drm/vmwgfx: Screen targets for -next
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- v1 Latest6 patches 0 repliesNew
Patches in v1 No applies recorded yet
| # | Subject and files | Size | Replies | Applied |
|---|---|---|---|---|
| 1/6 | drm/vmwgfx: Add an interface to pin a resource v3drivers/ drivers/ | +94 | 0 replies | |
| 2/6 | drm/vmwgfx: SVGA device definition updatedrivers/ drivers/ | +117 | 0 replies | |
| 3/6 | drm/vmwgfx: Refactor vmw_gb_surface_define_ioctl()drivers/ drivers/ | +143 | 0 replies | |
| 4/6 | drm/vmwgfx: Major KMS refactoring / cleanup in preparation of screen targetsdrivers/ drivers/ drivers/ +4 more | +607 | 0 replies | |
| 5/6 | drm/vmwgfx: Add "quirk" to handling command verification exceptionsdrivers/ drivers/ drivers/ +1 more | +19 | 0 replies | |
| 6/6 | drm/vmwgfx: Implement screen targetsdrivers/ drivers/ drivers/ +7 more | +1459 | 0 replies |
Reviews trailers per patch
1 of 6 patches has a Reviewed-by or Acked-by.
| Patch | Sinclair Yeh |
|---|---|
| 1/6 | R-b |
| 2/6 | |
| 3/6 | |
| 4/6 | |
| 5/6 | |
| 6/6 |
Trailers given in replies are filled; those carried in the patches from earlier versions are outlined with dashes.
Cover letter [PATCH 0/6] drm/vmwgfx: Screen targets for -next
Screen targets is a device interface to make a 3D surface a scanout surface. It should speed swapbuffers / pageflips up somewhat, and it relaxes the requirement for pinned virtual VRAM, which previously needed to be pre-allocated to match the size of the scanout bounding box.
It's also needed for upcoming enhanced 3D support.
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