mm/page_alloc.c: use NODE_MASK_NONE define used_mask
Subsystems (2)
PATCH v3 1/1 mm/page_alloc.c: use NODE_MASK_NONE define used_mask
For all 0 nodemask_t, we have already define macro NODE_MASK_NONE. Leverage this to define an all clear nodemask.
---
v3: adjust the commit log a little
v2: use NODE_MASK_NONE as suggested by David Hildenbrand
--- mm/page_alloc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)
mm/page_alloc.c +1 -2
@@ -5587,14 +5587,13 @@ static void build_zonelists(pg_data_t *pgdat) {static int node_order[MAX_NUMNODES ];int node, load, nr_nodes =0 ; -nodemask_t used_mask; +nodemask_t used_mask =NODE_MASK_NONE ;int local_node, prev_node;/* NUMA-aware ordering of nodes */ local_node = pgdat->node_id; load = nr_online_nodes; prev_node = local_node; -nodes_clear (used_mask);memset (node_order,0 ,sizeof (node_order));while ((node =find_next_best_node (local_node, &used_mask)) >=0 ) {
Signature · 1 line
2.23.0
Quoted 2 lines · Wei Yang
For all 0
nodemask_t, we have already define macroNODE_MASK_NONE. Leverage this to define an all clear nodemask.
It would be a little clearer if you used wording more like this:
Subject: [Patch v3] mm/page_alloc.c: use NODE_MASK_NONE in build_zonelists()
Slightly simplify the code by initializing user_mask with NODE_MASK_NONE, instead of later calling nodes_clear(). This saves a line of code.
Quoted 21 lines
Signed-off-by Wei Yang <[email protected]>---
v3: adjust the commit log a little
v2: useNODE_MASK_NONEas suggested by David Hildenbrand--- mm/page_alloc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)mm/page_alloc.c +1
-1@@ -5587,14 +5587,13 @@ static void build_zonelists(pg_data_t *pgdat) {static int node_order[MAX_NUMNODES ];int node, load, nr_nodes =0 ; -nodemask_t used_mask; +nodemask_t used_mask =NODE_MASK_NONE ;
mm/page_alloc.c static void build_zonelists(pg_data_t *pgdat) · line 5599
Quoted 10 lines
mm/page_alloc.c +0
-1int local_node, prev_node;/* NUMA-aware ordering of nodes */ local_node = pgdat->node_id; load = nr_online_nodes; prev_node = local_node; -nodes_clear (used_mask);memset (node_order,0 ,sizeof (node_order));while ((node =find_next_best_node (local_node, &used_mask)) >=0 ) {
Honestly, I don't think it's really worth doing a patch for this, but there's nothing wrong with the diff, so:
thanks,
Signature · 2 lines
John Hubbard NVIDIA
Quoted 4 lines · John Hubbard
Quoted 2 lines · Wei Yang
For all 0
nodemask_t, we have already define macroNODE_MASK_NONE. Leverage this to define an all clear nodemask.
Quoted 8 lines
It would be a little clearer if you used wording more like this:
Subject: [Patch v3]
mm/page_alloc.c: useNODE_MASK_NONEinbuild_zonelists()Slightly simplify the code by initializing
user_maskwithNODE_MASK_NONE, instead of later callingnodes_clear(). This saves a line of code.
Thanks, the wording is better.
Quoted 34 lines
Quoted 20 lines
Signed-off-by Wei Yang <[email protected]>---
v3: adjust the commit log a little
v2: useNODE_MASK_NONEas suggested by David Hildenbrand--- mm/page_alloc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)mm/page_alloc.c +0
-1@@ -5587,14 +5587,13 @@ static void build_zonelists(pg_data_t *pgdat) {static int node_order[MAX_NUMNODES ];int node, load, nr_nodes =0 ; -nodemask_t used_mask;mm/page_alloc.c static void build_zonelists(pg_data_t *pgdat) · line 5598
Quoted 10 lines
mm/page_alloc.c +1
-1+nodemask_t used_mask =NODE_MASK_NONE ;int local_node, prev_node;/* NUMA-aware ordering of nodes */ local_node = pgdat->node_id; load = nr_online_nodes; prev_node = local_node; -nodes_clear (used_mask);memset (node_order,0 ,sizeof (node_order));while ((node =find_next_best_node (local_node, &used_mask)) >=0 ) {Honestly, I don't think it's really worth doing a patch for this, but there's nothing wrong with the diff, so:
Quoted 2 lines
Reviewed-by John Hubbard <[email protected]>
Thanks.
Quoted 5 lines
thanks,
Signature · 2 lines
John Hubbard NVIDIA
Signature · 2 lines
Wei Yang Help you, Help me
David Hildenbrand
Reviewed-byQuoted 41 lines · John Hubbard
Quoted 2 lines · Wei Yang
For all 0
nodemask_t, we have already define macroNODE_MASK_NONE. Leverage this to define an all clear nodemask.It would be a little clearer if you used wording more like this:
Subject: [Patch v3]
mm/page_alloc.c: useNODE_MASK_NONEinbuild_zonelists()Slightly simplify the code by initializing
user_maskwithNODE_MASK_NONE, instead of later callingnodes_clear(). This saves a line of code.Quoted 28 lines
Signed-off-by Wei Yang <[email protected]>---
v3: adjust the commit log a little
v2: useNODE_MASK_NONEas suggested by David Hildenbrand--- mm/page_alloc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)mm/page_alloc.c +1
-2@@ -5587,14 +5587,13 @@ static void build_zonelists(pg_data_t *pgdat) {static int node_order[MAX_NUMNODES ];int node, load, nr_nodes =0 ; -nodemask_t used_mask; +nodemask_t used_mask =NODE_MASK_NONE ;int local_node, prev_node;/* NUMA-aware ordering of nodes */ local_node = pgdat->node_id; load = nr_online_nodes; prev_node = local_node; -nodes_clear (used_mask);
Quoted 8 lines
mm/page_alloc.c static void build_zonelists(pg_data_t *pgdat) · line 5599
Quoted 3 lines
mm/page_alloc.c +0
-0memset (node_order,0 ,sizeof (node_order));while ((node =find_next_best_node (local_node, &used_mask)) >=0 ) {Honestly, I don't think it's really worth doing a patch for this, but there's nothing wrong with the diff, so:
Reviewed-by John Hubbard <[email protected]>
With the changed subject/description
Signature · 3 lines
Thanks, David / dhildenb