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fpu_helper.c: fix helper_fpscr_clrbit() function

PATCH Superseded John Arbuckle 3 participants 5 messages Jun 17, 2018 – Jun 18, 2018

v1 of 2 Superseded Latest is v2 →

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#0 lore raw

PATCH 1/1 fpu_helper.c: fix helper_fpscr_clrbit() function

Fix the helper_fpscr_clrbit() function so it correctly sets the FEX and VX bits.

---
 target/ppc/fpu_helper.c | 57 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 57 insertions(+)
target/ppc/fpu_helper.c +57 -0
index d31a933cbb..7e697a11d0 100644
@@ -325,6 +325,63 @@ void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit)
         case FPSCR_RN:
             fpscr_set_rounding_mode(env);
             break;
+        case FPSCR_VXSNAN:
+        case FPSCR_VXISI:
+        case FPSCR_VXIDI:
+        case FPSCR_VXZDZ:
+        case FPSCR_VXIMZ:
+        case FPSCR_VXVC:
+        case FPSCR_VXSOFT:
+        case FPSCR_VXSQRT:
+        case FPSCR_VXCVI:
+        {
+            int vxsnan, vxisi, vxidi, vxzdz, vximz, vxvc, vxsoft, vxsqrt, vxcvi;
+            vxsnan = (env->fpscr >> (31 - FPSCR_VXSNAN)) & 1;
+            vxisi = (env->fpscr >> (31 - FPSCR_VXISI)) & 1;
+            vxidi = (env->fpscr >> (31 - FPSCR_VXIDI)) & 1;
+            vxzdz = (env->fpscr >> (31 - FPSCR_VXZDZ)) & 1;
+            vximz = (env->fpscr >> (31 - FPSCR_VXIMZ)) & 1;
+            vxvc = (env->fpscr >> (31 - FPSCR_VXVC)) & 1;
+            vxsoft = (env->fpscr >> (31 - FPSCR_VXSOFT)) & 1;
+            vxsqrt = (env->fpscr >> (31 - FPSCR_VXSQRT)) & 1;
+            vxcvi = (env->fpscr >> (31 - FPSCR_VXCVI)) & 1;
+            if (~(vxsnan & vxisi & vxidi & vxzdz & vximz & vxvc & vxsoft &
+                  vxsqrt & vxcvi)) {
+                /* Set VX bit to zero */
+                env->fpscr = env->fpscr & ~(1 << FPSCR_VX);
+            }
+        }
+            break;
+        case FPSCR_VX:
+        case FPSCR_OX:
+        case FPSCR_UX:
+        case FPSCR_ZX:
+        case FPSCR_XX:
+        case FPSCR_VE:
+        case FPSCR_OE:
+        case FPSCR_UE:
+        case FPSCR_ZE:
+        case FPSCR_XE:
+        {
+            int vx, ox, ux, zx, xx, ve, oe, ue, ze, xe;
+            vx = (env->fpscr >> (31 - FPSCR_VX)) & 1;
+            ox = (env->fpscr >> (31 - FPSCR_OX)) & 1;
+            ux = (env->fpscr >> (31 - FPSCR_UX)) & 1;
+            zx = (env->fpscr >> (31 - FPSCR_ZX)) & 1;
+            xx = (env->fpscr >> (31 - FPSCR_XX)) & 1;
+            ve = (env->fpscr >> (31 - FPSCR_VE)) & 1;
+            oe = (env->fpscr >> (31 - FPSCR_OE)) & 1;
+            ue = (env->fpscr >> (31 - FPSCR_UE)) & 1;
+            ze = (env->fpscr >> (31 - FPSCR_ZE)) & 1;
+            xe = (env->fpscr >> (31 - FPSCR_XE)) & 1;
+            bool fex;
+            fex = (vx & ve) | (ox & oe) | (ux & ue) | (zx & ze) | (xx & xe);
+            unsigned int mask;
+            mask = (1 << FPSCR_FEX);
+            /* Set the FEX bit */
+            env->fpscr = (env->fpscr & ~mask) | (-fex & mask);
+        }
+            break;
         default:
             break;
         }
Signature · 1 line
2.14.3 (Apple Git-98)
#1 lore raw
Quoted 2 lines · John Arbuckle

Fix the helper_fpscr_clrbit() function so it correctly sets the FEX and VX bits.

This needs a lot more information in the commit message:

* What exactly was wrong with the previous setting of the FEX and VX bits?

* Where can we find documentation which describes how they should be set correctly?

This is information we need to properly review the patch.

Quoted 74 lines
---
 target/ppc/fpu_helper.c | 57 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 57 insertions(+)
target/ppc/fpu_helper.c +57 -0
index d31a933cbb..7e697a11d0 100644
@@ -325,6 +325,63 @@ void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit)
         case FPSCR_RN:
             fpscr_set_rounding_mode(env);
             break;
+        case FPSCR_VXSNAN:
+        case FPSCR_VXISI:
+        case FPSCR_VXIDI:
+        case FPSCR_VXZDZ:
+        case FPSCR_VXIMZ:
+        case FPSCR_VXVC:
+        case FPSCR_VXSOFT:
+        case FPSCR_VXSQRT:
+        case FPSCR_VXCVI:
+        {
+            int vxsnan, vxisi, vxidi, vxzdz, vximz, vxvc, vxsoft, vxsqrt, vxcvi;
+            vxsnan = (env->fpscr >> (31 - FPSCR_VXSNAN)) & 1;
+            vxisi = (env->fpscr >> (31 - FPSCR_VXISI)) & 1;
+            vxidi = (env->fpscr >> (31 - FPSCR_VXIDI)) & 1;
+            vxzdz = (env->fpscr >> (31 - FPSCR_VXZDZ)) & 1;
+            vximz = (env->fpscr >> (31 - FPSCR_VXIMZ)) & 1;
+            vxvc = (env->fpscr >> (31 - FPSCR_VXVC)) & 1;
+            vxsoft = (env->fpscr >> (31 - FPSCR_VXSOFT)) & 1;
+            vxsqrt = (env->fpscr >> (31 - FPSCR_VXSQRT)) & 1;
+            vxcvi = (env->fpscr >> (31 - FPSCR_VXCVI)) & 1;
+            if (~(vxsnan & vxisi & vxidi & vxzdz & vximz & vxvc & vxsoft &
+                  vxsqrt & vxcvi)) {
+                /* Set VX bit to zero */
+                env->fpscr = env->fpscr & ~(1 << FPSCR_VX);
+            }
+        }
+            break;
+        case FPSCR_VX:
+        case FPSCR_OX:
+        case FPSCR_UX:
+        case FPSCR_ZX:
+        case FPSCR_XX:
+        case FPSCR_VE:
+        case FPSCR_OE:
+        case FPSCR_UE:
+        case FPSCR_ZE:
+        case FPSCR_XE:
+        {
+            int vx, ox, ux, zx, xx, ve, oe, ue, ze, xe;
+            vx = (env->fpscr >> (31 - FPSCR_VX)) & 1;
+            ox = (env->fpscr >> (31 - FPSCR_OX)) & 1;
+            ux = (env->fpscr >> (31 - FPSCR_UX)) & 1;
+            zx = (env->fpscr >> (31 - FPSCR_ZX)) & 1;
+            xx = (env->fpscr >> (31 - FPSCR_XX)) & 1;
+            ve = (env->fpscr >> (31 - FPSCR_VE)) & 1;
+            oe = (env->fpscr >> (31 - FPSCR_OE)) & 1;
+            ue = (env->fpscr >> (31 - FPSCR_UE)) & 1;
+            ze = (env->fpscr >> (31 - FPSCR_ZE)) & 1;
+            xe = (env->fpscr >> (31 - FPSCR_XE)) & 1;
+            bool fex;
+            fex = (vx & ve) | (ox & oe) | (ux & ue) | (zx & ze) | (xx & xe);
+            unsigned int mask;
+            mask = (1 << FPSCR_FEX);
+            /* Set the FEX bit */
+            env->fpscr = (env->fpscr & ~mask) | (-fex & mask);
+        }
+            break;
         default:
             break;
         }
Signature · 4 lines
David Gibson			| I'll have my music baroque, and my code
david AT gibson.dropbear.id.au	| minimalist, thank you.  NOT _the_ _other_
				| _way_ _around_!
http://www.ozlabs.org/~dgibson
#2 lore raw
Quoted 11 lines · David Gibson
Quoted 2 lines · John Arbuckle

Fix the helper_fpscr_clrbit() function so it correctly sets the FEX and VX bits.

This needs a lot more information in the commit message:

* What exactly was wrong with the previous setting of the FEX and VX bits?

Determining the value for the FEX bit is suppose to be done like this:

FEX = (VX & VE) | (OX & OE) | (UX & UE) | (ZX & ZE) | (XX & XE))

It is described as "the logical OR of all the floating-point exception bits
masked by their respective enable bits". It was not implemented correctly. The value of FEX would stay on even when all other bits were set to off.

The VX bit is described as "the logical OR of all of the invalid operation exceptions". This bit was also not implemented correctly.

Quoted 2 lines

* Where can we find documentation which describes how they should be set correctly?

My main source of information is an IBM document called:

PowerPC Microprocessor Family:
The Programming Environments for 32-Bit Microprocessors

Page 62 is where the FPSCR information is located.

This is an older copy than the one I use but it is still very useful:
https://www.pdfdrive.net/powerpc-microprocessor-family-the-programming-environments-for-32-e3087633.html

I have an G3 and G5 iMac that I used to compare values with QEMU. This patch fixed all the problems I was having with these bits.

Please let me know if there is anything else I could provide to help.

Quoted 83 lines

This is information we need to properly review the patch.

Quoted 74 lines

---
target/ppc/fpu_helper.c | 57 +++++++++++++++++++++++++++++++++++++++++++++++++

1 file changed, 57 insertions(+)
target/ppc/fpu_helper.c +57 -0
index d31a933cbb..7e697a11d0 100644
@@ -325,6 +325,63 @@ void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit)
        case FPSCR_RN:
            fpscr_set_rounding_mode(env);
            break;
+        case FPSCR_VXSNAN:
+        case FPSCR_VXISI:
+        case FPSCR_VXIDI:
+        case FPSCR_VXZDZ:
+        case FPSCR_VXIMZ:
+        case FPSCR_VXVC:
+        case FPSCR_VXSOFT:
+        case FPSCR_VXSQRT:
+        case FPSCR_VXCVI:
+        {
+            int vxsnan, vxisi, vxidi, vxzdz, vximz, vxvc, vxsoft, vxsqrt, vxcvi;
+            vxsnan = (env->fpscr >> (31 - FPSCR_VXSNAN)) & 1;
+            vxisi = (env->fpscr >> (31 - FPSCR_VXISI)) & 1;
+            vxidi = (env->fpscr >> (31 - FPSCR_VXIDI)) & 1;
+            vxzdz = (env->fpscr >> (31 - FPSCR_VXZDZ)) & 1;
+            vximz = (env->fpscr >> (31 - FPSCR_VXIMZ)) & 1;
+            vxvc = (env->fpscr >> (31 - FPSCR_VXVC)) & 1;
+            vxsoft = (env->fpscr >> (31 - FPSCR_VXSOFT)) & 1;
+            vxsqrt = (env->fpscr >> (31 - FPSCR_VXSQRT)) & 1;
+            vxcvi = (env->fpscr >> (31 - FPSCR_VXCVI)) & 1;
+            if (~(vxsnan & vxisi & vxidi & vxzdz & vximz & vxvc & vxsoft &
+                  vxsqrt & vxcvi)) {
+                /* Set VX bit to zero */
+                env->fpscr = env->fpscr & ~(1 << FPSCR_VX);
+            }
+        }
+            break;
+        case FPSCR_VX:
+        case FPSCR_OX:
+        case FPSCR_UX:
+        case FPSCR_ZX:
+        case FPSCR_XX:
+        case FPSCR_VE:
+        case FPSCR_OE:
+        case FPSCR_UE:
+        case FPSCR_ZE:
+        case FPSCR_XE:
+        {
+            int vx, ox, ux, zx, xx, ve, oe, ue, ze, xe;
+            vx = (env->fpscr >> (31 - FPSCR_VX)) & 1;
+            ox = (env->fpscr >> (31 - FPSCR_OX)) & 1;
+            ux = (env->fpscr >> (31 - FPSCR_UX)) & 1;
+            zx = (env->fpscr >> (31 - FPSCR_ZX)) & 1;
+            xx = (env->fpscr >> (31 - FPSCR_XX)) & 1;
+            ve = (env->fpscr >> (31 - FPSCR_VE)) & 1;
+            oe = (env->fpscr >> (31 - FPSCR_OE)) & 1;
+            ue = (env->fpscr >> (31 - FPSCR_UE)) & 1;
+            ze = (env->fpscr >> (31 - FPSCR_ZE)) & 1;
+            xe = (env->fpscr >> (31 - FPSCR_XE)) & 1;
+            bool fex;
+            fex = (vx & ve) | (ox & oe) | (ux & ue) | (zx & ze) | (xx & xe);
+            unsigned int mask;
+            mask = (1 << FPSCR_FEX);
+            /* Set the FEX bit */
+            env->fpscr = (env->fpscr & ~mask) | (-fex & mask);
+        }
+            break;
        default:
            break;
        }
Signature · 4 lines
David Gibson			| I'll have my music baroque, and my code
david AT gibson.dropbear.id.au	| minimalist, thank you.  NOT _the_ _other_
				| _way_ _around_!
http://www.ozlabs.org/~dgibson
#3 lore raw
In reply to John Arbuckle
Quoted 28 lines · John Arbuckle

Fix the helper_fpscr_clrbit() function so it correctly sets the FEX and VX bits.

---
 target/ppc/fpu_helper.c | 57 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 57 insertions(+)
target/ppc/fpu_helper.c +12 -0
index d31a933cbb..7e697a11d0 100644
@@ -325,6 +325,63 @@ void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit)
         case FPSCR_RN:
             fpscr_set_rounding_mode(env);
             break;
+        case FPSCR_VXSNAN:
+        case FPSCR_VXISI:
+        case FPSCR_VXIDI:
+        case FPSCR_VXZDZ:
+        case FPSCR_VXIMZ:
+        case FPSCR_VXVC:
+        case FPSCR_VXSOFT:
+        case FPSCR_VXSQRT:
+        case FPSCR_VXCVI:
+        {
+            int vxsnan, vxisi, vxidi, vxzdz, vximz, vxvc, vxsoft, vxsqrt, vxcvi;
+            vxsnan = (env->fpscr >> (31 - FPSCR_VXSNAN)) & 1;

target/ppc/fpu_helper.c void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit) · line 349

Quoted 10 lines
target/ppc/fpu_helper.c +10 -0
+            vxisi = (env->fpscr >> (31 - FPSCR_VXISI)) & 1;
+            vxidi = (env->fpscr >> (31 - FPSCR_VXIDI)) & 1;
+            vxzdz = (env->fpscr >> (31 - FPSCR_VXZDZ)) & 1;
+            vximz = (env->fpscr >> (31 - FPSCR_VXIMZ)) & 1;
+            vxvc = (env->fpscr >> (31 - FPSCR_VXVC)) & 1;
+            vxsoft = (env->fpscr >> (31 - FPSCR_VXSOFT)) & 1;
+            vxsqrt = (env->fpscr >> (31 - FPSCR_VXSQRT)) & 1;
+            vxcvi = (env->fpscr >> (31 - FPSCR_VXCVI)) & 1;
+            if (~(vxsnan & vxisi & vxidi & vxzdz & vximz & vxvc & vxsoft &
+                  vxsqrt & vxcvi)) {

If all you're doing is checking "are none of these bits set" then you don't need to laboriously extract every bit and then AND them together -- you can just use

    if (!(env->fpscr & some_mask))

In fact the headers already define a macro which does that mask on env->fpscr, so this can just be

    if (!fpscr_ix) {
         env->fpscr &= ~(1 << FPSCR_VX);
    }
Quoted 23 lines
target/ppc/fpu_helper.c +23 -0
+                /* Set VX bit to zero */
+                env->fpscr = env->fpscr & ~(1 << FPSCR_VX);
+            }
+        }
+            break;
+        case FPSCR_VX:
+        case FPSCR_OX:
+        case FPSCR_UX:
+        case FPSCR_ZX:
+        case FPSCR_XX:
+        case FPSCR_VE:
+        case FPSCR_OE:
+        case FPSCR_UE:
+        case FPSCR_ZE:
+        case FPSCR_XE:
+        {
+            int vx, ox, ux, zx, xx, ve, oe, ue, ze, xe;
+            vx = (env->fpscr >> (31 - FPSCR_VX)) & 1;
+            ox = (env->fpscr >> (31 - FPSCR_OX)) & 1;
+            ux = (env->fpscr >> (31 - FPSCR_UX)) & 1;
+            zx = (env->fpscr >> (31 - FPSCR_ZX)) & 1;
+            xx = (env->fpscr >> (31 - FPSCR_XX)) & 1;
+            ve = (env->fpscr >> (31 - FPSCR_VE)) & 1;

target/ppc/fpu_helper.c void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit) · line 382

Quoted 10 lines
target/ppc/fpu_helper.c +10 -0
+            oe = (env->fpscr >> (31 - FPSCR_OE)) & 1;
+            ue = (env->fpscr >> (31 - FPSCR_UE)) & 1;
+            ze = (env->fpscr >> (31 - FPSCR_ZE)) & 1;
+            xe = (env->fpscr >> (31 - FPSCR_XE)) & 1;
+            bool fex;
+            fex = (vx & ve) | (ox & oe) | (ux & ue) | (zx & ze) | (xx & xe);
+            unsigned int mask;
+            mask = (1 << FPSCR_FEX);
+            /* Set the FEX bit */
+            env->fpscr = (env->fpscr & ~mask) | (-fex & mask);

Similarly I think this is

    if (!fpscr_eex) {
       env->fpscr &= ~(1 << FPSCR_FEX);
    }
Quoted 8 lines
target/ppc/fpu_helper.c +2 -1
+        }
+            break;
         default:
             break;
         }
--

2.14.3 (Apple Git-98)

thanks
-- PMM

#4 lore raw
Quoted 102 lines · Peter Maydell
Quoted 28 lines · John Arbuckle

Fix the helper_fpscr_clrbit() function so it correctly sets the FEX and VX bits.

---
target/ppc/fpu_helper.c | 57 +++++++++++++++++++++++++++++++++++++++++++++++++

1 file changed, 57 insertions(+)
target/ppc/fpu_helper.c +12 -0
index d31a933cbb..7e697a11d0 100644
@@ -325,6 +325,63 @@ void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit)
        case FPSCR_RN:
            fpscr_set_rounding_mode(env);
            break;
+        case FPSCR_VXSNAN:
+        case FPSCR_VXISI:
+        case FPSCR_VXIDI:
+        case FPSCR_VXZDZ:
+        case FPSCR_VXIMZ:
+        case FPSCR_VXVC:
+        case FPSCR_VXSOFT:
+        case FPSCR_VXSQRT:
+        case FPSCR_VXCVI:
+        {
+            int vxsnan, vxisi, vxidi, vxzdz, vximz, vxvc, vxsoft, vxsqrt, vxcvi;
+            vxsnan = (env->fpscr >> (31 - FPSCR_VXSNAN)) & 1;

target/ppc/fpu_helper.c void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit) · line 349

Quoted 10 lines
target/ppc/fpu_helper.c +10 -0
+            vxisi = (env->fpscr >> (31 - FPSCR_VXISI)) & 1;
+            vxidi = (env->fpscr >> (31 - FPSCR_VXIDI)) & 1;
+            vxzdz = (env->fpscr >> (31 - FPSCR_VXZDZ)) & 1;
+            vximz = (env->fpscr >> (31 - FPSCR_VXIMZ)) & 1;
+            vxvc = (env->fpscr >> (31 - FPSCR_VXVC)) & 1;
+            vxsoft = (env->fpscr >> (31 - FPSCR_VXSOFT)) & 1;
+            vxsqrt = (env->fpscr >> (31 - FPSCR_VXSQRT)) & 1;
+            vxcvi = (env->fpscr >> (31 - FPSCR_VXCVI)) & 1;
+            if (~(vxsnan & vxisi & vxidi & vxzdz & vximz & vxvc & vxsoft &
+                  vxsqrt & vxcvi)) {

If all you're doing is checking "are none of these bits set" then you don't need to laboriously extract every bit and then AND them together -- you can just use
if (!(env->fpscr & some_mask))
In fact the headers already define a macro which does that mask on env->fpscr, so this can just be

   if (!fpscr_ix) {
        env->fpscr &= ~(1 << FPSCR_VX);
   }
Quoted 23 lines
target/ppc/fpu_helper.c +23 -0
+                /* Set VX bit to zero */
+                env->fpscr = env->fpscr & ~(1 << FPSCR_VX);
+            }
+        }
+            break;
+        case FPSCR_VX:
+        case FPSCR_OX:
+        case FPSCR_UX:
+        case FPSCR_ZX:
+        case FPSCR_XX:
+        case FPSCR_VE:
+        case FPSCR_OE:
+        case FPSCR_UE:
+        case FPSCR_ZE:
+        case FPSCR_XE:
+        {
+            int vx, ox, ux, zx, xx, ve, oe, ue, ze, xe;
+            vx = (env->fpscr >> (31 - FPSCR_VX)) & 1;
+            ox = (env->fpscr >> (31 - FPSCR_OX)) & 1;
+            ux = (env->fpscr >> (31 - FPSCR_UX)) & 1;
+            zx = (env->fpscr >> (31 - FPSCR_ZX)) & 1;
+            xx = (env->fpscr >> (31 - FPSCR_XX)) & 1;
+            ve = (env->fpscr >> (31 - FPSCR_VE)) & 1;

target/ppc/fpu_helper.c void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit) · line 382

Quoted 10 lines
target/ppc/fpu_helper.c +10 -0
+            oe = (env->fpscr >> (31 - FPSCR_OE)) & 1;
+            ue = (env->fpscr >> (31 - FPSCR_UE)) & 1;
+            ze = (env->fpscr >> (31 - FPSCR_ZE)) & 1;
+            xe = (env->fpscr >> (31 - FPSCR_XE)) & 1;
+            bool fex;
+            fex = (vx & ve) | (ox & oe) | (ux & ue) | (zx & ze) | (xx & xe);
+            unsigned int mask;
+            mask = (1 << FPSCR_FEX);
+            /* Set the FEX bit */
+            env->fpscr = (env->fpscr & ~mask) | (-fex & mask);

Similarly I think this is

   if (!fpscr_eex) {
      env->fpscr &= ~(1 << FPSCR_FEX);

}

Quoted 8 lines
target/ppc/fpu_helper.c +2 -1
+        }
+            break;
        default:
            break;
        }
--

2.14.3 (Apple Git-98)

Quoted 2 lines

thanks
-- PMM

Your suggestions look great. Thank you. I will be sure to implement your suggestions and make a better commit message for version 2 of this patch.