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make slab gfp fair

PATCH In review Peter Zijlstra 5 participants 69 messages May 14, 2007 – May 21, 2007

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#0 lore raw

cover make slab gfp fair

In the interest of creating a reserve based allocator; we need to make the slab allocator (*sigh*, all three) fair with respect to GFP flags.

That is, we need to protect memory from being used by easier gfp flags than it was allocated with. If our reserve is placed below GFP_ATOMIC, we do not want a GFP_KERNEL allocation to walk away with it - a scenario that is perfectly possible with the current allocators.

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#1 lore raw

PATCH 1/5 mm: page allocation rank

Introduce page allocation rank.

This allocation rank is an measure of the 'hardness' of the page allocation. Where hardness refers to how deep we have to reach (and thereby if reclaim was activated) to obtain the page.

It basically is a mapping from the ALLOC_/gfp flags into a scalar quantity, which allows for comparisons of the kind:
'would this allocation have succeeded using these gfp flags'.

For the gfp -> alloc_flags mapping we use the 'hardest' possible, those used by __alloc_pages() right before going into direct reclaim.

The alloc_flags -> rank mapping is given by: 2*2^wmark - harder - 2*high where wmark = { min = 1, low, high } and harder, high are booleans. This gives:
0 is the hardest possible allocation - ALLOC_NO_WATERMARK, 1 is ALLOC_WMARK_MIN|ALLOC_HARDER|ALLOC_HIGH,
...
15 is ALLOC_WMARK_HIGH|ALLOC_HARDER,
16 is the softest allocation - ALLOC_WMARK_HIGH.

Rank <= 4 will have woke up kswapd and when also > 0 might have ran into direct reclaim.

Rank > 8 rarely happens and means lots of memory free (due to parallel oom kill).

The allocation rank is stored in page->index for successful allocations.

'offline' testing of the rank is made impossible by direct reclaim and fragmentation issues. That is, it is impossible to tell if a given allocation will succeed without actually doing it.

The purpose of this measure is to introduce some fairness into the slab allocator.

Cc Pekka Enberg <[email protected]>
Cc Christoph Lameter <[email protected]>
Cc Matt Mackall <[email protected]>
---
 mm/internal.h   |   70 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 mm/page_alloc.c |   58 +++++++++++++---------------------------------
 2 files changed, 87 insertions(+), 41 deletions(-)
mm/internal.h +70 -0
Index: linux-2.6-git/mm/internal.h
===================================================================
@@ -12,6 +12,7 @@
 #define __MM_INTERNAL_H
 
 #include <linux/mm.h>
+#include <linux/hardirq.h>
 
 static inline void set_page_count(struct page *page, int v)
 {
@@ -37,4 +38,73 @@ static inline void __put_page(struct pag
 extern void fastcall __init __free_pages_bootmem(struct page *page,
 						unsigned int order);
 
+#define ALLOC_HARDER		0x01 /* try to alloc harder */
+#define ALLOC_HIGH		0x02 /* __GFP_HIGH set */
+#define ALLOC_WMARK_MIN		0x04 /* use pages_min watermark */
+#define ALLOC_WMARK_LOW		0x08 /* use pages_low watermark */
+#define ALLOC_WMARK_HIGH	0x10 /* use pages_high watermark */
+#define ALLOC_NO_WATERMARKS	0x20 /* don't check watermarks at all */
+#define ALLOC_CPUSET		0x40 /* check for correct cpuset */
+
+/*
+ * get the deepest reaching allocation flags for the given gfp_mask
+ */
+static int inline gfp_to_alloc_flags(gfp_t gfp_mask)
+{
+	struct task_struct *p = current;
+	int alloc_flags = ALLOC_WMARK_MIN | ALLOC_CPUSET;
+	const gfp_t wait = gfp_mask & __GFP_WAIT;
+
+	/*
+	 * The caller may dip into page reserves a bit more if the caller
+	 * cannot run direct reclaim, or if the caller has realtime scheduling
+	 * policy or is asking for __GFP_HIGH memory.  GFP_ATOMIC requests will
+	 * set both ALLOC_HARDER (!wait) and ALLOC_HIGH (__GFP_HIGH).
+	 */
+	if (gfp_mask & __GFP_HIGH)
+		alloc_flags |= ALLOC_HIGH;
+
+	if (!wait) {
+		alloc_flags |= ALLOC_HARDER;
+		/*
+		 * Ignore cpuset if GFP_ATOMIC (!wait) rather than fail alloc.
+		 * See also cpuset_zone_allowed() comment in kernel/cpuset.c.
+		 */
+		alloc_flags &= ~ALLOC_CPUSET;
+	} else if (unlikely(rt_task(p)) && !in_interrupt())
+		alloc_flags |= ALLOC_HARDER;
+
+	if (likely(!(gfp_mask & __GFP_NOMEMALLOC))) {
+		if (!in_interrupt() &&
+		    ((p->flags & PF_MEMALLOC) ||
+		     unlikely(test_thread_flag(TIF_MEMDIE))))
+			alloc_flags |= ALLOC_NO_WATERMARKS;
+	}
+
+	return alloc_flags;
+}
+
+#define MAX_ALLOC_RANK	16
+
+/*
+ * classify the allocation: 0 is hardest, 16 is easiest.
+ */
+static inline int alloc_flags_to_rank(int alloc_flags)
+{
+	int rank;
+
+	if (alloc_flags & ALLOC_NO_WATERMARKS)
+		return 0;
+
+	rank = alloc_flags & (ALLOC_WMARK_MIN|ALLOC_WMARK_LOW|ALLOC_WMARK_HIGH);
+	rank -= alloc_flags & (ALLOC_HARDER|ALLOC_HIGH);
+
+	return rank;
+}
+
+static inline int gfp_to_rank(gfp_t gfp_mask)
+{
+	return alloc_flags_to_rank(gfp_to_alloc_flags(gfp_mask));
+}
+
 #endif
mm/page_alloc.c +17 -41

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#2 lore raw

PATCH 2/5 mm: slab allocation fairness

In reply to Peter Zijlstra

The slab allocator has some unfairness wrt gfp flags; when the slab cache is grown the gfp flags are used to allocate more memory, however when there is slab cache available (in partial or free slabs, per cpu caches or otherwise) gfp flags are ignored.

Thus it is possible for less critical slab allocations to succeed and gobble up precious memory when under memory pressure.

This patch solves that by using the newly introduced page allocation rank.

Page allocation rank is a scalar quantity connecting ALLOC_ and gfp flags which represents how deep we had to reach into our reserves when allocating a page. Rank 0 is the deepest we can reach (ALLOC_NO_WATERMARK) and 16 is the most shallow allocation possible (ALLOC_WMARK_HIGH).

When the slab space is grown the rank of the page allocation is stored. For each slab allocation we test the given gfp flags against this rank. Thereby asking the question: would these flags have allowed the slab to grow.

If not so, we need to test the current situation. This is done by forcing the growth of the slab space. (Just testing the free page limits will not work due to direct reclaim) Failing this we need to fail the slab allocation.

Thus if we grew the slab under great duress while PF_MEMALLOC was set and we really did access the memalloc reserve the rank would be set to 0. If the next allocation to that slab would be GFP_NOFS|__GFP_NOMEMALLOC (which ordinarily maps to rank 4 and always > 0) we'd want to make sure that memory pressure has decreased enough to allow an allocation with the given gfp flags.

So in this case we try to force grow the slab cache and on failure we fail the slab allocation. Thus preserving the available slab cache for more pressing allocations.

If this newly allocated slab will be trimmed on the next kmem_cache_free (not unlikely) this is no problem, since 1) it will free memory and 2) the sole purpose of the allocation was to probe the allocation rank, we didn't need the space itself.

[netperf results]

TCP STREAM TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 127.0.0.1 (127.0.0.1) port 0 AF_INET

Recv   Send    Send
Socket Socket  Message  Elapsed
Size   Size    Size     Time     Throughput
bytes  bytes   bytes    secs.    10^6bits/sec

v2.6.21

114688 114688   4096    60.00    5424.17
114688 114688   4096    60.00    5486.54
114688 114688   4096    60.00    6460.20
114688 114688   4096    60.00    6457.82
114688 114688   4096    60.00    6468.99
114688 114688   4096    60.00    6326.81
114688 114688   4096    60.00    6476.74
114688 114688   4096    60.00    6473.61
                                 6196.86        460.58

v2.6.21-slab CONFIG_SLAB_FAIR=n

114688 114688   4096    60.00    6987.93
114688 114688   4096    60.00    6214.82
114688 114688   4096    60.00    5539.82
114688 114688   4096    60.00    5597.57
114688 114688   4096    60.00    6192.22
114688 114688   4096    60.00    6306.76
114688 114688   4096    60.00    5492.49
114688 114688   4096    60.00    5607.24
                                 5992.36        526.21

v2.6.21-slab CONFIG_SLAB_FAIR=y

114688 114688   4096    60.00    5475.34
114688 114688   4096    60.00    6464.61
114688 114688   4096    60.00    6457.15
114688 114688   4096    60.00    6465.70
114688 114688   4096    60.00    6404.30
114688 114688   4096    60.00    6474.61
114688 114688   4096    60.00    6461.68
114688 114688   4096    60.00    6453.63
                                 6332.13        346.86
Cc Pekka Enberg <[email protected]>
Cc Christoph Lameter <[email protected]>
---
 mm/Kconfig    |    4 +++
 mm/internal.h |    8 ++++++
 mm/slab.c     |   70 +++++++++++++++++++++++++++++++++++-----------------------
 3 files changed, 55 insertions(+), 27 deletions(-)
mm/slab.c +43 -27
Index: linux-2.6-git/mm/slab.c
===================================================================
@@ -114,6 +114,7 @@
 #include	<asm/cacheflush.h>
 #include	<asm/tlbflush.h>
 #include	<asm/page.h>
+#include	"internal.h"
 
 /*
  * DEBUG	- 1 for kmem_cache_create() to honour; SLAB_RED_ZONE & SLAB_POISON.
@@ -380,6 +381,7 @@ static void kmem_list3_init(struct kmem_
 
 struct kmem_cache {
 /* 1) per-cpu data, touched during every alloc/free */
+	int rank;
 	struct array_cache *array[NR_CPUS];
 /* 2) Cache tunables. Protected by cache_chain_mutex */
 	unsigned int batchcount;
@@ -1030,21 +1032,21 @@ static inline int cache_free_alien(struc
 }
 
 static inline void *alternate_node_alloc(struct kmem_cache *cachep,
-		gfp_t flags)
+		gfp_t flags, int rank)
 {
 	return NULL;
 }
 
 static inline void *____cache_alloc_node(struct kmem_cache *cachep,
-		 gfp_t flags, int nodeid)
+		 gfp_t flags, int nodeid, int rank)
 {
 	return NULL;
 }
 
 #else	/* CONFIG_NUMA */
 
-static void *____cache_alloc_node(struct kmem_cache *, gfp_t, int);
-static void *alternate_node_alloc(struct kmem_cache *, gfp_t);
+static void *____cache_alloc_node(struct kmem_cache *, gfp_t, int, int);
+static void *alternate_node_alloc(struct kmem_cache *, gfp_t, int);
 
 static struct array_cache **alloc_alien_cache(int node, int limit)
 {
@@ -1648,6 +1650,7 @@ static void *kmem_getpages(struct kmem_c
 	if (!page)
 		return NULL;
 
+	cachep->rank = page->index;
 	nr_pages = (1 << cachep->gfporder);
 	if (cachep->flags & SLAB_RECLAIM_ACCOUNT)
 		add_zone_page_state(page_zone(page),
@@ -2292,6 +2295,7 @@ kmem_cache_create (const char *name, siz
 	}
 #endif
 #endif
+	cachep->rank = MAX_ALLOC_RANK;
 
 	/*
 	 * Determine if the slab management is 'on' or 'off' slab.
@@ -2941,7 +2945,7 @@ bad:
 #define check_slabp(x,y) do { } while(0)
 #endif
 
-static void *cache_alloc_refill(struct kmem_cache *cachep, gfp_t flags)
+static void *cache_alloc_refill(struct kmem_cache *cachep, gfp_t flags, int rank)
 {
 	int batchcount;
 	struct kmem_list3 *l3;
@@ -2953,6 +2957,8 @@ static void *cache_alloc_refill(struct k
 	check_irq_off();
 	ac = cpu_cache_get(cachep);
 retry:
+	if (slab_insufficient_rank(cachep, rank))
+		goto force_grow;
 	batchcount = ac->batchcount;
 	if (!ac->touched && batchcount > BATCHREFILL_LIMIT) {
 		/*
@@ -3016,14 +3022,17 @@ must_grow:
 	l3->free_objects -= ac->avail;
 alloc_done:
 	spin_unlock(&l3->list_lock);
-
 	if (unlikely(!ac->avail)) {
 		int x;
+force_grow:
 		x = cache_grow(cachep, flags | GFP_THISNODE, node, NULL);
 
 		/* cache_grow can reenable interrupts, then ac could change. */
 		ac = cpu_cache_get(cachep);
-		if (!x && ac->avail == 0)	/* no objects in sight? abort */
+
+		/* no objects in sight? abort */
+		if (!x && (ac->avail == 0 ||
+					slab_insufficient_rank(cachep, rank)))
 			return NULL;
 
 		if (!ac->avail)		/* objects refilled by interrupt? */
@@ -3174,7 +3183,8 @@ static inline int should_failslab(struct
 
 #endif /* CONFIG_FAILSLAB */
 
-static inline void *____cache_alloc(struct kmem_cache *cachep, gfp_t flags)
+static inline void *____cache_alloc(struct kmem_cache *cachep,
+		gfp_t flags, int rank)
 {
 	void *objp;
 	struct array_cache *ac;
@@ -3182,13 +3192,13 @@ static inline void *____cache_alloc(stru
 	check_irq_off();
 
 	ac = cpu_cache_get(cachep);
-	if (likely(ac->avail)) {
+	if (likely(ac->avail) && !slab_insufficient_rank(cachep, rank)) {
 		STATS_INC_ALLOCHIT(cachep);
 		ac->touched = 1;
 		objp = ac->entry[--ac->avail];
 	} else {
 		STATS_INC_ALLOCMISS(cachep);
-		objp = cache_alloc_refill(cachep, flags);
+		objp = cache_alloc_refill(cachep, flags, rank);
 	}
 	return objp;
 }
@@ -3200,7 +3210,8 @@ static inline void *____cache_alloc(stru
  * If we are in_interrupt, then process context, including cpusets and
  * mempolicy, may not apply and should not be used for allocation policy.
  */
-static void *alternate_node_alloc(struct kmem_cache *cachep, gfp_t flags)
+static void *alternate_node_alloc(struct kmem_cache *cachep,
+		gfp_t flags, int rank)
 {
 	int nid_alloc, nid_here;
 
@@ -3212,7 +3223,7 @@ static void *alternate_node_alloc(struct
 	else if (current->mempolicy)
 		nid_alloc = slab_node(current->mempolicy);
 	if (nid_alloc != nid_here)
-		return ____cache_alloc_node(cachep, flags, nid_alloc);
+		return ____cache_alloc_node(cachep, flags, nid_alloc, rank);
 	return NULL;
 }
 
@@ -3224,7 +3235,7 @@ static void *alternate_node_alloc(struct
  * allocator to do its reclaim / fallback magic. We then insert the
  * slab into the proper nodelist and then allocate from it.
  */
-static void *fallback_alloc(struct kmem_cache *cache, gfp_t flags)
+static void *fallback_alloc(struct kmem_cache *cache, gfp_t flags, int rank)
 {
 	struct zonelist *zonelist;
 	gfp_t local_flags;
@@ -3251,7 +3262,7 @@ retry:
 			cache->nodelists[nid] &&
 			cache->nodelists[nid]->free_objects)
 				obj = ____cache_alloc_node(cache,
-					flags | GFP_THISNODE, nid);
+					flags | GFP_THISNODE, nid, rank);
 	}
 
 	if (!obj) {
@@ -3274,7 +3285,7 @@ retry:
 			nid = page_to_nid(virt_to_page(obj));
 			if (cache_grow(cache, flags, nid, obj)) {
 				obj = ____cache_alloc_node(cache,
-					flags | GFP_THISNODE, nid);
+					flags | GFP_THISNODE, nid, rank);
 				if (!obj)
 					/*
 					 * Another processor may allocate the
@@ -3295,7 +3306,7 @@ retry:
  * A interface to enable slab creation on nodeid
  */
 static void *____cache_alloc_node(struct kmem_cache *cachep, gfp_t flags,
-				int nodeid)
+				int nodeid, int rank)
 {
 	struct list_head *entry;
 	struct slab *slabp;
@@ -3308,6 +3319,8 @@ static void *____cache_alloc_node(struct
 
 retry:
 	check_irq_off();
+	if (slab_insufficient_rank(cachep, rank))
+		goto force_grow;
 	spin_lock(&l3->list_lock);
 	entry = l3->slabs_partial.next;
 	if (entry == &l3->slabs_partial) {
@@ -3343,11 +3356,12 @@ retry:
 
 must_grow:
 	spin_unlock(&l3->list_lock);
+force_grow:
 	x = cache_grow(cachep, flags | GFP_THISNODE, nodeid, NULL);
 	if (x)
 		goto retry;
 
-	return fallback_alloc(cachep, flags);
+	return fallback_alloc(cachep, flags, rank);
 
 done:
 	return obj;
@@ -3371,6 +3385,7 @@ __cache_alloc_node(struct kmem_cache *ca
 {
 	unsigned long save_flags;
 	void *ptr;
+	int rank = slab_alloc_rank(flags);
 
 	if (should_failslab(cachep, flags))
 		return NULL;
@@ -3383,7 +3398,7 @@ __cache_alloc_node(struct kmem_cache *ca
 
 	if (unlikely(!cachep->nodelists[nodeid])) {
 		/* Node not bootstrapped yet */
-		ptr = fallback_alloc(cachep, flags);
+		ptr = fallback_alloc(cachep, flags, rank);
 		goto out;
 	}
 
@@ -3394,12 +3409,12 @@ __cache_alloc_node(struct kmem_cache *ca
 		 * to other nodes. It may fail while we still have
 		 * objects on other nodes available.
 		 */
-		ptr = ____cache_alloc(cachep, flags);
+		ptr = ____cache_alloc(cachep, flags, rank);
 		if (ptr)
 			goto out;
 	}
 	/* ___cache_alloc_node can fall back to other nodes */
-	ptr = ____cache_alloc_node(cachep, flags, nodeid);
+	ptr = ____cache_alloc_node(cachep, flags, nodeid, rank);
   out:
 	local_irq_restore(save_flags);
 	ptr = cache_alloc_debugcheck_after(cachep, flags, ptr, caller);
@@ -3408,23 +3423,23 @@ __cache_alloc_node(struct kmem_cache *ca
 }
 
 static __always_inline void *
-__do_cache_alloc(struct kmem_cache *cache, gfp_t flags)
+__do_cache_alloc(struct kmem_cache *cache, gfp_t flags, int rank)
 {
 	void *objp;
 
 	if (unlikely(current->flags & (PF_SPREAD_SLAB | PF_MEMPOLICY))) {
-		objp = alternate_node_alloc(cache, flags);
+		objp = alternate_node_alloc(cache, flags, rank);
 		if (objp)
 			goto out;
 	}
-	objp = ____cache_alloc(cache, flags);
+	objp = ____cache_alloc(cache, flags, rank);
 
 	/*
 	 * We may just have run out of memory on the local node.
 	 * ____cache_alloc_node() knows how to locate memory on other nodes
 	 */
  	if (!objp)
- 		objp = ____cache_alloc_node(cache, flags, numa_node_id());
+ 		objp = ____cache_alloc_node(cache, flags, numa_node_id(), rank);
 
   out:
 	return objp;
@@ -3432,9 +3447,9 @@ __do_cache_alloc(struct kmem_cache *cach
 #else
 
 static __always_inline void *
-__do_cache_alloc(struct kmem_cache *cachep, gfp_t flags)
+__do_cache_alloc(struct kmem_cache *cachep, gfp_t flags, int rank)
 {
-	return ____cache_alloc(cachep, flags);
+	return ____cache_alloc(cachep, flags, rank);
 }
 
 #endif /* CONFIG_NUMA */
@@ -3444,13 +3459,14 @@ __cache_alloc(struct kmem_cache *cachep,
 {
 	unsigned long save_flags;
 	void *objp;
+	int rank = slab_alloc_rank(flags);
 
 	if (should_failslab(cachep, flags))
 		return NULL;
 
 	cache_alloc_debugcheck_before(cachep, flags);
 	local_irq_save(save_flags);
-	objp = __do_cache_alloc(cachep, flags);
+	objp = __do_cache_alloc(cachep, flags, rank);
 	local_irq_restore(save_flags);
 	objp = cache_alloc_debugcheck_after(cachep, flags, objp, caller);
 	prefetchw(objp);
mm/Kconfig +4 -0
Index: linux-2.6-git/mm/Kconfig
===================================================================
@@ -163,6 +163,10 @@ config ZONE_DMA_FLAG
 	default "0" if !ZONE_DMA
 	default "1"
 
+config SLAB_FAIR
+	def_bool n
+	depends on SLAB
+
 config NR_QUICK
 	int
 	depends on QUICKLIST
mm/internal.h +8 -0
Index: linux-2.6-git/mm/internal.h
===================================================================
@@ -107,4 +107,12 @@ static inline int gfp_to_rank(gfp_t gfp_
 	return alloc_flags_to_rank(gfp_to_alloc_flags(gfp_mask));
 }
 
+#ifdef CONFIG_SLAB_FAIR
+#define slab_alloc_rank(gfp)			gfp_to_rank(gfp)
+#define slab_insufficient_rank(s, _rank) 	unlikely((_rank) > (s)->rank)
+#else
+#define slab_alloc_rank(gfp)			0
+#define slab_insufficient_rank(s, _rank)	false
+#endif
+
 #endif

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#3 lore raw

Re: [PATCH 2/5] mm: slab allocation fairness

mm/slab.c static inline void *____cache_alloc(stru · line 3197

Quoted 8 lines · Peter Zijlstra
mm/slab.c +1 -1
@@ -3182,13 +3192,13 @@ static inline void *____cache_alloc(stru
 	check_irq_off();
 
 	ac = cpu_cache_get(cachep);
-	if (likely(ac->avail)) {
+	if (likely(ac->avail) && !slab_insufficient_rank(cachep, rank)) {
 		STATS_INC_ALLOCHIT(cachep);
 		ac->touched = 1;

Hotpath modifications.

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#4 lore raw

PATCH 3/5 mm: slub allocation fairness

In reply to Peter Zijlstra

The slub allocator has some unfairness wrt gfp flags; when the slub cache is grown the gfp flags are used to allocate more memory, however when there is slub cache available (in partial or free slabs) gfp flags are ignored.

Thus it is possible for less critical slub allocations to succeed and gobble up precious memory when under memory pressure.

This patch solves that by using the newly introduced page allocation rank.

Page allocation rank is a scalar quantity connecting ALLOC_ and gfp flags which represents how deep we had to reach into our reserves when allocating a page. Rank 0 is the deepest we can reach (ALLOC_NO_WATERMARK) and 16 is the most shallow allocation possible (ALLOC_WMARK_HIGH).

When the slub space is grown the rank of the page allocation is stored. For each slub allocation we test the given gfp flags against this rank. Thereby asking the question: would these flags have allowed the slub to grow.

If not so, we need to test the current situation. This is done by forcing the growth of the slub space. (Just testing the free page limits will not work due to direct reclaim) Failing this we need to fail the slub allocation.

Thus if we grew the slub under great duress while PF_MEMALLOC was set and we really did access the memalloc reserve the rank would be set to 0. If the next allocation to that slub would be GFP_NOFS|__GFP_NOMEMALLOC (which ordinarily maps to rank 4 and always > 0) we'd want to make sure that memory pressure has decreased enough to allow an allocation with the given gfp flags.

So in this case we try to force grow the slub cache and on failure we fail the slub allocation. Thus preserving the available slub cache for more pressing allocations.

[netperf results]

Cc Pekka Enberg <[email protected]>
Cc Christoph Lameter <[email protected]>
---
 include/linux/slub_def.h |    1 +
 mm/Kconfig               |    2 +-
 mm/slub.c                |   24 +++++++++++++++++++++---
 3 files changed, 23 insertions(+), 4 deletions(-)
include/linux/slub_def.h +1 -0
Index: linux-2.6-git/include/linux/slub_def.h
===================================================================
@@ -52,6 +52,7 @@ struct kmem_cache {
 	struct kmem_cache_node *node[MAX_NUMNODES];
 #endif
 	struct page *cpu_slab[NR_CPUS];
+	int rank;
 };
 
 /*
mm/slub.c +21 -3
Index: linux-2.6-git/mm/slub.c
===================================================================
@@ -20,6 +20,7 @@
 #include <linux/mempolicy.h>
 #include <linux/ctype.h>
 #include <linux/kallsyms.h>
+#include "internal.h"
 
 /*
  * Lock order:
@@ -961,6 +962,8 @@ static struct page *allocate_slab(struct
 	if (!page)
 		return NULL;
 
+	s->rank = page->index;
+
 	mod_zone_page_state(page_zone(page),
 		(s->flags & SLAB_RECLAIM_ACCOUNT) ?
 		NR_SLAB_RECLAIMABLE : NR_SLAB_UNRECLAIMABLE,
@@ -1350,6 +1353,8 @@ static void flush_all(struct kmem_cache 
 #endif
 }
 
+#define FORCE_PAGE	((void *)~0UL)
+
 /*
  * Slow path. The lockless freelist is empty or we need to perform
  * debugging duties.
@@ -1371,8 +1376,12 @@ static void *__slab_alloc(struct kmem_ca
 		gfp_t gfpflags, int node, void *addr, struct page *page)
 {
 	void **object;
-	int cpu = smp_processor_id();
+	int cpu;
+
+	if (page == FORCE_PAGE)
+		goto force_new;
 
+	cpu = smp_processor_id();
 	if (!page)
 		goto new_slab;
 
@@ -1405,6 +1414,7 @@ have_slab:
 		goto load_freelist;
 	}
 
+force_new:
 	page = new_slab(s, gfpflags, node);
 	if (page) {
 		cpu = smp_processor_id();
@@ -1465,15 +1475,22 @@ static void __always_inline *slab_alloc(
 	struct page *page;
 	void **object;
 	unsigned long flags;
+	int rank = slab_alloc_rank(gfpflags);
 
 	local_irq_save(flags);
+	if (slab_insufficient_rank(s, rank)) {
+		page = FORCE_PAGE;
+		goto force_alloc;
+	}
+
 	page = s->cpu_slab[smp_processor_id()];
 	if (unlikely(!page || !page->lockless_freelist ||
-			(node != -1 && page_to_nid(page) != node)))
+			(node != -1 && page_to_nid(page) != node))) {
 
+force_alloc:
 		object = __slab_alloc(s, gfpflags, node, addr, page);
 
-	else {
+	} else {
 		object = page->lockless_freelist;
 		page->lockless_freelist = object[page->offset];
 	}
@@ -1993,6 +2010,7 @@ static int kmem_cache_open(struct kmem_c
 	s->flags = flags;
 	s->align = align;
 	kmem_cache_open_debug_check(s);
+	s->rank = MAX_ALLOC_RANK;
 
 	if (!calculate_sizes(s))
 		goto error;
mm/Kconfig +1 -1
Index: linux-2.6-git/mm/Kconfig
===================================================================
@@ -165,7 +165,7 @@ config ZONE_DMA_FLAG
 
 config SLAB_FAIR
 	def_bool n
-	depends on SLAB
+	depends on SLAB || SLUB
 
 config NR_QUICK
 	int

--

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#5 lore raw

Re: [PATCH 3/5] mm: slub allocation fairness

include/linux/slub_def.h struct kmem_cache { · line 56

Quoted 10 lines · Peter Zijlstra

Index: linux-2.6-git/include/linux/slub_def.h
===================================================================

include/linux/slub_def.h +1 -0
@@ -52,6 +52,7 @@ struct kmem_cache {
 	struct kmem_cache_node *node[MAX_NUMNODES];
 #endif
 	struct page *cpu_slab[NR_CPUS];
+	int rank;
 };

Ranks as part of the kmem_cache structure? I thought this is a temporary thing?

include/linux/slub_def.h static struct page *allocate_slab(struct · line 966

Quoted 7 lines
include/linux/slub_def.h +2 -0
  * Lock order:
@@ -961,6 +962,8 @@ static struct page *allocate_slab(struct
 	if (!page)
 		return NULL;
 
+	s->rank = page->index;
+

Argh.... Setting a cache structure field from a page struct field? What about concurrency?

Quoted 37 lines
include/linux/slub_def.h +12 -2
@@ -1371,8 +1376,12 @@ static void *__slab_alloc(struct kmem_ca
 		gfp_t gfpflags, int node, void *addr, struct page *page)
 {
 	void **object;
-	int cpu = smp_processor_id();
+	int cpu;
+
+	if (page == FORCE_PAGE)
+		goto force_new;
 
+	cpu = smp_processor_id();
 	if (!page)
 		goto new_slab;
 
@@ -1405,6 +1414,7 @@ have_slab:
 		goto load_freelist;
 	}
 
+force_new:
 	page = new_slab(s, gfpflags, node);
 	if (page) {
 		cpu = smp_processor_id();
@@ -1465,15 +1475,22 @@ static void __always_inline *slab_alloc(
 	struct page *page;
 	void **object;
 	unsigned long flags;
+	int rank = slab_alloc_rank(gfpflags);
 
 	local_irq_save(flags);
+	if (slab_insufficient_rank(s, rank)) {
+		page = FORCE_PAGE;
+		goto force_alloc;
+	}
+
 	page = s->cpu_slab[smp_processor_id()];
 	if (unlikely(!page || !page->lockless_freelist ||
-			(node != -1 && page_to_nid(page) != node)))

include/linux/slub_def.h static void __always_inline *slab_alloc( · line 1496

Quoted 10 lines
include/linux/slub_def.h +3 -1
+			(node != -1 && page_to_nid(page) != node))) {
 
+force_alloc:
 		object = __slab_alloc(s, gfpflags, node, addr, page);
 
-	else {
+	} else {
 		object = page->lockless_freelist;
 		page->lockless_freelist = object[page->offset];
 	}

This is the hot path. No modifications please.

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#6 lore raw

Re: [PATCH 3/5] mm: slub allocation fairness

Quoted 15 lines · Christoph Lameter

include/linux/slub_def.h struct kmem_cache { · line 56

Quoted 10 lines · Peter Zijlstra

Index: linux-2.6-git/include/linux/slub_def.h
===================================================================

include/linux/slub_def.h +1 -0
@@ -52,6 +52,7 @@ struct kmem_cache {
 	struct kmem_cache_node *node[MAX_NUMNODES];
 #endif
 	struct page *cpu_slab[NR_CPUS];
+	int rank;
 };

Ranks as part of the kmem_cache structure? I thought this is a temporary thing?

No it needs to store the current state to verity subsequent allocations their gfp flags against.

Quoted 10 lines

include/linux/slub_def.h static struct page *allocate_slab(struct · line 966

Quoted 7 lines
include/linux/slub_def.h +2 -0
  * Lock order:
@@ -961,6 +962,8 @@ static struct page *allocate_slab(struct
 	if (!page)
 		return NULL;
 
+	s->rank = page->index;
+

Argh.... Setting a cache structure field from a page struct field? What about concurrency?

Oh, right; allocate_slab is not serialized itself.

Quoted 42 lines
Quoted 42 lines
include/linux/slub_def.h +14 -2
@@ -1371,8 +1376,12 @@ static void *__slab_alloc(struct kmem_ca
 		gfp_t gfpflags, int node, void *addr, struct page *page)
 {
 	void **object;
-	int cpu = smp_processor_id();
+	int cpu;
+
+	if (page == FORCE_PAGE)
+		goto force_new;
 
+	cpu = smp_processor_id();
 	if (!page)
 		goto new_slab;
 
@@ -1405,6 +1414,7 @@ have_slab:
 		goto load_freelist;
 	}
 
+force_new:
 	page = new_slab(s, gfpflags, node);
 	if (page) {
 		cpu = smp_processor_id();
@@ -1465,15 +1475,22 @@ static void __always_inline *slab_alloc(
 	struct page *page;
 	void **object;
 	unsigned long flags;
+	int rank = slab_alloc_rank(gfpflags);
 
 	local_irq_save(flags);
+	if (slab_insufficient_rank(s, rank)) {
+		page = FORCE_PAGE;
+		goto force_alloc;
+	}
+
 	page = s->cpu_slab[smp_processor_id()];
 	if (unlikely(!page || !page->lockless_freelist ||
-			(node != -1 && page_to_nid(page) != node)))
+			(node != -1 && page_to_nid(page) != node))) {
 
+force_alloc:
 		object = __slab_alloc(s, gfpflags, node, addr, page);
 
Quoted 7 lines

include/linux/slub_def.h static void __always_inline *slab_alloc( · line 1496

Quoted 5 lines
include/linux/slub_def.h +1 -1
-	else {
+	} else {
 		object = page->lockless_freelist;
 		page->lockless_freelist = object[page->offset];
 	}

This is the hot path. No modifications please.

Yes it is, but sorry, I have to. I really need to validate each slab alloc its GFP flags. Thats what the whole thing is about, I thought you understood that.

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#7 lore raw

Re: [PATCH 3/5] mm: slub allocation fairness

Quoted 17 lines · Peter Zijlstra
Quoted 15 lines · Christoph Lameter

include/linux/slub_def.h struct kmem_cache { · line 56

Quoted 10 lines · Peter Zijlstra

Index: linux-2.6-git/include/linux/slub_def.h
===================================================================

include/linux/slub_def.h +1 -0
@@ -52,6 +52,7 @@ struct kmem_cache {
 	struct kmem_cache_node *node[MAX_NUMNODES];
 #endif
 	struct page *cpu_slab[NR_CPUS];
+	int rank;
 };

Ranks as part of the kmem_cache structure? I thought this is a temporary thing?

Quoted 2 lines

No it needs to store the current state to verity subsequent allocations their gfp flags against.

What state? This is a global state? The kmem_cache struct is rarely written to after setting up the slab. Any writes could create a serious performance problem on large scale systems.

Quoted 5 lines
Quoted 5 lines
Quoted 5 lines
include/linux/slub_def.h +0 -0
  * Lock order:
@@ -961,6 +962,8 @@ static struct page *allocate_slab(struct
 	if (!page)
 		return NULL;
 
Quoted 7 lines
Quoted 5 lines

include/linux/slub_def.h static struct page *allocate_slab(struct · line 966

Quoted 2 lines
include/linux/slub_def.h +2 -0
+	s->rank = page->index;
+

Argh.... Setting a cache structure field from a page struct field? What about concurrency?

Oh, right; allocate_slab is not serialized itself.

Nor should you ever write to the kmem_cache structure concurrently at all.

Quoted 9 lines
Quoted 8 lines
Quoted 6 lines
include/linux/slub_def.h +1 -1
-	else {
+	} else {
 		object = page->lockless_freelist;
 		page->lockless_freelist = object[page->offset];

}

This is the hot path. No modifications please.

Quoted 3 lines

Yes it is, but sorry, I have to. I really need to validate each slab alloc its GFP flags. Thats what the whole thing is about, I thought you understood that.

You are accessing a kmem_cache structure field in the hot path. That cacheline is never used in the hot path. Sorry this is way to intrusive for the problem you are trying to solve.

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#8 lore raw

PATCH 4/5 mm: slob allocation fairness

In reply to Peter Zijlstra

The slob allocator has some unfairness wrt gfp flags; when the slob space is grown the gfp flags are used to allocate more memory, however when there is slob space available gfp flags are ignored.

Thus it is possible for less critical slob allocations to succeed and gobble up precious memory when under memory pressure.

This patch solves that by using the newly introduced page allocation rank.

Page allocation rank is a scalar quantity connecting ALLOC_ and gfp flags which represents how deep we had to reach into our reserves when allocating a page. Rank 0 is the deepest we can reach (ALLOC_NO_WATERMARK) and 16 is the most shallow allocation possible (ALLOC_WMARK_HIGH).

When the slob space is grown the rank of the page allocation is stored. For each slob allocation we test the given gfp flags against this rank. Thereby asking the question: would these flags have allowed the slob to grow.

If not so, we need to test the current situation. This is done by forcing the growth of the slob space. (Just testing the free page limits will not work due to direct reclaim) Failing this we need to fail the slob allocation.

Thus if we grew the slob under great duress while PF_MEMALLOC was set and we really did access the memalloc reserve the rank would be set to 0. If the next allocation to that slob would be GFP_NOFS|__GFP_NOMEMALLOC (which ordinarily maps to rank 4 and always > 0) we'd want to make sure that memory pressure has decreased enough to allow an allocation with the given gfp flags.

So in this case we try to force grow the slob space and on failure we fail the slob allocation. Thus preserving the available slob space for more pressing allocations.

[netperf results]

---
 mm/Kconfig |    1 -
 mm/slob.c  |   25 ++++++++++++++++++++++---
 2 files changed, 22 insertions(+), 4 deletions(-)
mm/slob.c +22 -3
Index: linux-2.6-git/mm/slob.c
===================================================================
@@ -35,6 +35,7 @@
 #include <linux/init.h>
 #include <linux/module.h>
 #include <linux/timer.h>
+#include "internal.h"
 
 struct slob_block {
 	int units;
@@ -53,6 +54,7 @@ struct bigblock {
 };
 typedef struct bigblock bigblock_t;
 
+static struct { int rank; } slobrank = { .rank = MAX_ALLOC_RANK };
 static slob_t arena = { .next = &arena, .units = 1 };
 static slob_t *slobfree = &arena;
 static bigblock_t *bigblocks;
@@ -62,12 +64,29 @@ static DEFINE_SPINLOCK(block_lock);
 static void slob_free(void *b, int size);
 static void slob_timer_cbk(void);
 
+static unsigned long slob_get_free_pages(gfp_t flags, int order)
+{
+	struct page *page = alloc_pages(gfp, order);
+	if (!page)
+		return 0;
+	slobrank.rank = page->index;
+	return (unsigned long)page_address(page);
+}
 
 static void *slob_alloc(size_t size, gfp_t gfp, int align)
 {
 	slob_t *prev, *cur, *aligned = 0;
 	int delta = 0, units = SLOB_UNITS(size);
 	unsigned long flags;
+	int rank = slab_alloc_rank(gfp);
+
+	if (slab_insufficient_rank(&slobrank, rank)) {
+		struct page *page = alloc_page(gfp);
+		if (!page)
+			return NULL;
+		slobrank.rank = page->index;
+		__free_page(page);
+	}
 
 	spin_lock_irqsave(&slob_lock, flags);
 	prev = slobfree;
@@ -105,7 +124,7 @@ static void *slob_alloc(size_t size, gfp
 			if (size == PAGE_SIZE) /* trying to shrink arena? */
 				return 0;
 
-			cur = (slob_t *)__get_free_page(gfp);
+			cur = (slob_t *)slob_get_free_pages(gfp, 0);
 			if (!cur)
 				return 0;
 
@@ -166,7 +185,7 @@ void *__kmalloc(size_t size, gfp_t gfp)
 		return 0;
 
 	bb->order = get_order(size);
-	bb->pages = (void *)__get_free_pages(gfp, bb->order);
+	bb->pages = (void *)slob_get_free_pages(gfp, bb->order);
 
 	if (bb->pages) {
 		spin_lock_irqsave(&block_lock, flags);
@@ -309,7 +328,7 @@ void *kmem_cache_alloc(struct kmem_cache
 	if (c->size < PAGE_SIZE)
 		b = slob_alloc(c->size, flags, c->align);
 	else
-		b = (void *)__get_free_pages(flags, get_order(c->size));
+		b = (void *)slob_get_free_pages(flags, get_order(c->size));
 
 	if (c->ctor)
 		c->ctor(b, c, SLAB_CTOR_CONSTRUCTOR);
mm/Kconfig +0 -1
Index: linux-2.6-git/mm/Kconfig
===================================================================
@@ -165,7 +165,6 @@ config ZONE_DMA_FLAG
 
 config SLAB_FAIR
 	def_bool n
-	depends on SLAB || SLUB
 
 config NR_QUICK
 	int

--

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#9 lore raw

PATCH 5/5 mm: allow mempool to fall back to memalloc reserves

In reply to Peter Zijlstra

Allow the mempool to use the memalloc reserves when all else fails and the allocation context would otherwise allow it.

---
 mm/mempool.c |   12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)
mm/mempool.c +11 -1
Index: linux-2.6-git/mm/mempool.c
===================================================================
@@ -14,6 +14,7 @@
 #include <linux/mempool.h>
 #include <linux/blkdev.h>
 #include <linux/writeback.h>
+#include "internal.h"
 
 static void add_element(mempool_t *pool, void *element)
 {
@@ -205,7 +206,7 @@ void * mempool_alloc(mempool_t *pool, gf
 	void *element;
 	unsigned long flags;
 	wait_queue_t wait;
-	gfp_t gfp_temp;
+	gfp_t gfp_temp, gfp_orig = gfp_mask;
 
 	might_sleep_if(gfp_mask & __GFP_WAIT);
 
@@ -229,6 +230,15 @@ repeat_alloc:
 	}
 	spin_unlock_irqrestore(&pool->lock, flags);
 
+	/* if we really had right to the emergency reserves try those */
+	if (gfp_to_alloc_flags(gfp_orig) & ALLOC_NO_WATERMARKS) {
+		if (gfp_temp & __GFP_NOMEMALLOC) {
+			gfp_temp &= ~(__GFP_NOMEMALLOC|__GFP_NOWARN);
+			goto repeat_alloc;
+		} else
+			gfp_temp |= __GFP_NOMEMALLOC|__GFP_NOWARN;
+	}
+
 	/* We must not sleep in the GFP_ATOMIC case */
 	if (!(gfp_mask & __GFP_WAIT))
 		return NULL;

--

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#10 lore raw
In reply to Peter Zijlstra
Quoted 2 lines · Peter Zijlstra

In the interest of creating a reserve based allocator; we need to make the slab allocator (*sigh*, all three) fair with respect to GFP flags.

I am not sure what the point of all of this is.

Quoted 4 lines

That is, we need to protect memory from being used by easier gfp flags than it was allocated with. If our reserve is placed below GFP_ATOMIC, we do not want a GFP_KERNEL allocation to walk away with it - a scenario that is perfectly possible with the current allocators.

Why does this have to handled by the slab allocators at all? If you have free pages in the page allocator then the slab allocators will be able to use that reserve.

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#11 lore raw
Quoted 7 lines · Christoph Lameter
Quoted 2 lines · Peter Zijlstra

In the interest of creating a reserve based allocator; we need to make the slab allocator (*sigh*, all three) fair with respect to GFP flags.

I am not sure what the point of all of this is.

Quoted 8 lines
Quoted 4 lines

That is, we need to protect memory from being used by easier gfp flags than it was allocated with. If our reserve is placed below GFP_ATOMIC, we do not want a GFP_KERNEL allocation to walk away with it - a scenario that is perfectly possible with the current allocators.

Why does this have to handled by the slab allocators at all? If you have free pages in the page allocator then the slab allocators will be able to use that reserve.

Yes, too freely. GFP flags are only ever checked when you allocate a new page. Hence, if you have a low reaching alloc allocating a slab page; subsequent non critical GFP_KERNEL allocs can fill up that slab. Hence you would need to reserve a slab per object instead of the normal packing.

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#12 lore raw
Quoted 9 lines · Peter Zijlstra
Quoted 3 lines

Why does this have to handled by the slab allocators at all? If you have free pages in the page allocator then the slab allocators will be able to use that reserve.

Yes, too freely. GFP flags are only ever checked when you allocate a new page. Hence, if you have a low reaching alloc allocating a slab page; subsequent non critical GFP_KERNEL allocs can fill up that slab. Hence you would need to reserve a slab per object instead of the normal packing.

This is all about making one thread fail rather than another? Note that the allocations are a rather compex affair in the slab allocators. Per node and per cpu structures play a big role.

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#13 lore raw
In reply to Christoph Lameter
Quoted 7 lines · Christoph Lameter
Quoted 2 lines · Peter Zijlstra

In the interest of creating a reserve based allocator; we need to make the slab allocator (*sigh*, all three) fair with respect to GFP flags.

I am not sure what the point of all of this is.

Quoted 8 lines
Quoted 4 lines

That is, we need to protect memory from being used by easier gfp flags than it was allocated with. If our reserve is placed below GFP_ATOMIC, we do not want a GFP_KERNEL allocation to walk away with it - a scenario that is perfectly possible with the current allocators.

Why does this have to handled by the slab allocators at all? If you have free pages in the page allocator then the slab allocators will be able to use that reserve.

If I understand this correctly:

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool
do_io()

                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       ...
                                          eats it all

kmem_cache_alloc(...) -> ENOMEM
who ate my donuts?!

But I think this solution is somehow overkill. If we only care about this issue in the OOM avoidance case, then our rank reduces to a boolean.

Signature · 7 lines
Mathematics is the supreme nostalgia of our time.

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#14 lore raw
Quoted 3 lines · Matt Mackall

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool

Yes but it returns an object for the privileged thread. Is that not enough?

Quoted 8 lines

do_io()

                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       ...
                                          eats it all
Quoted 10 lines

kmem_cache_alloc(...) -> ENOMEM
who ate my donuts?!

But I think this solution is somehow overkill. If we only care about this issue in the OOM avoidance case, then our rank reduces to a boolean.

Signature · 1 line
Mathematics is the supreme nostalgia of our time.

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#15 lore raw
Quoted 8 lines · Christoph Lameter
Quoted 3 lines · Matt Mackall

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool

Yes but it returns an object for the privileged thread. Is that not enough?

No, because we reserved memory for n objects, and like matt illustrates most of those that will be eaten by the greedy process.

We could reserve 1 page per object but that rather bloats the reserve.

Quoted 11 lines
Quoted 11 lines

do_io()

                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       ...
                                          eats it all

kmem_cache_alloc(...) -> ENOMEM
who ate my donuts?!

Quoted 3 lines
Quoted 3 lines

But I think this solution is somehow overkill. If we only care about this issue in the OOM avoidance case, then our rank reduces to a boolean.

I tried to slim it down to a two state affair; but last time I tried performance runs that actually slowed it down some.

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#16 lore raw
Quoted 7 lines · Peter Zijlstra
Quoted 6 lines · Christoph Lameter
Quoted 3 lines · Matt Mackall

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool

Quoted 6 lines
Quoted 2 lines

Yes but it returns an object for the privileged thread. Is that not enough?

No, because we reserved memory for n objects, and like matt illustrates most of those that will be eaten by the greedy process.
We could reserve 1 page per object but that rather bloats the reserve.

1 slab per object not one page. But yes thats some bloat.

You can pull the big switch (only on a SLUB slab I fear) to switch off the fast path. Do SetSlabDebug() when allocating a precious allocation that should not be gobbled up by lower level processes. Then you can do whatever you want in the __slab_alloc debug section and we wont care because its not the hot path.

SLAB is a bit different. There we already have issues with the fast path due to the attempt to handle numa policies at the object level. SLUB fixes that issue (if we can avoid you hot path patch). It intentionally does defer all special object handling to the slab level to increase NUMA performance. If you do the same to SLAB then you will get the NUMA troubles propagated to the SMP and UP level.

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#17 lore raw
Quoted 16 lines · Christoph Lameter
Quoted 7 lines · Peter Zijlstra
Quoted 6 lines · Christoph Lameter
Quoted 3 lines · Matt Mackall

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool

Quoted 6 lines
Quoted 2 lines

Yes but it returns an object for the privileged thread. Is that not enough?

No, because we reserved memory for n objects, and like matt illustrates most of those that will be eaten by the greedy process.
We could reserve 1 page per object but that rather bloats the reserve.

Quoted 7 lines

1 slab per object not one page. But yes thats some bloat.

You can pull the big switch (only on a SLUB slab I fear) to switch off the fast path. Do SetSlabDebug() when allocating a precious allocation that should not be gobbled up by lower level processes. Then you can do whatever you want in the __slab_alloc debug section and we wont care because its not the hot path.

One allocator is all I need; it would just be grand if all could be supported.

So what you suggest is not placing the 'emergency' slab into the regular place so that normal allocations will not be able to find it. Then if an emergency allocation cannot be satified by the regular path, we fall back to the slow path and find the emergency slab.

Quoted 6 lines

SLAB is a bit different. There we already have issues with the fast path due to the attempt to handle numa policies at the object level. SLUB fixes that issue (if we can avoid you hot path patch). It intentionally does defer all special object handling to the slab level to increase NUMA performance. If you do the same to SLAB then you will get the NUMA troubles propagated to the SMP and UP level.

I could hack in a similar reserve slab; by catching the failure of the regular allocation path. It'd not make it prettier though.

The thing is; I'm not needing any speed, as long as the machine stay alive I'm good. However others are planing to build a full reserve based allocator to properly fix the places that now use __GFP_NOFAIL and situation such as in add_to_swap().

A well, one thing at a time. I'll hack this up.

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#18 lore raw
Quoted 6 lines · Peter Zijlstra
Quoted 5 lines

You can pull the big switch (only on a SLUB slab I fear) to switch off the fast path. Do SetSlabDebug() when allocating a precious allocation that should not be gobbled up by lower level processes. Then you can do whatever you want in the __slab_alloc debug section and we wont care because its not the hot path.

Quoted 7 lines

One allocator is all I need; it would just be grand if all could be supported.

So what you suggest is not placing the 'emergency' slab into the regular place so that normal allocations will not be able to find it. Then if an emergency allocation cannot be satified by the regular path, we fall back to the slow path and find the emergency slab.

Hmmm.. Maybe we could do that.... But what I had in mind was simply to set a page flag (DebugSlab()) if you know in alloc_slab that the slab should be only used for emergency allocation. If DebugSlab is set then the fastpath will not be called. You can trap all allocation attempts and insert whatever fancy logic you want in the debug path since its not performance critical.

Quoted 4 lines

The thing is; I'm not needing any speed, as long as the machine stay alive I'm good. However others are planing to build a full reserve based allocator to properly fix the places that now use __GFP_NOFAIL and situation such as in add_to_swap().

Well I have version of SLUB here that allows you do redirect the alloc calls at will. Adds a kmem_cache_ops structure and in the kmem_cache_ops structure you can redirect allocation and freeing of slabs (not objects!) at will. Would that help?

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#19 lore raw
Quoted 16 lines · Christoph Lameter
Quoted 6 lines · Peter Zijlstra
Quoted 5 lines

You can pull the big switch (only on a SLUB slab I fear) to switch off the fast path. Do SetSlabDebug() when allocating a precious allocation that should not be gobbled up by lower level processes. Then you can do whatever you want in the __slab_alloc debug section and we wont care because its not the hot path.

Quoted 7 lines

One allocator is all I need; it would just be grand if all could be supported.

So what you suggest is not placing the 'emergency' slab into the regular place so that normal allocations will not be able to find it. Then if an emergency allocation cannot be satified by the regular path, we fall back to the slow path and find the emergency slab.

Quoted 6 lines

Hmmm.. Maybe we could do that.... But what I had in mind was simply to set a page flag (DebugSlab()) if you know in alloc_slab that the slab should be only used for emergency allocation. If DebugSlab is set then the fastpath will not be called. You can trap all allocation attempts and insert whatever fancy logic you want in the debug path since its not performance critical.

I might have missed some detail when I looked at SLUB, but I did not see how setting SlabDebug would trap subsequent allocations to that slab.

Quoted 9 lines
Quoted 4 lines

The thing is; I'm not needing any speed, as long as the machine stay alive I'm good. However others are planing to build a full reserve based allocator to properly fix the places that now use __GFP_NOFAIL and situation such as in add_to_swap().

Well I have version of SLUB here that allows you do redirect the alloc calls at will. Adds a kmem_cache_ops structure and in the kmem_cache_ops structure you can redirect allocation and freeing of slabs (not objects!) at will. Would that help?

I'm not sure; I need kmalloc as well.

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#20 lore raw
Quoted 9 lines · Peter Zijlstra
Quoted 6 lines

Hmmm.. Maybe we could do that.... But what I had in mind was simply to set a page flag (DebugSlab()) if you know in alloc_slab that the slab should be only used for emergency allocation. If DebugSlab is set then the fastpath will not be called. You can trap all allocation attempts and insert whatever fancy logic you want in the debug path since its not performance critical.

I might have missed some detail when I looked at SLUB, but I did not see how setting SlabDebug would trap subsequent allocations to that slab.

Ok its not evident in slab_alloc. But if SlabDebug is set then page->lockless_list is always NULL and we always fall back to __slab_alloc. There we check for SlabDebug and go to the debug: label. There you can insert any fancy processing you want.

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#21 lore raw
Quoted 9 lines · Christoph Lameter
Quoted 7 lines · Peter Zijlstra
Quoted 6 lines

Hmmm.. Maybe we could do that.... But what I had in mind was simply to set a page flag (DebugSlab()) if you know in alloc_slab that the slab should be only used for emergency allocation. If DebugSlab is set then the fastpath will not be called. You can trap all allocation attempts and insert whatever fancy logic you want in the debug path since its not performance critical.

Quoted 6 lines
Quoted 2 lines

I might have missed some detail when I looked at SLUB, but I did not see how setting SlabDebug would trap subsequent allocations to that slab.

Ok its not evident in slab_alloc. But if SlabDebug is set then page->lockless_list is always NULL and we always fall back to __slab_alloc.

Ah, indeed, that is the detail I missed. Yes that would work out.

Quoted 2 lines

There we check for SlabDebug and go to the debug: label.
There you can insert any fancy processing you want.

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#22 lore raw
In reply to Peter Zijlstra
Quoted 11 lines · Peter Zijlstra
Quoted 9 lines
Quoted 4 lines

The thing is; I'm not needing any speed, as long as the machine stay alive I'm good. However others are planing to build a full reserve based allocator to properly fix the places that now use __GFP_NOFAIL and situation such as in add_to_swap().

Well I have version of SLUB here that allows you do redirect the alloc calls at will. Adds a kmem_cache_ops structure and in the kmem_cache_ops structure you can redirect allocation and freeing of slabs (not objects!) at will. Would that help?

I'm not sure; I need kmalloc as well.

We could add a kmalloc_ops structuret to allow redirects?

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#23 lore raw
In reply to Peter Zijlstra
Quoted 7 lines · Peter Zijlstra

One allocator is all I need; it would just be grand if all could be supported.

So what you suggest is not placing the 'emergency' slab into the regular place so that normal allocations will not be able to find it. Then if an emergency allocation cannot be satified by the regular path, we fall back to the slow path and find the emergency slab.

How about something like this; it seems to sustain a little stress.

---
 include/linux/slub_def.h |    3 +
 mm/slub.c                |   73 +++++++++++++++++++++++++++++++++++++++++------
 2 files changed, 68 insertions(+), 8 deletions(-)
include/linux/slub_def.h +3 -0
Index: linux-2.6-git/include/linux/slub_def.h
===================================================================
@@ -47,6 +47,9 @@ struct kmem_cache {
 	struct list_head list;	/* List of slab caches */
 	struct kobject kobj;	/* For sysfs */
 
+	spinlock_t reserve_lock;
+	struct page *reserve_slab;
+
 #ifdef CONFIG_NUMA
 	int defrag_ratio;
 	struct kmem_cache_node *node[MAX_NUMNODES];
mm/slub.c +65 -8

142 lines not on this page · raw message

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#24 lore raw
Quoted 1 line · Peter Zijlstra

How about something like this; it seems to sustain a little stress.

Argh again mods to kmem_cache.

Could we do this with a new slab page flag? F.e. SlabEmergPool.

in alloc_slab() do

if (is_emergency_pool_page(page)) {
	SetSlabDebug(page);
	SetSlabEmerg(page);
}

So now you can intercept allocs to the SlabEmerg slab in __slab_alloc

debug:

if (SlabEmergPool(page)) {
	if (mem_no_longer_critical()) {
		/* Avoid future trapping */
		ClearSlabDebug(page);
		ClearSlabEmergPool(page);
	} else
	if (process_not_allowed_this_memory()) {
		do_something_bad_to_the_caller();
	} else {
		/* Allocation permitted */
	}
}

....

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#25 lore raw
Quoted 5 lines · Christoph Lameter
Quoted 1 line · Peter Zijlstra

How about something like this; it seems to sustain a little stress.

Argh again mods to kmem_cache.

Hmm, I had not understood you minded that very much; I did stay away from all the fast paths this time.

The thing is, I wanted to fold all the emergency allocs into a single slab, not a per cpu thing. And once you loose the per cpu thing, you need some extra serialization. Currently the top level lock is slab_lock(page), but that only works because we have interrupts disabled and work per cpu.

Why is it bad to extend kmem_cache a bit?

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#26 lore raw
Quoted 9 lines · Peter Zijlstra
Quoted 5 lines · Christoph Lameter
Quoted 1 line · Peter Zijlstra

How about something like this; it seems to sustain a little stress.

Argh again mods to kmem_cache.

Hmm, I had not understood you minded that very much; I did stay away from all the fast paths this time.

Well you added a new locking level and changed the locking hierachy!

Quoted 5 lines

The thing is, I wanted to fold all the emergency allocs into a single slab, not a per cpu thing. And once you loose the per cpu thing, you need some extra serialization. Currently the top level lock is slab_lock(page), but that only works because we have interrupts disabled and work per cpu.

SLUB can only allocate from a per cpu slab. You will have to reserve one slab per cpu anyways unless we flush the cpu slab after each access. Same thing is true for SLAB. It wants objects in its per cpu queues.

Quoted 1 line

Why is it bad to extend kmem_cache a bit?

Because it is for all practical purposes a heavily accessed read only structure. Modifications only occur to per node and per cpu structures. In a 4k systems any write will kick out the kmem_cache cacheline in 4k processors.

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#27 lore raw
Quoted 24 lines · Christoph Lameter
Quoted 9 lines · Peter Zijlstra
Quoted 5 lines · Christoph Lameter
Quoted 1 line · Peter Zijlstra

How about something like this; it seems to sustain a little stress.

Argh again mods to kmem_cache.

Hmm, I had not understood you minded that very much; I did stay away from all the fast paths this time.

Well you added a new locking level and changed the locking hierachy!

Quoted 5 lines

The thing is, I wanted to fold all the emergency allocs into a single slab, not a per cpu thing. And once you loose the per cpu thing, you need some extra serialization. Currently the top level lock is slab_lock(page), but that only works because we have interrupts disabled and work per cpu.

SLUB can only allocate from a per cpu slab. You will have to reserve one slab per cpu anyways unless we flush the cpu slab after each access. Same thing is true for SLAB. It wants objects in its per cpu queues.

Quoted 6 lines
Quoted 1 line

Why is it bad to extend kmem_cache a bit?

Because it is for all practical purposes a heavily accessed read only structure. Modifications only occur to per node and per cpu structures. In a 4k systems any write will kick out the kmem_cache cacheline in 4k processors.

If this 4k cpu system ever gets to touch the new lock it is in way deeper problems than a bouncing cache-line.

Please look at it more carefully.

We differentiate pages allocated at the level where GFP_ATOMIC starts to fail. By not updating the percpu slabs those are retried every time, except for ALLOC_NO_WATERMARKS allocations; those are served from the ->reserve_slab.

Once a regular slab allocation succeeds again, the ->reserve_slab is cleaned up and never again looked at it until we're in distress again.

---
 include/linux/slub_def.h |    2 +
 mm/slub.c                |   85 ++++++++++++++++++++++++++++++++++++++++++-----
 2 files changed, 78 insertions(+), 9 deletions(-)
include/linux/slub_def.h +2 -0
Index: linux-2.6-git/include/linux/slub_def.h
===================================================================
@@ -46,6 +46,8 @@ struct kmem_cache {
 	struct list_head list;	/* List of slab caches */
 	struct kobject kobj;	/* For sysfs */
 
+	struct page *reserve_slab;
+
 #ifdef CONFIG_NUMA
 	int defrag_ratio;
 	struct kmem_cache_node *node[MAX_NUMNODES];
mm/slub.c +76 -9

167 lines not on this page · raw message

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#28 lore raw
Quoted 2 lines · Peter Zijlstra

If this 4k cpu system ever gets to touch the new lock it is in way deeper problems than a bouncing cache-line.

So its no use on NUMA?

Quoted 9 lines

Please look at it more carefully.

We differentiate pages allocated at the level where GFP_ATOMIC starts to fail. By not updating the percpu slabs those are retried every time, except for ALLOC_NO_WATERMARKS allocations; those are served from the ->reserve_slab.

Once a regular slab allocation succeeds again, the ->reserve_slab is cleaned up and never again looked at it until we're in distress again.

A single slab? This may only give you a a single object in an extreme case. Are you sure that this solution is generic enough?

The problem here is that you may spinlock and take out the slab for one cpu but then (AFAICT) other cpus can still not get their high priority allocs satisfied. Some comments follow.

Quoted 75 lines
---
 include/linux/slub_def.h |    2 +
 mm/slub.c                |   85 ++++++++++++++++++++++++++++++++++++++++++-----
 2 files changed, 78 insertions(+), 9 deletions(-)

Index: linux-2.6-git/include/linux/slub_def.h
===================================================================

include/linux/slub_def.h +2 -0
@@ -46,6 +46,8 @@ struct kmem_cache {
 	struct list_head list;	/* List of slab caches */
 	struct kobject kobj;	/* For sysfs */
 
+	struct page *reserve_slab;
+
 #ifdef CONFIG_NUMA
 	int defrag_ratio;
 	struct kmem_cache_node *node[MAX_NUMNODES];

Index: linux-2.6-git/mm/slub.c
===================================================================

mm/slub.c +9 -4
@@ -20,11 +20,13 @@
 #include <linux/mempolicy.h>
 #include <linux/ctype.h>
 #include <linux/kallsyms.h>
+#include "internal.h"
 
 /*
  * Lock order:
- *   1. slab_lock(page)
- *   2. slab->list_lock
+ *   1. reserve_lock
+ *   2. slab_lock(page)
+ *   3. node->list_lock
  *
  *   The slab_lock protects operations on the object of a particular
  *   slab and its metadata in the page struct. If the slab lock
@@ -259,6 +261,8 @@ static int sysfs_slab_alias(struct kmem_
 static void sysfs_slab_remove(struct kmem_cache *s) {}
 #endif
 
+static DEFINE_SPINLOCK(reserve_lock);
+
 /********************************************************************
  * 			Core slab cache functions
  *******************************************************************/
@@ -1007,7 +1011,7 @@ static void setup_object(struct kmem_cac
 		s->ctor(object, s, 0);
 }
 
-static struct page *new_slab(struct kmem_cache *s, gfp_t flags, int node)
+static struct page *new_slab(struct kmem_cache *s, gfp_t flags, int node, int *rank)
 {
 	struct page *page;
 	struct kmem_cache_node *n;
@@ -1025,6 +1029,7 @@ static struct page *new_slab(struct kmem
 	if (!page)
 		goto out;
 
+	*rank = page->rank;
 	n = get_node(s, page_to_nid(page));
 	if (n)
 		atomic_long_inc(&n->nr_slabs);
@@ -1311,7 +1316,7 @@ static void unfreeze_slab(struct kmem_ca
 /*
  * Remove the cpu slab
  */
-static void deactivate_slab(struct kmem_cache *s, struct page *page, int cpu)
+static void __deactivate_slab(struct kmem_cache *s, struct page *page)
 {
 	/*
 	 * Merge cpu freelist into freelist. Typically we get here

mm/slub.c static void deactivate_slab(struct kmem_ · line 1339

Quoted 6 lines
mm/slub.c +0 -1
@@ -1330,10 +1335,15 @@ static void deactivate_slab(struct kmem_
 		page->freelist = object;
 		page->inuse--;
 	}
-	s->cpu_slab[cpu] = NULL;
 	unfreeze_slab(s, page);
 }

So you want to spill back the lockless_freelist without deactivating the slab? Why are you using the lockless_freelist at all? If you do not use it then you can call unfreeze_slab. No need for this split.

Quoted 9 lines
mm/slub.c +1 -0
@@ -1395,6 +1405,7 @@ static void *__slab_alloc(struct kmem_ca
 {
 	void **object;
 	int cpu = smp_processor_id();
+	int rank = 0;
 
 	if (!page)
 		goto new_slab;

mm/slub.c new_slab: · line 1439

Quoted 6 lines
mm/slub.c +2 -1
@@ -1424,10 +1435,26 @@ new_slab:
 	if (page) {
 		s->cpu_slab[cpu] = page;
 		goto load_freelist;
-	}
+	} else if (unlikely(gfp_to_alloc_flags(gfpflags) & ALLOC_NO_WATERMARKS))
+		goto try_reserve;

Ok so we are trying to allocate a slab and do not get one thus -> try_reserve. But this is only working if we are using the slab after explicitly flushing the cpuslabs. Otherwise the slab may be full and we get to alloc_slab.

mm/slub.c new_slab: · line 1443

Quoted 7 lines
mm/slub.c +3 -2
-	page = new_slab(s, gfpflags, node);
-	if (page) {
 
+alloc_slab:
+	page = new_slab(s, gfpflags, node, &rank);
+	if (page && rank) {

Huh? You mean !page?

mm/slub.c new_slab: · line 1455

Quoted 12 lines
mm/slub.c +12 -0
+		if (unlikely(s->reserve_slab)) {
+			struct page *reserve;
+
+			spin_lock(&reserve_lock);
+			reserve = s->reserve_slab;
+			s->reserve_slab = NULL;
+			spin_unlock(&reserve_lock);
+
+			if (reserve) {
+				slab_lock(reserve);
+				__deactivate_slab(s, reserve);
+				putback_slab(s, reserve);

Remove the above two lines (they are wrong regardless) and simply make this the cpu slab.

Quoted 32 lines
mm/slub.c +18 -0
+			}
+		}
 		cpu = smp_processor_id();
 		if (s->cpu_slab[cpu]) {
 			/*
@@ -1455,6 +1482,18 @@ new_slab:
 		SetSlabFrozen(page);
 		s->cpu_slab[cpu] = page;
 		goto load_freelist;
+	} else if (page) {
+		spin_lock(&reserve_lock);
+		if (s->reserve_slab) {
+			discard_slab(s, page);
+			page = s->reserve_slab;
+		}
+		slab_lock(page);
+		SetPageActive(page);
+		s->reserve_slab = page;
+		spin_unlock(&reserve_lock);
+
+		goto got_reserve;
 	}
 	return NULL;
 debug:
@@ -1470,6 +1509,31 @@ debug:
 	page->freelist = object[page->offset];
 	slab_unlock(page);
 	return object;
+
+try_reserve:
+	spin_lock(&reserve_lock);
+	page = s->reserve_slab;

mm/slub.c debug: · line 1525

Quoted 10 lines
mm/slub.c +10 -0
+	if (!page) {
+		spin_unlock(&reserve_lock);
+		goto alloc_slab;
+	}
+
+	slab_lock(page);
+	if (!page->freelist) {
+		s->reserve_slab = NULL;
+		spin_unlock(&reserve_lock);
+		__deactivate_slab(s, page);

replace with unfreeze slab.

mm/slub.c debug: · line 1526

Quoted 1 line
mm/slub.c +1 -0
+		putback_slab(s, page);

Putting back the slab twice.

mm/slub.c debug: · line 1536

Quoted 10 lines
mm/slub.c +10 -0
+		goto alloc_slab;
+	}
+	spin_unlock(&reserve_lock);
+
+got_reserve:
+	object = page->freelist;
+	page->inuse++;
+	page->freelist = object[page->offset];
+	slab_unlock(page);
+	return object;

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#29 lore raw
Quoted 6 lines · Christoph Lameter
Quoted 2 lines · Peter Zijlstra

If this 4k cpu system ever gets to touch the new lock it is in way deeper problems than a bouncing cache-line.

So its no use on NUMA?

It is, its just that we're swapping very heavily at that point, a bouncing cache-line will not significantly slow down the box compared to waiting for block IO, will it?

Quoted 7 lines
Quoted 7 lines

Please look at it more carefully.

We differentiate pages allocated at the level where GFP_ATOMIC starts to fail. By not updating the percpu slabs those are retried every time, except for ALLOC_NO_WATERMARKS allocations; those are served from the ->reserve_slab.

Quoted 5 lines
Quoted 2 lines

Once a regular slab allocation succeeds again, the ->reserve_slab is cleaned up and never again looked at it until we're in distress again.

A single slab? This may only give you a a single object in an extreme case. Are you sure that this solution is generic enough?

Well, single as in a single active; it gets spilled into the full list and a new one is instanciated if more is needed.

Quoted 3 lines

The problem here is that you may spinlock and take out the slab for one cpu but then (AFAICT) other cpus can still not get their high priority allocs satisfied. Some comments follow.

All cpus are redirected to ->reserve_slab when the regular allocations start to fail.

Quoted 77 lines
Quoted 77 lines
---
 include/linux/slub_def.h |    2 +
 mm/slub.c                |   85 ++++++++++++++++++++++++++++++++++++++++++-----
 2 files changed, 78 insertions(+), 9 deletions(-)

Index: linux-2.6-git/include/linux/slub_def.h
===================================================================

include/linux/slub_def.h +2 -0
@@ -46,6 +46,8 @@ struct kmem_cache {
 	struct list_head list;	/* List of slab caches */
 	struct kobject kobj;	/* For sysfs */
 
+	struct page *reserve_slab;
+
 #ifdef CONFIG_NUMA
 	int defrag_ratio;
 	struct kmem_cache_node *node[MAX_NUMNODES];

Index: linux-2.6-git/mm/slub.c
===================================================================

mm/slub.c +9 -4
@@ -20,11 +20,13 @@
 #include <linux/mempolicy.h>
 #include <linux/ctype.h>
 #include <linux/kallsyms.h>
+#include "internal.h"
 
 /*
  * Lock order:
- *   1. slab_lock(page)
- *   2. slab->list_lock
+ *   1. reserve_lock
+ *   2. slab_lock(page)
+ *   3. node->list_lock
  *
  *   The slab_lock protects operations on the object of a particular
  *   slab and its metadata in the page struct. If the slab lock
@@ -259,6 +261,8 @@ static int sysfs_slab_alias(struct kmem_
 static void sysfs_slab_remove(struct kmem_cache *s) {}
 #endif
 
+static DEFINE_SPINLOCK(reserve_lock);
+
 /********************************************************************
  * 			Core slab cache functions
  *******************************************************************/
@@ -1007,7 +1011,7 @@ static void setup_object(struct kmem_cac
 		s->ctor(object, s, 0);
 }
 
-static struct page *new_slab(struct kmem_cache *s, gfp_t flags, int node)
+static struct page *new_slab(struct kmem_cache *s, gfp_t flags, int node, int *rank)
 {
 	struct page *page;
 	struct kmem_cache_node *n;
@@ -1025,6 +1029,7 @@ static struct page *new_slab(struct kmem
 	if (!page)
 		goto out;
 
+	*rank = page->rank;
 	n = get_node(s, page_to_nid(page));
 	if (n)
 		atomic_long_inc(&n->nr_slabs);
@@ -1311,7 +1316,7 @@ static void unfreeze_slab(struct kmem_ca
 /*
  * Remove the cpu slab
  */
-static void deactivate_slab(struct kmem_cache *s, struct page *page, int cpu)
+static void __deactivate_slab(struct kmem_cache *s, struct page *page)
 {
 	/*
 	 * Merge cpu freelist into freelist. Typically we get here
@@ -1330,10 +1335,15 @@ static void deactivate_slab(struct kmem_
 		page->freelist = object;
 		page->inuse--;
Quoted 8 lines

mm/slub.c static void deactivate_slab(struct kmem_ · line 1339

Quoted 4 lines
mm/slub.c +0 -1
 	}
-	s->cpu_slab[cpu] = NULL;
 	unfreeze_slab(s, page);
 }

So you want to spill back the lockless_freelist without deactivating the slab? Why are you using the lockless_freelist at all? If you do not use it then you can call unfreeze_slab. No need for this split.

Ah, quite right. I do indeed not use the lockless_freelist.

Quoted 6 lines
Quoted 6 lines
mm/slub.c +1 -0
@@ -1395,6 +1405,7 @@ static void *__slab_alloc(struct kmem_ca
 {
 	void **object;
 	int cpu = smp_processor_id();
+	int rank = 0;
 
Quoted 12 lines

mm/slub.c new_slab: · line 1439

Quoted 9 lines
mm/slub.c +2 -1
 	if (!page)
 		goto new_slab;
@@ -1424,10 +1435,26 @@ new_slab:
 	if (page) {
 		s->cpu_slab[cpu] = page;
 		goto load_freelist;
-	}
+	} else if (unlikely(gfp_to_alloc_flags(gfpflags) & ALLOC_NO_WATERMARKS))
+		goto try_reserve;

Ok so we are trying to allocate a slab and do not get one thus -> try_reserve.

Right, so the cpu-slab is NULL, and we need a new slab.

Quoted 3 lines

But this is only working if we are using the slab after explicitly flushing the cpuslabs. Otherwise the slab may be full and we get to alloc_slab.

/me fails to parse.

When we need a new_slab:
- we try the partial lists,
- we try the reserve (if ALLOC_NO_WATERMARKS)
otherwise alloc_slab

Quoted 9 lines

mm/slub.c new_slab: · line 1443

Quoted 7 lines
mm/slub.c +3 -2
-	page = new_slab(s, gfpflags, node);
-	if (page) {
 
+alloc_slab:
+	page = new_slab(s, gfpflags, node, &rank);
+	if (page && rank) {

Huh? You mean !page?

No, no, we did get a page, and it was !ALLOC_NO_WATERMARK hard to get it.

Quoted 7 lines
Quoted 7 lines
mm/slub.c +7 -0
+		if (unlikely(s->reserve_slab)) {
+			struct page *reserve;
+
+			spin_lock(&reserve_lock);
+			reserve = s->reserve_slab;
+			s->reserve_slab = NULL;
+			spin_unlock(&reserve_lock);
Quoted 8 lines

mm/slub.c new_slab: · line 1455

Quoted 5 lines
mm/slub.c +5 -0
+
+			if (reserve) {
+				slab_lock(reserve);
+				__deactivate_slab(s, reserve);
+				putback_slab(s, reserve);

Remove the above two lines (they are wrong regardless) and simply make this the cpu slab.

It need not be the same node; the reserve_slab is node agnostic. So here the free page watermarks are good again, and we can forget all about the ->reserve_slab. We just push it on the free/partial lists and forget about it.

But like you said above: unfreeze_slab() should be good, since I don't use the lockless_freelist.

Quoted 13 lines
Quoted 13 lines
mm/slub.c +6 -0
+			}
+		}
 		cpu = smp_processor_id();
 		if (s->cpu_slab[cpu]) {
 			/*
@@ -1455,6 +1482,18 @@ new_slab:
 		SetSlabFrozen(page);
 		s->cpu_slab[cpu] = page;
 		goto load_freelist;
+	} else if (page) {
+		spin_lock(&reserve_lock);
+		if (s->reserve_slab) {
+			discard_slab(s, page);
Quoted 8 lines

mm/slub.c new_slab: · line 1496

Quoted 8 lines
mm/slub.c +8 -0
+			page = s->reserve_slab;
+		}
+		slab_lock(page);
+		SetPageActive(page);
+		s->reserve_slab = page;
+		spin_unlock(&reserve_lock);
+
+		goto got_reserve;

So this is when we get a page and it was ALLOC_NO_WATERMARKS hard to get it. Instead of updating the cpu_slab we leave that unset, so that subsequent allocations will try to allocate a slab again thereby testing the current free pages limit (and not gobble up the reserve).

Quoted 23 lines
Quoted 11 lines
mm/slub.c +4 -0
 	}
 	return NULL;
 debug:
@@ -1470,6 +1509,31 @@ debug:
 	page->freelist = object[page->offset];
 	slab_unlock(page);
 	return object;
+
+try_reserve:
+	spin_lock(&reserve_lock);
+	page = s->reserve_slab;

mm/slub.c debug: · line 1525

Quoted 10 lines
mm/slub.c +10 -0
+	if (!page) {
+		spin_unlock(&reserve_lock);
+		goto alloc_slab;
+	}
+
+	slab_lock(page);
+	if (!page->freelist) {
+		s->reserve_slab = NULL;
+		spin_unlock(&reserve_lock);
+		__deactivate_slab(s, page);

replace with unfreeze slab.

Quoted 3 lines

mm/slub.c debug: · line 1526

Quoted 1 line
mm/slub.c +1 -0
+		putback_slab(s, page);

Putting back the slab twice.

__deactivete_slab() doesn't do putback_slab, and now I see that whole function isn't there anymore. unfreeze_slab() it is.

Quoted 10 lines

mm/slub.c debug: · line 1536

Quoted 10 lines
mm/slub.c +10 -0
+		goto alloc_slab;
+	}
+	spin_unlock(&reserve_lock);
+
+got_reserve:
+	object = page->freelist;
+	page->inuse++;
+	page->freelist = object[page->offset];
+	slab_unlock(page);
+	return object;

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#30 lore raw
Quoted 5 lines · Peter Zijlstra
Quoted 1 line

So its no use on NUMA?

It is, its just that we're swapping very heavily at that point, a bouncing cache-line will not significantly slow down the box compared to waiting for block IO, will it?

How does all of this interact with

1. cpusets

2. dma allocations and highmem?

3. Containers?

Quoted 6 lines
Quoted 3 lines

The problem here is that you may spinlock and take out the slab for one cpu but then (AFAICT) other cpus can still not get their high priority allocs satisfied. Some comments follow.

All cpus are redirected to ->reserve_slab when the regular allocations start to fail.

And the reserve slab is refilled from page allocator reserves if needed?

Quoted 5 lines
Quoted 3 lines

But this is only working if we are using the slab after explicitly flushing the cpuslabs. Otherwise the slab may be full and we get to alloc_slab.

/me fails to parse.

s->cpu[cpu] is only NULL if the cpu slab was flushed. This is a pretty rare case likely not worth checking.

Quoted 10 lines
Quoted 2 lines

Remove the above two lines (they are wrong regardless) and simply make this the cpu slab.

It need not be the same node; the reserve_slab is node agnostic. So here the free page watermarks are good again, and we can forget all about the ->reserve_slab. We just push it on the free/partial lists and forget about it.

But like you said above: unfreeze_slab() should be good, since I don't use the lockless_freelist.

You could completely bypass the regular allocation functions and do

object = s->reserve_slab->freelist; s->reserve_slab->freelist = object[s->reserve_slab->offset];

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#31 lore raw
Quoted 8 lines · Christoph Lameter
Quoted 5 lines · Peter Zijlstra
Quoted 1 line

So its no use on NUMA?

It is, its just that we're swapping very heavily at that point, a bouncing cache-line will not significantly slow down the box compared to waiting for block IO, will it?

Quoted 7 lines

How does all of this interact with

1. cpusets

2. dma allocations and highmem?

3. Containers?

Much like the normal kmem_cache would do; I'm not changing any of the page allocation semantics.

For containers it could be that the machine is not actually swapping but the container will be in dire straights.

Quoted 8 lines
Quoted 6 lines
Quoted 3 lines

The problem here is that you may spinlock and take out the slab for one cpu but then (AFAICT) other cpus can still not get their high priority allocs satisfied. Some comments follow.

All cpus are redirected to ->reserve_slab when the regular allocations start to fail.

And the reserve slab is refilled from page allocator reserves if needed?

Yes, using new_slab(), exacly as it would normally be.

Quoted 8 lines
Quoted 5 lines
Quoted 3 lines

But this is only working if we are using the slab after explicitly flushing the cpuslabs. Otherwise the slab may be full and we get to alloc_slab.

/me fails to parse.

s->cpu[cpu] is only NULL if the cpu slab was flushed. This is a pretty rare case likely not worth checking.

Ah, right:
- !page || !page->freelist
- and no available partial slabs.

then we try the reserve (if we're entiteld).

Quoted 8 lines
Quoted 8 lines
Quoted 2 lines

Remove the above two lines (they are wrong regardless) and simply make this the cpu slab.

It need not be the same node; the reserve_slab is node agnostic. So here the free page watermarks are good again, and we can forget all about the ->reserve_slab. We just push it on the free/partial lists and forget about it.

Quoted 7 lines
Quoted 2 lines

But like you said above: unfreeze_slab() should be good, since I don't use the lockless_freelist.

You could completely bypass the regular allocation functions and do

object = s->reserve_slab->freelist; s->reserve_slab->freelist = object[s->reserve_slab->offset];

That is basically what happens at the end; if an object is returned from the reserve slab.

But its wanted to try the normal cpu_slab path first to detect that the situation has subsided and we can resume normal operation.

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#32 lore raw
Quoted 10 lines · Peter Zijlstra
Quoted 7 lines

How does all of this interact with

1. cpusets

2. dma allocations and highmem?

3. Containers?

Much like the normal kmem_cache would do; I'm not changing any of the page allocation semantics.

So if we run out of memory on a cpuset then network I/O will still fail?

I do not see any distinction between DMA and regular memory. If we need DMA memory to complete the transaction then this wont work?

Quoted 2 lines

But its wanted to try the normal cpu_slab path first to detect that the situation has subsided and we can resume normal operation.

Is there some indicator somewhere that indicates that we are in trouble? I just see the ranks.

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#33 lore raw
Quoted 10 lines · Christoph Lameter
Quoted 8 lines · Peter Zijlstra
Quoted 7 lines

How does all of this interact with

1. cpusets

2. dma allocations and highmem?

3. Containers?

Quoted 7 lines
Quoted 2 lines

Much like the normal kmem_cache would do; I'm not changing any of the page allocation semantics.

So if we run out of memory on a cpuset then network I/O will still fail?

I do not see any distinction between DMA and regular memory. If we need DMA memory to complete the transaction then this wont work?

If network relies on slabs that are cpuset constrained and the page allocator reserves do not match that, then yes, it goes bang.

Quoted 5 lines
Quoted 2 lines

But its wanted to try the normal cpu_slab path first to detect that the situation has subsided and we can resume normal operation.

Is there some indicator somewhere that indicates that we are in trouble? I just see the ranks.

Yes, and page->rank will only ever be 0 if the page was allocated with ALLOC_NO_WATERMARKS, and that only ever happens if we're in dire straights and entitled to it.

Otherwise it'll be ALLOC_WMARK_MIN or somesuch.

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#34 lore raw
Quoted 5 lines · Peter Zijlstra
Quoted 2 lines

I do not see any distinction between DMA and regular memory. If we need DMA memory to complete the transaction then this wont work?

If network relies on slabs that are cpuset constrained and the page allocator reserves do not match that, then yes, it goes bang.

So if I put a 32 bit network card in a 64 bit system -> bang?

Quoted 8 lines
Quoted 2 lines

Is there some indicator somewhere that indicates that we are in trouble? I just see the ranks.

Yes, and page->rank will only ever be 0 if the page was allocated with ALLOC_NO_WATERMARKS, and that only ever happens if we're in dire straights and entitled to it.

Otherwise it'll be ALLOC_WMARK_MIN or somesuch.

How we know that we are out of trouble? Just try another alloc and see? If that is the case then we may be failing allocations after the memory situation has cleared up.

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#35 lore raw
Quoted 9 lines · Christoph Lameter
Quoted 5 lines · Peter Zijlstra
Quoted 2 lines

I do not see any distinction between DMA and regular memory. If we need DMA memory to complete the transaction then this wont work?

If network relies on slabs that are cpuset constrained and the page allocator reserves do not match that, then yes, it goes bang.

So if I put a 32 bit network card in a 64 bit system -> bang?

I hope the network stack already uses the appropriate allocator flags. If the slab was GFP_DMA that doesn't change, the ->reserve_slab will still be GFP_DMA.

Quoted 7 lines
Quoted 7 lines
Quoted 2 lines

Is there some indicator somewhere that indicates that we are in trouble? I just see the ranks.

Yes, and page->rank will only ever be 0 if the page was allocated with ALLOC_NO_WATERMARKS, and that only ever happens if we're in dire straights and entitled to it.

Quoted 5 lines
Quoted 1 line

Otherwise it'll be ALLOC_WMARK_MIN or somesuch.

How we know that we are out of trouble? Just try another alloc and see? If that is the case then we may be failing allocations after the memory situation has cleared up.

No, no, for each regular allocation we retry to populate ->cpu_slab with a new slab. If that works we're out of the woods and the ->reserve_slab is cleaned up.

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#36 lore raw
Quoted 6 lines · Peter Zijlstra
Quoted 3 lines

How we know that we are out of trouble? Just try another alloc and see? If that is the case then we may be failing allocations after the memory situation has cleared up.

No, no, for each regular allocation we retry to populate ->cpu_slab with a new slab. If that works we're out of the woods and the ->reserve_slab is cleaned up.

Hmmm.. so we could simplify the scheme by storing the last rank somewheres.

If the alloc has less priority and we can extend the slab then clear up the situation.

If we cannot extend the slab then the alloc must fail.

Could you put the rank into the page flags? On 64 bit at least there should be enough space.

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#37 lore raw
Quoted 10 lines · Christoph Lameter
Quoted 6 lines · Peter Zijlstra
Quoted 3 lines

How we know that we are out of trouble? Just try another alloc and see? If that is the case then we may be failing allocations after the memory situation has cleared up.

No, no, for each regular allocation we retry to populate ->cpu_slab with a new slab. If that works we're out of the woods and the ->reserve_slab is cleaned up.

Hmmm.. so we could simplify the scheme by storing the last rank somewheres.

Not sure how that would help..

Quoted 4 lines

If the alloc has less priority and we can extend the slab then clear up the situation.

If we cannot extend the slab then the alloc must fail.

That is exactly what is done; and as mpm remarked the other day, its a binary system; we don't need full gfp fairness just ALLOC_NO_WATERMARKS.

And that is already found in ->reserve_slab; if present the last allocation needed it; if not the last allocation was good.

Quoted 2 lines

Could you put the rank into the page flags? On 64 bit at least there should be enough space.

Current I stick the newly allocated page's rank in page->rank (yet another overload of page->index). I've not yet seen the need to keep it around longer.

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#38 lore raw
Quoted 4 lines · Peter Zijlstra
Quoted 2 lines

Hmmm.. so we could simplify the scheme by storing the last rank somewheres.

Not sure how that would help..

One does not have a way of determining the current processes priority? Just need to do an alloc?

If we had the current processes "rank" then we could simply compare. If rank is okay give them the object. If not try to extend slab. If that succeeds clear the rank. If extending fails fail the alloc. There would be no need for a reserve slab.

What worries me about this whole thing is

1. It is designed to fail an allocation rather than guarantee that all succeed. Is it not possible to figure out which processes are not essential and simply put them to sleep until the situation clear up?

2. It seems to be based on global ordering of allocations which is not possible given large systems and the relativistic constraints of physics. Ordering of events get more expensive the bigger the system is.

How does this system work if you can just order events within a processor? Or within a node? Within a zone?

3. I do not see how this integrates with other allocation constraints:
DMA constraints, cpuset constraints, memory node constraints, GFP_THISNODE, MEMALLOC, GFP_HIGH.

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#39 lore raw
Quoted 9 lines · Christoph Lameter
Quoted 4 lines · Peter Zijlstra
Quoted 2 lines

Hmmm.. so we could simplify the scheme by storing the last rank somewheres.

Not sure how that would help..

One does not have a way of determining the current processes priority? Just need to do an alloc?

We need that alloc anyway, to gauge the current memory pressure. Sure you could perhaps not do that for allocations are are entitled to the reserve if we still have on; but I'm not sure that is worth the bother.

Quoted 11 lines

If we had the current processes "rank" then we could simply compare. If rank is okay give them the object. If not try to extend slab. If that succeeds clear the rank. If extending fails fail the alloc. There would be no need for a reserve slab.

What worries me about this whole thing is

1. It is designed to fail an allocation rather than guarantee that all succeed. Is it not possible to figure out which processes are not essential and simply put them to sleep until the situation clear up?

Well, that is currently not done either (in as far as that __GFP_WAIT doesn't sleep indefinitely). When you run very low on memory, some allocations just need to fail, there is nothing very magical about that, the system seems to cope just fine. It happens today.

Disable the __GFP_NOWARN logic and create a swap storm, see what happens.

Quoted 7 lines

2. It seems to be based on global ordering of allocations which is not possible given large systems and the relativistic constraints of physics. Ordering of events get more expensive the bigger the system is.

How does this system work if you can just order events within a processor? Or within a node? Within a zone?

/me fails again..

Its about ensuring ALLOC_NO_WATERMARKS memory only reaches PF_MEMALLOC processes, not joe random's pi calculator.

Quoted 3 lines

3. I do not see how this integrates with other allocation constraints:
DMA constraints, cpuset constraints, memory node constraints, GFP_THISNODE, MEMALLOC, GFP_HIGH.

It works exactly as it used to; if you can currently get out of a swap storm you still can.

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#40 lore raw
Quoted 5 lines · Peter Zijlstra
Quoted 5 lines

2. It seems to be based on global ordering of allocations which is not possible given large systems and the relativistic constraints of physics. Ordering of events get more expensive the bigger the system is.

Quoted 7 lines
Quoted 2 lines

How does this system work if you can just order events within a processor? Or within a node? Within a zone?

/me fails again..

Its about ensuring ALLOC_NO_WATERMARKS memory only reaches PF_MEMALLOC processes, not joe random's pi calculator.

Watermarks are per zone?

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#41 lore raw
Quoted 10 lines · Christoph Lameter
Quoted 8 lines · Peter Zijlstra
Quoted 7 lines

2. It seems to be based on global ordering of allocations which is not possible given large systems and the relativistic constraints of physics. Ordering of events get more expensive the bigger the system is.

How does this system work if you can just order events within a processor? Or within a node? Within a zone?

Quoted 6 lines
Quoted 4 lines

/me fails again..

Its about ensuring ALLOC_NO_WATERMARKS memory only reaches PF_MEMALLOC processes, not joe random's pi calculator.

Watermarks are per zone?

Yes, but the page allocator might address multiple zones in order to obtain a page.

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#42 lore raw
Quoted 7 lines · Peter Zijlstra
Quoted 4 lines
Quoted 2 lines

Its about ensuring ALLOC_NO_WATERMARKS memory only reaches PF_MEMALLOC processes, not joe random's pi calculator.

Watermarks are per zone?

Yes, but the page allocator might address multiple zones in order to obtain a page.

And then again it may not because the allocation is contrained to a particular node,a NORMAL zone or a DMA zone. One zone way be below the watermark and another may not. Different allocations may be allowed to tap into various zones for various reasons.

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maintainer
#43 lore raw
In reply to Matt Mackall
Quoted 13 lines · On Mon, 14 May 2007 11:12:24 -0500 Matt Mackall <[email protected]> wrote:

If I understand this correctly:

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool
do_io()

                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       ...
                                          eats it all
Quoted 2 lines

kmem_cache_alloc(...) -> ENOMEM
who ate my donuts?!

Yes, that's my understanding also.

I can see why it's a problem in theory, but I don't think Peter has yet revealed to us why it's a problem in practice. I got all excited when Christoph asked "I am not sure what the point of all of this is.", but Peter cunningly avoided answering that ;)

What observed problem is being fixed here?

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#44 lore raw
Quoted 19 lines · Andrew Morton
Quoted 13 lines · On Mon, 14 May 2007 11:12:24 -0500 Matt Mackall <[email protected]> wrote:

If I understand this correctly:

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool
do_io()

                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       ...
                                          eats it all
Quoted 2 lines

kmem_cache_alloc(...) -> ENOMEM
who ate my donuts?!

Quoted 8 lines

Yes, that's my understanding also.

I can see why it's a problem in theory, but I don't think Peter has yet revealed to us why it's a problem in practice. I got all excited when Christoph asked "I am not sure what the point of all of this is.", but Peter cunningly avoided answering that ;)

What observed problem is being fixed here?

(From my recollection of looking at this problem a few years ago:)

There are various critical I/O paths that aren't protected by mempools that need to dip into reserves when we approach OOM.

If, say, we need some number of SKBs in the critical I/O cleaning path while something else is cheerfully sending non-I/O data, that second stream can eat the SKBs that the first had budgeted for in its reserve.

I think the simplest thing to do is to make everyone either fail or sleep if they're not marked critical and a global memory crisis flag is set.

To make this not impact the fast path, we could pull some trick like swapping out and hiding all the real slab caches when turning the crisis flag on.

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#45 lore raw
In reply to Andrew Morton
Quoted 19 lines · Andrew Morton
Quoted 13 lines · On Mon, 14 May 2007 11:12:24 -0500 Matt Mackall <[email protected]> wrote:

If I understand this correctly:

privileged thread unprivileged greedy process
kmem_cache_alloc(...)
adds new slab page from lowmem pool
do_io()

                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       kmem_cache_alloc(...)
                                       ...
                                          eats it all
Quoted 2 lines

kmem_cache_alloc(...) -> ENOMEM
who ate my donuts?!

Quoted 8 lines

Yes, that's my understanding also.

I can see why it's a problem in theory, but I don't think Peter has yet revealed to us why it's a problem in practice. I got all excited when Christoph asked "I am not sure what the point of all of this is.", but Peter cunningly avoided answering that ;)

What observed problem is being fixed here?

I'm moving towards swapping over networked storage. Admittedly a new feature.

Like with pretty much all other swap solutions; there is the fundamental vm deadlock: freeing memory requires memory. Current block devices get around that by using mempools. This works well.

However with network traffic mempools are not easily usable; the network stack uses kmalloc. By using reserve based allocation we can keep operating in a similar matter.

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#46 lore raw
In reply to Peter Zijlstra
Quoted 8 lines · Peter Zijlstra

In the interest of creating a reserve based allocator; we need to make the slab allocator (*sigh*, all three) fair with respect to GFP flags.

That is, we need to protect memory from being used by easier gfp flags than it was allocated with. If our reserve is placed below GFP_ATOMIC, we do not want a GFP_KERNEL allocation to walk away with it - a scenario that is perfectly possible with the current allocators.

And the solution is to fail the allocation of the process which tries to walk away with it. The failing allocation will lead to the killing of the process right?

We already have an OOM killer which potentially kills random processes. We hate it.

Could you please modify the patchset to *avoid* failure conditions. This patchset here only manages failure conditions. The system should not get into the failure conditions in the first place! For that purpose you may want to put processes to sleep etc. But in order to do so you need to figure out which processes you need to make progress.

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#47 lore raw
Quoted 6 lines · Christoph Lameter
Quoted 4 lines · Peter Zijlstra

In the interest of creating a reserve based allocator; we need to make the slab allocator (*sigh*, all three) fair with respect to GFP flags.

Quoted 8 lines
Quoted 4 lines

That is, we need to protect memory from being used by easier gfp flags than it was allocated with. If our reserve is placed below GFP_ATOMIC, we do not want a GFP_KERNEL allocation to walk away with it - a scenario that is perfectly possible with the current allocators.

And the solution is to fail the allocation of the process which tries to walk away with it. The failing allocation will lead to the killing of the process right?

Not necessarily, we have this fault injection system that can fail allocations; that doesn't bring the processes down, now does it?

Quoted 5 lines

Could you please modify the patchset to *avoid* failure conditions. This patchset here only manages failure conditions. The system should not get into the failure conditions in the first place! For that purpose you may want to put processes to sleep etc. But in order to do so you need to figure out which processes you need to make progress.

Those that have __GFP_WAIT set will go to sleep - or do whatever __GFP_WAIT allocations do best; the other allocations must handle failure anyway. (even __GFP_WAIT allocations must handle failure for that matter)

I'm really not seeing why you're making such a fuzz about it; normally when you push the system this hard we're failing allocations left right and center too. Its just that the block IO path has some mempools which allow it to write out some (swap) pages and slowly get back to sanity.

This really is not much different; the system is in dire need for memory; those allocations that cannot sleep will fail, simple.

All I'm wanting to do is limit the reserve to PF_MEMALLOC processes; those that are in charge of cleaning memory; not every other random process that just wants to do its thing - that doesn't seem like a weird thing to do at all.

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#48 lore raw
Quoted 4 lines · Peter Zijlstra

I'm really not seeing why you're making such a fuzz about it; normally when you push the system this hard we're failing allocations left right and center too. Its just that the block IO path has some mempools which allow it to write out some (swap) pages and slowly get back to sanity.

I am weirdly confused by these patches. Among other things you told me that the performance does not matter since its never (or rarely) being used (why do it then?). Then we do these strange swizzles with reserve slabs that may contain an indeterminate amount of objects.

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#49 lore raw
Quoted 10 lines · Christoph Lameter
Quoted 4 lines · Peter Zijlstra

I'm really not seeing why you're making such a fuzz about it; normally when you push the system this hard we're failing allocations left right and center too. Its just that the block IO path has some mempools which allow it to write out some (swap) pages and slowly get back to sanity.

I am weirdly confused by these patches. Among other things you told me that the performance does not matter since its never (or rarely) being used (why do it then?).

When we are very low on memory and do access the reserves by means of ALLOC_NO_WATERMARKS, we want to avoid processed that are not entitled to use such memory from running away with the little we have.

That is the whole and only point; restrict memory allocated under ALLOC_NO_WATERMARKS to those processes that are entitled to it.

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#50 lore raw
Quoted 7 lines · Peter Zijlstra
Quoted 3 lines

I am weirdly confused by these patches. Among other things you told me that the performance does not matter since its never (or rarely) being used (why do it then?).

When we are very low on memory and do access the reserves by means of ALLOC_NO_WATERMARKS, we want to avoid processed that are not entitled to use such memory from running away with the little we have.

For me low memory conditions are node or zone specific and may be particular to certain allocation constraints. For some reason you have this simplified global picture in mind.

The other statement is weird. It is bad to fail allocation attempts, they may lead to a process being terminated. Memory should be reclaimed earlier to avoid these situations.

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#51 lore raw
In reply to Christoph Lameter
Quoted 10 lines · Christoph Lameter
Quoted 4 lines · Peter Zijlstra

I'm really not seeing why you're making such a fuzz about it; normally when you push the system this hard we're failing allocations left right and center too. Its just that the block IO path has some mempools which allow it to write out some (swap) pages and slowly get back to sanity.

I am weirdly confused by these patches. Among other things you told me that the performance does not matter since its never (or rarely) being used (why do it then?).

Because it's a failsafe.

Simply stated, the problem is sometimes it's impossible to free memory without allocating more memory. Thus we must keep enough protected reserve that we can guarantee progress. This is what mempools are for in the regular I/O stack. Unfortunately, mempools are a bad match for network I/O.

It's absolutely correct that performance doesn't matter in the case this patch is addressing. All that matters is digging ourselves out of OOM. The box either survives the crisis or it doesn't.

It's also correct that we should hardly ever get into a situation where we trigger this problem. But such cases are still fairly easy to trigger in some workloads. Swap over network is an excellent example, because we typically don't start swapping heavily until we're quite low on freeable memory.

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#52 lore raw
Quoted 9 lines · Matt Mackall

Simply stated, the problem is sometimes it's impossible to free memory without allocating more memory. Thus we must keep enough protected reserve that we can guarantee progress. This is what mempools are for in the regular I/O stack. Unfortunately, mempools are a bad match for network I/O.

It's absolutely correct that performance doesn't matter in the case this patch is addressing. All that matters is digging ourselves out of OOM. The box either survives the crisis or it doesn't.

Well we fail allocations in order to do so and these allocations may be even nonatomic allocs. Pretty dangerous approach.

Quoted 5 lines

It's also correct that we should hardly ever get into a situation where we trigger this problem. But such cases are still fairly easy to trigger in some workloads. Swap over network is an excellent example, because we typically don't start swapping heavily until we're quite low on freeable memory.

Is it not possible to avoid failing allocs? Instead put processes to sleep? Run synchrononous reclaim?

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#53 lore raw
Quoted 8 lines · Christoph Lameter
Quoted 6 lines · Matt Mackall

Simply stated, the problem is sometimes it's impossible to free memory without allocating more memory. Thus we must keep enough protected reserve that we can guarantee progress. This is what mempools are for in the regular I/O stack. Unfortunately, mempools are a bad match for network I/O.

Quoted 6 lines
Quoted 3 lines

It's absolutely correct that performance doesn't matter in the case this patch is addressing. All that matters is digging ourselves out of OOM. The box either survives the crisis or it doesn't.

Well we fail allocations in order to do so and these allocations may be even nonatomic allocs. Pretty dangerous approach.

These allocations didn't have right to the memory they would otherwise get. Also they will end up in the page allocator just like they normally would. So from that point, its no different than what happens now; only they will not eat away the very last bit of memory that could be used to avoid deadlocking.

Quoted 8 lines
Quoted 5 lines

It's also correct that we should hardly ever get into a situation where we trigger this problem. But such cases are still fairly easy to trigger in some workloads. Swap over network is an excellent example, because we typically don't start swapping heavily until we're quite low on freeable memory.

Is it not possible to avoid failing allocs? Instead put processes to sleep? Run synchrononous reclaim?

That would radically change the way we do reclaim and would be much harder to get right. Such things could be done independant from this.

The proposed patch doesn't change how the kernel functions at this point; it just enforces an existing rule better.

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#54 lore raw
Quoted 2 lines · Peter Zijlstra

The proposed patch doesn't change how the kernel functions at this point; it just enforces an existing rule better.

Well I'd say it controls the allocation failures. And that only works if one can consider the system having a single zone.

Lets say the system has two cpusets A and B. A allocs from node 1 and B allocs from node 2. Two processes one in A and one in B run on the same processor.

Node 1 gets very low in memory so your patch kicks in and sets up the global memory emergency situation with the reserve slab.

Now the process in B will either fail although it has plenty of memory on node 2.

Or it may just clear the emergency slab and then the next critical alloc of the process in A that is low on memory will fail.

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#55 lore raw
Quoted 12 lines · Christoph Lameter
Quoted 2 lines · Peter Zijlstra

The proposed patch doesn't change how the kernel functions at this point; it just enforces an existing rule better.

Well I'd say it controls the allocation failures. And that only works if one can consider the system having a single zone.

Lets say the system has two cpusets A and B. A allocs from node 1 and B allocs from node 2. Two processes one in A and one in B run on the same processor.

Quoted 8 lines

Node 1 gets very low in memory so your patch kicks in and sets up the global memory emergency situation with the reserve slab.

Now the process in B will either fail although it has plenty of memory on node 2.

Or it may just clear the emergency slab and then the next critical alloc of the process in A that is low on memory will fail.

The way I read the cpuset page allocator, it will only respect the cpuset if there is memory aplenty. Otherwise it will grab whatever. So still, it will only ever use ALLOC_NO_WATERMARKS if the whole system is in distress.

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#56 lore raw
Quoted 4 lines

The way I read the cpuset page allocator, it will only respect the cpuset if there is memory aplenty. Otherwise it will grab whatever. So still, it will only ever use ALLOC_NO_WATERMARKS if the whole system is in distress.

Wrong. Well, only a little right.

For allocations that can't fail (the kernel could die if it failed) then yes, the kernel will eventually take any damn page it can find, regardless of cpusets.

Allocations for user space are hardwall enforced to be in the current tasks cpuset.

Allocations off interrupts ignore the current tasks cpuset (such allocations don't have a valid current contect.)

Allocations for most kernel space allocations will try to fit in the current tasks cpuset, but may come from the possibly larger context of the closest ancestor cpuset that is marked memory_exclusive.

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#57 lore raw
In reply to Peter Zijlstra
Quoted 4 lines · Peter Zijlstra

The way I read the cpuset page allocator, it will only respect the cpuset if there is memory aplenty. Otherwise it will grab whatever. So still, it will only ever use ALLOC_NO_WATERMARKS if the whole system is in distress.

Sorry no. The purpose of the cpuset is to limit memory for an application. If the boundaries would be fluid then we would not need cpusets.

But the same principles also apply for allocations to different zones in a SMP system. There are 4 zones DMA DMA32 NORMAL and HIGHMEM and we have general slabs for DMA and NORMAL. A slab that uses zone NORMAL falls back to DMA32 and DMA depending on the watermarks of the 3 zones. So a ZONE_NORMAL slab can exhaust memory available for ZONE_DMA.

Again the question is the watermarks of which zone? In case of the ZONE_NORMAL allocation you have 3 to pick from. Its the last one? Then its the same as ZONE_DMA, and you got a collision with the corresponding DMA slab. Depending the system deciding on a zone where we allocate the page from you may get a different watermark situation.

On x86_64 systems you have the additional complication that there are even multiple DMA32 or NORMAL zones per node. Some will have DMA32 and NORMAL, others DMA32 alone or NORMAL alone. Which watermarks are we talking about?

The use of ALLOC_NO_WATERMARKS depends on the contraints of the allocation in all cases. You can only compare the stresslevel (rank?) of allocations that have the same allocation constraints. The allocation constraints are a result of gfp flags, cpuset configuration and memory policies in effect.

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#58 lore raw
Quoted 9 lines · Christoph Lameter
Quoted 4 lines · Peter Zijlstra

The way I read the cpuset page allocator, it will only respect the cpuset if there is memory aplenty. Otherwise it will grab whatever. So still, it will only ever use ALLOC_NO_WATERMARKS if the whole system is in distress.

Sorry no. The purpose of the cpuset is to limit memory for an application. If the boundaries would be fluid then we would not need cpusets.

Right, I see that I missed an ALLOC_CPUSET yesterday; but like Paul said, cpusets are ignored when in dire straights for an kernel alloc.

Just not enough to make inter-cpuset interaction on slabs go away wrt ALLOC_NO_WATERMARK :-/

Quoted 11 lines

But the same principles also apply for allocations to different zones in a SMP system. There are 4 zones DMA DMA32 NORMAL and HIGHMEM and we have general slabs for DMA and NORMAL. A slab that uses zone NORMAL falls back to DMA32 and DMA depending on the watermarks of the 3 zones. So a ZONE_NORMAL slab can exhaust memory available for ZONE_DMA.

Again the question is the watermarks of which zone? In case of the ZONE_NORMAL allocation you have 3 to pick from. Its the last one? Then its the same as ZONE_DMA, and you got a collision with the corresponding DMA slab. Depending the system deciding on a zone where we allocate the page from you may get a different watermark situation.

Isn't the zone mask the same for all allocations from a specific slab? If so, then the slab wide ->reserve_slab will still dtrt (barring cpusets).

Quoted 4 lines

On x86_64 systems you have the additional complication that there are even multiple DMA32 or NORMAL zones per node. Some will have DMA32 and NORMAL, others DMA32 alone or NORMAL alone. Which watermarks are we talking about?

Watermarks like used by the page allocator given the slabs zone mask. The page allocator will only fall back to ALLOC_NO_WATERMARKS when all target zones are exhausted.

Quoted 4 lines

The use of ALLOC_NO_WATERMARKS depends on the contraints of the allocation in all cases. You can only compare the stresslevel (rank?) of allocations that have the same allocation constraints. The allocation constraints are a result of gfp flags,

The gfp zone mask is constant per slab, no? It has to, because the zone mask is only used when the slab is extended, other allocations live off whatever was there before them.

Quoted 1 line

cpuset configuration and memory policies in effect.

Yes, I see now that these might become an issue, I will have to think on this.

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#59 lore raw
Quoted 1 line · Peter

cpusets are ignored when in dire straights for an kernel alloc.

No - most kernel allocations never ignore cpusets.

The ones marked NOFAIL or ATOMIC can ignore cpusets in dire straights and the ones off interrupts lack an applicable cpuset context.

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#60 lore raw
In reply to Peter Zijlstra
Quoted 5 lines · Peter Zijlstra

On Thu, 2007-05-17 at 15:27 -0700, Christoph Lameter wrote:

Isn't the zone mask the same for all allocations from a specific slab? If so, then the slab wide ->reserve_slab will still dtrt (barring cpusets).

All allocations from a single slab have the same set of allowed types of zones. I.e. a DMA slab can access only ZONE_DMA a regular slab ZONE_NORMAL, ZONE_DMA32 and ZONE_DMA.

Quoted 8 lines
Quoted 4 lines

On x86_64 systems you have the additional complication that there are even multiple DMA32 or NORMAL zones per node. Some will have DMA32 and NORMAL, others DMA32 alone or NORMAL alone. Which watermarks are we talking about?

Watermarks like used by the page allocator given the slabs zone mask. The page allocator will only fall back to ALLOC_NO_WATERMARKS when all target zones are exhausted.

That works if zones do not vary between slab requests. So on SMP (without extra gfp flags) we may be fine. But see other concerns below.

Quoted 8 lines
Quoted 4 lines

The use of ALLOC_NO_WATERMARKS depends on the contraints of the allocation in all cases. You can only compare the stresslevel (rank?) of allocations that have the same allocation constraints. The allocation constraints are a result of gfp flags,

The gfp zone mask is constant per slab, no? It has to, because the zone mask is only used when the slab is extended, other allocations live off whatever was there before them.

The gfp zone mask is used to select the zones in a SMP config. But not in a NUMA configuration there the zones can come from multiple nodes.

Ok in an SMP configuration the zones are determined by the allocation flags. But then there are also the gfp flags that influence reclaim behavior. These also have an influence on the memory pressure.

These are

__GFP_IO
__GFP_FS
__GFP_NOMEMMALLOC
__GFP_NOFAIL
__GFP_NORETRY
__GFP_REPEAT

An allocation that can call into a filesystem or do I/O will have much less memory pressure to contend with. Are the ranks for an allocation with __GFP_IO|__GFP_FS really comparable with an allocation that does not have these set?

Quoted 4 lines
Quoted 1 line

cpuset configuration and memory policies in effect.

Yes, I see now that these might become an issue, I will have to think on this.

Note that we have not yet investigated what weird effect memory policy constraints can have on this. There are issues with memory policies only applying to certain zones.....

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#61 lore raw

Ok, full reset.

I care about kernel allocations only. In particular about those that have PF_MEMALLOC semantics.

The thing I need is that any memory allocated below
ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER
is only ever used by processes that have ALLOC_NO_WATERMARKS rights; for the duration of the distress.

What this patch does:
- change the page allocator to try ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER if ALLOC_NO_WATERMARKS, before the actual ALLOC_NO_WATERMARKS alloc

- set page->reserve nonzero for each page allocated with ALLOC_NO_WATERMARKS; which by the previous point implies that all available zones are below ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER

- when a page->reserve slab is allocated store it in s->reserve_slab and do not update the ->cpu_slab[] (this forces subsequent allocs to retry the allocation).

All ALLOC_NO_WATERMARKS enabled slab allocations are served from ->reserve_slab, up until the point where a !page->reserve slab alloc succeeds, at which point the ->reserve_slab is pushed into the partial lists and ->reserve_slab set to NULL.

Since only the allocation of a new slab uses the gfp zone flags, and other allocations placement hints they have to be uniform over all slab allocs for a given kmem_cache. Thus the s->reserve_slab/page->reserve status is kmem_cache wide.

Any holes left?

---

mm/internal.h +47 -0
Index: linux-2.6-git/mm/internal.h
===================================================================
@@ -12,6 +12,7 @@
 #define __MM_INTERNAL_H
 
 #include <linux/mm.h>
+#include <linux/hardirq.h>
 
 static inline void set_page_count(struct page *page, int v)
 {
@@ -37,4 +38,50 @@ static inline void __put_page(struct pag
 extern void fastcall __init __free_pages_bootmem(struct page *page,
 						unsigned int order);
 
+#define ALLOC_HARDER		0x01 /* try to alloc harder */
+#define ALLOC_HIGH		0x02 /* __GFP_HIGH set */
+#define ALLOC_WMARK_MIN		0x04 /* use pages_min watermark */
+#define ALLOC_WMARK_LOW		0x08 /* use pages_low watermark */
+#define ALLOC_WMARK_HIGH	0x10 /* use pages_high watermark */
+#define ALLOC_NO_WATERMARKS	0x20 /* don't check watermarks at all */
+#define ALLOC_CPUSET		0x40 /* check for correct cpuset */
+
+/*
+ * get the deepest reaching allocation flags for the given gfp_mask
+ */
+static int inline gfp_to_alloc_flags(gfp_t gfp_mask)
+{
+	struct task_struct *p = current;
+	int alloc_flags = ALLOC_WMARK_MIN | ALLOC_CPUSET;
+	const gfp_t wait = gfp_mask & __GFP_WAIT;
+
+	/*
+	 * The caller may dip into page reserves a bit more if the caller
+	 * cannot run direct reclaim, or if the caller has realtime scheduling
+	 * policy or is asking for __GFP_HIGH memory.  GFP_ATOMIC requests will
+	 * set both ALLOC_HARDER (!wait) and ALLOC_HIGH (__GFP_HIGH).
+	 */
+	if (gfp_mask & __GFP_HIGH)
+		alloc_flags |= ALLOC_HIGH;
+
+	if (!wait) {
+		alloc_flags |= ALLOC_HARDER;
+		/*
+		 * Ignore cpuset if GFP_ATOMIC (!wait) rather than fail alloc.
+		 * See also cpuset_zone_allowed() comment in kernel/cpuset.c.
+		 */
+		alloc_flags &= ~ALLOC_CPUSET;
+	} else if (unlikely(rt_task(p)) && !in_interrupt())
+		alloc_flags |= ALLOC_HARDER;
+
+	if (likely(!(gfp_mask & __GFP_NOMEMALLOC))) {
+		if (!in_interrupt() &&
+		    ((p->flags & PF_MEMALLOC) ||
+		     unlikely(test_thread_flag(TIF_MEMDIE))))
+			alloc_flags |= ALLOC_NO_WATERMARKS;
+	}
+
+	return alloc_flags;
+}
+
 #endif
mm/page_alloc.c +26 -41

100 lines not on this page · raw message

include/linux/mm_types.h +1 -0
Index: linux-2.6-git/include/linux/mm_types.h
===================================================================
@@ -60,6 +60,7 @@ struct page {
 	union {
 		pgoff_t index;		/* Our offset within mapping. */
 		void *freelist;		/* SLUB: freelist req. slab lock */
+		int reserve;		/* page_alloc: page is a reserve page */
 	};
 	struct list_head lru;		/* Pageout list, eg. active_list
 					 * protected by zone->lru_lock !
include/linux/slub_def.h +2 -0
Index: linux-2.6-git/include/linux/slub_def.h
===================================================================
@@ -46,6 +46,8 @@ struct kmem_cache {
 	struct list_head list;	/* List of slab caches */
 	struct kobject kobj;	/* For sysfs */
 
+	struct page *reserve_slab;
+
 #ifdef CONFIG_NUMA
 	int defrag_ratio;
 	struct kmem_cache_node *node[MAX_NUMNODES];
mm/slub.c +68 -7

142 lines not on this page · raw message

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#62 lore raw
Quoted 2 lines · Peter Zijlstra

I care about kernel allocations only. In particular about those that have PF_MEMALLOC semantics.

Hmmmm.. I wish I was more familiar with PF_MEMALLOC. ccing Nick.

Quoted 3 lines

- set page->reserve nonzero for each page allocated with ALLOC_NO_WATERMARKS; which by the previous point implies that all available zones are below ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER

Ok that adds a new field to the page struct. I suggested a page flag in slub before.

Quoted 3 lines

- when a page->reserve slab is allocated store it in s->reserve_slab and do not update the ->cpu_slab[] (this forces subsequent allocs to retry the allocation).

Right that should work.

Quoted 4 lines

All ALLOC_NO_WATERMARKS enabled slab allocations are served from ->reserve_slab, up until the point where a !page->reserve slab alloc succeeds, at which point the ->reserve_slab is pushed into the partial lists and ->reserve_slab set to NULL.

So the original issue is still not fixed. A slab alloc may succeed without watermarks if that particular allocation is restricted to a different set of nodes. Then the reserve slab is dropped despite the memory scarcity on another set of nodes?

Quoted 4 lines

Since only the allocation of a new slab uses the gfp zone flags, and other allocations placement hints they have to be uniform over all slab allocs for a given kmem_cache. Thus the s->reserve_slab/page->reserve status is kmem_cache wide.

No the gfp zone flags are not uniform and placement of page allocator allocs through SLUB do not always have the same allocation constraints. SLUB will check the node of the page that was allocated when the page allocator returns and put the page into that nodes slab list. This varies depending on the allocation context.

Allocations can be particular to uses of a slab in particular situations. A kmalloc cache can be used to allocate from various sets of nodes in different circumstances. kmalloc will allow serving a limited number of objects from the wrong nodes for performance reasons but the next allocation from the page allocator (or from the partial lists) will occur using the current set of allowed nodes in order to ensure a rough obedience to the memory policies and cpusets. kmalloc_node behaves differently and will enforce using memory from a particular node.

SLAB is very strict in that area and will not allow serving objects from the wrong node even with only kmalloc. Changing policy will immediately change the per node queue that SLAB takes its objects from.

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#63 lore raw
Quoted 5 lines · Christoph Lameter
Quoted 2 lines · Peter Zijlstra

I care about kernel allocations only. In particular about those that have PF_MEMALLOC semantics.

Quoted 8 lines

Hmmmm.. I wish I was more familiar with PF_MEMALLOC. ccing Nick.

Quoted 3 lines

- set page->reserve nonzero for each page allocated with ALLOC_NO_WATERMARKS; which by the previous point implies that all available zones are below ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER

Ok that adds a new field to the page struct. I suggested a page flag in slub before.

No it doesn't; it overloads page->index. Its just used as extra return value, it need not be persistent. Definitely not worth a page-flag.

Quoted 11 lines
Quoted 3 lines

- when a page->reserve slab is allocated store it in s->reserve_slab and do not update the ->cpu_slab[] (this forces subsequent allocs to retry the allocation).

Right that should work.

Quoted 4 lines

All ALLOC_NO_WATERMARKS enabled slab allocations are served from ->reserve_slab, up until the point where a !page->reserve slab alloc succeeds, at which point the ->reserve_slab is pushed into the partial lists and ->reserve_slab set to NULL.

Quoted 4 lines

So the original issue is still not fixed. A slab alloc may succeed without watermarks if that particular allocation is restricted to a different set of nodes. Then the reserve slab is dropped despite the memory scarcity on another set of nodes?

I can't see how. This extra ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER alloc will first deplete all other zones. Once that starts failing no node should still have pages accessible by any allocation context other than PF_MEMALLOC.

Quoted 7 lines
Quoted 4 lines

Since only the allocation of a new slab uses the gfp zone flags, and other allocations placement hints they have to be uniform over all slab allocs for a given kmem_cache. Thus the s->reserve_slab/page->reserve status is kmem_cache wide.

No the gfp zone flags are not uniform and placement of page allocator allocs through SLUB do not always have the same allocation constraints.

It has to; since it can serve the allocation from a pre-existing slab allocation. Hence any page allocation must be valid for all other users.

Quoted 3 lines

SLUB will check the node of the page that was allocated when the page allocator returns and put the page into that nodes slab list. This varies depending on the allocation context.

Yes, it keeps slabs on per node lists. I'm just not seeing how this puts hard constraints on the allocations.

As far as I can see there cannot be a hard constraint here, because allocations form interrupt context are at best node local. And node affine zone lists still have all zones, just ordered on locality.

Quoted 10 lines

Allocations can be particular to uses of a slab in particular situations. A kmalloc cache can be used to allocate from various sets of nodes in different circumstances. kmalloc will allow serving a limited number of objects from the wrong nodes for performance reasons but the next allocation from the page allocator (or from the partial lists) will occur using the current set of allowed nodes in order to ensure a rough obedience to the memory policies and cpusets. kmalloc_node behaves differently and will enforce using memory from a particular node.

From what I can see, it takes pretty much any page it can get once you

hit it with PF_MEMALLOC. If the page allocation doesn't use ALLOC_CPUSET the page can come from pretty much anywhere.

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#64 lore raw
Quoted 9 lines · Peter Zijlstra
Quoted 4 lines

So the original issue is still not fixed. A slab alloc may succeed without watermarks if that particular allocation is restricted to a different set of nodes. Then the reserve slab is dropped despite the memory scarcity on another set of nodes?

I can't see how. This extra ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER alloc will first deplete all other zones. Once that starts failing no node should still have pages accessible by any allocation context other than PF_MEMALLOC.

This means we will disobey cpuset and memory policy constraints?

Quoted 5 lines
Quoted 2 lines

No the gfp zone flags are not uniform and placement of page allocator allocs through SLUB do not always have the same allocation constraints.

It has to; since it can serve the allocation from a pre-existing slab allocation. Hence any page allocation must be valid for all other users.

Why does it have to? This is not true.

Quoted 6 lines
Quoted 3 lines

SLUB will check the node of the page that was allocated when the page allocator returns and put the page into that nodes slab list. This varies depending on the allocation context.

Yes, it keeps slabs on per node lists. I'm just not seeing how this puts hard constraints on the allocations.

The constraints come from the context of memory policies and cpusets. See get_any_partial().

Quoted 3 lines

As far as I can see there cannot be a hard constraint here, because allocations form interrupt context are at best node local. And node affine zone lists still have all zones, just ordered on locality.

Interrupt context is something different. If we do not have a process context then no cpuset and memory policy constraints can apply since we have no way of determining that. If you restrict your use of the reserve cpuset to only interrupt allocs then we may indeed be fine.

Quoted 9 lines
Quoted 8 lines

Allocations can be particular to uses of a slab in particular situations. A kmalloc cache can be used to allocate from various sets of nodes in different circumstances. kmalloc will allow serving a limited number of objects from the wrong nodes for performance reasons but the next allocation from the page allocator (or from the partial lists) will occur using the current set of allowed nodes in order to ensure a rough obedience to the memory policies and cpusets. kmalloc_node behaves differently and will enforce using memory from a particular node.

Quoted 3 lines
Quoted 1 line

From what I can see, it takes pretty much any page it can get once you

hit it with PF_MEMALLOC. If the page allocation doesn't use ALLOC_CPUSET the page can come from pretty much anywhere.

No it cannot. One the current cpuslab is exhaused (which can be anytime) it will enforce the contextual allocation constraints. See get_any_partial() in slub.c.

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#65 lore raw
Quoted 7 lines · Christoph Lameter
Quoted 5 lines · Peter Zijlstra
Quoted 4 lines

So the original issue is still not fixed. A slab alloc may succeed without watermarks if that particular allocation is restricted to a different set of nodes. Then the reserve slab is dropped despite the memory scarcity on another set of nodes?

Quoted 8 lines
Quoted 4 lines

I can't see how. This extra ALLOC_MIN|ALLOC_HIGH|ALLOC_HARDER alloc will first deplete all other zones. Once that starts failing no node should still have pages accessible by any allocation context other than PF_MEMALLOC.

This means we will disobey cpuset and memory policy constraints?

From what I can make of it, yes. Although I'm a bit hazy on the

mempolicy code.

Note that disobeying these constraints is not new behaviour. PF_MEMALLOC needs a page, and will get a page, no matter what the cost.

Quoted 7 lines
Quoted 5 lines
Quoted 2 lines

No the gfp zone flags are not uniform and placement of page allocator allocs through SLUB do not always have the same allocation constraints.

It has to; since it can serve the allocation from a pre-existing slab allocation. Hence any page allocation must be valid for all other users.

Why does it have to? This is not true.

Say the slab gets allocated by an allocation from interrupt context; no cpuset, no policy. This same slab must be valid for whatever allocation comes next, right? Regardless of whatever policy or GFP_ flags are in effect for that allocation.

Quoted 9 lines
Quoted 6 lines
Quoted 3 lines

SLUB will check the node of the page that was allocated when the page allocator returns and put the page into that nodes slab list. This varies depending on the allocation context.

Yes, it keeps slabs on per node lists. I'm just not seeing how this puts hard constraints on the allocations.

The constraints come from the context of memory policies and cpusets. See get_any_partial().

but get_partial() will only be called if the cpu_slab is full, up until that point you have to do with whatever is there.

Quoted 8 lines
Quoted 3 lines

As far as I can see there cannot be a hard constraint here, because allocations form interrupt context are at best node local. And node affine zone lists still have all zones, just ordered on locality.

Interrupt context is something different. If we do not have a process context then no cpuset and memory policy constraints can apply since we have no way of determining that. If you restrict your use of the reserve cpuset to only interrupt allocs then we may indeed be fine.

No, what I'm saying is that if the slab gets refilled from interrupt context the next process context alloc will have to work with whatever the interrupt left behind. Hence there is no hard constraint.

Quoted 9 lines
Quoted 9 lines
Quoted 8 lines

Allocations can be particular to uses of a slab in particular situations. A kmalloc cache can be used to allocate from various sets of nodes in different circumstances. kmalloc will allow serving a limited number of objects from the wrong nodes for performance reasons but the next allocation from the page allocator (or from the partial lists) will occur using the current set of allowed nodes in order to ensure a rough obedience to the memory policies and cpusets. kmalloc_node behaves differently and will enforce using memory from a particular node.

Quoted 7 lines
Quoted 3 lines
Quoted 1 line

From what I can see, it takes pretty much any page it can get once you

hit it with PF_MEMALLOC. If the page allocation doesn't use ALLOC_CPUSET the page can come from pretty much anywhere.

No it cannot. One the current cpuslab is exhaused (which can be anytime) it will enforce the contextual allocation constraints. See get_any_partial() in slub.c.

If it finds no partial slabs it goes back to the page allocator; and when you allocate a page under PF_MEMALLOC and the normal allocations are exhausted it takes a page from pretty much anywhere.

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#66 lore raw
Quoted 4 lines · Peter Zijlstra
Quoted 3 lines

This means we will disobey cpuset and memory policy constraints?

From what I can make of it, yes. Although I'm a bit hazy on the

mempolicy code.

In an interrupt context we do not have a process context. But there is no exemption from memory policy constraints.

Quoted 6 lines
Quoted 6 lines
Quoted 5 lines
Quoted 2 lines

No the gfp zone flags are not uniform and placement of page allocator allocs through SLUB do not always have the same allocation constraints.

It has to; since it can serve the allocation from a pre-existing slab allocation. Hence any page allocation must be valid for all other users.

Quoted 6 lines
Quoted 1 line

Why does it have to? This is not true.

Say the slab gets allocated by an allocation from interrupt context; no cpuset, no policy. This same slab must be valid for whatever allocation comes next, right? Regardless of whatever policy or GFP_ flags are in effect for that allocation.

Yes sure if we do not have a context then no restrictions originating there can be enforced. So you want to restrict the logic now to interrupt allocs? I.e. GFP_ATOMIC?

Quoted 5 lines
Quoted 2 lines

The constraints come from the context of memory policies and cpusets. See get_any_partial().

but get_partial() will only be called if the cpu_slab is full, up until that point you have to do with whatever is there.

Correct. That is an optimization but it may be called anytime from the perspective of an execution thread and that may cause problems with your approach.

Quoted 4 lines
Quoted 4 lines
Quoted 3 lines

As far as I can see there cannot be a hard constraint here, because allocations form interrupt context are at best node local. And node affine zone lists still have all zones, just ordered on locality.

Quoted 8 lines
Quoted 4 lines

Interrupt context is something different. If we do not have a process context then no cpuset and memory policy constraints can apply since we have no way of determining that. If you restrict your use of the reserve cpuset to only interrupt allocs then we may indeed be fine.

No, what I'm saying is that if the slab gets refilled from interrupt context the next process context alloc will have to work with whatever the interrupt left behind. Hence there is no hard constraint.

It will work with whatever was left behind in the case of SLUB and a kmalloc alloc (optimization there). It wont if its SLAB (which is stricter) or a kmalloc_node alloc. A kmalloc_node alloc will remove the current cpuslab if its not on the right now.

Quoted 11 lines
Quoted 7 lines
Quoted 3 lines
Quoted 1 line

From what I can see, it takes pretty much any page it can get once you

hit it with PF_MEMALLOC. If the page allocation doesn't use ALLOC_CPUSET the page can come from pretty much anywhere.

No it cannot. One the current cpuslab is exhaused (which can be anytime) it will enforce the contextual allocation constraints. See get_any_partial() in slub.c.

If it finds no partial slabs it goes back to the page allocator; and when you allocate a page under PF_MEMALLOC and the normal allocations are exhausted it takes a page from pretty much anywhere.

If it finds no partial slab then it will go to the page allocator which will allocate given the current contextual alloc constraints. In the case of a memory policy we may have limited the allocations to a single node where there is no escape (the zonelist does *not* contain zones of other nodes). The only chance to bypass this is by only dealing with allocations during interrupt that have no allocation context.

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#67 lore raw
Quoted 9 lines · Christoph Lameter
Quoted 4 lines · Peter Zijlstra
Quoted 3 lines

This means we will disobey cpuset and memory policy constraints?

From what I can make of it, yes. Although I'm a bit hazy on the

mempolicy code.

In an interrupt context we do not have a process context. But there is no exemption from memory policy constraints.

Ah, see below.

Quoted 8 lines
Quoted 8 lines
Quoted 7 lines
Quoted 5 lines
Quoted 2 lines

No the gfp zone flags are not uniform and placement of page allocator allocs through SLUB do not always have the same allocation constraints.

It has to; since it can serve the allocation from a pre-existing slab allocation. Hence any page allocation must be valid for all other users.

Why does it have to? This is not true.

Quoted 8 lines
Quoted 4 lines

Say the slab gets allocated by an allocation from interrupt context; no cpuset, no policy. This same slab must be valid for whatever allocation comes next, right? Regardless of whatever policy or GFP_ flags are in effect for that allocation.

Yes sure if we do not have a context then no restrictions originating there can be enforced. So you want to restrict the logic now to interrupt allocs? I.e. GFP_ATOMIC?

No, any kernel alloc.

Quoted 9 lines
Quoted 5 lines
Quoted 2 lines

The constraints come from the context of memory policies and cpusets. See get_any_partial().

but get_partial() will only be called if the cpu_slab is full, up until that point you have to do with whatever is there.

Correct. That is an optimization but it may be called anytime from the perspective of an execution thread and that may cause problems with your approach.

I'm not seeing how this would interfere; if the alloc can be handled from a partial slab, that is fine.

Quoted 9 lines
Quoted 9 lines
Quoted 8 lines
Quoted 3 lines

As far as I can see there cannot be a hard constraint here, because allocations form interrupt context are at best node local. And node affine zone lists still have all zones, just ordered on locality.

Interrupt context is something different. If we do not have a process context then no cpuset and memory policy constraints can apply since we have no way of determining that. If you restrict your use of the reserve cpuset to only interrupt allocs then we may indeed be fine.

Quoted 8 lines
Quoted 3 lines

No, what I'm saying is that if the slab gets refilled from interrupt context the next process context alloc will have to work with whatever the interrupt left behind. Hence there is no hard constraint.

It will work with whatever was left behind in the case of SLUB and a kmalloc alloc (optimization there). It wont if its SLAB (which is stricter) or a kmalloc_node alloc. A kmalloc_node alloc will remove the current cpuslab if its not on the right now.

OK, that is my understanding too. So this should be good too.

Quoted 12 lines
Quoted 11 lines
Quoted 7 lines
Quoted 3 lines
Quoted 1 line

From what I can see, it takes pretty much any page it can get once you

hit it with PF_MEMALLOC. If the page allocation doesn't use ALLOC_CPUSET the page can come from pretty much anywhere.

No it cannot. One the current cpuslab is exhaused (which can be anytime) it will enforce the contextual allocation constraints. See get_any_partial() in slub.c.

If it finds no partial slabs it goes back to the page allocator; and when you allocate a page under PF_MEMALLOC and the normal allocations are exhausted it takes a page from pretty much anywhere.

Quoted 7 lines

If it finds no partial slab then it will go to the page allocator which will allocate given the current contextual alloc constraints.

In the case
of a memory policy we may have limited the allocations to a single node where there is no escape (the zonelist does *not* contain zones of other nodes).

Ah, this is the point I was missing; I assumed each zonelist would always include all zones, but would just continue/break the loop using things like cpuset_zone_allwed_*().

This might indeed foil the game.

I could 'fix' this by doing the PF_MEMALLOC allocation from the regular node zonelist instead of from the one handed down....

/me thinks out loud.. since direct reclaim runs in whatever process context was handed out we're stuck with whatever policy we started from; but since the allocations are kernel allocs - not userspace allocs, and we're in dire straights, it makes sense to violate the tasks restraints in order to keep the machine up.

memory policies are the only ones with 'short' zonelists, right? CPU sets are on top of whatever zonelist is handed out, and the normal zonelists include all nodes - ordered by distance

Quoted 2 lines

The only chance to bypass this is by only dealing with allocations during interrupt that have no allocation context.

But you just said that interrupts are not exempt from memory policies, and policies are the only ones that have 'short' zonelists. /me confused.

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#68 lore raw
Quoted 5 lines · Peter Zijlstra
Quoted 3 lines

Yes sure if we do not have a context then no restrictions originating there can be enforced. So you want to restrict the logic now to interrupt allocs? I.e. GFP_ATOMIC?

No, any kernel alloc.

Then we have the problem again.

Quoted 6 lines
Quoted 3 lines

Correct. That is an optimization but it may be called anytime from the perspective of an execution thread and that may cause problems with your approach.

I'm not seeing how this would interfere; if the alloc can be handled from a partial slab, that is fine.

There is no guarantee that a partial slab is available.

Quoted 5 lines
Quoted 4 lines

In the case
of a memory policy we may have limited the allocations to a single node where there is no escape (the zonelist does *not* contain zones of other nodes).

Quoted 8 lines

Ah, this is the point I was missing; I assumed each zonelist would always include all zones, but would just continue/break the loop using things like cpuset_zone_allwed_*().

This might indeed foil the game.

I could 'fix' this by doing the PF_MEMALLOC allocation from the regular node zonelist instead of from the one handed down....

I wonder if this makes any sense at all given that the only point of what you are doing is to help to decide which alloc should fail...

Quoted 5 lines

/me thinks out loud.. since direct reclaim runs in whatever process context was handed out we're stuck with whatever policy we started from; but since the allocations are kernel allocs - not userspace allocs, and we're in dire straights, it makes sense to violate the tasks restraints in order to keep the machine up.

The memory policy constraints may have been setup to cage in an application. It was setup to *stop* the application from using memory on other nodes. If you now allow that then the semantics of memory policies are significantly changed. The cpuset constraints are sometimes not that hard but I better let Paul speak for them.

Quoted 3 lines

memory policies are the only ones with 'short' zonelists, right? CPU sets are on top of whatever zonelist is handed out, and the normal zonelists include all nodes - ordered by distance

GFP_THISNODE can have a similar effect.

Quoted 6 lines
Quoted 2 lines

The only chance to bypass this is by only dealing with allocations during interrupt that have no allocation context.

But you just said that interrupts are not exempt from memory policies, and policies are the only ones that have 'short' zonelists. /me confused.

No I said that in an interrupt allocation we have no process context and therefore no cpuset or memory policy context. Thus no policies or cpusets are applied to an allocation. You can allocate without restrictions.

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