Sound in Doom
Hello.
Quoted 1 line · Stian Sletner
I know this has been discussed before,
Sure.
Quoted 2 lines
I searched the archives but
couldn't deduce a clear answer.
Very strange...
Quoted 2 lines
Is sound in Doom definitely out of the question, both now and in the foreseeable future?
Doom, Duke3d and the like games are
*already* fully functional under dosemu
and they work *with sound*
(thanks to Vlad Romascanu for the info
and hints on getting that games working
with sound).
What you need is just to visit this page:
dosemu.sourceforge.net/~stas
* At 2002-05-27T19:57+0400, Stas Sergeev wrote:
:
| Doom, Duke3d and the like games are *already* fully functional under | dosemu and they work *with sound* (thanks to Vlad Romascanu for the | info and hints on getting that games working with sound). What you | need is just to visit this page: dosemu.sourceforge.net/~stas
Thanks. The patch applies and Doom2 runs, but I still don't hear anything. I verified that I get sound in Wolf3d (at least, some sounds work, some don't and some get cut off), so I suppose it should've worked now. Any more hints?
Signature · 1 line
Stian Sletner