
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
 		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
 			if (!shadow_req) {
 				shadow_req = io_get_req(ctx, NULL);

fs/io_uring.c static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, · line 2737

Quoted 9 lines
fs/io_uring.c +6 -0
@@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
 		submitted++;
+
+		/*
+		 * If previous wasn't linked and we have a linked command,
+		 * that's the end of the chain. Submit the previous link.
+		 */
+		if (!(s.sqe->flags & IOSQE_IO_LINK) && link) 

The behavior changed to 'current seq' instead of previous after dropping prev_was_link?

Quoted 8 lines
fs/io_uring.c +4 -0
+			io_queue_link_head(ctx, link, &link->submit, shadow_req);
+			link = NULL;
+			shadow_req = NULL;
+		}
 	}
 
 	if (link)
#6 lore raw

Re: [PATCH v2 2/2] io_uring: io_queue_link*() right after submit

Quoted 43 lines · Bob Liu
Quoted 42 lines · Pavel Begunkov

After a call to io_submit_sqe(), it's already known whether it needs to queue a link or not. Do it there, as it's simplier and doesn't keep an extra variable across the loop.

---
 fs/io_uring.c | 22 ++++++++++------------
 1 file changed, 10 insertions(+), 12 deletions(-)
fs/io_uring.c +0 -12
index ebe2a4edd644..82c2da99cb5c 100644
@@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
 	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
 	int i, submitted = 0;
 	bool mm_fault = false;
 
@@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 			}
 		}
 
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
 		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
 			if (!shadow_req) {
 				shadow_req = io_get_req(ctx, NULL);
@@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
Quoted 9 lines

fs/io_uring.c static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,

Quoted 7 lines
fs/io_uring.c +6 -0
 		submitted++;
+
+		/*
+		 * If previous wasn't linked and we have a linked command,
+		 * that's the end of the chain. Submit the previous link.
+		 */
+		if (!(s.sqe->flags & IOSQE_IO_LINK) && link) 

The behavior changed to 'current seq' instead of previous after dropping prev_was_link?

The old behaviour was to remember @prev_was_link for current sqe, and use at the beginning of the next iteration, where it becomes "previous/last sqe". See, prev_was_link was set after io_queue_link_head.

If @i is iteration idx, then timeline was:

i:   sqe[i-1].is_link -> io_queue_link_head() # if (prev_was_link)
i:   sqe[i].is_link = prev_was_link = (sqe[i].flags & LINK)

i+1: sqe[i].is_link -> io_queue_link_head() # if (prev_was_link) i+1: sqe[i+1].is_link = ...

After the change, it's done at the same loop iteration by swapping order of checking @prev_was_link and io_queue_link_head().

i:   sqe[i].is_link = ...
i:   sqe[i].is_link -> io_queue_link_head()

i+1: sqe[i+1].is_link = ...
i+1: sqe[i+1].is_link -> io_queue_link_head()

Shouldn't change the behavior, if I'm not missing something.

Quoted 9 lines
Quoted 8 lines
fs/io_uring.c +4 -0
+			io_queue_link_head(ctx, link, &link->submit, shadow_req);
+			link = NULL;
+			shadow_req = NULL;
+		}
 	}
 
 	if (link)
#7 lore raw

Re: [PATCH v2 2/2] io_uring: io_queue_link*() right after submit

Quoted 67 lines · Pavel Begunkov
Quoted 43 lines · Bob Liu
Quoted 42 lines · Pavel Begunkov

After a call to io_submit_sqe(), it's already known whether it needs to queue a link or not. Do it there, as it's simplier and doesn't keep an extra variable across the loop.

---
 fs/io_uring.c | 22 ++++++++++------------
 1 file changed, 10 insertions(+), 12 deletions(-)
fs/io_uring.c +0 -12
index ebe2a4edd644..82c2da99cb5c 100644
@@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
 	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
 	int i, submitted = 0;
 	bool mm_fault = false;
 
@@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 			}
 		}
 
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
 		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
 			if (!shadow_req) {
 				shadow_req = io_get_req(ctx, NULL);
@@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
Quoted 9 lines

fs/io_uring.c static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,

Quoted 7 lines
fs/io_uring.c +6 -0
 		submitted++;
+
+		/*
+		 * If previous wasn't linked and we have a linked command,
+		 * that's the end of the chain. Submit the previous link.
+		 */
+		if (!(s.sqe->flags & IOSQE_IO_LINK) && link) 

The behavior changed to 'current seq' instead of previous after dropping prev_was_link?

The old behaviour was to remember @prev_was_link for current sqe, and use at the beginning of the next iteration, where it becomes "previous/last sqe". See, prev_was_link was set after io_queue_link_head.

If @i is iteration idx, then timeline was:

i:   sqe[i-1].is_link -> io_queue_link_head() # if (prev_was_link)
i:   sqe[i].is_link = prev_was_link = (sqe[i].flags & LINK)

i+1: sqe[i].is_link -> io_queue_link_head() # if (prev_was_link) i+1: sqe[i+1].is_link = ...

After the change, it's done at the same loop iteration by swapping order of checking @prev_was_link and io_queue_link_head().

Quoted 7 lines
i:   sqe[i].is_link = ...
i:   sqe[i].is_link -> io_queue_link_head()

i+1: sqe[i+1].is_link = ...
i+1: sqe[i+1].is_link -> io_queue_link_head()

Shouldn't change the behavior, if I'm not missing something.

And the same goes for ordering with io_submit_sqe(), which assembles a link.

i:   prev_was_link = ... # for sqe[i]
i:   io_submit_sqe() # for sqe[i]

i+1: prev_was_link -> io_queue_link_head # for sqe[i]

after:

i:   io_submit_sqe() # for sqe[i]
i:   is_link = ... # for sqe[i]
i:   is_link -> io_queue_link_head # for sqe[i]
Quoted 10 lines
Quoted 10 lines
Quoted 9 lines
fs/io_uring.c +4 -0
+			io_queue_link_head(ctx, link, &link->submit, shadow_req);
+			link = NULL;
+			shadow_req = NULL;
+		}
 	}
 
 	if (link)
#8 lore raw

Re: [PATCH v2 2/2] io_uring: io_queue_link*() right after submit

Quoted 77 lines · Pavel Begunkov
Quoted 67 lines · Pavel Begunkov
Quoted 43 lines · Bob Liu
Quoted 42 lines · Pavel Begunkov

After a call to io_submit_sqe(), it's already known whether it needs to queue a link or not. Do it there, as it's simplier and doesn't keep an extra variable across the loop.

---
 fs/io_uring.c | 22 ++++++++++------------
 1 file changed, 10 insertions(+), 12 deletions(-)
fs/io_uring.c +0 -12
index ebe2a4edd644..82c2da99cb5c 100644
@@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 	struct io_submit_state state, *statep = NULL;
 	struct io_kiocb *link = NULL;
 	struct io_kiocb *shadow_req = NULL;
-	bool prev_was_link = false;
 	int i, submitted = 0;
 	bool mm_fault = false;
 
@@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 			}
 		}
 
-		/*
-		 * If previous wasn't linked and we have a linked command,
-		 * that's the end of the chain. Submit the previous link.
-		 */
-		if (!prev_was_link && link) {
-			io_queue_link_head(ctx, link, &link->submit, shadow_req);
-			link = NULL;
-			shadow_req = NULL;
-		}
-		prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0;
-
 		if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) {
 			if (!shadow_req) {
 				shadow_req = io_get_req(ctx, NULL);
@@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,
 		trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async);
 		io_submit_sqe(ctx, &s, statep, &link);
Quoted 9 lines

fs/io_uring.c static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr,

Quoted 7 lines
fs/io_uring.c +6 -0
 		submitted++;
+
+		/*
+		 * If previous wasn't linked and we have a linked command,
+		 * that's the end of the chain. Submit the previous link.
+		 */
+		if (!(s.sqe->flags & IOSQE_IO_LINK) && link) 

The behavior changed to 'current seq' instead of previous after dropping prev_was_link?

The old behaviour was to remember @prev_was_link for current sqe, and use at the beginning of the next iteration, where it becomes "previous/last sqe". See, prev_was_link was set after io_queue_link_head.

If @i is iteration idx, then timeline was:

i:   sqe[i-1].is_link -> io_queue_link_head() # if (prev_was_link)
i:   sqe[i].is_link = prev_was_link = (sqe[i].flags & LINK)

i+1: sqe[i].is_link -> io_queue_link_head() # if (prev_was_link) i+1: sqe[i+1].is_link = ...

After the change, it's done at the same loop iteration by swapping order of checking @prev_was_link and io_queue_link_head().

Quoted 7 lines
i:   sqe[i].is_link = ...
i:   sqe[i].is_link -> io_queue_link_head()

i+1: sqe[i+1].is_link = ...
i+1: sqe[i+1].is_link -> io_queue_link_head()

Shouldn't change the behavior, if I'm not missing something.

And the same goes for ordering with io_submit_sqe(), which assembles a link.

Quoted 9 lines
i:   prev_was_link = ... # for sqe[i]
i:   io_submit_sqe() # for sqe[i]

i+1: prev_was_link -> io_queue_link_head # for sqe[i]

after:

i:   io_submit_sqe() # for sqe[i]
i:   is_link = ... # for sqe[i]
i:   is_link -> io_queue_link_head # for sqe[i]

I see, sorry for the noise.
Reviewed-by: Bob Liu <[email protected]>

Quoted 10 lines
Quoted 10 lines
Quoted 10 lines
Quoted 9 lines
fs/io_uring.c +4 -0
+			io_queue_link_head(ctx, link, &link->submit, shadow_req);
+			link = NULL;
+			shadow_req = NULL;
+		}
 	}
 
 	if (link)
maintainer Applied
#9 lore raw
In reply to Pavel Begunkov
Quoted 11 lines · Pavel Begunkov

A minor cleanup of io_submit_sqes() and io_ring_submit().

v2: rebased
move io_queue_link_head()

Pavel Begunkov (2):
io_uring: Merge io_submit_sqes and io_ring_submit
io_uring: io_queue_link*() right after submit

  fs/io_uring.c | 110 +++++++++++++-------------------------------------
  1 file changed, 28 insertions(+), 82 deletions(-)

Applied this series, thanks Pavel.

Signature · 1 line
Jens Axboe