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gettext(windows): always use UTF-8

PATCH Superseded Johannes Schindelin via GitGitGadget 4 participants 9 messages Jun 27, 2019 – Jul 8, 2019

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#0 lore raw

cover gettext(windows): always use UTF-8

The main issue we work around here is that Windows does not have a UTF-8 "code page".

Side note: there is actually a code page for UTF-8: 65001 (see
https://docs.microsoft.com/en-us/windows/desktop/Intl/code-page-identifiers
). However, when experimenting with it, we ran into a multitude of issues in the Git for Windows project, ranging from various problems with Windows' default console to miscounted file writes. While these issues may have been mitigated in recent Windows 10 versions, older ones (in particular, Windows
7) still seem to have most of them, and Git for Windows specifically still supports even Windows Vista. So from a practical point of view, there is no UTF-8 code page.

Karsten Blees (1):
gettext: always use UTF-8 on native Windows

 gettext.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

base-commit: aa25c82427ae70aebf3b8f970f2afd54e9a2a8c6
Published-As: https://github.com/gitgitgadget/git/releases/tag/pr-217%2Fdscho%2Fgettext-force-utf-8-on-windows-v1
Fetch-It-Via: git fetch https://github.com/gitgitgadget/git pr-217/dscho/gettext-force-utf-8-on-windows-v1
Pull-Request: https://github.com/gitgitgadget/git/pull/217

Signature · 1 line
gitgitgadget
#1 lore raw

PATCH 1/1 gettext: always use UTF-8 on native Windows

From: Karsten Blees <[email protected]>

Git on native Windows exclusively uses UTF-8 for console output (both with MinTTY and native Console windows). Gettext uses setlocale() to determine the output encoding for translated text, however, MSVCRT's setlocale() doesn't support UTF-8. As a result, translated text is encoded in system encoding (GetAPC()), and non-ASCII chars are mangled in console output.

Use gettext's bind_textdomain_codeset() to force the encoding to UTF-8 on native Windows.

In this developers' setup, HAVE_LIBCHARSET_H is apparently defined, but we *really* want to override the locale_charset() here.

---
 gettext.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)
gettext.c +3 -1
index d4021d690c..d8423e5c41 100644
@@ -12,7 +12,9 @@
 #ifndef NO_GETTEXT
 #	include <locale.h>
 #	include <libintl.h>
-#	ifdef HAVE_LIBCHARSET_H
+#	ifdef GIT_WINDOWS_NATIVE
+#		define locale_charset() "UTF-8"
+#	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else
 #		include <langinfo.h>
Signature · 1 line
gitgitgadget
#2 lore raw

Re: [PATCH 1/1] gettext: always use UTF-8 on native Windows

Hi,

Quoted 5 lines · Karsten Blees via GitGitGadget
gettext.c +0 -0
index d4021d690c..d8423e5c41 100644

gettext.c line 20

Quoted 10 lines
gettext.c +3 -1
@@ -12,7 +12,9 @@
 #ifndef NO_GETTEXT
 #	include <locale.h>
 #	include <libintl.h>
-#	ifdef HAVE_LIBCHARSET_H
+#	ifdef GIT_WINDOWS_NATIVE
+#		define locale_charset() "UTF-8"
+#	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else
 #		include <langinfo.h>

Sadly, this has a really unfortunate interaction with ab/no-kwset: the latter patch series contains test cases that rely on being able to use LC_ALL=C to prevent Git from assuming UTF-8 encoding.

I have this tentative patch queued up on Git for Windows' shears/pu branch (i.e. the ever-green branch that continuously rebases all of Git for Windows' patch thicket on top of pu):
https://github.com/git-for-windows/git/commit/e561446d

For you convenience:

-- snip --

gettext.c +17 -1
index 7da80db453c4..35d2c1218db2 100644
@@ -13,7 +13,23 @@
 #	include <locale.h>
 #	include <libintl.h>
 #	ifdef GIT_WINDOWS_NATIVE
-#		define locale_charset() "UTF-8"
+
+static const char *locale_charset(void)
+{
+	const char *env = getenv("LC_ALL"), *dot;
+
+	if (!env || !*env)
+		env = getenv("LC_CTYPE");
+	if (!env || !*env)
+		env = getenv("LANG");
+
+	if (!env)
+		return "UTF-8";
+
+	dot = strchr(env, '.');
+	return !dot ? env : dot + 1;
+}
+
 #	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else

-- snap --

Junio, please hold off from advancing kb/windows-force-utf8 until this is resolved.

Also: does that diff look okay? Or would you rather want to avoid having that function defined in that #if...#endif block?

Ciao,
Dscho

#3 lore raw

Re: [PATCH 1/1] gettext: always use UTF-8 on native Windows

Quoted 2 lines · Johannes Schindelin

Junio, please hold off from advancing kb/windows-force-utf8 until this is resolved.

OK, will do.

#4 lore raw

v2 cover gettext(windows): always use UTF-8

In reply to Johannes Schindelin via GitGitGadget

The main issue we work around here is that Windows does not have a UTF-8 "code page".

Side note: there is actually a code page for UTF-8: 65001 (see
https://docs.microsoft.com/en-us/windows/desktop/Intl/code-page-identifiers
). However, when experimenting with it, we ran into a multitude of issues in the Git for Windows project, ranging from various problems with Windows' default console to miscounted file writes. While these issues may have been mitigated in recent Windows 10 versions, older ones (in particular, Windows
7) still seem to have most of them, and Git for Windows specifically still supports even Windows Vista. So from a practical point of view, there is no UTF-8 code page.

Changes since v1:

* The LC_ALL=C method used by ab/no-kwset to prevent Git from assuming UTF-8-encoded input is now supported.
* The commit message was enhanced and revamped.

Karsten Blees (1):
gettext: always use UTF-8 on native Windows

 gettext.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)

base-commit: aa25c82427ae70aebf3b8f970f2afd54e9a2a8c6
Published-As: https://github.com/gitgitgadget/git/releases/tag/pr-217%2Fdscho%2Fgettext-force-utf-8-on-windows-v2
Fetch-It-Via: git fetch https://github.com/gitgitgadget/git pr-217/dscho/gettext-force-utf-8-on-windows-v2
Pull-Request: https://github.com/gitgitgadget/git/pull/217

Range-diff vs v1:

1: ff37a2646a ! 1: 2d2253faef gettext: always use UTF-8 on native Windows
@@ -2,17 +2,34 @@

gettext: always use UTF-8 on native Windows

- Git on native Windows exclusively uses UTF-8 for console output (both with
- MinTTY and native Console windows). Gettext uses setlocale() to determine
- the output encoding for translated text, however, MSVCRT's setlocale()
- doesn't support UTF-8. As a result, translated text is encoded in system
- encoding (GetAPC()), and non-ASCII chars are mangled in console output.
+ On native Windows, Git exclusively uses UTF-8 for console output (both
+ with MinTTY and native Win32 Console). Gettext uses setlocale() to
+ determine the output encoding for translated text, however, MSVCRT's
+ setlocale() does not support UTF-8. As a result, translated text is
+ encoded in system encoding (as per GetAPC()), and non-ASCII chars are
+ mangled in console output.

- Use gettext's bind_textdomain_codeset() to force the encoding to UTF-8 on
- native Windows.
+ Side note: There is actually a code page for UTF-8: 65001. In practice,
+ it does not work as expected at least on Windows 7, though, so we cannot
+ use it in Git. Besides, if we overrode the code page, any process
+ spawned from Git would inherit that code page (as opposed to the code
+ page configured for the current user), which would quite possibly break
+ e.g. diff or merge helpers. So we really cannot override the code page.

- In this developers' setup, HAVE_LIBCHARSET_H is apparently defined, but
- we *really* want to override the locale_charset() here.
+ In init_gettext_charset(), Git calls gettext's
+ bind_textdomain_codeset() with the character set obtained via
+ locale_charset(); Let's override that latter function to force the
+ encoding to UTF-8 on native Windows.
+
+ In Git for Windows' SDK, there is a libcharset.h and therefore we
+ define HAVE_LIBCHARSET_H in the MINGW-specific section in
+ config.mak.uname, therefore we need to add the override before that
+ conditionally-compiled code block.
+
+ Rather than simply defining locale_charset() to return the string
+ "UTF-8", though, we are careful not to break LC_ALL=C: the
+ ab/no-kwset patch series, for example, needs to have a way to prevent
+ Git from expecting UTF-8-encoded input.

@@ -26,7 +43,23 @@
# include <libintl.h>
-# ifdef HAVE_LIBCHARSET_H
+# ifdef GIT_WINDOWS_NATIVE
-+# define locale_charset() "UTF-8"
++
++static const char *locale_charset(void)
++{
++ const char *env = getenv("LC_ALL"), *dot;
++
++ if (!env || !*env)
++ env = getenv("LC_CTYPE");
++ if (!env || !*env)
++ env = getenv("LANG");
++
++ if (!env)
++ return "UTF-8";
++
++ dot = strchr(env, '.');
++ return !dot ? env : dot + 1;
++}
++
+# elif defined HAVE_LIBCHARSET_H
# include <libcharset.h>
# else

Signature · 1 line
gitgitgadget
#5 lore raw

PATCH v2 1/1 gettext: always use UTF-8 on native Windows

From: Karsten Blees <[email protected]>

On native Windows, Git exclusively uses UTF-8 for console output (both with MinTTY and native Win32 Console). Gettext uses setlocale() to determine the output encoding for translated text, however, MSVCRT's setlocale() does not support UTF-8. As a result, translated text is encoded in system encoding (as per GetAPC()), and non-ASCII chars are mangled in console output.

Side note: There is actually a code page for UTF-8: 65001. In practice, it does not work as expected at least on Windows 7, though, so we cannot use it in Git. Besides, if we overrode the code page, any process spawned from Git would inherit that code page (as opposed to the code page configured for the current user), which would quite possibly break e.g. diff or merge helpers. So we really cannot override the code page.

In init_gettext_charset(), Git calls gettext's bind_textdomain_codeset() with the character set obtained via locale_charset(); Let's override that latter function to force the encoding to UTF-8 on native Windows.

In Git for Windows' SDK, there is a libcharset.h and therefore we define HAVE_LIBCHARSET_H in the MINGW-specific section in config.mak.uname, therefore we need to add the override before that conditionally-compiled code block.

Rather than simply defining locale_charset() to return the string "UTF-8", though, we are careful not to break LC_ALL=C: the ab/no-kwset patch series, for example, needs to have a way to prevent Git from expecting UTF-8-encoded input.

---
 gettext.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)
gettext.c +19 -1
index d4021d690c..3f2aca5c3b 100644
@@ -12,7 +12,25 @@
 #ifndef NO_GETTEXT
 #	include <locale.h>
 #	include <libintl.h>
-#	ifdef HAVE_LIBCHARSET_H
+#	ifdef GIT_WINDOWS_NATIVE
+
+static const char *locale_charset(void)
+{
+	const char *env = getenv("LC_ALL"), *dot;
+
+	if (!env || !*env)
+		env = getenv("LC_CTYPE");
+	if (!env || !*env)
+		env = getenv("LANG");
+
+	if (!env)
+		return "UTF-8";
+
+	dot = strchr(env, '.');
+	return !dot ? env : dot + 1;
+}
+
+#	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else
 #		include <langinfo.h>
Signature · 1 line
gitgitgadget
#6 lore raw

Re: [PATCH v2 1/1] gettext: always use UTF-8 on native Windows

Quoted 26 lines · Karsten Blees via GitGitGadget

From: Karsten Blees <[email protected]>

On native Windows, Git exclusively uses UTF-8 for console output (both with MinTTY and native Win32 Console). Gettext uses setlocale() to determine the output encoding for translated text, however, MSVCRT's setlocale() does not support UTF-8. As a result, translated text is encoded in system encoding (as per GetAPC()), and non-ASCII chars are mangled in console output.

Side note: There is actually a code page for UTF-8: 65001. In practice, it does not work as expected at least on Windows 7, though, so we cannot use it in Git. Besides, if we overrode the code page, any process spawned from Git would inherit that code page (as opposed to the code page configured for the current user), which would quite possibly break e.g. diff or merge helpers. So we really cannot override the code page.

In init_gettext_charset(), Git calls gettext's bind_textdomain_codeset() with the character set obtained via locale_charset(); Let's override that latter function to force the encoding to UTF-8 on native Windows.

In Git for Windows' SDK, there is a libcharset.h and therefore we define HAVE_LIBCHARSET_H in the MINGW-specific section in config.mak.uname, therefore we need to add the override before that conditionally-compiled code block.

Quoted 4 lines

Rather than simply defining locale_charset() to return the string "UTF-8", though, we are careful not to break LC_ALL=C: the ab/no-kwset patch series, for example, needs to have a way to prevent Git from expecting UTF-8-encoded input.

It's not just the ab/no-kwset I have cooking (but happy to have this take that into account), but also anything grep-like is usually must faster with LC_ALL=C. Isn't that also the case on Windows? Setting locales affects a large variety of libc functions and third party libraries (e.g. PCRE via us setting "use UTF-8" under locale).

Quoted 27 lines
---
 gettext.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)
gettext.c +12 -1
index d4021d690c..3f2aca5c3b 100644
@@ -12,7 +12,25 @@
 #ifndef NO_GETTEXT
 #	include <locale.h>
 #	include <libintl.h>
-#	ifdef HAVE_LIBCHARSET_H
+#	ifdef GIT_WINDOWS_NATIVE
+
+static const char *locale_charset(void)
+{
+	const char *env = getenv("LC_ALL"), *dot;
+
+	if (!env || !*env)
+		env = getenv("LC_CTYPE");
+	if (!env || !*env)
+		env = getenv("LANG");
+
+	if (!env)

gettext.c line 36

Quoted 10 lines
gettext.c +7 -0
+		return "UTF-8";
+
+	dot = strchr(env, '.');
+	return !dot ? env : dot + 1;
+}
+
+#	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else
 #		include <langinfo.h>

I'll take it on faith that this is what the locale_charset() should look like.

I wonder if it wouldn't be better to always compile this function, and just have init_gettext_charset() switch between the two. We've moved more towards that sort of thing (e.g. with pthreads). I.e. prefer redundant compilation to ifdefing platform-only code (which then only gets compiled there). See "HAVE_THREADS" in the code.

It looks to me that with this patch the HAVE_LIBCHARSET_H docs in "Makefile" become wrong. Shouldn't those be updated too?

We also still pass -DHAVE_LIBCHARSET_H to every file we compile, only to never use it under GIT_WINDOWS_NATIVE, but perhaps fixing that isn't possible with GIT_WINDOWS_NATIVE being a macro, and perhaps I've again gotten the "native" v.s. "mingw" etc. relationship wrong in my head and the HAVE_LIBCHARSET_H docs are fine.

It just seems wrong that we have both the configure script & config.mak.uname look for / declare that we have libcharset.h, only to at this late point not use libcharset.h at all. Couldn't we just know if GIT_WINDOWS_NATIVE will be true earlier & move that check up, so it & HAVE_LIBCHARSET_H can be mutually exclusive (with accompanying #error if we have both)?

#7 lore raw

Re: [PATCH v2 1/1] gettext: always use UTF-8 on native Windows

Hi Ævar,

Quoted 28 lines · Ævar Arnfjörð Bjarmason
Quoted 26 lines · Karsten Blees via GitGitGadget

From: Karsten Blees <[email protected]>

On native Windows, Git exclusively uses UTF-8 for console output (both with MinTTY and native Win32 Console). Gettext uses setlocale() to determine the output encoding for translated text, however, MSVCRT's setlocale() does not support UTF-8. As a result, translated text is encoded in system encoding (as per GetAPC()), and non-ASCII chars are mangled in console output.

Side note: There is actually a code page for UTF-8: 65001. In practice, it does not work as expected at least on Windows 7, though, so we cannot use it in Git. Besides, if we overrode the code page, any process spawned from Git would inherit that code page (as opposed to the code page configured for the current user), which would quite possibly break e.g. diff or merge helpers. So we really cannot override the code page.

In init_gettext_charset(), Git calls gettext's bind_textdomain_codeset() with the character set obtained via locale_charset(); Let's override that latter function to force the encoding to UTF-8 on native Windows.

In Git for Windows' SDK, there is a libcharset.h and therefore we define HAVE_LIBCHARSET_H in the MINGW-specific section in config.mak.uname, therefore we need to add the override before that conditionally-compiled code block.

Quoted 8 lines
Quoted 4 lines

Rather than simply defining locale_charset() to return the string "UTF-8", though, we are careful not to break LC_ALL=C: the ab/no-kwset patch series, for example, needs to have a way to prevent Git from expecting UTF-8-encoded input.

It's not just the ab/no-kwset I have cooking (but happy to have this take that into account), but also anything grep-like is usually must faster with LC_ALL=C. Isn't that also the case on Windows?

Probably. I have never tested this.

Quoted 2 lines

Setting locales affects a large variety of libc functions and third party libraries (e.g. PCRE via us setting "use UTF-8" under locale).

Yes, but as I mentioned in the commit message, setting locales in MINGW programs is murky at best. There is the idea of gettext, and there is the idea of Windows, and they are likely a bit different from one another.

Quoted 32 lines
Quoted 32 lines
---
 gettext.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)
gettext.c +17 -1
index d4021d690c..3f2aca5c3b 100644
@@ -12,7 +12,25 @@
 #ifndef NO_GETTEXT
 #	include <locale.h>
 #	include <libintl.h>
-#	ifdef HAVE_LIBCHARSET_H
+#	ifdef GIT_WINDOWS_NATIVE
+
+static const char *locale_charset(void)
+{
+	const char *env = getenv("LC_ALL"), *dot;
+
+	if (!env || !*env)
+		env = getenv("LC_CTYPE");
+	if (!env || !*env)
+		env = getenv("LANG");
+
+	if (!env)
+		return "UTF-8";
+
+	dot = strchr(env, '.');
+	return !dot ? env : dot + 1;
+}
Quoted 8 lines

gettext.c line 36

Quoted 5 lines
gettext.c +2 -0
+
+#	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else
 #		include <langinfo.h>

I'll take it on faith that this is what the locale_charset() should look like.

I copy/edited that code from a later code block in is_utf8_locale() that is also conditional (under NO_GETTEXT, hence no attempt to refactor it, as that would make the code even less readable).

So I am fairly confident that the code is _correct_.

Whether it is elegant, I cannot really say. It strikes me as ugly, in those indented #ifdef..#endif guards, yet I did not find a way to make it less ugly.

Quoted 2 lines

I wonder if it wouldn't be better to always compile this function, and just have init_gettext_charset() switch between the two.

Based on what? If the switch is a compile time switch, then this function must be under the same compile time guard, otherwise GCC will complain about an unused static function.

Quoted 3 lines

We've moved more towards that sort of thing (e.g. with pthreads). I.e. prefer redundant compilation to ifdefing platform-only code (which then only gets compiled there). See "HAVE_THREADS" in the code.

How does that even avoid complaints by GCC about dead code.

Quoted 2 lines

It looks to me that with this patch the HAVE_LIBCHARSET_H docs in "Makefile" become wrong. Shouldn't those be updated too?

That comment says:

# Define HAVE_LIBCHARSET_H if you haven't set NO_GETTEXT and you can't

# trust the langinfo.h's nl_langinfo(CODESET) function to return the
# current character set. [...]

I think it still applies.

Quoted 5 lines

We also still pass -DHAVE_LIBCHARSET_H to every file we compile, only to never use it under GIT_WINDOWS_NATIVE, but perhaps fixing that isn't possible with GIT_WINDOWS_NATIVE being a macro, and perhaps I've again gotten the "native" v.s. "mingw" etc. relationship wrong in my head and the HAVE_LIBCHARSET_H docs are fine.

MinGW is a really old, outdated thing. These days, mingw-w64 is the rage (it even supports building 64-bit binaries, would you believe that? </sarcasm>). And neither is "native", strictly, although it is as native as you can get with GCC.

And as you say, the macro thing makes it hard/impossible to decide in Makefile whether we want to pass HAVE_LIBCHARSET_H or not. So we should do it independently of whether we're on Windows or not.

Quoted 6 lines

It just seems wrong that we have both the configure script & config.mak.uname look for / declare that we have libcharset.h, only to at this late point not use libcharset.h at all. Couldn't we just know if GIT_WINDOWS_NATIVE will be true earlier & move that check up, so it & HAVE_LIBCHARSET_H can be mutually exclusive (with accompanying #error if we have both)?

I don't think that this is wrong, as it is correct in pretty much all circumstances except Git for Windows. And even in Git for Windows it is
correct: we do have a libcharset.h. We just can't use it to determine the current locale.

Ciao,
Dscho

#8 lore raw

Re: [PATCH v2 1/1] gettext: always use UTF-8 on native Windows

In reply to Ævar Arnfjörð Bjarmason
Quoted 10 lines · Ævar Arnfjörð Bjarmason

gettext.c line 36

Quoted 7 lines
gettext.c +3 -1
-#	ifdef HAVE_LIBCHARSET_H
+#	ifdef GIT_WINDOWS_NATIVE
+ ... new windows-only code ...
+#	elif defined HAVE_LIBCHARSET_H
 #		include <libcharset.h>
 #	else
 #		include <langinfo.h>

...
It looks to me that with this patch the HAVE_LIBCHARSET_H docs in "Makefile" become wrong. Shouldn't those be updated too?

I do not think this change has much to do with HAVE_LIBCHARSET_H; it inserts "regardless of what we have been doing, do this new thing only and always on windows (persumably '... because libcharset would not be useful on that platform')".

Existing users of HAVE_LIBCHARSET_H and existing non-windows users that did not use HAVE_LIBCHARSET_H are not affected, and whatever Makefile documents the macro as still applies to them.

Quoted 5 lines

I wonder if it wouldn't be better to always compile this function, and just have init_gettext_charset() switch between the two. We've moved more towards that sort of thing (e.g. with pthreads). I.e. prefer redundant compilation to ifdefing platform-only code (which then only gets compiled there). See "HAVE_THREADS" in the code.

OK, so init_gettext_charset() is the only caller of locale_charset() in our codebase, and we supply our own locale_charset() if we do not have <libcharset.h>, either with nl_langinfo(), or with the code introduced by the patch in question for windows. Your suggestion is to add a block of #ifdef cascade in init_gettext_charset() to call locale_charset(), nl_langinfo(), or the windows-only code (perhaps inlined right there)?

I am not sure. We'd need the conditional inclusion of header files depending on HAVE_LIBCHARSET_H etc. anyway, so...